/* Copyright (c) 1990 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; #endif /* * t_func.c - routine for procedural textures. * * 4/8/86 */ #include "ray.h" /* * A procedural texture perturbs the surface normal * at the point of intersection with an object. It has * the form: * * modifier texfunc name * 4+ xvarname yvarname zvarname filename xf * 0 * n A1 A2 .. * * Filename is the name of the file where the variable definitions * can be found. The list of real arguments can be accessed by * definitions in the file. The xf is a transformation to get * from the original coordinates to the current coordinates. */ t_func(m, r) /* compute texture for ray */ register OBJREC *m; register RAY *r; { extern double varvalue(); extern int errno; FVECT disp; double d; register FULLXF *mxf; register int i; register char **sa; if (m->oargs.nsargs < 4) objerror(m, USER, "bad # arguments"); sa = m->oargs.sarg; if ((mxf = (FULLXF *)m->os) == NULL) { mxf = (FULLXF *)malloc(sizeof(FULLXF)); if (mxf == NULL) goto memerr; if (fullxf(mxf, m->oargs.nsargs-4, sa+4) != m->oargs.nsargs-4) objerror(m, USER, "bad transform"); if (mxf->f.sca < 0.0) mxf->f.sca = -mxf->f.sca; if (mxf->b.sca < 0.0) mxf->b.sca = -mxf->b.sca; m->os = (char *)mxf; } setmap(m, r, &mxf->b); funcfile(sa[3]); errno = 0; for (i = 0; i < 3; i++) disp[i] = varvalue(sa[i]); if (errno) { objerror(m, WARNING, "compute error"); return; } multv3(disp, disp, mxf->f.xfm); if (r->rox != NULL) { multv3(disp, disp, r->rox->f.xfm); d = 1.0 / (mxf->f.sca * r->rox->f.sca); } else d = 1.0 / mxf->f.sca; for (i = 0; i < 3; i++) r->pert[i] += disp[i] * d; return; memerr: error(SYSTEM, "out of memory in t_func"); }