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root/radiance/ray/src/rt/virtuals.c
Revision: 2.13
Committed: Tue Mar 2 01:13:45 2004 UTC (20 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.12: +3 -1 lines
Log Message:
Fixed bug in last change to allow aliased virtual source materials

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: virtuals.c,v 2.12 2004/03/01 18:11:20 greg Exp $";
3 #endif
4 /*
5 * Routines for simulating virtual light sources
6 * Thus far, we only support planar mirrors.
7 *
8 * External symbols declared in source.h
9 */
10
11 #include "copyright.h"
12
13 #include "ray.h"
14
15 #include "otypes.h"
16
17 #include "source.h"
18
19 #include "random.h"
20
21 #define MINSAMPLES 16 /* minimum number of pretest samples */
22 #define STESTMAX 32 /* maximum seeks per sample */
23
24
25 static OBJECT *vobject; /* virtual source objects */
26 static int nvobjects = 0; /* number of virtual source objects */
27
28
29 void
30 markvirtuals() /* find and mark virtual sources */
31 {
32 register OBJREC *o;
33 register int i;
34 /* check number of direct relays */
35 if (directrelay <= 0)
36 return;
37 /* find virtual source objects */
38 for (i = 0; i < nsceneobjs; i++) {
39 o = objptr(i);
40 if (!issurface(o->otype) || o->omod == OVOID)
41 continue;
42 if (!isvlight(vsmaterial(o)->otype))
43 continue;
44 if (sfun[o->otype].of == NULL ||
45 sfun[o->otype].of->getpleq == NULL) {
46 objerror(o,WARNING,"secondary sources not supported");
47 continue;
48 }
49 if (nvobjects == 0)
50 vobject = (OBJECT *)malloc(sizeof(OBJECT));
51 else
52 vobject = (OBJECT *)realloc((void *)vobject,
53 (unsigned)(nvobjects+1)*sizeof(OBJECT));
54 if (vobject == NULL)
55 error(SYSTEM, "out of memory in addvirtuals");
56 vobject[nvobjects++] = i;
57 }
58 if (nvobjects == 0)
59 return;
60 #ifdef DEBUG
61 fprintf(stderr, "found %d virtual source objects\n", nvobjects);
62 #endif
63 /* append virtual sources */
64 for (i = nsources; i-- > 0; )
65 addvirtuals(i, directrelay);
66 /* done with our object list */
67 free((void *)vobject);
68 nvobjects = 0;
69 }
70
71
72 void
73 addvirtuals(sn, nr) /* add virtuals associated with source */
74 int sn;
75 int nr;
76 {
77 register int i;
78 /* check relay limit first */
79 if (nr <= 0)
80 return;
81 if (source[sn].sflags & SSKIP)
82 return;
83 /* check each virtual object for projection */
84 for (i = 0; i < nvobjects; i++)
85 /* vproject() calls us recursively */
86 vproject(objptr(vobject[i]), sn, nr-1);
87 }
88
89
90 void
91 vproject(o, sn, n) /* create projected source(s) if they exist */
92 OBJREC *o;
93 int sn;
94 int n;
95 {
96 register int i;
97 register VSMATERIAL *vsmat;
98 MAT4 proj;
99 int ns;
100
101 if (o == source[sn].so) /* objects cannot project themselves */
102 return;
103 /* get virtual source material */
104 vsmat = sfun[vsmaterial(o)->otype].mf;
105 /* project virtual sources */
106 for (i = 0; i < vsmat->nproj; i++)
107 if ((*vsmat->vproj)(proj, o, &source[sn], i))
108 if ((ns = makevsrc(o, sn, proj)) >= 0) {
109 source[ns].sa.sv.pn = i;
110 #ifdef DEBUG
