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root/radiance/ray/src/rt/t_func.c
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Comparing ray/src/rt/t_func.c (file contents):
Revision 2.3 by greg, Wed Jan 12 16:46:54 1994 UTC vs.
Revision 2.6 by greg, Wed Mar 5 16:16:53 2003 UTC

# Line 1 | Line 1
1 /* Copyright (c) 1991 Regents of the University of California */
2
1   #ifndef lint
2 < static char SCCSid[] = "$SunId$ LBL";
2 > static const char       RCSid[] = "$Id$";
3   #endif
6
4   /*
5   *  t_func.c - routine for procedural textures.
9 *
10 *     4/8/86
6   */
7  
8 + #include "copyright.h"
9 +
10   #include  "ray.h"
11  
12   #include  "func.h"
# Line 47 | Line 44 | register RAY  *r;
44          errno = 0;
45          for (i = 0; i < 3; i++) {
46                  disp[i] = evalue(mf->ep[i]);
47 <                if (errno) {
47 >                if (errno == EDOM || errno == ERANGE) {
48                          objerror(m, WARNING, "compute error");
49                          return(0);
50                  }

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