11 |
|
|
12 |
|
#include "ray.h" |
13 |
|
|
14 |
+ |
#include "octree.h" |
15 |
+ |
|
16 |
|
#include "otypes.h" |
17 |
|
|
18 |
|
#include "source.h" |
19 |
|
|
20 |
< |
#include "cone.h" |
20 |
> |
#include "random.h" |
21 |
|
|
20 |
– |
#include "face.h" |
22 |
|
|
23 |
+ |
#define DISKTFRAC 0.25 /* disk area pretest fraction */ |
24 |
|
|
25 |
< |
double intercircle(); |
24 |
< |
SRCREC *makevsrc(); |
25 |
> |
double getdisk(); |
26 |
|
|
27 |
|
static OBJECT *vobject; /* virtual source objects */ |
28 |
|
static int nvobjects = 0; /* number of virtual source objects */ |
56 |
|
} |
57 |
|
if (nvobjects == 0) |
58 |
|
return; |
59 |
+ |
#ifdef DEBUG |
60 |
+ |
fprintf(stderr, "found %d virtual source objects\n", nvobjects); |
61 |
+ |
#endif |
62 |
|
/* append virtual sources */ |
63 |
|
for (i = nsources; i-- > 0; ) |
64 |
< |
if (!(source[i].sflags & SSKIP)) |
61 |
< |
addvirtuals(&source[i], directrelay); |
64 |
> |
addvirtuals(i, directrelay); |
65 |
|
/* done with our object list */ |
66 |
|
free((char *)vobject); |
67 |
|
nvobjects = 0; |
68 |
|
} |
69 |
|
|
70 |
|
|
71 |
< |
addvirtuals(sr, nr) /* add virtual sources associated with sr */ |
72 |
< |
SRCREC *sr; |
71 |
> |
addvirtuals(sn, nr) /* add virtuals associated with source */ |
72 |
> |
int sn; |
73 |
|
int nr; |
74 |
|
{ |
75 |
|
register int i; |
76 |
|
/* check relay limit first */ |
77 |
|
if (nr <= 0) |
78 |
|
return; |
79 |
+ |
if (source[sn].sflags & SSKIP) |
80 |
+ |
return; |
81 |
|
/* check each virtual object for projection */ |
82 |
|
for (i = 0; i < nvobjects; i++) |
83 |
|
/* vproject() calls us recursively */ |
84 |
< |
vproject(objptr(i), sr, nr-1); |
84 |
> |
vproject(objptr(vobject[i]), sn, nr-1); |
85 |
|
} |
86 |
|
|
87 |
|
|
88 |
< |
vproject(o, s, n) /* create projected source(s) if they exist */ |
88 |
> |
vproject(o, sn, n) /* create projected source(s) if they exist */ |
89 |
|
OBJREC *o; |
90 |
< |
SRCREC *s; |
90 |
> |
int sn; |
91 |
|
int n; |
92 |
|
{ |
93 |
|
register int i; |
94 |
|
register VSMATERIAL *vsmat; |
95 |
|
MAT4 proj; |
96 |
< |
SRCREC *ns; |
96 |
> |
int ns; |
97 |
> |
|
98 |
> |
if (o == source[sn].so) /* objects cannot project themselves */ |
99 |
> |
return; |
100 |
|
/* get virtual source material */ |
101 |
|
vsmat = sfun[objptr(o->omod)->otype].mf; |
102 |
|
/* project virtual sources */ |
103 |
|
for (i = 0; i < vsmat->nproj; i++) |
104 |
< |
if ((*vsmat->vproj)(proj, o, s, i)) |
105 |
< |
if ((ns = makevsrc(o, s, proj)) != NULL) |
104 |
> |
if ((*vsmat->vproj)(proj, o, &source[sn], i)) |
105 |
> |
if ((ns = makevsrc(o, sn, proj)) >= 0) { |
106 |
> |
#ifdef DEBUG |
107 |
> |
virtverb(ns, stderr); |
108 |
> |
#endif |
109 |
|
addvirtuals(ns, n); |
110 |
+ |
} |
111 |
|
} |
112 |
|
|
113 |
|
|
114 |
< |
SRCREC * |
115 |
< |
makevsrc(op, sp, pm) /* make virtual source if reasonable */ |
114 |
> |
int |
115 |
> |
makevsrc(op, sn, pm) /* make virtual source if reasonable */ |
116 |
|
OBJREC *op; |
117 |
< |
register SRCREC *sp; |
117 |
> |
register int sn; |
118 |
|
MAT4 pm; |
119 |
|
{ |
120 |
< |
register SRCREC *newsrc; |
109 |
< |
FVECT nsloc, ocent, nsnorm; |
110 |
< |
int nsflags; |
120 |
> |
FVECT nsloc, nsnorm, ocent; |
121 |
|
double maxrad2; |
122 |
+ |
int nsflags; |
123 |
|
double d1; |
124 |
|
SPOT theirspot, ourspot; |
125 |
|
register int i; |
126 |
|
|
127 |
< |
nsflags = (sp->sflags|(SVIRTUAL|SFOLLOW)) & ~SSPOT; |
127 |
> |
nsflags = source[sn].sflags | (SVIRTUAL|SSPOT|SFOLLOW); |
128 |
|
/* get object center and max. radius */ |
129 |
< |
if (sfun[op->otype].of->getdisk != NULL) { |
130 |
< |
maxrad2 = (*sfun[op->otype].of->getdisk)(ocent, op); |
131 |
< |
if (maxrad2 <= FTINY) /* too small? */ |
121 |
< |
return(NULL); |
122 |
< |
nsflags |= SSPOT; |
123 |
< |
} |
129 |
> |
maxrad2 = getdisk(ocent, op, sn); |
130 |
> |
if (maxrad2 <= FTINY) /* too small? */ |
131 |
> |
return(-1); |
132 |
|
/* get location and spot */ |
133 |
< |
if (sp->sflags & SDISTANT) { /* distant source */ |
134 |
< |
if (sp->sflags & SPROX) |
135 |
< |
return(NULL); /* should never get here! */ |
136 |
< |
multv3(nsloc, sp->sloc, pm); |
137 |
< |
if (nsflags & SSPOT) { |
138 |
< |
VCOPY(ourspot.aim, ocent); |
139 |
< |
ourspot.siz = PI*maxrad2; |
140 |
< |
ourspot.flen = 0.; |
133 |
> |
if (source[sn].sflags & SDISTANT) { /* distant source */ |
134 |
> |
if (source[sn].sflags & SPROX) |
135 |
> |
return(-1); /* should never get here! */ |
136 |
> |
multv3(nsloc, source[sn].sloc, pm); |
137 |
> |
VCOPY(ourspot.aim, ocent); |
138 |
> |
ourspot.siz = PI*maxrad2; |
139 |
> |
ourspot.flen = 0.; |
140 |
> |
if (source[sn].sflags & SSPOT) { |
141 |
> |
copystruct(&theirspot, source[sn].sl.s); |
142 |
> |
multp3(theirspot.aim, source[sn].sl.s->aim, pm); |
143 |
> |
if (!commonbeam(&ourspot, &theirspot, nsloc)) |
144 |
> |
return(-1); /* no overlap */ |
145 |
|
} |
134 |
– |
if (sp->sflags & SSPOT) { |
135 |
– |
copystruct(&theirspot, sp->sl.s); |
136 |
– |
multp3(theirspot.aim, sp->sl.s->aim, pm); |
137 |
– |
if (nsflags & SSPOT && |
138 |
– |
!commonbeam(&ourspot, &theirspot, nsloc)) |
139 |
– |
return(NULL); /* no overlap */ |
140 |
– |
} |
146 |
|
} else { /* local source */ |
147 |
< |
multp3(nsloc, sp->sloc, pm); |
148 |
< |
if (nsflags & SSPOT) { |
149 |
< |
for (i = 0; i < 3; i++) |
150 |
< |
ourspot.aim[i] = ocent[i] - nsloc[i]; |
151 |
< |
if ((d1 = normalize(ourspot.aim)) == 0.) |
152 |
< |
return(NULL); /* at source!! */ |
153 |
< |
if (sp->sflags & SPROX && d1 > sp->sl.prox) |
154 |
< |
return(NULL); /* too far away */ |
155 |
< |
ourspot.siz = 2.*PI*(1. - d1/sqrt(d1*d1+maxrad2)); |
156 |
< |
ourspot.flen = 0.; |
157 |
< |
} else if (sp->sflags & SPROX) { |
