/* Copyright (c) 1986 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; #endif /* * t_func.c - routine for procedural textures. * * 4/8/86 */ #include "ray.h" /* * A procedural texture perturbs the surface normal * at the point of intersection with an object. It has * the form: * * modifier texfunc name * 4+ xvarname yvarname zvarname filename xf * 0 * n A1 A2 .. * * Filename is the name of the file where the variable definitions * can be found. The list of real arguments can be accessed by * definitions in the file. The xf is a transformation to get * from the original coordinates to the current coordinates. */ typedef struct { struct { double sca; /* scale factor */ double xfm[4][4]; /* transformation matrix */ } fore, back; } XFORM; t_func(m, r) /* compute texture for ray */ register OBJREC *m; register RAY *r; { extern double varvalue(); extern int errno; FVECT disp; register XFORM *mxf; register int i; register char **sa; if (m->oargs.nsargs < 4) objerror(m, USER, "bad # arguments"); sa = m->oargs.sarg; if ((mxf = (XFORM *)m->os) == NULL) { mxf = (XFORM *)malloc(sizeof(XFORM)); if (mxf == NULL) goto memerr; mxf->fore.sca = 1.0; setident4(mxf->fore.xfm); if (xf(mxf->fore.xfm, &mxf->fore.sca, m->oargs.nsargs-4, sa+4) != m->oargs.nsargs-4) objerror(m, USER, "bad transform"); if (mxf->fore.sca < 0.0) mxf->fore.sca = -mxf->fore.sca; mxf->back.sca = 1.0; setident4(mxf->back.xfm); invxf(mxf->back.xfm, &mxf->back.sca, m->oargs.nsargs-4, sa+4); if (mxf->back.sca < 0.0) mxf->back.sca = -mxf->back.sca; m->os = (char *)mxf; } setmap(m, r, mxf->back.xfm, mxf->back.sca); if (!vardefined(sa[0])) loadfunc(sa[3]); errno = 0; for (i = 0; i < 3; i++) disp[i] = varvalue(sa[i]); if (errno) { objerror(m, WARNING, "compute error"); return; } for (i = 0; i < 3; i++) r->pert[i] += ( disp[0]*mxf->fore.xfm[0][i] + disp[1]*mxf->fore.xfm[1][i] + disp[2]*mxf->fore.xfm[2][i] ) / mxf->fore.sca; return; memerr: error(SYSTEM, "out of memory in t_func"); }