# | Line 8 | Line 8 | static const char RCSid[] = "$Id$"; | |
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8 | #include "copyright.h" | |
9 | ||
10 | #include "ray.h" | |
11 | – | |
11 | #include "data.h" | |
13 | – | |
12 | #include "func.h" | |
13 | + | #include "rtotypes.h" |
14 | ||
15 | /* | |
16 | * A stored texture is specified as follows: | |
# | Line 31 | Line 30 | static const char RCSid[] = "$Id$"; | |
30 | */ | |
31 | ||
32 | ||
33 | < | t_data(m, r) /* interpolate texture data */ |
34 | < | register OBJREC *m; |
35 | < | RAY *r; |
33 | > | extern int |
34 | > | t_data( /* interpolate texture data */ |
35 | > | register OBJREC *m, |
36 | > | RAY *r |
37 | > | ) |
38 | { | |
39 | int nv; | |
40 | FVECT disp; |
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+ | Added lines |
< | Changed lines |
> | Changed lines |