--- ray/src/rt/srcsupp.c 2003/12/31 02:03:08 2.13 +++ ray/src/rt/srcsupp.c 2014/06/22 18:05:28 2.20 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: srcsupp.c,v 2.13 2003/12/31 02:03:08 greg Exp $"; +static const char RCSid[] = "$Id: srcsupp.c,v 2.20 2014/06/22 18:05:28 greg Exp $"; #endif /* * Support routines for source objects and materials @@ -19,7 +19,7 @@ static const char RCSid[] = "$Id: srcsupp.c,v 2.13 200 #include "face.h" -#define SRCINC 8 /* realloc increment for array */ +#define SRCINC 32 /* realloc increment for array */ SRCREC *source = NULL; /* our list of sources */ int nsources = 0; /* the number of sources */ @@ -28,7 +28,7 @@ SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */ void -initstypes() /* initialize source dispatch table */ +initstypes(void) /* initialize source dispatch table */ { extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs; static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk}; @@ -49,7 +49,7 @@ initstypes() /* initialize source dispatch table */ int -newsource() /* allocate new source in our array */ +newsource(void) /* allocate new source in our array */ { if (nsources == 0) source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC)); @@ -59,8 +59,8 @@ newsource() /* allocate new source in our array */ if (source == NULL) return(-1); source[nsources].sflags = 0; - source[nsources].nhits = 0; - source[nsources].ntests = 1; /* initial hit probability = 0 */ + source[nsources].nhits = 1; + source[nsources].ntests = 2; /* initial hit probability = 50% */ #if SHADCACHE source[nsources].obscache = NULL; #endif @@ -69,11 +69,12 @@ newsource() /* allocate new source in our array */ void -setflatss(src) /* set sampling for a flat source */ -register SRCREC *src; +setflatss( /* set sampling for a flat source */ + SRCREC *src +) { double mult; - register int i; + int i; src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0; for (i = 0; i < 3; i++) @@ -89,18 +90,21 @@ register SRCREC *src; void -fsetsrc(src, so) /* set a face as a source */ -register SRCREC *src; -OBJREC *so; +fsetsrc( /* set a face as a source */ + SRCREC *src, + OBJREC *so +) { - register FACE *f; - register int i, j; + FACE *f; + int i, j; double d; src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; /* get the face */ f = getface(so); + if (f->area == 0.0) + objerror(so, USER, "zero source area"); /* find the center */ for (j = 0; j < 3; j++) { src->sloc[j] = 0.0; @@ -109,7 +113,7 @@ OBJREC *so; src->sloc[j] /= (double)f->nv; } if (!inface(src->sloc, f)) - objerror(so, USER, "cannot hit center"); + objerror(so, USER, "cannot hit source center"); src->sflags |= SFLAT; VCOPY(src->snorm, f->norm); src->ss2 = f->area; @@ -133,9 +137,10 @@ OBJREC *so; void -ssetsrc(src, so) /* set a source as a source */ -register SRCREC *src; -register OBJREC *so; +ssetsrc( /* set a source as a source */ + SRCREC *src, + OBJREC *so +) { double theta; @@ -143,7 +148,7 @@ register OBJREC *so; src->so = so; if (so->oargs.nfargs != 4) objerror(so, USER, "bad arguments"); - src->sflags |= SDISTANT; + src->sflags |= (SDISTANT|SCIR); VCOPY(src->sloc, so->oargs.farg); if (normalize(src->sloc) == 0.0) objerror(so, USER, "zero direction"); @@ -160,43 +165,48 @@ register OBJREC *so; void -sphsetsrc(src, so) /* set a sphere as a source */ -register SRCREC *src; -register OBJREC *so; +sphsetsrc( /* set a sphere as a source */ + SRCREC *src, + OBJREC *so +) { - register int i; + int