--- ray/src/util/genBSDF.pl 2013/08/05 22:56:50 2.43 +++ ray/src/util/genBSDF.pl 2013/09/07 17:56:02 2.44 @@ -1,5 +1,5 @@ #!/usr/bin/perl -w -# RCSid $Id: genBSDF.pl,v 2.43 2013/08/05 22:56:50 greg Exp $ +# RCSid $Id: genBSDF.pl,v 2.44 2013/09/07 17:56:02 greg Exp $ # # Compute BSDF based on geometry and material description # @@ -181,7 +181,7 @@ $disk2sq = ' norm_radians(p) : if(-p - PI/4, p + 2*PI, p); in_disk_r = .999995*sqrt(Dx*Dx + Dy*Dy); in_disk_phi = norm_radians(atan2(Dy, Dx)); -in_disk_rgn = floor((in_disk_phi + PI/4)/(PI/2)) + 1; +in_disk_rgn = floor((.999995*in_disk_phi + PI/4)/(PI/2)) + 1; out_square_a = select(in_disk_rgn, in_disk_r, (PI/2 - in_disk_phi)*in_disk_r/(PI/4),