# | Line 8 | Line 8 | static const char RCSid[] = "$Id$"; | |
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8 | #include "copyright.h" | |
9 | ||
10 | #include "ray.h" | |
11 | – | |
11 | #include "func.h" | |
12 | + | #include "rtotypes.h" |
13 | ||
14 | /* | |
15 | * A procedural texture perturbs the surface normal | |
# | Line 28 | Line 28 | static const char RCSid[] = "$Id$"; | |
28 | */ | |
29 | ||
30 | ||
31 | < | t_func(m, r) /* compute texture for ray */ |
32 | < | register OBJREC *m; |
33 | < | register RAY *r; |
31 | > | extern int |
32 | > | t_func( /* compute texture for ray */ |
33 | > | register OBJREC *m, |
34 | > | register RAY *r |
35 | > | ) |
36 | { | |
37 | FVECT disp; | |
38 | double d; |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |