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/* Copyright (c) 1991 Regents of the University of California */ |
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|
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* Support routines for source objects and materials |
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* |
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* External symbols declared in source.h |
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*/ |
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|
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/* ==================================================================== |
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* The Radiance Software License, Version 1.0 |
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* |
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* Copyright (c) 1990 - 2002 The Regents of the University of California, |
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* through Lawrence Berkeley National Laboratory. All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in |
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* the documentation and/or other materials provided with the |
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* distribution. |
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* |
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* 3. The end-user documentation included with the redistribution, |
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* if any, must include the following acknowledgment: |
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* "This product includes Radiance software |
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* (http://radsite.lbl.gov/) |
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* developed by the Lawrence Berkeley National Laboratory |
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* (http://www.lbl.gov/)." |
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* Alternately, this acknowledgment may appear in the software itself, |
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* if and wherever such third-party acknowledgments normally appear. |
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* |
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* 4. The names "Radiance," "Lawrence Berkeley National Laboratory" |
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* and "The Regents of the University of California" must |
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* not be used to endorse or promote products derived from this |
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* software without prior written permission. For written |
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* permission, please contact [email protected]. |
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* |
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* 5. Products derived from this software may not be called "Radiance", |
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* nor may "Radiance" appear in their name, without prior written |
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* permission of Lawrence Berkeley National Laboratory. |
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* |
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
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* DISCLAIMED. IN NO EVENT SHALL Lawrence Berkeley National Laboratory OR |
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF |
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* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT |
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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* SUCH DAMAGE. |
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* ==================================================================== |
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* |
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* This software consists of voluntary contributions made by many |
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* individuals on behalf of Lawrence Berkeley National Laboratory. For more |
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* information on Lawrence Berkeley National Laboratory, please see |
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* <http://www.lbl.gov/>. |
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*/ |
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|
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#include "ray.h" |
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|
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#include "otypes.h" |
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|
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#include "face.h" |
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|
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#define SRCINC 4 /* realloc increment for array */ |
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|
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SRCREC *source = NULL; /* our list of sources */ |
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int nsources = 0; /* the number of sources */ |
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SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */ |
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|
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|
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void |
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initstypes() /* initialize source dispatch table */ |
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{ |
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< |
extern VSMATERIAL mirror_vs; |
89 |
< |
extern int fsetsrc(), ssetsrc(), sphsetsrc(), rsetsrc(); |
90 |
< |
extern double fgetplaneq(), rgetplaneq(); |
91 |
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extern double fgetmaxdisk(), rgetmaxdisk(); |
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< |
static SOBJECT fsobj = {fsetsrc, fgetplaneq, fgetmaxdisk}; |
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static SOBJECT ssobj = {ssetsrc}; |
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< |
static SOBJECT sphsobj = {sphsetsrc}; |
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static SOBJECT rsobj = {rsetsrc, rgetplaneq, rgetmaxdisk}; |
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extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs; |
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static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk}; |
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static SOBJECT ssobj = {ssetsrc, nopart}; |
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static SOBJECT sphsobj = {sphsetsrc, nopart}; |
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static SOBJECT cylsobj = {cylsetsrc, cylpart}; |
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static SOBJECT rsobj = {rsetsrc, flatpart, rgetplaneq, rgetmaxdisk}; |
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|
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sfun[MAT_MIRROR].mf = &mirror_vs; |
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sfun[MAT_DIRECT1].mf = &direct1_vs; |
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sfun[MAT_DIRECT2].mf = &direct2_vs; |
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sfun[OBJ_FACE].of = &fsobj; |
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sfun[OBJ_SOURCE].of = &ssobj; |
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sfun[OBJ_SPHERE].of = &sphsobj; |
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sfun[OBJ_CYLINDER].of = &cylsobj; |
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sfun[OBJ_RING].of = &rsobj; |
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} |
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|
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newsource() /* allocate new source in our array */ |
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{ |
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if (nsources == 0) |
