ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/util/glare.h
Revision: 1.2
Committed: Mon Mar 18 14:32:15 1991 UTC (33 years, 7 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.1: +1 -1 lines
Log Message:
bug fixes and enhancements

File Contents

# Content
1 /* Copyright (c) 1991 Regents of the University of California */
2
3 /* SCCSid "$SunId$ LBL" */
4
5 /*
6 * Common data structures for glare source finding routines
7 */
8
9 #include "standard.h"
10 #include "view.h"
11 #include "color.h"
12 #include "setscan.h"
13
14 #define GLAREBR 10.0 /* glare source is this * avg. lum. */
15
16 #define SAMPDENS 50 /* samples per unit in image */
17 #define TSAMPSTEP 10 /* sample step to compute threshold */
18
19 #define SEPS 2 /* sources this close ==> contig. */
20
21 extern VIEW ourview; /* our view */
22 extern VIEW pictview; /* picture view */
23 extern VIEW leftview, rightview; /* leftmost and rightmost views */
24
25 extern int verbose; /* verbose reporting */
26 extern char *progname; /* global argv[0] */
27
28 extern ANGLE glarang[]; /* glare calculation angles */
29 extern int nglarangs;
30 extern double maxtheta; /* maximum glare angle (in radians) */
31 extern int hsize; /* horizontal size */
32 extern int hlim; /* horizontal limit of central view */
33
34 #define nglardirs (2*nglarangs+1)
35 #define vsize SAMPDENS
36 #define h_theta(h) ((double)(h)/(double)SAMPDENS)
37
38 extern struct illum {
39 float theta; /* glare direction */
40 float lcos, lsin; /* cosine and sine to left view */
41 float rcos, rsin; /* cosine and sine to right view */
42 double sum; /* sum of indirect luminances */
43 int n; /* number of values in sum */
44 } *indirect; /* array of indirect illuminances */
45
46 struct srcspan {
47 short v; /* vertical position */
48 short l, r; /* left and right horizontal limits */
49 float brsum; /* sum of brightnesses for this span */
50 struct srcspan *next; /* next source span in list */
51 };
52
53 extern struct source {
54 FVECT dir; /* source direction */
55 float dom; /* solid angle of source */
56 float brt; /* average source brightness */
57 struct srcspan *first; /* first span for this source */
58 struct source *next; /* next source in list */
59 } *donelist; /* finished sources */
60
61 extern double getviewpix();