111 virtverb(ns, stderr);
112 #endif
113 addvirtuals(ns, n);
114 }
115 }
116
117
118 OBJREC *
119 vsmaterial(o) /* get virtual source material pointer */
120 OBJREC *o;
121 {
122 register int i;
123 register OBJREC *m;
124
125 i = o->omod;
126 m = findmaterial(objptr(i));
127 if (m == NULL)
128 return(objptr(i));
129 if (m->otype != MAT_ILLUM || m->oargs.nsargs < 1 ||
130 !strcmp(m->oargs.sarg[0], VOIDID) ||
131 (i = lastmod(objndx(m), m->oargs.sarg[0])) == OVOID)
132 return(m); /* direct modifier */
133 return(objptr(i)); /* illum alternate */
134 }
135
136
137 int
138 makevsrc(op, sn, pm) /* make virtual source if reasonable */
139 OBJREC *op;
140 register int sn;
141 MAT4 pm;
142 {
143 FVECT nsloc, nsnorm, ocent, v;
144 double maxrad2, d;
145 int nsflags;
146 SPOT theirspot, ourspot;
147 register int i;
148
149 nsflags = source[sn].sflags | (SVIRTUAL|SSPOT|SFOLLOW);
150 /* get object center and max. radius */
151 maxrad2 = getdisk(ocent, op, sn);
152 if (maxrad2 <= FTINY) /* too small? */
153 return(-1);
154 /* get location and spot */
155 if (source[sn].sflags & SDISTANT) { /* distant source */
156 if (source[sn].sflags & SPROX)
157 return(-1); /* should never get here! */
158 multv3(nsloc, source[sn].sloc, pm);
159 normalize(nsloc);
160 VCOPY(ourspot.aim, ocent);
161 ourspot.siz = PI*maxrad2;
162 ourspot.flen = -1.;
163 if (source[sn].sflags & SSPOT) {
164 multp3(theirspot.aim, source[sn].sl.s->aim, pm);
165 /* adjust for source size */
166 d = sqrt(dist2(ourspot.aim, theirspot.aim));
167 d = sqrt(source[sn].sl.s->siz/PI) + d*source[sn].srad;
168 theirspot.siz = PI*d*d;
169 ourspot.flen = theirspot.flen = source[sn].sl.s->flen;
170 d = ourspot.siz;
171 if (!commonbeam(&ourspot, &theirspot, nsloc))
172 return(-1); /* no overlap */
173 if (ourspot.siz < d-FTINY) { /* it shrunk */
174 d = beamdisk(v, op, &ourspot, nsloc);
175 if (d <= FTINY)
176 return(-1);
177 if (d < maxrad2) {
178 maxrad2 = d;
179 VCOPY(ocent, v);
180 }
181 }
182 }
183 } else { /* local source */
184 multp3(nsloc, source[sn].sloc, pm);
185 for (i = 0; i < 3; i++)
186 ourspot.aim[i] = ocent[i] - nsloc[i];
187 if ((d = normalize(ourspot.aim)) == 0.)
188 return(-1); /* at source!! */
189 if (source[sn].sflags & SPROX && d > source[sn].sl.prox)
190 return(-1); /* too far away */
191 ourspot.flen = 0.;
192 /* adjust for source size */
193 d = (sqrt(maxrad2) + source[sn].srad) / d;
194 if (d < 1.-FTINY)
195 ourspot.siz = 2.*PI*(1. - sqrt(1.-d*d));
196 else
197 nsflags &= ~SSPOT;
198 if (source[sn].sflags & SSPOT) {
199 theirspot = *(source[sn].sl.s);
200 multv3(theirspot.aim, source[sn].sl.s->aim, pm);
201 normalize(theirspot.aim);
202 if (nsflags & SSPOT) {
203 ourspot.flen = theirspot.flen;
204 d = ourspot.siz;
205 if (!commonspot(&ourspot, &theirspot, nsloc))
206 return(-1); /* no overlap */
207 } else {
208 nsflags |= SSPOT;
209 ourspot = theirspot;
210 d = 2.*ourspot.siz;
211 }
212 if (ourspot.siz < d-FTINY) { /* it shrunk */
213 d = spotdisk(v, op, &ourspot, nsloc);
214 if (d <= FTINY)
215 return(-1);
216 if (d < maxrad2) {