i; src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; if (so->oargs.nfargs != 4) objerror(so, USER, "bad # arguments"); if (so->oargs.farg[3] <= FTINY) - objerror(so, USER, "illegal radius"); + objerror(so, USER, "illegal source radius"); + src->sflags |= SCIR; VCOPY(src->sloc, so->oargs.farg); src->srad = so->oargs.farg[3]; src->ss2 = PI * src->srad * src->srad; for (i = 0; i < 3; i++) src->ss[SU][i] = src->ss[SV][i] = src->ss[SW][i] = 0.0; for (i = 0; i < 3; i++) - src->ss[i][i] = .7236 * so->oargs.farg[3]; + src->ss[i][i] = 0.7236 * so->oargs.farg[3]; } void -rsetsrc(src, so) /* set a ring (disk) as a source */ -register SRCREC *src; -OBJREC *so; +rsetsrc( /* set a ring (disk) as a source */ + SRCREC *src, + OBJREC *so +) { - register CONE *co; + CONE *co; src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; /* get the ring */ co = getcone(so, 0); + if (CO_R1(co) <= FTINY) + objerror(so, USER, "illegal source radius"); VCOPY(src->sloc, CO_P0(co)); if (CO_R0(co) > 0.0) - objerror(so, USER, "cannot hit center"); - src->sflags |= SFLAT; + objerror(so, USER, "cannot hit source center"); + src->sflags |= (SFLAT|SCIR); VCOPY(src->snorm, co->ad); src->srad = CO_R1(co); src->ss2 = PI * src->srad * src->srad; @@ -205,17 +215,20 @@ OBJREC *so; void -cylsetsrc(src, so) /* set a cylinder as a source */ -register SRCREC *src; -OBJREC *so; +cylsetsrc( /* set a cylinder as a source */ + SRCREC *src, + OBJREC *so +) { - register CONE *co; - register int i; + CONE *co; + int i; src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */ src->so = so; /* get the cylinder */ co = getcone(so, 0); + if (CO_R0(co) <= FTINY) + objerror(so, USER, "illegal source radius"); if (CO_R0(co) > .2*co->al) /* heuristic constraint */ objerror(so, WARNING, "source aspect too small"); src->sflags |= SCYL; @@ -240,15 +253,18 @@ OBJREC *so; SPOT * -makespot(m) /* make a spotlight */ -register OBJREC *m; +makespot( /* make a spotlight */ + OBJREC *m +) { - register SPOT *ns; + SPOT *ns; if ((ns = (SPOT *)m->os) != NULL) return(ns); if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL) return(NULL); + if (m->oargs.farg[3] <= FTINY) + objerror(m, USER, "zero angle"); ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3])); VCOPY(ns->aim, m->oargs.farg+4); if ((ns->flen = normalize(ns->aim)) == 0.0) @@ -259,9 +275,10 @@ register OBJREC *m; int -spotout(r, s) /* check if we're outside spot region */ -register RAY *r; -register SPOT *s; +spotout( /* check if we're outside spot region */ + RAY *r, + SPOT *s +) { double d; FVECT vd; @@ -289,14 +306,15 @@ register SPOT *s; double -fgetmaxdisk(ocent, op) /* get center and squared radius of face */ -FVECT ocent; -OBJREC *op; +fgetmaxdisk( /* get center and squared radius of face */ + FVECT ocent, + OBJREC *op +) { double maxrad2; double d; - register int i, j; - register FACE *f; + int i, j; + FACE *f; f = getface(op); if (f->area == 0.) @@ -321,11 +339,12 @@ OBJREC *op; double -rgetmaxdisk(ocent, op) /* get center and squared radius of ring */ -FVECT ocent; -OBJREC *op; +rgetmaxdisk( /* get center and squared radius of ring */ + FVECT ocent, + OBJREC *op +) { - register CONE *co; + CONE *co; co = getcone(op, 0); VCOPY(ocent, CO_P0(co)); @@ -334,11 +353,12 @@ OBJREC *op; double -fgetplaneq(nvec, op) /* get plane equation for face */ -FVECT nvec; -OBJREC *op; +fgetplaneq( /* get plane equation for face */ + FVECT nvec, + OBJREC *op +) { - register FACE *fo; + FACE *fo; fo = getface(op); VCOPY(nvec, fo->norm); @@ -347,11 +367,12 @@ OBJREC *op; double -rgetplaneq(nvec, op) /* get plane equation for ring */ -FVECT nvec; -OBJREC *op; +rgetplaneq( /* get plane equation for ring */ + FVECT nvec, + OBJREC *op +) { - register CONE *co; + CONE *co; co = getcone(op, 0); VCOPY(nvec, co->ad); @@ -360,9 +381,11 @@ OBJREC *op; int -commonspot(sp1, sp2, org) /* set sp1 to intersection of sp1 and sp2 */ -register SPOT *sp1, *sp2; -FVECT org; +commonspot( /* set sp1 to intersection of sp1 and sp2 */ + SPOT *sp1, + SPOT *sp2, + FVECT org +) { FVECT cent; double rad2, cos1, cos2; @@ -384,20 +407,19 @@ FVECT org; int -commonbeam(sp1, sp2, dir) /* set sp1 to intersection of sp1 and sp2 */ -register SPOT *sp1, *sp2; -FVECT dir; +commonbeam( /* set sp1 to intersection of sp1 and sp2 */ + SPOT *sp1, + SPOT *sp2, + FVECT dir +) { FVECT cent, c1, c2; double rad2, d; - register int i; /* move centers to common plane */ d = DOT(sp1->aim, dir); - for (i = 0; i < 3; i++) - c1[i] = sp1->aim[i] - d*dir[i]; + VSUM(c1, sp1->aim, dir, -d); d = DOT(sp2->aim, dir); - for (i = 0; i < 3; i++) - c2[i] = sp2->aim[i] - d*dir[i]; + VSUM(c2, sp2->aim, dir, -d); /* compute overlap */ rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI); if (rad2 <= FTINY) @@ -409,9 +431,10 @@ FVECT dir; int -checkspot(sp, nrm) /* check spotlight for behind source */ -register SPOT *sp; /* spotlight */ -FVECT nrm; /* source surface normal */ +checkspot( /* check spotlight for behind source */ + SPOT *sp, /* spotlight */ + FVECT nrm /* source surface normal */ +) { double d, d1; @@ -425,15 +448,15 @@ FVECT nrm; /* source surface normal */ double -spotdisk(oc, op, sp, pos) /* intersect spot with object op */ -FVECT oc; -OBJREC *op; -register SPOT *sp; -FVECT pos; +spotdisk( /* intersect spot with object op */ + FVECT oc, + OBJREC *op, + SPOT *sp, + FVECT pos +) { FVECT onorm; double offs, d, dist; - register int i; offs = getplaneq(onorm, op); d = -DOT(onorm, sp->aim); @@ -442,46 +465,45 @@ FVECT pos; dist = (DOT(pos, onorm) - offs)/d; if (dist < 0.) return(0.); - for (i = 0; i < 3; i++) - oc[i] = pos[i] + dist*sp->aim[i]; + VSUM(oc, pos, sp->aim, dist); return(sp->siz*dist*dist/PI/(d*d)); } double -beamdisk(oc, op, sp, dir) /* intersect beam with object op */ -FVECT oc; -OBJREC *op; -register SPOT *sp; -FVECT dir; +beamdisk( /* intersect beam with object op */ + FVECT oc, + OBJREC *op, + SPOT *sp, + FVECT dir +) { FVECT onorm; double offs, d, dist; - register int i; offs = getplaneq(onorm, op); d = -DOT(onorm, dir); if (d >= -FTINY && d <= FTINY) return(0.); dist = (DOT(sp->aim, onorm) - offs)/d; - for (i = 0; i < 3; i++) - oc[i] = sp->aim[i] + dist*dir[i]; + VSUM(oc, sp->aim, dir, dist); return(sp->siz/PI/(d*d)); } double -intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */ -FVECT cc; /* midpoint (return value) */ -FVECT c1, c2; /* circle centers */ -double r1s, r2s; /* radii squared */ +intercircle( /* intersect two circles */ + FVECT cc, /* midpoint (return value) */ + FVECT c1, /* circle centers */ + FVECT c2, + double r1s, /* radii squared */ + double r2s +) { double a2, d2, l; FVECT disp; - register int i; - for (i = 0; i < 3; i++) - disp[i] = c2[i] - c1[i]; + VSUB(disp, c2, c1); d2 = DOT(disp,disp); /* circle within overlap? */ if (r1s < r2s) { @@ -501,7 +523,6 @@ double r1s, r2s; /* radii squared */ return(0.); /* overlap, compute center */ l = sqrt((r1s - a2)/d2); - for (i = 0; i < 3; i++) - cc[i] = c1[i] + l*disp[i]; + VSUM(cc, c1, disp, l); return(a2); }