1 |
/* Copyright (c) 1991 Regents of the University of California */ |
2 |
|
3 |
#ifndef lint |
4 |
static char SCCSid[] = "$SunId$ LBL"; |
5 |
#endif |
6 |
|
7 |
/* |
8 |
* Routines for simulating virtual light sources |
9 |
* Thus far, we only support planar mirrors. |
10 |
*/ |
11 |
|
12 |
#include "ray.h" |
13 |
|
14 |
#include "otypes.h" |
15 |
|
16 |
#include "source.h" |
17 |
|
18 |
|
19 |
double intercircle(), getdisk(); |
20 |
|
21 |
static OBJECT *vobject; /* virtual source objects */ |
22 |
static int nvobjects = 0; /* number of virtual source objects */ |
23 |
|
24 |
|
25 |
markvirtuals() /* find and mark virtual sources */ |
26 |
{ |
27 |
register OBJREC *o; |
28 |
register int i; |
29 |
/* check number of direct relays */ |
30 |
if (directrelay <= 0) |
31 |
return; |
32 |
/* find virtual source objects */ |
33 |
for (i = 0; i < nobjects; i++) { |
34 |
o = objptr(i); |
35 |
if (!issurface(o->otype) || o->omod == OVOID) |
36 |
continue; |
37 |
if (!isvlight(objptr(o->omod)->otype)) |
38 |
continue; |
39 |
if (sfun[o->otype].of == NULL || |
40 |
sfun[o->otype].of->getpleq == NULL) |
41 |
objerror(o, USER, "illegal material"); |
42 |
if (nvobjects == 0) |
43 |
vobject = (OBJECT *)malloc(sizeof(OBJECT)); |
44 |
else |
45 |
vobject = (OBJECT *)realloc((char *)vobject, |
46 |
(unsigned)(nvobjects+1)*sizeof(OBJECT)); |
47 |
if (vobject == NULL) |
48 |
error(SYSTEM, "out of memory in addvirtuals"); |
49 |
vobject[nvobjects++] = i; |
50 |
} |
51 |
if (nvobjects == 0) |
52 |
return; |
53 |
#ifdef DEBUG |
54 |
fprintf(stderr, "found %d virtual source objects\n", nvobjects); |
55 |
#endif |
56 |
/* append virtual sources */ |
57 |
for (i = nsources; i-- > 0; ) |
58 |
if (!(source[i].sflags & SSKIP)) |
59 |
addvirtuals(i, directrelay); |
60 |
/* done with our object list */ |
61 |
free((char *)vobject); |
62 |
nvobjects = 0; |
63 |
} |
64 |
|
65 |
|
66 |
addvirtuals(sn, nr) /* add virtuals associated with source */ |
67 |
int sn; |
68 |
int nr; |
69 |
{ |
70 |
register int i; |
71 |
/* check relay limit first */ |
72 |
if (nr <= 0) |
73 |
return; |
74 |
/* check each virtual object for projection */ |
75 |
for (i = 0; i < nvobjects; i++) |
76 |
/* vproject() calls us recursively */ |
77 |
vproject(objptr(vobject[i]), sn, nr-1); |
78 |
} |
79 |
|
80 |
|
81 |
vproject(o, sn, n) /* create projected source(s) if they exist */ |
82 |
OBJREC *o; |
83 |
int sn; |
84 |
int n; |
85 |
{ |
86 |
register int i; |
87 |
register VSMATERIAL *vsmat; |
88 |
MAT4 proj; |
89 |
int ns; |
90 |
|
91 |
if (o == source[sn].so) /* objects cannot project themselves */ |
92 |
return; |
93 |
/* get virtual source material */ |
94 |
vsmat = sfun[objptr(o->omod)->otype].mf; |
95 |
/* project virtual sources */ |