217 maxrad2 = d;
218 VCOPY(ocent, v);
219 }
220 }
221 }
222 if (source[sn].sflags & SFLAT) { /* behind source? */
223 multv3(nsnorm, source[sn].snorm, pm);
224 normalize(nsnorm);
225 if (nsflags & SSPOT && !checkspot(&ourspot, nsnorm))
226 return(-1);
227 }
228 }
229 /* pretest visibility */
230 nsflags = vstestvis(nsflags, op, ocent, maxrad2, sn);
231 if (nsflags & SSKIP)
232 return(-1); /* obstructed */
233 /* it all checks out, so make it */
234 if ((i = newsource()) < 0)
235 goto memerr;
236 source[i].sflags = nsflags;
237 VCOPY(source[i].sloc, nsloc);
238 multv3(source[i].ss[SU], source[sn].ss[SU], pm);
239 multv3(source[i].ss[SV], source[sn].ss[SV], pm);
240 if (nsflags & SFLAT)
241 VCOPY(source[i].snorm, nsnorm);
242 else
243 multv3(source[i].ss[SW], source[sn].ss[SW], pm);
244 source[i].srad = source[sn].srad;
245 source[i].ss2 = source[sn].ss2;
246 if (nsflags & SSPOT) {
247 if ((source[i].sl.s = (SPOT *)malloc(sizeof(SPOT))) == NULL)
248 goto memerr;
249 *(source[i].sl.s) = ourspot;
250 }
251 if (nsflags & SPROX)
252 source[i].sl.prox = source[sn].sl.prox;
253 source[i].sa.sv.sn = sn;
254 source[i].so = op;
255 return(i);
256 memerr:
257 error(SYSTEM, "out of memory in makevsrc");
258 }
259
260
261 double
262 getdisk(oc, op, sn) /* get visible object disk */
263 FVECT oc;
264 OBJREC *op;
265 register int sn;
266 {
267 double rad2, roffs, offs, d, rd, rdoto;
268 FVECT rnrm, nrm;
269 /* first, use object getdisk function */
270 rad2 = getmaxdisk(oc, op);
271 if (!(source[sn].sflags & SVIRTUAL))
272 return(rad2); /* all done for normal source */
273 /* check for correct side of relay surface */
274 roffs = getplaneq(rnrm, source[sn].so);
275 rd = DOT(rnrm, source[sn].sloc); /* source projection */
276 if (!(source[sn].sflags & SDISTANT))
277 rd -= roffs;
278 d = DOT(rnrm, oc) - roffs; /* disk distance to relay plane */
279 if ((d > 0.) ^ (rd > 0.))
280 return(rad2); /* OK if opposite sides */
281 if (d*d >= rad2)
282 return(0.); /* no relay is possible */
283 /* we need a closer look */
284 offs = getplaneq(nrm, op);
285 rdoto = DOT(rnrm, nrm);
286 if (d*d >= rad2*(1.-rdoto*rdoto))
287 return(0.); /* disk entirely on projection side */
288 /* should shrink disk but I'm lazy */
289 return(rad2);
290 }
291
292
293 int
294 vstestvis(f, o, oc, or2, sn) /* pretest source visibility */
295 int f; /* virtual source flags */
296 OBJREC *o; /* relay object */
297 FVECT oc; /* relay object center */
298 double or2; /* relay object radius squared */
299 register int sn; /* target source number */
300 {
301 RAY sr;
302 FVECT onorm;
303 FVECT offsdir;
304 SRCINDEX si;
305 double or, d;
306 int stestlim, ssn;
307 int nhit, nok;
308 register int i, n;
309 /* return if pretesting disabled */
310 if (vspretest <= 0)
311 return(f);
312 /* get surface normal */
313 getplaneq(onorm, o);
314 /* set number of rays to sample */
315 if (source[sn].sflags & SDISTANT) {
316 /* 32. == heuristic constant */
317 n = 32.*or2/(thescene.cusize*thescene.cusize)*vspretest + .5;
318 } else {
319 for (i = 0; i < 3; i++)