158 |
< |
FVECT norm; |
159 |
< |
double offs; |
160 |
< |
/* use distance from plane */ |
161 |
< |
offs = (*sfun[op->otype].of->getpleq)(norm, op); |
157 |
< |
d1 = DOT(norm, nsloc) - offs; |
158 |
< |
if (d1 > sp->sl.prox || d1 < -sp->sl.prox) |
159 |
< |
return(NULL); /* too far away */ |
147 |
> |
multp3(nsloc, source[sn].sloc, pm); |
148 |
> |
for (i = 0; i < 3; i++) |
149 |
> |
ourspot.aim[i] = ocent[i] - nsloc[i]; |
150 |
> |
if ((d1 = normalize(ourspot.aim)) == 0.) |
151 |
> |
return(-1); /* at source!! */ |
152 |
> |
if (source[sn].sflags & SPROX && d1 > source[sn].sl.prox) |
153 |
> |
return(-1); /* too far away */ |
154 |
> |
ourspot.siz = 2.*PI*(1. - d1/sqrt(d1*d1+maxrad2)); |
155 |
> |
ourspot.flen = 0.; |
156 |
> |
if (source[sn].sflags & SSPOT) { |
157 |
> |
copystruct(&theirspot, source[sn].sl.s); |
158 |
> |
multv3(theirspot.aim, source[sn].sl.s->aim, pm); |
159 |
> |
if (!commonspot(&ourspot, &theirspot, nsloc)) |
160 |
> |
return(-1); /* no overlap */ |
161 |
> |
ourspot.flen = theirspot.flen; |
162 |
|
} |
163 |
< |
if (sp->sflags & SSPOT) { |
164 |
< |
copystruct(&theirspot, sp->sl.s); |
165 |
< |
multv3(theirspot.aim, sp->sl.s->aim, pm); |
166 |
< |
if (nsflags & SSPOT) { |
165 |
< |
if (!commonspot(&ourspot, &theirspot, nsloc)) |
166 |
< |
return(NULL); /* no overlap */ |
167 |
< |
ourspot.flen = theirspot.flen; |
168 |
< |
} |
163 |
> |
if (source[sn].sflags & SFLAT) { /* behind source? */ |
164 |
> |
multv3(nsnorm, source[sn].snorm, pm); |
165 |
> |
if (checkspot(&ourspot, nsnorm) < 0) |
166 |
> |
return(-1); |
167 |
|
} |
170 |
– |
if (sp->sflags & SFLAT) { /* check for behind source */ |
171 |
– |
multv3(nsnorm, sp->snorm, pm); |
172 |
– |
if (nsflags & SSPOT && checkspot(&ourspot, nsnorm) < 0) |
173 |
– |
return(NULL); |
174 |
– |
} |
168 |
|
} |
169 |
< |
/* everything is OK, make source */ |
170 |
< |
if ((newsrc = newsource()) == NULL) |
169 |
> |
/* pretest visibility */ |
170 |
> |
nsflags = vstestvis(nsflags, op, ocent, maxrad2, sn); |
171 |
> |
if (nsflags & SSKIP) |
172 |
> |
return(-1); /* obstructed */ |
173 |
> |
/* it all checks out, so make it */ |
174 |
> |
if ((i = newsource()) < 0) |
175 |
|
goto memerr; |
176 |
< |
newsrc->sflags = nsflags; |
177 |
< |
VCOPY(newsrc->sloc, nsloc); |
176 |
> |
source[i].sflags = nsflags; |
177 |
> |
VCOPY(source[i].sloc, nsloc); |
178 |
|
if (nsflags & SFLAT) |
179 |
< |
VCOPY(newsrc->snorm, nsnorm); |
180 |
< |
newsrc->ss = sp->ss; newsrc->ss2 = sp->ss2; |
181 |
< |
if ((nsflags | sp->sflags) & SSPOT) { |
182 |
< |
if ((newsrc->sl.s = (SPOT *)malloc(sizeof(SPOT))) == NULL) |
183 |
< |
goto memerr; |
187 |
< |
if (nsflags & SSPOT) |
188 |
< |
copystruct(newsrc->sl.s, &ourspot); |
189 |
< |
else |
190 |
< |
copystruct(newsrc->sl.s, &theirspot); |
191 |
< |
newsrc->sflags |= SSPOT; |
192 |
< |
