--- ray/src/rt/srcsupp.c 2007/02/26 21:16:02 2.16 +++ ray/src/rt/srcsupp.c 2024/08/07 18:33:33 2.25 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: srcsupp.c,v 2.16 2007/02/26 21:16:02 greg Exp $"; +static const char RCSid[] = "$Id: srcsupp.c,v 2.25 2024/08/07 18:33:33 greg Exp $"; #endif /* * Support routines for source objects and materials @@ -19,7 +19,7 @@ static const char RCSid[] = "$Id: srcsupp.c,v 2.16 200 #include "face.h" -#define SRCINC 8 /* realloc increment for array */ +#define SRCINC 32 /* realloc increment for array */ SRCREC *source = NULL; /* our list of sources */ int nsources = 0; /* the number of sources */ @@ -28,7 +28,7 @@ SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */ void -initstypes() /* initialize source dispatch table */ +initstypes(void) /* initialize source dispatch table */ { extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs; static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk}; @@ -49,7 +49,7 @@ initstypes() /* initialize source dispatch table */ int -newsource() /* allocate new source in our array */ +newsource(void) /* allocate new source in our array */ { if (nsources == 0) source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC)); @@ -69,39 +69,36 @@ newsource() /* allocate new source in our array */ void -setflatss(src) /* set sampling for a flat source */ -register SRCREC *src; +setflatss( /* set sampling for a flat source */ + SRCREC *src +) { double mult; - register int i; + int i; - src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0; + getperpendicular(src->ss[SU], src->snorm, rand_samp); + mult = .5 * sqrt( src->ss2 ); for (i = 0; i < 3; i++) - if (src->snorm[i] < 0.6 && src->snorm[i] > -0.6) - break; - src->ss[SV][i] = 1.0; - fcross(src->ss[SU], src->ss[SV], src->snorm); - mult = .5 * sqrt( src->ss2 / DOT(src->ss[SU],src->ss[SU]) ); - for (i = 0; i < 3; i++) src->ss[SU][i] *= mult; fcross(src->ss[SV], src->snorm, src->ss[SU]); } void -fsetsrc(src, so) /* set a face as a source */ -register SRCREC *src; -OBJREC *so; +fsetsrc( /* set a face as a source */ + SRCREC *src, + OBJREC *so +) { - register FACE *f; - register int i, j; + FACE *f; + int i, j; double d; src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; /* get the face */ f = getface(so); - if (f->area == 0.0) + if (f->area == 0.) objerror(so, USER, "zero source area"); /* find the center */ for (j = 0; j < 3; j++) { @@ -124,20 +121,41 @@ OBJREC *so; } src->srad = sqrt(src->srad); /* compute size vectors */ - if (f->nv == 4) /* parallelogram case */ + if (f->nv == 4) { /* parallelogram case */ for (j = 0; j < 3; j++) { src->ss[SU][j] = .5*(VERTEX(f,1)[j]-VERTEX(f,0)[j]); src->ss[SV][j] = .5*(VERTEX(f,3)[j]-VERTEX(f,0)[j]); } - else - setflatss(src); + } else if (f->nv == 3) { /* triangle case */ + int near0 = 2; + double dmin = dist2line(src->sloc, VERTEX(f,2), VERTEX(f,0)); + for (i = 0; i < 2; i++) { + double d2 = dist2line(src->sloc, VERTEX(f,i), VERTEX(f,i+1)); + if (d2 >= dmin) + continue; + near0 = i; + dmin = d2; /* radius = min distance */ + } + if (dmin < .08*f->area) + objerror(so, WARNING, "triangular source with poor aspect"); + i = (near0 + 1) % 3; + for (j = 0; j < 3; j++) + src->ss[SU][j] = VERTEX(f,i)[j] - VERTEX(f,near0)[j]; + normalize(src->ss[SU]); + dmin = sqrt(dmin); + for (j = 0; j < 3; j++) + src->ss[SU][j] *= dmin; + fcross(src->ss[SV], f->norm, src->ss[SU]); + } else + setflatss(src); /* hope for convex! */ } void -ssetsrc(src, so) /* set a source as a source */ -register SRCREC *src; -register OBJREC *so; +ssetsrc( /* set a source as a source */ + SRCREC *src, + OBJREC *so +) { double theta; @@ -145,7 +163,7 @@ register OBJREC *so; src->so = so; if (so->oargs.nfargs != 4) objerror(so, USER, "bad arguments"); - src->sflags |= SDISTANT; + src->sflags |= (SDISTANT|SCIR); VCOPY(src->sloc, so->oargs.farg); if (normalize(src->sloc) == 0.0) objerror(so, USER, "zero direction"); @@ -162,11 +180,12 @@ register OBJREC *so; void -sphsetsrc(src, so) /* set a sphere as a source */ -register SRCREC *src; -register OBJREC *so; +sphsetsrc( /* set a sphere as a source */ + SRCREC *src, + OBJREC *so +) { - register int i; + int i; src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; @@ -174,33 +193,36 @@ register OBJREC *so; objerror(so, USER, "bad # arguments"); if (so->oargs.farg[3] <= FTINY) objerror(so, USER, "illegal source radius"); + src->sflags |= SCIR; VCOPY(src->sloc, so->oargs.farg); src->srad = so->oargs.farg[3]; src->ss2 = PI * src->srad * src->srad; + memset(src->ss, 0, sizeof(src->ss)); for (i = 0; i < 3; i++) - src->ss[SU][i] = src->ss[SV][i] = src->ss[SW][i] = 0.0; - for (i = 0; i < 3; i++) - src->ss[i][i] = .7236 * so->oargs.farg[3]; + src->ss[i][i] = 0.7236 * so->oargs.farg[3]; } void -rsetsrc(src, so) /* set a ring (disk) as a source */ -register SRCREC *src; -OBJREC *so; +rsetsrc( /* set a ring (disk) as a source */ + SRCREC *src, + OBJREC *so +) { - register CONE *co; + CONE *co; src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; /* get the ring */ co = getcone(so, 0); + if (co == NULL) + objerror(so, USER, "illegal source"); if (CO_R1(co) <= FTINY) objerror(so, USER, "illegal source radius"); VCOPY(src->sloc, CO_P0(co)); if (CO_R0(co) > 0.0) objerror(so, USER, "cannot hit source center"); - src->sflags |= SFLAT; + src->sflags |= (SFLAT|SCIR); VCOPY(src->snorm, co->ad); src->srad = CO_R1(co); src->ss2 = PI * src->srad * src->srad; @@ -209,17 +231,20 @@ OBJREC *so; void -cylsetsrc(src, so) /* set a cylinder as a source */ -register SRCREC *src; -OBJREC *so; +cylsetsrc( /* set a cylinder as a source */ + SRCREC *src, + OBJREC *so +) { - register CONE *co; - register int i; + CONE *co; + int i; src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */ src->so = so; /* get the cylinder */ co = getcone(so, 0); + if (co == NULL) + objerror(so, USER, "illegal source"); if (CO_R0(co) <= FTINY) objerror(so, USER, "illegal source radius"); if (CO_R0(co) > .2*co->al) /* heuristic constraint */ @@ -232,24 +257,19 @@ OBJREC *so; /* set sampling vectors */ for (i = 0; i < 3; i++) src->ss[SU][i] = .5 * co->al * co->ad[i]; - src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0; + getperpendicular(src->ss[SW], co->ad, rand_samp); for (i = 0; i < 3; i++) - if (co->ad[i] < 0.6 && co->ad[i] > -0.6) - break; - src->ss[SV][i] = 1.0; - fcross(src->ss[SW], src->ss[SV], co->ad); - normalize(src->ss[SW]); - for (i = 0; i < 3; i++) src->ss[SW][i] *= .8559 * CO_R0(co); fcross(src->ss[SV], src->ss[SW], co->ad); } SPOT * -makespot(m) /* make a spotlight */ -register OBJREC *m; +makespot( /* make a spotlight */ + OBJREC *m +) { - register SPOT *ns; + SPOT *ns; if ((ns = (SPOT *)m->os) != NULL) return(ns); @@ -267,9 +287,10 @@ register OBJREC *m; int -spotout(r, s) /* check if we're outside spot region */ -register RAY *r; -register SPOT *s; +spotout( /* check if we're outside spot region */ + RAY *r, + SPOT *s +) { double d; FVECT vd; @@ -297,14 +318,15 @@ register SPOT *s; double -fgetmaxdisk(ocent, op) /* get center and squared radius of face */ -FVECT ocent; -OBJREC *op; +fgetmaxdisk( /* get center and squared radius of face */ + FVECT ocent, + OBJREC *op +) { double maxrad2; double d; - register int i, j; - register FACE *f; + int i, j; + FACE *f; f = getface(op); if (f->area == 0.) @@ -329,24 +351,28 @@ OBJREC *op; double -rgetmaxdisk(ocent, op) /* get center and squared radius of ring */ -FVECT ocent; -OBJREC *op; +rgetmaxdisk( /* get center and squared radius of ring */ + FVECT ocent, + OBJREC *op +) { - register CONE *co; + CONE *co; co = getcone(op, 0); + if (co == NULL) + return(0.); VCOPY(ocent, CO_P0(co)); return(CO_R1(co)*CO_R1(co)); } double -fgetplaneq(nvec, op) /* get plane equation for face */ -FVECT nvec; -OBJREC *op; +fgetplaneq( /* get plane equation for face */ + FVECT nvec, + OBJREC *op +) { - register FACE *fo; + FACE *fo; fo = getface(op); VCOPY(nvec, fo->norm); @@ -355,22 +381,29 @@ OBJREC *op; double -rgetplaneq(nvec, op) /* get plane equation for ring */ -FVECT nvec; -OBJREC *op; +rgetplaneq( /* get plane equation for ring */ + FVECT nvec, + OBJREC *op +) { - register CONE *co; + CONE *co; co = getcone(op, 0); + if (co == NULL) { + memset(nvec, 0, sizeof(FVECT)); + return(0.); + } VCOPY(nvec, co->ad); return(DOT(nvec, CO_P0(co))); } int -commonspot(sp1, sp2, org) /* set sp1 to intersection of sp1 and sp2 */ -register SPOT *sp1, *sp2; -FVECT org; +commonspot( /* set sp1 to intersection of sp1 and sp2 */ + SPOT *sp1, + SPOT *sp2, + FVECT org +) { FVECT cent; double rad2, cos1, cos2; @@ -392,20 +425,19 @@ FVECT org; int -commonbeam(sp1, sp2, dir) /* set sp1 to intersection of sp1 and sp2 */ -register SPOT *sp1, *sp2; -FVECT dir; +commonbeam( /* set sp1 to intersection of sp1 and sp2 */ + SPOT *sp1, + SPOT *sp2, + FVECT dir +) { FVECT cent, c1, c2; double rad2, d; - register int i; /* move centers to common plane */ d = DOT(sp1->aim, dir); - for (i = 0; i < 3; i++) - c1[i] = sp1->aim[i] - d*dir[i]; + VSUM(c1, sp1->aim, dir, -d); d = DOT(sp2->aim, dir); - for (i = 0; i < 3; i++) - c2[i] = sp2->aim[i] - d*dir[i]; + VSUM(c2, sp2->aim, dir, -d); /* compute overlap */ rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI); if (rad2 <= FTINY) @@ -417,9 +449,10 @@ FVECT dir; int -checkspot(sp, nrm) /* check spotlight for behind source */ -register SPOT *sp; /* spotlight */ -FVECT nrm; /* source surface normal */ +checkspot( /* check spotlight for behind source */ + SPOT *sp, /* spotlight */ + FVECT nrm /* source surface normal */ +) { double d, d1; @@ -433,15 +466,15 @@ FVECT nrm; /* source surface normal */ double -spotdisk(oc, op, sp, pos) /* intersect spot with object op */ -FVECT oc; -OBJREC *op; -register SPOT *sp; -FVECT pos; +spotdisk( /* intersect spot with object op */ + FVECT oc, + OBJREC *op, + SPOT *sp, + FVECT pos +) { FVECT onorm; double offs, d, dist; - register int i; offs = getplaneq(onorm, op); d = -DOT(onorm, sp->aim); @@ -450,46 +483,45 @@ FVECT pos; dist = (DOT(pos, onorm) - offs)/d; if (dist < 0.) return(0.); - for (i = 0; i < 3; i++) - oc[i] = pos[i] + dist*sp->aim[i]; + VSUM(oc, pos, sp->aim, dist); return(sp->siz*dist*dist/PI/(d*d)); } double -beamdisk(oc, op, sp, dir) /* intersect beam with object op */ -FVECT oc; -OBJREC *op; -register SPOT *sp; -FVECT dir; +beamdisk( /* intersect beam with object op */ + FVECT oc, + OBJREC *op, + SPOT *sp, + FVECT dir +) { FVECT onorm; double offs, d, dist; - register int i; offs = getplaneq(onorm, op); d = -DOT(onorm, dir); if (d >= -FTINY && d <= FTINY) return(0.); dist = (DOT(sp->aim, onorm) - offs)/d; - for (i = 0; i < 3; i++) - oc[i] = sp->aim[i] + dist*dir[i]; + VSUM(oc, sp->aim, dir, dist); return(sp->siz/PI/(d*d)); } double -intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */ -FVECT cc; /* midpoint (return value) */ -FVECT c1, c2; /* circle centers */ -double r1s, r2s; /* radii squared */ +intercircle( /* intersect two circles */ + FVECT cc, /* midpoint (return value) */ + FVECT c1, /* circle centers */ + FVECT c2, + double r1s, /* radii squared */ + double r2s +) { double a2, d2, l; FVECT disp; - register int i; - for (i = 0; i < 3; i++) - disp[i] = c2[i] - c1[i]; + VSUB(disp, c2, c1); d2 = DOT(disp,disp); /* circle within overlap? */ if (r1s < r2s) { @@ -509,7 +541,6 @@ double r1s, r2s; /* radii squared */ return(0.); /* overlap, compute center */ l = sqrt((r1s - a2)/d2); - for (i = 0; i < 3; i++) - cc[i] = c1[i] + l*disp[i]; + VSUM(cc, c1, disp, l); return(a2); }