96 |
for (i = 0; i < vsmat->nproj; i++) |
97 |
if ((*vsmat->vproj)(proj, o, &source[sn], i)) |
98 |
if ((ns = makevsrc(o, sn, proj)) >= 0) { |
99 |
#ifdef DEBUG |
100 |
virtverb(ns, stderr); |
101 |
#endif |
102 |
addvirtuals(ns, n); |
103 |
} |
104 |
} |
105 |
|
106 |
|
107 |
int |
108 |
makevsrc(op, sn, pm) /* make virtual source if reasonable */ |
109 |
OBJREC *op; |
110 |
register int sn; |
111 |
MAT4 pm; |
112 |
{ |
113 |
FVECT nsloc, nsnorm, ocent; |
114 |
double maxrad2; |
115 |
int nsflags; |
116 |
double d1; |
117 |
SPOT theirspot, ourspot; |
118 |
register int i; |
119 |
|
120 |
nsflags = source[sn].sflags | (SVIRTUAL|SSPOT|SFOLLOW); |
121 |
/* get object center and max. radius */ |
122 |
maxrad2 = getdisk(ocent, op, sn); |
123 |
if (maxrad2 <= FTINY) /* too small? */ |
124 |
return(-1); |
125 |
/* get location and spot */ |
126 |
if (source[sn].sflags & SDISTANT) { /* distant source */ |
127 |
if (source[sn].sflags & SPROX) |
128 |
return(-1); /* should never get here! */ |
129 |
multv3(nsloc, source[sn].sloc, pm); |
130 |
VCOPY(ourspot.aim, ocent); |
131 |
ourspot.siz = PI*maxrad2; |
132 |
ourspot.flen = 0.; |
133 |
if (source[sn].sflags & SSPOT) { |
134 |
copystruct(&theirspot, source[sn].sl.s); |
135 |
multp3(theirspot.aim, source[sn].sl.s->aim, pm); |
136 |
if (!commonbeam(&ourspot, &theirspot, nsloc)) |
137 |
return(-1); /* no overlap */ |
138 |
} |
139 |
} else { /* local source */ |
140 |
multp3(nsloc, source[sn].sloc, pm); |
141 |
for (i = 0; i < 3; i++) |
142 |
ourspot.aim[i] = ocent[i] - nsloc[i]; |
143 |
if ((d1 = normalize(ourspot.aim)) == 0.) |
144 |
return(-1); /* at source!! */ |
145 |
if (source[sn].sflags & SPROX && d1 > source[sn].sl.prox) |
146 |
return(-1); /* too far away */ |
147 |
ourspot.siz = 2.*PI*(1. - d1/sqrt(d1*d1+maxrad2)); |
148 |
ourspot.flen = 0.; |
149 |
if (source[sn].sflags & SSPOT) { |
150 |
copystruct(&theirspot, source[sn].sl.s); |
151 |
multv3(theirspot.aim, source[sn].sl.s->aim, pm); |
152 |
if (!commonspot(&ourspot, &theirspot, nsloc)) |
153 |
return(-1); /* no overlap */ |
154 |
ourspot.flen = theirspot.flen; |
155 |
} |
156 |
if (source[sn].sflags & SFLAT) { /* behind source? */ |
157 |
multv3(nsnorm, source[sn].snorm, pm); |
158 |
if (checkspot(&ourspot, nsnorm) < 0) |
159 |
return(-1); |
160 |
} |
161 |
} |
162 |
/* everything is OK, make source */ |
163 |
if ((i = newsource()) < 0) |
164 |
goto memerr; |
165 |
source[i].sflags = nsflags; |
166 |
VCOPY(source[i].sloc, nsloc); |
167 |
if (nsflags & SFLAT) |
168 |
VCOPY(source[i].snorm, nsnorm); |
169 |
source[i].ss = source[sn].ss; source[i].ss2 = source[sn].ss2; |
170 |
if ((source[i].sl.s = (SPOT *)malloc(sizeof(SPOT))) == NULL) |
171 |
goto memerr; |