} |
179 |
> |
VCOPY(source[i].snorm, nsnorm); |
180 |
> |
source[i].ss = source[sn].ss; source[i].ss2 = source[sn].ss2; |
181 |
> |
if ((source[i].sl.s = (SPOT *)malloc(sizeof(SPOT))) == NULL) |
182 |
> |
goto memerr; |
183 |
> |
copystruct(source[i].sl.s, &ourspot); |
184 |
|
if (nsflags & SPROX) |
185 |
< |
newsrc->sl.prox = sp->sl.prox; |
186 |
< |
newsrc->sa.svnext = sp - source; |
187 |
< |
return(newsrc); |
185 |
> |
source[i].sl.prox = source[sn].sl.prox; |
186 |
> |
source[i].sa.svnext = sn; |
187 |
> |
source[i].so = op; |
188 |
> |
return(i); |
189 |
|
memerr: |
190 |
|
error(SYSTEM, "out of memory in makevsrc"); |
191 |
|
} |
192 |
|
|
193 |
|
|
194 |
< |
commonspot(sp1, sp2, org) /* set sp1 to intersection of sp1 and sp2 */ |
195 |
< |
register SPOT *sp1, *sp2; |
196 |
< |
FVECT org; |
194 |
> |
double |
195 |
> |
getdisk(oc, op, sn) /* get visible object disk */ |
196 |
> |
FVECT oc; |
197 |
> |
OBJREC *op; |
198 |
> |
register int sn; |
199 |
|
{ |
200 |
< |
FVECT cent; |
201 |
< |
double rad2, cos1, cos2; |
202 |
< |
|
203 |
< |
cos1 = 1. - sp1->siz/(2.*PI); |
204 |
< |
cos2 = 1. - sp2->siz/(2.*PI); |
205 |
< |
if (sp2->siz >= 2.*PI-FTINY) /* BIG, just check overlap */ |
206 |
< |
return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 - |
207 |
< |
sqrt((1.-cos1*cos1)*(1.-cos2*cos2))); |
208 |
< |
/* compute and check disks */ |
209 |
< |
rad2 = intercircle(cent, sp1->aim, sp2->aim, |
210 |
< |
1./(cos1*cos1) - 1., 1./(cos2*cos2) - 1.); |
211 |
< |
if (rad2 <= FTINY || normalize(cent) == 0.) |
212 |
< |
return(0); |
213 |
< |
VCOPY(sp1->aim, cent); |
214 |
< |
sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2)); |
215 |
< |
return(1); |
200 |
> |
double rad2, roffs, offs, d, rd, rdoto; |
201 |
> |
FVECT rnrm, nrm; |
202 |
> |
/* first, use object getdisk function */ |
203 |
> |
rad2 = (*sfun[op->otype].of->getdisk)(oc, op); |
204 |
> |
if (!(source[sn].sflags & SVIRTUAL)) |
205 |
> |
return(rad2); /* all done for normal source */ |
206 |
> |
/* check for correct side of relay surface */ |
207 |
> |
roffs = (*sfun[source[sn].so->otype].of->getpleq)(rnrm, source[sn].so); |
208 |
> |
rd = DOT(rnrm, source[sn].sloc); /* source projection */ |
209 |
> |
if (!(source[sn].sflags & SDISTANT)) |
210 |
> |
rd -= roffs; |
211 |
> |
d = DOT(rnrm, oc) - roffs; /* disk distance to relay plane */ |
212 |
> |
if ((d > 0.) ^ (rd > 0.)) |
213 |
> |
return(rad2); /* OK if opposite sides */ |
214 |
> |
if (d*d >= rad2) |
215 |
> |
return(.0); /* no relay is possible */ |
216 |
> |
/* we need a closer look */ |
217 |
> |
offs = (*sfun[op->otype].of->getpleq)(nrm, op); |
218 |
> |
rdoto = DOT(rnrm, nrm); |
219 |
> |
if (d*d >= rad2*(1.-rdoto*rdoto)) |
220 |
> |
return(0.); /* disk entirely on projection side */ |
221 |
> |
/* should shrink disk but I'm lazy */ |
222 |
> |
