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root/radiance/ray/src/rt/virtuals.c
Revision: 1.8
Committed: Tue Jun 25 08:52:04 1991 UTC (32 years, 10 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.7: +34 -15 lines
Log Message:
improved presampling

File Contents

# Content
1 /* Copyright (c) 1991 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * Routines for simulating virtual light sources
9 * Thus far, we only support planar mirrors.
10 */
11
12 #include "ray.h"
13
14 #include "octree.h"
15
16 #include "otypes.h"
17
18 #include "source.h"
19
20 #include "random.h"
21
22
23 double getdisk();
24
25 static OBJECT *vobject; /* virtual source objects */
26 static int nvobjects = 0; /* number of virtual source objects */
27
28
29 markvirtuals() /* find and mark virtual sources */
30 {
31 register OBJREC *o;
32 register int i;
33 /* check number of direct relays */
34 if (directrelay <= 0)
35 return;
36 /* find virtual source objects */
37 for (i = 0; i < nobjects; i++) {
38 o = objptr(i);
39 if (!issurface(o->otype) || o->omod == OVOID)
40 continue;
41 if (!isvlight(objptr(o->omod)->otype))
42 continue;
43 if (sfun[o->otype].of == NULL ||
44 sfun[o->otype].of->getpleq == NULL)
45 objerror(o, USER, "illegal material");
46 if (nvobjects == 0)
47 vobject = (OBJECT *)malloc(sizeof(OBJECT));
48 else
49 vobject = (OBJECT *)realloc((char *)vobject,
50 (unsigned)(nvobjects+1)*sizeof(OBJECT));
51 if (vobject == NULL)
52 error(SYSTEM, "out of memory in addvirtuals");
53 vobject[nvobjects++] = i;
54 }
55 if (nvobjects == 0)
56 return;
57 #ifdef DEBUG
58 fprintf(stderr, "found %d virtual source objects\n", nvobjects);
59 #endif
60 /* append virtual sources */
61 for (i = nsources; i-- > 0; )
62 addvirtuals(i, directrelay);
63 /* done with our object list */
64 free((char *)vobject);
65 nvobjects = 0;
66 }
67
68
69 addvirtuals(sn, nr) /* add virtuals associated with source */
70 int sn;
71 int nr;
72 {
73 register int i;
74 /* check relay limit first */
75 if (nr <= 0)
76 return;
77 if (source[sn].sflags & SSKIP)
78 return;
79 /* check each virtual object for projection */
80 for (i = 0; i < nvobjects; i++)
81 /* vproject() calls us recursively */
82 vproject(objptr(vobject[i]), sn, nr-1);
83 }
84
85
86 vproject(o, sn, n) /* create projected source(s) if they exist */
87 OBJREC *o;
88 int sn;
89 int n;
90 {
91 register int i;
92 register VSMATERIAL *vsmat;
93 MAT4 proj;
94 int ns;
95
96 if (o == source[sn].so) /* objects cannot project themselves */
97 return;
98 /* get virtual source material */
99 vsmat = sfun[objptr(o->omod)->otype].mf;
100 /* project virtual sources */
101 for (i = 0; i < vsmat->nproj; i++)
102 if ((*vsmat->vproj)(proj, o, &source[sn], i))
103 if ((ns = makevsrc(o, sn, proj)) >= 0) {
104 #ifdef DEBUG
105 virtverb(ns, stderr);
106 #endif
107 addvirtuals(ns, n);
108 }
109 }
110
111
112 int
113 makevsrc(op, sn, pm) /* make virtual source if reasonable */
114 OBJREC *op;
115 register int sn;
116 MAT4 pm;
117 {
118 FVECT nsloc, nsnorm, ocent;
119 double maxrad2;
120 int nsflags;
121 double d1;
122 SPOT theirspot, ourspot;
123 register int i;
124
125 nsflags = source[sn].sflags | (SVIRTUAL|SSPOT|SFOLLOW);
126 /* get object center and max. radius */
127 maxrad2 = getdisk(ocent, op, sn);
128 if (maxrad2 <= FTINY) /* too small? */
129 return(-1);
130 /* get location and spot */
131 if (source[sn].sflags & SDISTANT) { /* distant source */
132 if (source[sn].sflags & SPROX)
133 return(-1); /* should never get here! */
134 multv3(nsloc, source[sn].sloc, pm);
135 VCOPY(ourspot.aim, ocent);
136 ourspot.siz = PI*maxrad2;
137 ourspot.flen = 0.;
138 if (source[sn].sflags & SSPOT) {
139 copystruct(&theirspot, source[sn].sl.s);
140 multp3(theirspot.aim, source[sn].sl.s->aim, pm);
141 if (!commonbeam(&ourspot, &theirspot, nsloc))
142 return(-1); /* no overlap */
143 }
144 } else { /* local source */
145 multp3(nsloc, source[sn].sloc, pm);
146 for (i = 0; i < 3; i++)
147 ourspot.aim[i] = ocent[i] - nsloc[i];
148 if ((d1 = normalize(ourspot.aim)) == 0.)
