ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/virtuals.c
Revision: 1.7
Committed: Mon Jun 24 16:10:59 1991 UTC (32 years, 10 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.6: +75 -99 lines
Log Message:
added virtual source visibility pretesting

File Contents

# Content
1 /* Copyright (c) 1991 Regents of the University of California */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ LBL";
5 #endif
6
7 /*
8 * Routines for simulating virtual light sources
9 * Thus far, we only support planar mirrors.
10 */
11
12 #include "ray.h"
13
14 #include "octree.h"
15
16 #include "otypes.h"
17
18 #include "source.h"
19
20 #include "random.h"
21
22
23 #define DISKTFRAC 0.25 /* disk area pretest fraction */
24
25 double getdisk();
26
27 static OBJECT *vobject; /* virtual source objects */
28 static int nvobjects = 0; /* number of virtual source objects */
29
30
31 markvirtuals() /* find and mark virtual sources */
32 {
33 register OBJREC *o;
34 register int i;
35 /* check number of direct relays */
36 if (directrelay <= 0)
37 return;
38 /* find virtual source objects */
39 for (i = 0; i < nobjects; i++) {
40 o = objptr(i);
41 if (!issurface(o->otype) || o->omod == OVOID)
42 continue;
43 if (!isvlight(objptr(o->omod)->otype))
44 continue;
45 if (sfun[o->otype].of == NULL ||
46 sfun[o->otype].of->getpleq == NULL)
47 objerror(o, USER, "illegal material");
48 if (nvobjects == 0)
49 vobject = (OBJECT *)malloc(sizeof(OBJECT));
50 else
51 vobject = (OBJECT *)realloc((char *)vobject,
52 (unsigned)(nvobjects+1)*sizeof(OBJECT));
53 if (vobject == NULL)
54 error(SYSTEM, "out of memory in addvirtuals");
55 vobject[nvobjects++] = i;
56 }
57 if (nvobjects == 0)
58 return;
59 #ifdef DEBUG
60 fprintf(stderr, "found %d virtual source objects\n", nvobjects);
61 #endif
62 /* append virtual sources */
63 for (i = nsources; i-- > 0; )
64 addvirtuals(i, directrelay);
65 /* done with our object list */
66 free((char *)vobject);
67 nvobjects = 0;
68 }
69
70
71 addvirtuals(sn, nr) /* add virtuals associated with source */
72 int sn;
73 int nr;
74 {
75 register int i;
76 /* check relay limit first */
77 if (nr <= 0)
78 return;
79 if (source[sn].sflags & SSKIP)
80 return;
81 /* check each virtual object for projection */
82 for (i = 0; i < nvobjects; i++)
83 /* vproject() calls us recursively */
84 vproject(objptr(vobject[i]), sn, nr-1);
85 }
86
87
88 vproject(o, sn, n) /* create projected source(s) if they exist */
89 OBJREC *o;
90 int sn;
91 int n;
92 {
93 register int i;
94 register VSMATERIAL *vsmat;
95 MAT4 proj;
96 int ns;
97
98 if (o == source[sn].so) /* objects cannot project themselves */
99 return;
100 /* get virtual source material */
101 vsmat = sfun[objptr(o->omod)->otype].mf;
102 /* project virtual sources */
103 for (i = 0; i < vsmat->nproj; i++)
104 if ((*vsmat->vproj)(proj, o, &source[sn], i))
105 if ((ns = makevsrc(o, sn, proj)) >= 0) {
106 #ifdef DEBUG
107 virtverb(ns, stderr);
108 #endif
109 addvirtuals(ns, n);
110 }
111 }
112
113
114 int
115 makevsrc(op, sn, pm) /* make virtual source if reasonable */
116 OBJREC *op;
117 register int sn;
118 MAT4 pm;
119 {
120 FVECT nsloc, nsnorm, ocent;
121 double maxrad2;
122 int nsflags;
123 double d1;
124 SPOT theirspot, ourspot;
125 register int i;
126
127 nsflags = source[sn].sflags | (SVIRTUAL|SSPOT|SFOLLOW);
128 /* get object center and max. radius */
129 maxrad2 = getdisk(ocent, op, sn);
130 if (maxrad2 <= FTINY) /* too small? */
131 return(-1);
132 /* get location and spot */
133 if (source[sn].sflags & SDISTANT) { /* distant source */
134 if (source[sn].sflags & SPROX)
135 return(-1); /* should never get here! */
136 multv3(nsloc, source[sn].sloc, pm);
137 VCOPY(ourspot.aim, ocent);
138 ourspot.siz = PI*maxrad2;
139 ourspot.flen = 0.;
140 if (source[sn].sflags & SSPOT) {
141 copystruct(&theirspot, source[sn].sl.s);
142 multp3(theirspot.aim, source[sn].sl.s->aim, pm);
143 if (!commonbeam(&ourspot, &theirspot, nsloc))
144 return(-1); /* no overlap */
145 }
146 } else { /* local source */
147 multp3(nsloc, source[sn].sloc, pm);
148 for (i = 0; i < 3; i++)
149 ourspot.aim[i] = ocent[i] - nsloc[i];
150 if ((d1 = normalize(ourspot.aim)) == 0.)
