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root/radiance/ray/src/rt/srcsupp.c
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Comparing ray/src/rt/srcsupp.c (file contents):
Revision 2.4 by greg, Wed Feb 26 09:49:37 1992 UTC vs.
Revision 2.5 by greg, Fri Aug 28 14:07:45 1992 UTC

# Line 239 | Line 239 | register OBJREC  *m;
239   {
240          register SPOT  *ns;
241  
242 +        if ((ns = (SPOT *)m->os) != NULL)
243 +                return(ns);
244          if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL)
245                  return(NULL);
246          ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3]));
247          VCOPY(ns->aim, m->oargs.farg+4);
248          if ((ns->flen = normalize(ns->aim)) == 0.0)
249                  objerror(m, USER, "zero focus vector");
250 +        m->os = (char *)ns;
251          return(ns);
252   }
253  
254  
255 + spotout(r, s, dist)             /* check if we're outside spot region */
256 + register RAY  *r;
257 + register SPOT  *s;
258 + int  dist;
259 + {
260 +        double  d;
261 +        FVECT  vd;
262 +        
263 +        if (s == NULL)
264 +                return(0);
265 +        if (dist) {                     /* distant source */
266 +                vd[0] = s->aim[0] - r->rorg[0];
267 +                vd[1] = s->aim[1] - r->rorg[1];
268 +                vd[2] = s->aim[2] - r->rorg[2];
269 +                d = DOT(r->rdir,vd);
270 +                /*                      wrong side?
271 +                if (d <= FTINY)
272 +                        return(1);      */
273 +                d = DOT(vd,vd) - d*d;
274 +                if (PI*d > s->siz)
275 +                        return(1);      /* out */
276 +                return(0);      /* OK */
277 +        }
278 +                                        /* local source */
279 +        if (s->siz < 2.0*PI * (1.0 + DOT(s->aim,r->rdir)))
280 +                return(1);      /* out */
281 +        return(0);      /* OK */
282 + }
283 +
284 +
285   double
286   fgetmaxdisk(ocent, op)          /* get center and squared radius of face */
287   FVECT  ocent;
# Line 497 | Line 530 | register RAY  *r;
530                  return(1);
531          }
532          return(0);
500 }
501
502
503 /****************************************************************
504 * The following macros were separated from the m_light() routine
505 * because they are very nasty and difficult to understand.
506 */
507
508 /* wrongillum *
509 *
510 * We cannot allow an illum to pass to another illum, because that
511 * would almost certainly constitute overcounting.
512 * However, we do allow an illum to pass to another illum
513 * that is actually going to relay to a virtual light source.
514 */
515
516 #define  wrongillum(m, r)       (!(source[r->rsrc].sflags&SVIRTUAL) && \
517                        objptr(source[r->rsrc].so->omod)->otype==MAT_ILLUM)
518
519 /* wrongsource *
520 *
521 * This source is the wrong source (ie. overcounted) if we are
522 * aimed to a different source than the one we hit and the one
523 * we hit is not an illum which should be passed.
524 */
525
526 #define  wrongsource(m, r)      (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \
527                                (m->otype!=MAT_ILLUM || wrongillum(m,r)))
528
529 /* distglow *
530 *
531 * A distant glow is an object that sometimes acts as a light source,
532 * but is too far away from the test point to be one in this case.
533 */
534
535 #define  distglow(m, r)         (m->otype==MAT_GLOW && \
536                                r->rot > m->oargs.farg[3])
537
538 /* badcomponent *
539 *
540 * We must avoid counting light sources in the ambient calculation,
541 * since the direct component is handled separately.  Therefore, any
542 * ambient ray which hits an active light source must be discarded.
543 * The same is true for stray specular samples, since the specular
544 * contribution from light sources is calculated separately.
545 */
546
547 #define  badcomponent(m, r)     (r->crtype&(AMBIENT|SPECULAR) && \
548                                !(r->crtype&SHADOW || r->rod < 0.0 || \
549                                        distglow(m, r)))
550
551 /* overcount *
552 *
553 * All overcounting possibilities are contained here.
554 */
555
556 #define  overcount(m, r)        (badcomponent(m,r) || wrongsource(m,r))
557
558 /* passillum *
559 *
560 * An illum passes to another material type when we didn't hit it
561 * on purpose (as part of a direct calculation), or it is relaying
562 * a virtual light source.
563 */
564
565 #define  passillum(m, r)        (m->otype==MAT_ILLUM && \
566                                (r->rsrc<0 || source[r->rsrc].so!=r->ro || \
567                                source[r->rsrc].sflags&SVIRTUAL))
568
569 /* srcignore *
570 *
571 * The -di flag renders light sources invisible, and here is the test.
572 */
573
574 #define  srcignore(m, r)        (directinvis && !(r->crtype&SHADOW) && \
575                                !distglow(m, r))
576
577
578 m_light(m, r)                   /* ray hit a light source */
579 register OBJREC  *m;
580 register RAY  *r;
581 {
582                                                /* check for over-counting */
583        if (overcount(m, r))
584                return;
585                                                /* check for passed illum */
586        if (passillum(m, r)) {
587                if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID))
588                        raytrans(r);
589                else
590                        rayshade(r, modifier(m->oargs.sarg[0]));
591                return;
592        }
593                                        /* otherwise treat as source */
594                                                /* check for behind */
595        if (r->rod < 0.0)
596                return;
597                                                /* check for invisibility */
598        if (srcignore(m, r))
599                return;
600                                                /* get distribution pattern */
601        raytexture(r, m->omod);
602                                                /* get source color */
603        setcolor(r->rcol, m->oargs.farg[0],
604                          m->oargs.farg[1],
605                          m->oargs.farg[2]);
606                                                /* modify value */
607        multcolor(r->rcol, r->pcol);
533   }

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