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root/radiance/ray/src/rt/t_func.c
Revision: 2.5
Committed: Tue Feb 25 02:47:23 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.4: +1 -56 lines
Log Message:
Replaced inline copyright notice with #include "copyright.h"

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id$";
3 #endif
4 /*
5 * t_func.c - routine for procedural textures.
6 */
7
8 #include "copyright.h"
9
10 #include "ray.h"
11
12 #include "func.h"
13
14 /*
15 * A procedural texture perturbs the surface normal
16 * at the point of intersection with an object. It has
17 * the form:
18 *
19 * modifier texfunc name
20 * 4+ xvarname yvarname zvarname filename xf
21 * 0
22 * n A1 A2 ..
23 *
24 * Filename is the name of the file where the variable definitions
25 * can be found. The list of real arguments can be accessed by
26 * definitions in the file. The xf is a transformation to get
27 * from the original coordinates to the current coordinates.
28 */
29
30
31 t_func(m, r) /* compute texture for ray */
32 register OBJREC *m;
33 register RAY *r;
34 {
35 FVECT disp;
36 double d;
37 register MFUNC *mf;
38 register int i;
39
40 if (m->oargs.nsargs < 4)
41 objerror(m, USER, "bad # arguments");
42 mf = getfunc(m, 3, 0x7, 1);
43 setfunc(m, r);
44 errno = 0;
45 for (i = 0; i < 3; i++) {
46 disp[i] = evalue(mf->ep[i]);
47 if (errno) {
48 objerror(m, WARNING, "compute error");
49 return(0);
50 }
51 }
52 if (mf->f != &unitxf)
53 multv3(disp, disp, mf->f->xfm);
54 if (r->rox != NULL) {
55 multv3(disp, disp, r->rox->f.xfm);
56 d = 1.0 / (mf->f->sca * r->rox->f.sca);
57 } else
58 d = 1.0 / mf->f->sca;
59 for (i = 0; i < 3; i++)
60 r->pert[i] += disp[i] * d;
61 return(0);
62 }