--- ray/src/rt/srcsupp.c 1991/06/24 16:00:30 1.5 +++ ray/src/rt/srcsupp.c 1991/08/14 08:19:20 1.11 @@ -27,7 +27,7 @@ SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */ initstypes() /* initialize source dispatch table */ { - extern VSMATERIAL mirror_vs; + extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs; extern int fsetsrc(), ssetsrc(), sphsetsrc(), rsetsrc(); extern double fgetplaneq(), rgetplaneq(); extern double fgetmaxdisk(), rgetmaxdisk(); @@ -37,6 +37,8 @@ initstypes() /* initialize source dispatch table */ static SOBJECT rsobj = {rsetsrc, rgetplaneq, rgetmaxdisk}; sfun[MAT_MIRROR].mf = &mirror_vs; + sfun[MAT_DIRECT1].mf = &direct1_vs; + sfun[MAT_DIRECT2].mf = &direct2_vs; sfun[OBJ_FACE].of = &fsobj; sfun[OBJ_SOURCE].of = &ssobj; sfun[OBJ_SPHERE].of = &sphsobj; @@ -105,7 +107,7 @@ register OBJREC *so; theta = PI/180.0/2.0 * so->oargs.farg[3]; if (theta <= FTINY) objerror(so, USER, "zero size"); - src->ss = theta >= PI/4 ? 1.0 : tan(theta); + src->ss = theta >= PI/4.0 ? 1.0 : tan(theta); src->ss2 = 2.0*PI * (1.0 - cos(theta)); } @@ -288,14 +290,60 @@ FVECT nrm; /* source surface normal */ d = DOT(sp->aim, nrm); if (d > FTINY) /* center in front? */ - return(0); + return(1); /* else check horizon */ d1 = 1. - sp->siz/(2.*PI); - return(1.-FTINY-d*d > d1*d1); + return(1.-FTINY-d*d < d1*d1); } double +spotdisk(oc, op, sp, pos) /* intersect spot with object op */ +FVECT oc; +OBJREC *op; +register SPOT *sp; +FVECT pos; +{ + FVECT onorm; + double offs, d, dist; + register int i; + + offs = getplaneq(onorm, op); + d = -DOT(onorm, sp->aim); + if (d >= -FTINY && d <= FTINY) + return(0.); + dist = (DOT(pos, onorm) - offs)/d; + if (dist < 0.) + return(0.); + for (i = 0; i < 3; i++) + oc[i] = pos[i] + dist*sp->aim[i]; + return(sp->siz*dist*dist/PI/(d*d)); +} + + +double +beamdisk(oc, op, sp, dir) /* intersect beam with object op */ +FVECT oc; +OBJREC *op; +register SPOT *sp; +FVECT dir; +{ + FVECT onorm; + double offs, d, dist; + register int i; + + offs = getplaneq(onorm, op); + d = -DOT(onorm, dir); + if (d >= -FTINY && d <= FTINY) + return(0.); + dist = (DOT(sp->aim, onorm) - offs)/d; + for (i = 0; i < 3; i++) + oc[i] = sp->aim[i] + dist*dir[i]; + return(sp->siz/PI/(d*d)); +} + + +double intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */ FVECT cc; /* midpoint (return value) */ FVECT c1, c2; /* circle centers */ @@ -367,17 +415,24 @@ register RAY *r; } -#define wrongsource(m, r) (m->otype!=MAT_ILLUM && \ - r->rsrc>=0 && \ - source[r->rsrc].so!=r->ro) +#define wrongsource(m, r) (r->rsrc>=0 && \ + source[r->rsrc].so!=r->ro && \ + (m->otype!=MAT_ILLUM || \ + objptr(source[r->rsrc].so->omod)->otype==MAT_ILLUM)) +#define distglow(m, r) (m->otype==MAT_GLOW && \ + r->rot > m->oargs.farg[3]) + #define badambient(m, r) ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \ - !(m->otype==MAT_GLOW&&r->rot>m->oargs.farg[3])) + !distglow(m, r)) #define passillum(m, r) (m->otype==MAT_ILLUM && \ !(r->rsrc>=0&&source[r->rsrc].so==r->ro)) +#define srcignore(m, r) (directinvis && !(r->crtype&SHADOW) && \ + !distglow(m, r)) + m_light(m, r) /* ray hit a light source */ register OBJREC *m; register RAY *r; @@ -387,24 +442,25 @@ register RAY *r; return; /* check for passed illum */ if (passillum(m, r)) { - if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID)) raytrans(r); else rayshade(r, modifier(m->oargs.sarg[0])); - - /* otherwise treat as source */ - } else { + return; + } + /* otherwise treat as source */ /* check for behind */ - if (r->rod < 0.0) - return; + if (r->rod < 0.0) + return; + /* check for invisibility */ + if (srcignore(m, r)) + return; /* get distribution pattern */ - raytexture(r, m->omod); + raytexture(r, m->omod); /* get source color */ - setcolor(r->rcol, m->oargs.farg[0], - m->oargs.farg[1], - m->oargs.farg[2]); + setcolor(r->rcol, m->oargs.farg[0], + m->oargs.farg[1], + m->oargs.farg[2]); /* modify value */ - multcolor(r->rcol, r->pcol); - } + multcolor(r->rcol, r->pcol); }