--- ray/src/rt/srcsupp.c 1991/06/25 15:34:17 1.7 +++ ray/src/rt/srcsupp.c 1992/08/28 15:10:47 2.6 @@ -1,4 +1,4 @@ -/* Copyright (c) 1991 Regents of the University of California */ +/* Copyright (c) 1992 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -18,6 +18,7 @@ static char SCCSid[] = "$SunId$ LBL"; #include "face.h" +#define SRCINC 4 /* realloc increment for array */ SRCREC *source = NULL; /* our list of sources */ int nsources = 0; /* the number of sources */ @@ -27,19 +28,24 @@ SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */ initstypes() /* initialize source dispatch table */ { - extern VSMATERIAL mirror_vs; - extern int fsetsrc(), ssetsrc(), sphsetsrc(), rsetsrc(); + extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs; + extern int fsetsrc(), ssetsrc(), sphsetsrc(), cylsetsrc(), rsetsrc(); + extern int nopart(), flatpart(), cylpart(); extern double fgetplaneq(), rgetplaneq(); extern double fgetmaxdisk(), rgetmaxdisk(); - static SOBJECT fsobj = {fsetsrc, fgetplaneq, fgetmaxdisk}; - static SOBJECT ssobj = {ssetsrc}; - static SOBJECT sphsobj = {sphsetsrc}; - static SOBJECT rsobj = {rsetsrc, rgetplaneq, rgetmaxdisk}; + static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk}; + static SOBJECT ssobj = {ssetsrc, nopart}; + static SOBJECT sphsobj = {sphsetsrc, nopart}; + static SOBJECT cylsobj = {cylsetsrc, cylpart}; + static SOBJECT rsobj = {rsetsrc, flatpart, rgetplaneq, rgetmaxdisk}; sfun[MAT_MIRROR].mf = &mirror_vs; + sfun[MAT_DIRECT1].mf = &direct1_vs; + sfun[MAT_DIRECT2].mf = &direct2_vs; sfun[OBJ_FACE].of = &fsobj; sfun[OBJ_SOURCE].of = &ssobj; sfun[OBJ_SPHERE].of = &sphsobj; + sfun[OBJ_CYLINDER].of = &cylsobj; sfun[OBJ_RING].of = &rsobj; } @@ -48,10 +54,10 @@ int newsource() /* allocate new source in our array */ { if (nsources == 0) - source = (SRCREC *)malloc(sizeof(SRCREC)); - else + source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC)); + else if (nsources%SRCINC == 0) source = (SRCREC *)realloc((char *)source, - (unsigned)(nsources+1)*sizeof(SRCREC)); + (unsigned)(nsources+SRCINC)*sizeof(SRCREC)); if (source == NULL) return(-1); source[nsources].sflags = 0; @@ -61,12 +67,32 @@ newsource() /* allocate new source in our array */ } +setflatss(src) /* set sampling for a flat source */ +register SRCREC *src; +{ + double mult; + register int i; + + src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0; + for (i = 0; i < 3; i++) + if (src->snorm[i] < 0.6 && src->snorm[i] > -0.6) + break; + src->ss[SV][i] = 1.0; + fcross(src->ss[SU], src->ss[SV], src->snorm); + mult = .5 * sqrt( src->ss2 / DOT(src->ss[SU],src->ss[SU]) ); + for (i = 0; i < 3; i++) + src->ss[SU][i] *= mult; + fcross(src->ss[SV], src->snorm, src->ss[SU]); +} + + fsetsrc(src, so) /* set a face as a source */ register SRCREC *src; OBJREC *so; { register FACE *f; register int i, j; + double d; src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; @@ -83,8 +109,24 @@ OBJREC *so; objerror(so, USER, "cannot hit center"); src->sflags |= SFLAT; VCOPY(src->snorm, f->norm); - src->ss = sqrt(f->area / PI); src->ss2 = f->area; + /* find maximum radius */ + src->srad = 0.; + for (i = 0; i < f->nv; i++) { + d = dist2(VERTEX(f,i), src->sloc); + if (d > src->srad) + src->srad = d; + } + src->srad = sqrt(src->srad); + /* compute size vectors */ + if (f->nv == 4 || (f->nv == 5 && /* parallelogram case */ + dist2(VERTEX(f,0),VERTEX(f,4)) <= FTINY*FTINY)) + for (j = 0; j < 3; j++) { + src->ss[SU][j] = .5*(VERTEX(f,1)[j]-VERTEX(f,0)[j]); + src->ss[SV][j] = .5*(VERTEX(f,3)[j]-VERTEX(f,0)[j]); + } + else + setflatss(src); } @@ -105,8 +147,12 @@ register OBJREC *so; theta = PI/180.0/2.0 * so->oargs.farg[3]; if (theta <= FTINY) objerror(so, USER, "zero size"); - src->ss = theta >= PI/4.0 ? 1.0 : tan(theta); src->ss2 = 2.0*PI * (1.0 - cos(theta)); + /* the following is approximate */ + src->srad = sqrt(src->ss2/PI); + VCOPY(src->snorm, src->sloc); + setflatss(src); /* hey, whatever works */ + src->ss[SW][0] = src->ss[SW][1] = src->ss[SW][2] = 0.0; } @@ -114,6 +160,8 @@ sphsetsrc(src, so) /* set a sphere as a source */ register SRCREC *src; register OBJREC *so; { + register int i; + src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; if (so->oargs.nfargs != 4) @@ -121,8 +169,12 @@ register OBJREC *so; if (so->oargs.farg[3] <= FTINY) objerror(so, USER, "illegal radius"); VCOPY(src->sloc, so->oargs.farg); - src->ss = so->oargs.farg[3]; - src->ss2 = PI * src->ss * src->ss; + src->srad = so->oargs.farg[3]; + src->ss2 = PI * src->srad * src->srad; + for (i = 0; i < 3; i++) + src->ss[SU][i] = src->ss[SV][i] = src->ss[SW][i] = 0.0; + for (i = 0; i < 3; i++) + src->ss[i][i] = .7236 * so->oargs.farg[3]; } @@ -141,27 +193,95 @@ OBJREC *so; objerror(so, USER, "cannot hit center"); src->sflags |= SFLAT; VCOPY(src->snorm, co->ad); - src->ss = CO_R1(co); - src->ss2 = PI * src->ss * src->ss; + src->srad = CO_R1(co); + src->ss2 = PI * src->srad * src->srad; + setflatss(src); } +cylsetsrc(src, so) /* set a cylinder as a source */ +register SRCREC *src; +OBJREC *so; +{ + register CONE *co; + register int i; + + src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */ + src->so = so; + /* get the cylinder */ + co = getcone(so, 0); + if (CO_R0(co) > .2*co->al) /* heuristic constraint */ + objerror(so, WARNING, "source aspect too small"); + src->sflags |= SCYL; + for (i = 0; i < 3; i++) + src->sloc[i] = .5 * (CO_P1(co)[i] + CO_P0(co)[i]); + src->srad = .5*co->al; + src->ss2 = 2.*CO_R0(co)*co->al; + /* set sampling vectors */ + for (i = 0; i < 3; i++) + src->ss[SU][i] = .5 * co->al * co->ad[i]; + src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0; + for (i = 0; i < 3; i++) + if (co->ad[i] < 0.6 && co->ad[i] > -0.6) + break; + src->ss[SV][i] = 1.0; + fcross(src->ss[SW], src->ss[SV], co->ad); + normalize(src->ss[SW]); + for (i = 0; i < 3; i++) + src->ss[SW][i] *= .8559 * CO_R0(co); + fcross(src->ss[SV], src->ss[SW], co->ad); +} + + SPOT * makespot(m) /* make a spotlight */ register OBJREC *m; { register SPOT *ns; + if ((ns = (SPOT *)m->os) != NULL) + return(ns); if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL) return(NULL); ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3])); VCOPY(ns->aim, m->oargs.farg+4); if ((ns->flen = normalize(ns->aim)) == 0.0) objerror(m, USER, "zero focus vector"); + m->os = (char *)ns; return(ns); } +spotout(r, s, dist) /* check if we're outside spot region */ +register RAY *r; +register SPOT *s; +int dist; +{ + double d; + FVECT vd; + + if (s == NULL) + return(0); + if (dist) { /* distant source */ + vd[0] = s->aim[0] - r->rorg[0]; + vd[1] = s->aim[1] - r->rorg[1]; + vd[2] = s->aim[2] - r->rorg[2]; + d = DOT(r->rdir,vd); + /* wrong side? + if (d <= FTINY) + return(1); */ + d = DOT(vd,vd) - d*d; + if (PI*d > s->siz) + return(1); /* out */ + return(0); /* OK */ + } + /* local source */ + if (s->siz < 2.0*PI * (1.0 + DOT(s->aim,r->rdir))) + return(1); /* out */ + return(0); /* OK */ +} + + double fgetmaxdisk(ocent, op) /* get center and squared radius of face */ FVECT ocent; @@ -288,10 +408,10 @@ FVECT nrm; /* source surface normal */ d = DOT(sp->aim, nrm); if (d > FTINY) /* center in front? */ - return(0); + return(1); /* else check horizon */ d1 = 1. - sp->siz/(2.*PI); - return(1.-FTINY-d*d > d1*d1); + return(1.-FTINY-d*d < d1*d1); } @@ -375,82 +495,4 @@ double r1s, r2s; /* radii squared */ for (i = 0; i < 3; i++) cc[i] = c1[i] + l*disp[i]; return(a2); -} - - -sourcehit(r) /* check to see if ray hit distant source */ -register RAY *r; -{ - int first, last; - register int i; - - if (r->rsrc >= 0) { /* check only one if aimed */ - first = last = r->rsrc; - } else { /* otherwise check all */ - first = 0; last = nsources-1; - } - for (i = first; i <= last; i++) - if (source[i].sflags & SDISTANT) - /* - * Check to see if ray is within - * solid angle of source. - */ - if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir)) - <= source[i].ss2) { - r->ro = source[i].so; - if (!(source[i].sflags & SSKIP)) - break; - } - - if (r->ro != NULL) { - for (i = 0; i < 3; i++) - r->ron[i] = -r->rdir[i]; - r->rod = 1.0; - r->rox = NULL; - return(1); - } - return(0); -} - - -#define wrongsource(m, r) (m->otype!=MAT_ILLUM && \ - r->rsrc>=0 && \ - source[r->rsrc].so!=r->ro) - -#define badambient(m, r) ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \ - !(m->otype==MAT_GLOW&&r->rot>m->oargs.farg[3])) - -#define passillum(m, r) (m->otype==MAT_ILLUM && \ - !(r->rsrc>=0&&source[r->rsrc].so==r->ro)) - - -m_light(m, r) /* ray hit a light source */ -register OBJREC *m; -register RAY *r; -{ - /* check for over-counting */ - if (wrongsource(m, r) || badambient(m, r)) - return; - /* check for passed illum */ - if (passillum(m, r)) { - - if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID)) - raytrans(r); - else - rayshade(r, modifier(m->oargs.sarg[0])); - - /* otherwise treat as source */ - } else { - /* check for behind */ - if (r->rod < 0.0) - return; - /* get distribution pattern */ - raytexture(r, m->omod); - /* get source color */ - setcolor(r->rcol, m->oargs.farg[0], - m->oargs.farg[1], - m->oargs.farg[2]); - /* modify value */ - multcolor(r->rcol, r->pcol); - } }