320 offsdir[i] = source[sn].sloc[i] - oc[i];
321 d = DOT(offsdir,offsdir);
322 if (d <= FTINY)
323 n = 2.*PI * vspretest + .5;
324 else
325 n = 2.*PI * (1.-sqrt(1./(1.+or2/d)))*vspretest + .5;
326 }
327 if (n < MINSAMPLES) n = MINSAMPLES;
328 #ifdef DEBUG
329 fprintf(stderr, "pretesting source %d in object %s with %d rays\n",
330 sn, o->oname, n);
331 #endif
332 /* sample */
333 or = sqrt(or2);
334 stestlim = n*STESTMAX;
335 ssn = 0;
336 nhit = nok = 0;
337 initsrcindex(&si);
338 while (n-- > 0) {
339 /* get sample point */
340 do {
341 if (ssn >= stestlim) {
342 #ifdef DEBUG
343 fprintf(stderr, "\ttoo hard to hit\n");
344 #endif
345 return(f); /* too small a target! */
346 }
347 multisamp(offsdir, 3, urand(sn*931+5827+ssn));
348 for (i = 0; i < 3; i++)
349 offsdir[i] = or*(1. - 2.*offsdir[i]);
350 ssn++;
351 d = 1. - DOT(offsdir, onorm);
352 for (i = 0; i < 3; i++) {
353 sr.rorg[i] = oc[i] + offsdir[i] + d*onorm[i];
354 sr.rdir[i] = -onorm[i];
355 }
356 sr.rmax = 0.0;
357 rayorigin(&sr, NULL, PRIMARY, 1.0);
358 } while (!(*ofun[o->otype].funp)(o, &sr));
359 /* check against source */
360 VCOPY(sr.rorg, sr.rop); /* starting from intersection */
361 samplendx++;
362 if (si.sp >= si.np-1 ||
363 !srcray(&sr, NULL, &si) || sr.rsrc != sn) {
364 si.sn = sn-1; /* reset index to our source */
365 si.np = 0;
366 if (!srcray(&sr, NULL, &si) || sr.rsrc != sn)
367 continue; /* can't get there from here */
368 }
369 sr.revf = srcvalue;
370 rayvalue(&sr); /* check sample validity */
371 if (bright(sr.rcol) <= FTINY)
372 continue;
373 nok++; /* got sample; check obstructions */
374 rayclear(&sr);
375 sr.revf = raytrace;
376 rayvalue(&sr);
377 if (bright(sr.rcol) > FTINY)
378 nhit++;
379 if (nhit > 0 && nhit < nok) {
380 #ifdef DEBUG
381 fprintf(stderr, "\tpartially occluded\n");
382 #endif
383 return(f); /* need to shadow test */
384 }
385 }
386 if (nhit == 0) {
387 #ifdef DEBUG
388 fprintf(stderr, "\t0%% hit rate\n");
389 #endif
390 return(f | SSKIP); /* 0% hit rate: totally occluded */
391 }
392 #ifdef DEBUG
393 fprintf(stderr, "\t100%% hit rate\n");
394 #endif
395 return(f & ~SFOLLOW); /* 100% hit rate: no occlusion */
396 }
397
398
399 #ifdef DEBUG
400 void
401 virtverb(sn, fp) /* print verbose description of virtual source */
402 register int sn;
403 FILE *fp;
404 {
405 register int i;
406
407 fprintf(fp, "%s virtual source %d in %s %s\n",
408 source[sn].sflags & SDISTANT ? "distant" : "local",
409 sn, ofun[source[sn].so->otype].funame,
410 source[sn].so->oname);
411 fprintf(fp, "\tat (%f,%f,%f)\n",
412 source[sn].sloc[0], source[sn].sloc[1], source[sn].sloc[2]);
413 fprintf(fp, "\tlinked to source %d (%s)\n",
414 source[sn].sa.sv.sn, source[source[sn].sa.sv.sn].so->oname);
415 if (source[sn].sflags & SFOLLOW)
416 fprintf(fp, "\talways followed\n");
417 else
418 fprintf(fp, "\tnever followed\n");
419 if (!(source[sn].sflags & SSPOT))
420 return;
421 fprintf(fp, "\twith spot aim (%f,%f,%f) and size %f\n",
422 source[sn].sl.s->aim[0], source[sn].sl.s->aim[1],
423 source[sn].sl.s->aim[2], source[sn].sl.s->siz);
424 }
425 #endif