return(rad2); |
223 |
|
} |
224 |
|
|
225 |
|
|
226 |
< |
commonbeam(sp1, sp2, dir) /* set sp1 to intersection of sp1 and sp2 */ |
227 |
< |
register SPOT *sp1, *sp2; |
228 |
< |
FVECT dir; |
226 |
> |
int |
227 |
> |
vstestvis(f, o, oc, or2, sn) /* pretest source visibility */ |
228 |
> |
int f; /* virtual source flags */ |
229 |
> |
OBJREC *o; /* relay object */ |
230 |
> |
FVECT oc; /* relay object center */ |
231 |
> |
double or2; /* relay object radius squared */ |
232 |
> |
register int sn; /* target source number */ |
233 |
|
{ |
234 |
< |
FVECT cent, c1, c2; |
235 |
< |
double rad2, d; |
236 |
< |
register int i; |
237 |
< |
/* move centers to common plane */ |
238 |
< |
d = DOT(sp1->aim, dir); |
239 |
< |
for (i = 0; i < 3; i++) |
240 |
< |
c1[i] = sp1->aim[i] - d*dir[i]; |
241 |
< |
d = DOT(sp2->aim, dir); |
242 |
< |
for (i = 0; i < 3; i++) |
243 |
< |
c2[i] = sp2->aim[i] - d*dir[i]; |
244 |
< |
/* compute overlap */ |
245 |
< |
rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI); |
246 |
< |
if (rad2 <= FTINY) |
247 |
< |
return(0); |
248 |
< |
VCOPY(sp1->aim, cent); |
249 |
< |
sp1->siz = PI*rad2; |
250 |
< |
return(1); |
234 |
> |
RAY sr; |
235 |
> |
FVECT onorm; |
236 |
> |
FVECT offsdir; |
237 |
> |
double or, d; |
238 |
> |
int nok, nhit; |
239 |
> |
register int i, n; |
240 |
> |
/* return if pretesting disabled */ |
241 |
> |
if (vspretest <= 0) |
242 |
> |
return(f); |
243 |
> |
/* get surface normal */ |
244 |
> |
(*sfun[o->otype].of->getpleq)(onorm, o); |
245 |
> |
/* set number of rays to sample */ |
246 |
> |
if (source[sn].sflags & SDISTANT) |
247 |
> |
n = (2./3.*PI*PI)*or2/(thescene.cusize*thescene.cusize)* |
248 |
> |
vspretest + .5; |
249 |
> |
else |
250 |
> |
n = or2/dist2(oc,source[sn].sloc)*vspretest + .5; |
251 |
> |
if (n < 1) n = 1; |
252 |
> |
/* limit tests to central region */ |
253 |
> |
or = DISKTFRAC*sqrt(or2); |
254 |
> |
/* sample */ |
255 |
> |
nhit = nok = 0; |
256 |
> |
while (n-- > 0) { |
257 |
> |
samplendx++; |
258 |
> |
/* |
259 |
> |
* We're being real sloppy with our sample locations here. |
260 |
> |
*/ |
261 |
> |
for (i = 0; i < 3; i++) |
262 |
> |
offsdir[i] = or*(1. - 2.*urand(931*i+5821+n)); |
263 |
> |
d = DOT(offsdir,onorm); |
264 |
> |
for (i = 0; i < 3; i++) |
265 |
> |
sr.rorg[i] = oc[i] + (1.-d)*offsdir[i]; |
266 |
> |
/* check against source */ |
267 |
> |
if (srcray(&sr, NULL, sn) == 0.0) |
268 |
> |
continue; |
269 |
> |
sr.revf = srcvalue; |
270 |
> |
rayvalue(&sr); |
271 |
> |
if (bright(sr.rcol) <= FTINY) |
272 |
> |
continue; |
273 |
> |
nok++; |
274 |
> |
/* check against obstructions */ |
275 |
> |
srcray(&sr, NULL, sn); |
276 |
> |
rayvalue(&sr); |
277 |
> |
if (bright(sr.rcol) <= FTINY) |
278 |
> |
continue; |
279 |
> |
nhit++; |
280 |
> |
} |
281 |
> |
/* interpret results */ |
282 |
> |
if (nhit == 0) |