151 return(-1); /* at source!! */
152 if (source[sn].sflags & SPROX && d1 > source[sn].sl.prox)
153 return(-1); /* too far away */
154 ourspot.siz = 2.*PI*(1. - d1/sqrt(d1*d1+maxrad2));
155 ourspot.flen = 0.;
156 if (source[sn].sflags & SSPOT) {
157 copystruct(&theirspot, source[sn].sl.s);
158 multv3(theirspot.aim, source[sn].sl.s->aim, pm);
159 if (!commonspot(&ourspot, &theirspot, nsloc))
160 return(-1); /* no overlap */
161 ourspot.flen = theirspot.flen;
162 }
163 if (source[sn].sflags & SFLAT) { /* behind source? */
164 multv3(nsnorm, source[sn].snorm, pm);
165 if (checkspot(&ourspot, nsnorm) < 0)
166 return(-1);
167 }
168 }
169 /* pretest visibility */
170 nsflags = vstestvis(nsflags, op, ocent, maxrad2, sn);
171 if (nsflags & SSKIP)
172 return(-1); /* obstructed */
173 /* it all checks out, so make it */
174 if ((i = newsource()) < 0)
175 goto memerr;
176 source[i].sflags = nsflags;
177 VCOPY(source[i].sloc, nsloc);
178 if (nsflags & SFLAT)
179 VCOPY(source[i].snorm, nsnorm);
180 source[i].ss = source[sn].ss; source[i].ss2 = source[sn].ss2;
181 if ((source[i].sl.s = (SPOT *)malloc(sizeof(SPOT))) == NULL)
182 goto memerr;
183 copystruct(source[i].sl.s, &ourspot);
184 if (nsflags & SPROX)
185 source[i].sl.prox = source[sn].sl.prox;
186 source[i].sa.svnext = sn;
187 source[i].so = op;
188 return(i);
189 memerr:
190 error(SYSTEM, "out of memory in makevsrc");
191 }
192
193
194 double
195 getdisk(oc, op, sn) /* get visible object disk */
196 FVECT oc;
197 OBJREC *op;
198 register int sn;
199 {
200 double rad2, roffs, offs, d, rd, rdoto;
201 FVECT rnrm, nrm;
202 /* first, use object getdisk function */
203 rad2 = (*sfun[op->otype].of->getdisk)(oc, op);
204 if (!(source[sn].sflags & SVIRTUAL))
205 return(rad2); /* all done for normal source */
206 /* check for correct side of relay surface */
207 roffs = (*sfun[source[sn].so->otype].of->getpleq)(rnrm, source[sn].so);
208 rd = DOT(rnrm, source[sn].sloc); /* source projection */
209 if (!(source[sn].sflags & SDISTANT))
210 rd -= roffs;
211 d = DOT(rnrm, oc) - roffs; /* disk distance to relay plane */
212 if ((d > 0.) ^ (rd > 0.))