172 |
copystruct(source[i].sl.s, &ourspot); |
173 |
if (nsflags & SPROX) |
174 |
source[i].sl.prox = source[sn].sl.prox; |
175 |
source[i].sa.svnext = sn; |
176 |
source[i].so = op; |
177 |
return(i); |
178 |
memerr: |
179 |
error(SYSTEM, "out of memory in makevsrc"); |
180 |
} |
181 |
|
182 |
|
183 |
double |
184 |
getdisk(oc, op, sn) /* get visible object disk */ |
185 |
FVECT oc; |
186 |
OBJREC *op; |
187 |
register int sn; |
188 |
{ |
189 |
double rad2, roffs, offs, d, rd, rdoto; |
190 |
FVECT rnrm, nrm; |
191 |
/* first, use object getdisk function */ |
192 |
rad2 = (*sfun[op->otype].of->getdisk)(oc, op); |
193 |
if (!(source[sn].sflags & SVIRTUAL)) |
194 |
return(rad2); /* all done for normal source */ |
195 |
/* check for correct side of relay surface */ |
196 |
roffs = (*sfun[source[sn].so->otype].of->getpleq)(rnrm, source[sn].so); |
197 |
rd = DOT(rnrm, source[sn].sloc); /* source projection */ |
198 |
if (!(source[sn].sflags & SDISTANT)) |
199 |
rd -= roffs; |
200 |
d = DOT(rnrm, oc) - roffs; /* disk distance to relay plane */ |
201 |
if ((d > 0.) ^ (rd > 0.)) |
202 |
return(rad2); /* OK if opposite sides */ |
203 |
if (d*d >= rad2) |
204 |
return(.0); /* no relay is possible */ |
205 |
/* we need a closer look */ |
206 |
offs = (*sfun[op->otype].of->getpleq)(nrm, op); |
207 |
rdoto = DOT(rnrm, nrm); |
208 |
if (d*d >= rad2*(1.-rdoto*rdoto)) |
209 |
return(0.); /* disk entirely on projection side */ |
210 |
/* should shrink disk but I'm lazy */ |
211 |
return(rad2); |
212 |
} |
213 |
|
214 |
|
215 |
commonspot(sp1, sp2, org) /* set sp1 to intersection of sp1 and sp2 */ |
216 |
register SPOT *sp1, *sp2; |
217 |
FVECT org; |
218 |
{ |
219 |
FVECT cent; |
220 |
double rad2, cos1, cos2; |
221 |
|
222 |
cos1 = 1. - sp1->siz/(2.*PI); |
223 |
cos2 = 1. - sp2->siz/(2.*PI); |
224 |
if (sp2->siz >= 2.*PI-FTINY) /* BIG, just check overlap */ |
225 |
return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 - |
226 |
sqrt((1.-cos1*cos1)*(1.-cos2*cos2))); |
227 |
/* compute and check disks */ |
228 |
rad2 = intercircle(cent, sp1->aim, sp2->aim, |
229 |
1./(cos1*cos1) - 1., 1./(cos2*cos2) - 1.); |
230 |
if (rad2 <= FTINY || normalize(cent) == 0.) |
231 |
return(0); |
232 |
VCOPY(sp1->aim, cent); |
233 |
sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2)); |
234 |
return(1); |
235 |
} |
236 |
|
237 |
|
238 |
commonbeam(sp1, sp2, dir) /* set sp1 to intersection of sp1 and sp2 */ |
239 |
register SPOT *sp1, *sp2; |
240 |
FVECT dir; |
241 |
{ |
242 |
FVECT cent, c1, c2; |
243 |
double rad2, d; |
244 |
register int i; |
245 |
/* move centers to common plane */ |
246 |
d = DOT(sp1->aim, dir); |
247 |
for (i = 0; i < 3; i++) |
248 |
c1[i] = sp1->aim[i] - d*dir[i]; |