283 |
> |
return(f | SSKIP); /* 0% hit rate: totally occluded */ |
284 |
> |
if (nhit == nok) |
285 |
> |
return(f & ~SFOLLOW); /* 100% hit rate: no occlusion */ |
286 |
> |
return(f); /* no comment */ |
287 |
|
} |
288 |
+ |
|
289 |
|
|
290 |
< |
|
291 |
< |
checkspot(sp, nrm) /* check spotlight for behind source */ |
292 |
< |
register SPOT *sp; |
293 |
< |
FVECT nrm; |
290 |
> |
#ifdef DEBUG |
291 |
> |
virtverb(sn, fp) /* print verbose description of virtual source */ |
292 |
> |
register int sn; |
293 |
> |
FILE *fp; |
294 |
|
{ |
253 |
– |
double d, d1; |
254 |
– |
|
255 |
– |
d = DOT(sp->aim, nrm); |
256 |
– |
if (d > FTINY) /* center in front? */ |
257 |
– |
return(0); |
258 |
– |
/* else check horizon */ |
259 |
– |
d1 = 1. - sp->siz/(2.*PI); |
260 |
– |
return(1.-FTINY-d*d > d1*d1); |
261 |
– |
} |
262 |
– |
|
263 |
– |
|
264 |
– |
double |
265 |
– |
intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */ |
266 |
– |
FVECT cc; /* midpoint (return value) */ |
267 |
– |
FVECT c1, c2; /* circle centers */ |
268 |
– |
double r1s, r2s; /* radii squared */ |
269 |
– |
{ |
270 |
– |
double a2, d2, l; |
271 |
– |
FVECT disp; |
295 |
|
register int i; |
296 |
|
|
297 |
< |
for (i = 0; i < 3; i++) |
298 |
< |
disp[i] = c2[i] - c1[i]; |
299 |
< |
d2 = DOT(disp,disp); |
300 |
< |
/* circle within overlap? */ |
301 |
< |
if (r1s < r2s) { |
302 |
< |
if (r2s >= r1s + d2) { |
303 |
< |
VCOPY(cc, c1); |
304 |
< |
return(r1s); |
305 |
< |
} |
306 |
< |
} else { |
307 |
< |
if (r1s >= r2s + d2) { |
308 |
< |
VCOPY(cc, c2); |
309 |
< |
return(r2s); |
310 |
< |
} |
311 |
< |
} |
312 |
< |
a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2); |
313 |
< |
/* no overlap? */ |
291 |
< |
if (a2 <= 0.) |
292 |
< |
return(0.); |
293 |
< |
/* overlap, compute center */ |
294 |
< |
l = sqrt((r1s - a2)/d2); |
295 |
< |
for (i = 0; i < 3; i++) |
296 |
< |
cc[i] = c1[i] + l*disp[i]; |
297 |
< |
return(a2); |
297 |
> |
fprintf(fp, "%s virtual source %d in %s %s\n", |
298 |
> |
source[sn].sflags & SDISTANT ? "distant" : "local", |
299 |
> |
sn, ofun[source[sn].so->otype].funame, |
300 |
> |
source[sn].so->oname); |
301 |
> |
fprintf(fp, "\tat (%f,%f,%f)\n", |
302 |
> |
source[sn].sloc[0], source[sn].sloc[1], source[sn].sloc[2]); |
303 |
> |
fprintf(fp, "\tlinked to source %d (%s)\n", |
304 |
> |
source[sn].sa.svnext, source[source[sn].sa.svnext].so->oname); |
305 |
> |
if (source[sn].sflags & SFOLLOW) |
306 |
> |
fprintf(fp, "\talways followed\n"); |
307 |
> |
else |
308 |
> |
fprintf(fp, "\tnever followed\n"); |
309 |
> |
if (!(source[sn].sflags & SSPOT)) |
310 |
> |
return; |
311 |
> |
fprintf(fp, "\twith spot aim (%f,%f,%f) and size %f\n", |
312 |
> |
source[sn].sl.s->aim[0], source[sn].sl.s->aim[1], |
313 |
> |
source[sn].sl.s->aim[2], source[sn].sl.s->siz); |
314 |
|
} |
315 |
+ |
#endif |