294 |
|
x *= 255.; |
295 |
|
h = x; |
296 |
|
i = y = DOT(v, tp->down); |
297 |
< |
if (x < 0.0 || y < 0.0) |
297 |
> |
if ((x < 0.0) | (y < 0.0)) |
298 |
|
return(0); |
299 |
|
x -= (double)h; |
300 |
|
y = ((i+1) - y)*255.; |
328 |
|
return(0); |
329 |
|
xlb = x; |
330 |
|
ylb = y; |
331 |
< |
if (gl->left > xlb || gl->right <= xlb || /* check extent */ |
332 |
< |
gl->bottom > ylb || gl->top <= ylb) |
331 |
> |
if ((gl->left > xlb) | (gl->right <= xlb) | /* check extent */ |
332 |
> |
(gl->bottom > ylb) | (gl->top <= ylb)) |
333 |
|
return(0); |
334 |
|
xlb = xlb<<1 | 1; /* add 1/2 to test points... */ |
335 |
|
ylb = ylb<<1 | 1; /* ...so no equal comparisons */ |