149 return(-1); /* at source!! */
150 if (source[sn].sflags & SPROX && d1 > source[sn].sl.prox)
151 return(-1); /* too far away */
152 ourspot.siz = 2.*PI*(1. - d1/sqrt(d1*d1+maxrad2));
153 ourspot.flen = 0.;
154 if (source[sn].sflags & SSPOT) {
155 copystruct(&theirspot, source[sn].sl.s);
156 multv3(theirspot.aim, source[sn].sl.s->aim, pm);
157 if (!commonspot(&ourspot, &theirspot, nsloc))
158 return(-1); /* no overlap */
159 ourspot.flen = theirspot.flen;
160 }
161 if (source[sn].sflags & SFLAT) { /* behind source? */
162 multv3(nsnorm, source[sn].snorm, pm);
163 if (checkspot(&ourspot, nsnorm) < 0)
164 return(-1);
165 }
166 }
167 /* pretest visibility */
168 nsflags = vstestvis(nsflags, op, ocent, maxrad2, sn);
169 if (nsflags & SSKIP)
170 return(-1); /* obstructed */
171 /* it all checks out, so make it */
172 if ((i = newsource()) < 0)
173 goto memerr;
174 source[i].sflags = nsflags;
175 VCOPY(source[i].sloc, nsloc);
176 if (nsflags & SFLAT)
177 VCOPY(source[i].snorm, nsnorm);
178 source[i].ss = source[sn].ss; source[i].ss2 = source[sn].ss2;
179 if ((source[i].sl.s = (SPOT *)malloc(sizeof(SPOT))) == NULL)
180 goto memerr;
181 copystruct(source[i].sl.s, &ourspot);
182 if (nsflags & SPROX)
183 source[i].sl.prox = source[sn].sl.prox;
184 source[i].sa.svnext = sn;
185 source[i].so = op;
186 return(i);
187 memerr:
188 error(SYSTEM, "out of memory in makevsrc");
189 }
190
191
192 double
193 getdisk(oc, op, sn) /* get visible object disk */
194 FVECT oc;
195 OBJREC *op;
196 register int sn;
197 {
198 double rad2, roffs, offs, d, rd, rdoto;
199 FVECT rnrm, nrm;
200 /* first, use object getdisk function */
201 rad2 = (*sfun[op->otype].of->getdisk)(oc, op);
202 if (!(source[sn].sflags & SVIRTUAL))
203 return(rad2); /* all done for normal source */
204 /* check for correct side of relay surface */
205 roffs = (*sfun[source[sn].so->otype].of->getpleq)(rnrm, source[sn].so);
206 rd = DOT(rnrm, source[sn].sloc); /* source projection */
207 if (!(source[sn].sflags & SDISTANT))
208 rd -= roffs;
209 d = DOT(rnrm, oc) - roffs; /* disk distance to relay plane */
210 if ((d > 0.) ^ (rd > 0.))