213 return(rad2); /* OK if opposite sides */
214 if (d*d >= rad2)
215 return(.0); /* no relay is possible */
216 /* we need a closer look */
217 offs = (*sfun[op->otype].of->getpleq)(nrm, op);
218 rdoto = DOT(rnrm, nrm);
219 if (d*d >= rad2*(1.-rdoto*rdoto))
220 return(0.); /* disk entirely on projection side */
221 /* should shrink disk but I'm lazy */
222 return(rad2);
223 }
224
225
226 int
227 vstestvis(f, o, oc, or2, sn) /* pretest source visibility */
228 int f; /* virtual source flags */
229 OBJREC *o; /* relay object */
230 FVECT oc; /* relay object center */
231 double or2; /* relay object radius squared */
232 register int sn; /* target source number */
233 {
234 RAY sr;
235 FVECT onorm;
236 FVECT offsdir;
237 double or, d;
238 int nok, nhit;
239 register int i, n;
240 /* return if pretesting disabled */
241 if (vspretest <= 0)
242 return(f);
243 /* get surface normal */
244 (*sfun[o->otype].of->getpleq)(onorm, o);
245 /* set number of rays to sample */
246 if (source[sn].sflags & SDISTANT)
247 n = (2./3.*PI*PI)*or2/(thescene.cusize*thescene.cusize)*
248 vspretest + .5;
249 else
250 n = or2/dist2(oc,source[sn].sloc)*vspretest + .5;
251 if (n < 1) n = 1;
252 /* limit tests to central region */
253 or = DISKTFRAC*sqrt(or2);
254 /* sample */
255 nhit = nok = 0;
256 while (n-- > 0) {
257 samplendx++;
258 /*
259 * We're being real sloppy with our sample locations here.
260 */
261 for (i = 0; i < 3; i++)
262 offsdir[i] = or*(1. - 2.*urand(931*i+5821+n));
263 d = DOT(offsdir,onorm);
264 for (i = 0; i < 3; i++)
265 sr.rorg[i] = oc[i] + (1.-d)*offsdir[i];
266 /* check against source */
267 if (srcray(&sr, NULL, sn) == 0.0)
268 continue;
269 sr.revf = srcvalue;
270 rayvalue(&sr);
271 if (bright(sr.rcol) <= FTINY)
272 continue;
273 nok++;
274 /* check against obstructions */
275 srcray(&sr, NULL, sn);
276 rayvalue(&sr);
277 if (bright(sr.rcol) <= FTINY)
278 continue;
279 nhit++;
280 }
281 /* interpret results */
282 if (nhit == 0)
283 return(f | SSKIP); /* 0% hit rate: totally occluded */
284 if (nhit == nok)
285 return(f & ~SFOLLOW); /* 100% hit rate: no occlusion */
286 return(f); /* no comment */
287 }
288
289
290 #ifdef DEBUG
291 virtverb(sn, fp) /* print verbose description of virtual source */
292 register int sn;
293 FILE *fp;
294 {
295 register int i;
296
297 fprintf(fp, "%s virtual source %d in %s %s\n",
298 source[sn].sflags & SDISTANT ? "distant" : "local",
299 sn, ofun[source[sn].so->otype].funame,
300 source[sn].so->oname);
301 fprintf(fp, "\tat (%f,%f,%f)\n",
302 source[sn].sloc[0], source[sn].sloc[1], source[sn].sloc[2]);
303 fprintf(fp, "\tlinked to source %d (%s)\n",
304 source[sn].sa.svnext, source[source[sn].sa.svnext].so->oname);
305 if (source[sn].sflags & SFOLLOW)
306 fprintf(fp, "\talways followed\n");
307 else
308 fprintf(fp, "\tnever followed\n");
309 if (!(source[sn].sflags & SSPOT))
310 return;
311 fprintf(fp, "\twith spot aim (%f,%f,%f) and size %f\n",
312 source[sn].sl.s->aim[0], source[sn].sl.s->aim[1],
313 source[sn].sl.s->aim[2], source[sn].sl.s->siz);
314 }
315 #endif