| 336 |
|
static int |
| 337 |
|
getpixels() /* get the color map */ |
| 338 |
|
{ |
| 339 |
+ |
XColor thiscolor; |
| 340 |
+ |
register int i, j; |
| 341 |
+ |
|
| 342 |
|
if (ncolors > 0) |
| 343 |
< |
return(ncolors); |
| 343 |
> |
goto donecolors; |
| 344 |
|
if (ourvisual == DefaultVisual(ourdisplay,ourscreen)) { |
| 345 |
|
ourmap = DefaultColormap(ourdisplay,ourscreen); |
| 346 |
|
goto loop; |
| 366 |
|
else |
| 367 |
|
return(ncolors = 0); /* failed */ |
| 368 |
|
} |
| 369 |
< |
if (ourmap != DefaultColormap(ourdisplay,ourscreen)) { |
| 370 |
< |
XColor thiscolor; |
| 368 |
< |
register int i, j; |
| 369 |
< |
/* reset black and white */ |
| 370 |
< |
for (i = 0; i < ncolors; i++) { |
| 369 |
> |
if (ourmap != DefaultColormap(ourdisplay,ourscreen)) |
| 370 |
> |
for (i = 0; i < ncolors; i++) { /* reset black and white */ |
| 371 |
|
if (pixval[i] != ourblack && pixval[i] != ourwhite) |
| 372 |
|
continue; |
| 373 |
|
thiscolor.pixel = pixval[i]; |
| 381 |
|
ncolors--; |
| 382 |
|
i--; |
| 383 |
|
} |
| 384 |
– |
} |
| 384 |
|
XSetWindowColormap(ourdisplay, gwind, ourmap); |
| 385 |
+ |
donecolors: |
| 386 |
+ |
#ifdef DEBUG |
| 387 |
+ |
thiscolor.flags = DoRed|DoGreen|DoBlue; |
| 388 |
+ |
thiscolor.red = thiscolor.green = thiscolor.blue = 0; |
| 389 |
+ |
for (i = 0; i < ncolors; i++) { |
| 390 |
+ |
thiscolor.pixel = pixval[i]; |
| 391 |
+ |
XStoreColor(ourdisplay, ourmap, &thiscolor); |
| 392 |
+ |
} |
| 393 |
+ |
#endif |
| 394 |
|
return(ncolors); |
| 395 |
|
} |
| 396 |
|
|