211 return(rad2); /* OK if opposite sides */
212 if (d*d >= rad2)
213 return(.0); /* no relay is possible */
214 /* we need a closer look */
215 offs = (*sfun[op->otype].of->getpleq)(nrm, op);
216 rdoto = DOT(rnrm, nrm);
217 if (d*d >= rad2*(1.-rdoto*rdoto))
218 return(0.); /* disk entirely on projection side */
219 /* should shrink disk but I'm lazy */
220 return(rad2);
221 }
222
223
224 int
225 vstestvis(f, o, oc, or2, sn) /* pretest source visibility */
226 int f; /* virtual source flags */
227 OBJREC *o; /* relay object */
228 FVECT oc; /* relay object center */
229 double or2; /* relay object radius squared */
230 register int sn; /* target source number */
231 {
232 RAY sr;
233 FVECT onorm;
234 FVECT offsdir;
235 double or, d;
236 int infront;
237 int ssn;
238 int nok, nhit;
239 register int i, n;
240 /* return if pretesting disabled */
241 if (vspretest <= 0)
242 return(f);
243 /* get surface normal */
244 (*sfun[o->otype].of->getpleq)(onorm, o);
245 /* set number of rays to sample */
246 if (source[sn].sflags & SDISTANT) {
247 n = (2./3.*PI*PI)*or2/(thescene.cusize*thescene.cusize)*
248 vspretest + .5;
249 infront = DOT(onorm, source[sn].sloc) > 0.;
250 } else {
251 n = or2/dist2(oc,source[sn].sloc)*vspretest + .5;
252 for (i = 0; i < 3; i++)
253 offsdir[i] = source[sn].sloc[i] - oc[i];
254 infront = DOT(onorm, offsdir) > 0.;
255 }
256 if (n < 1) n = 1;
257 /* sample */
258 or = sqrt(or2);
259 ssn = 7*n;
260 nhit = nok = 0;
261 while (n-- > 0) {
262 /* get sample point */
263 do {
264 if (--ssn < 0)
265 return(f); /* too small a target! */
266 for (i = 0; i < 3; i++)
267 offsdir[i] = or*(1. -
268 2.*urand(931*i+5827+ssn));
269 for (i = 0; i < 3; i++)
270 sr.rorg[i] = oc[i] + offsdir[i];
271 d = DOT(offsdir,onorm);
272 if (infront)
273 for (i = 0; i < 3; i++) {
274 sr.rorg[i] -= (d-.0001)*onorm[i];
275 sr.rdir[i] = -onorm[i];
276 }
277 else
278 for (i = 0; i < 3; i++) {
279 sr.rorg[i] -= (d+.0001)*onorm[i];
280 sr.rdir[i] = onorm[i];
281 }
282 rayorigin(&sr, NULL, PRIMARY, 1.0);
283 } while (!(*ofun[o->otype].funp)(o, &sr));
284 /* check against source */
285 samplendx++;
286 if (srcray(&sr, NULL, sn) == 0.0)
287 continue;
288 sr.revf = srcvalue;
289 rayvalue(&sr);
290 if (bright(sr.rcol) <= FTINY)
291 continue;
292 nok++;
293 /* check against obstructions */
294 srcray(&sr, NULL, sn);
295 rayvalue(&sr);
296 if (bright(sr.rcol) <= FTINY)
297 continue;
298 nhit++;
299 }
300 /* interpret results */
301 if (nhit == 0)
302 return(f | SSKIP); /* 0% hit rate: totally occluded */
303 if (nhit == nok)
304 return(f & ~SFOLLOW); /* 100% hit rate: no occlusion */
305 return(f); /* no comment */
306 }
307
308
309 #ifdef DEBUG
310 virtverb(sn, fp) /* print verbose description of virtual source */
311 register int sn;
312 FILE *fp;
313 {
314 register int i;
315
316 fprintf(fp, "%s virtual source %d in %s %s\n",
317 source[sn].sflags & SDISTANT ? "distant" : "local",
318 sn, ofun[source[sn].so->otype].funame,
319 source[sn].so->oname);
320 fprintf(fp, "\tat (%f,%f,%f)\n",
321 source[sn].sloc[0], source[sn].sloc[1], source[sn].sloc[2]);
322 fprintf(fp, "\tlinked to source %d (%s)\n",
323 source[sn].sa.svnext, source[source[sn].sa.svnext].so->oname);
324 if (source[sn].sflags & SFOLLOW)
325 fprintf(fp, "\talways followed\n");
326 else
327 fprintf(fp, "\tnever followed\n");
328 if (!(source[sn].sflags & SSPOT))
329 return;
330 fprintf(fp, "\twith spot aim (%f,%f,%f) and size %f\n",
331 source[sn].sl.s->aim[0], source[sn].sl.s->aim[1],
332 source[sn].sl.s->aim[2], source[sn].sl.s->siz);
333 }
334 #endif