249 |
d = DOT(sp2->aim, dir); |
250 |
for (i = 0; i < 3; i++) |
251 |
c2[i] = sp2->aim[i] - d*dir[i]; |
252 |
/* compute overlap */ |
253 |
rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI); |
254 |
if (rad2 <= FTINY) |
255 |
return(0); |
256 |
VCOPY(sp1->aim, cent); |
257 |
sp1->siz = PI*rad2; |
258 |
return(1); |
259 |
} |
260 |
|
261 |
|
262 |
checkspot(sp, nrm) /* check spotlight for behind source */ |
263 |
register SPOT *sp; |
264 |
FVECT nrm; |
265 |
{ |
266 |
double d, d1; |
267 |
|
268 |
d = DOT(sp->aim, nrm); |
269 |
if (d > FTINY) /* center in front? */ |
270 |
return(0); |
271 |
/* else check horizon */ |
272 |
d1 = 1. - sp->siz/(2.*PI); |
273 |
return(1.-FTINY-d*d > d1*d1); |
274 |
} |
275 |
|
276 |
|
277 |
double |
278 |
intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */ |
279 |
FVECT cc; /* midpoint (return value) */ |
280 |
FVECT c1, c2; /* circle centers */ |
281 |
double r1s, r2s; /* radii squared */ |
282 |
{ |
283 |
double a2, d2, l; |
284 |
FVECT disp; |
285 |
register int i; |
286 |
|
287 |
for (i = 0; i < 3; i++) |
288 |
disp[i] = c2[i] - c1[i]; |
289 |
d2 = DOT(disp,disp); |
290 |
/* circle within overlap? */ |
291 |
if (r1s < r2s) { |
292 |
if (r2s >= r1s + d2) { |
293 |
VCOPY(cc, c1); |
294 |
return(r1s); |
295 |
} |
296 |
} else { |
297 |
if (r1s >= r2s + d2) { |
298 |
VCOPY(cc, c2); |
299 |
return(r2s); |
300 |
} |
301 |
} |
302 |
a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2); |
303 |
/* no overlap? */ |
304 |
if (a2 <= 0.) |
305 |
return(0.); |
306 |
/* overlap, compute center */ |
307 |
l = sqrt((r1s - a2)/d2); |
308 |
for (i = 0; i < 3; i++) |
309 |
cc[i] = c1[i] + l*disp[i]; |
310 |
return(a2); |
311 |
} |
312 |
|
313 |
|
314 |
#ifdef DEBUG |
315 |
virtverb(sn, fp) /* print verbose description of virtual source */ |
316 |
register int sn; |
317 |
FILE *fp; |
318 |
{ |
319 |
register int i; |
320 |
|
321 |
fprintf(fp, "%s virtual source %d in %s %s\n", |
322 |
source[sn].sflags & SDISTANT ? "distant" : "local", |
323 |
sn, ofun[source[sn].so->otype].funame, |
324 |
source[sn].so->oname); |
325 |
fprintf(fp, "\tat (%f,%f,%f)\n", |
326 |
source[sn].sloc[0], source[sn].sloc[1], source[sn].sloc[2]); |
327 |
fprintf(fp, "\tlinked to source %d (%s)\n", |
328 |
source[sn].sa.svnext, source[source[sn].sa.svnext].so->oname); |
329 |
if (source[sn].sflags & SFOLLOW) |
330 |
fprintf(fp, "\talways followed\n"); |
331 |
else |
332 |
fprintf(fp, "\tnever followed\n"); |
333 |
if (!(source[sn].sflags & SSPOT)) |
334 |
return; |
335 |
fprintf(fp, "\twith spot aim (%f,%f,%f) and size %f\n", |
336 |
source[sn].sl.s->aim[0], source[sn].sl.s->aim[1], |
337 |
source[sn].sl.s->aim[2], source[sn].sl.s->siz); |
338 |
} |
339 |
#endif |