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< |
source = (SRCREC *)malloc(sizeof(SRCREC)); |
111 |
< |
else |
110 |
> |
source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC)); |
111 |
> |
else if (nsources%SRCINC == 0) |
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source = (SRCREC *)realloc((char *)source, |
113 |
< |
(unsigned)(nsources+1)*sizeof(SRCREC)); |
113 |
> |
(unsigned)(nsources+SRCINC)*sizeof(SRCREC)); |
114 |
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if (source == NULL) |
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return(-1); |
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source[nsources].sflags = 0; |
120 |
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} |
121 |
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|
122 |
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|
123 |
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void |
124 |
+ |
setflatss(src) /* set sampling for a flat source */ |
125 |
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register SRCREC *src; |
126 |
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{ |
127 |
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double mult; |
128 |
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register int i; |
129 |
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|
130 |
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src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0; |
131 |
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for (i = 0; i < 3; i++) |
132 |
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if (src->snorm[i] < 0.6 && src->snorm[i] > -0.6) |
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break; |
134 |
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src->ss[SV][i] = 1.0; |
135 |
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fcross(src->ss[SU], src->ss[SV], src->snorm); |
136 |
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mult = .5 * sqrt( src->ss2 / DOT(src->ss[SU],src->ss[SU]) ); |
137 |
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for (i = 0; i < 3; i++) |
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src->ss[SU][i] *= mult; |
139 |
+ |
fcross(src->ss[SV], src->snorm, src->ss[SU]); |
140 |
+ |
} |
141 |
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|
142 |
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|
143 |
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void |
144 |
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fsetsrc(src, so) /* set a face as a source */ |
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register SRCREC *src; |
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OBJREC *so; |
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{ |
148 |
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register FACE *f; |
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register int i, j; |
150 |
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double d; |
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|
152 |
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src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ |
153 |
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src->so = so; |
164 |
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objerror(so, USER, "cannot hit center"); |
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src->sflags |= SFLAT; |
166 |
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VCOPY(src->snorm, f->norm); |
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src->ss = sqrt(f->area / PI); |
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src->ss2 = f->area; |
168 |
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/* find maximum radius */ |
169 |
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src->srad = 0.; |
170 |
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for (i = 0; i < f->nv; i++) { |
171 |
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d = dist2(VERTEX(f,i), src->sloc); |
172 |
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if (d > src->srad) |
173 |
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src->srad = d; |
174 |
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} |
175 |
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src->srad = sqrt(src->srad); |
176 |
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/* compute size vectors */ |
177 |
+ |
if (f->nv == 4) /* parallelogram case */ |
178 |
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for (j = 0; j < 3; j++) { |
179 |
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src->ss[SU][j] = .5*(VERTEX(f,1)[j]-VERTEX(f,0)[j]); |
180 |
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src->ss[SV][j] = .5*(VERTEX(f,3)[j]-VERTEX(f,0)[j]); |
181 |
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} |
182 |
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else |
183 |
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setflatss(src); |
184 |
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} |
185 |
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|
186 |
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|
187 |
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void |
188 |
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ssetsrc(src, so) /* set a source as a source */ |
189 |
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register SRCREC *src; |
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register OBJREC *so; |
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theta = PI/180.0/2.0 * so->oargs.farg[3]; |
203 |
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if (theta <= FTINY) |
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objerror(so, USER, "zero size"); |
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– |
src->ss = theta >= PI/4 ? 1.0 : tan(theta); |
205 |
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src->ss2 = 2.0*PI * (1.0 - cos(theta)); |
206 |
+ |
/* the following is approximate */ |
207 |
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src->srad = sqrt(src->ss2/PI); |
208 |
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VCOPY(src->snorm, src->sloc); |
209 |
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setflatss(src); /* hey, whatever works */ |
210 |
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src->ss[SW][0] = src->ss[SW][1] = src->ss[SW][2] = 0.0; |
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} |
212 |
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|
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|
214 |
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void |
215 |
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sphsetsrc(src, so) /* set a sphere as a source */ |
216 |
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register SRCREC *src; |
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register OBJREC *so; |
218 |
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{ |
219 |
+ |
register int i; |
220 |
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|
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src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ |
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src->so = so; |
223 |
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if (so->oargs.nfargs != 4) |
225 |
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if (so->oargs.farg[3] <= FTINY) |
226 |
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objerror(so, USER, "illegal radius"); |
227 |
|
VCOPY(src->sloc, so->oargs.farg); |
228 |
< |
src->ss = so->oargs.farg[3]; |
229 |
< |
src->ss2 = PI * src->ss * src->ss; |
228 |
> |
src->srad = so->oargs.farg[3]; |
229 |
> |
src->ss2 = PI * src->srad * src->srad; |
230 |
> |
for (i = 0; i < 3; i++) |
231 |
> |
src->ss[SU][i] = src->ss[SV][i] = src->ss[SW][i] = 0.0; |
232 |
> |
for (i = 0; i < 3; i++) |
233 |
> |
src->ss[i][i] = .7236 * so->oargs.farg[3]; |
234 |
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} |
235 |
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|
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|
|
237 |
+ |
void |
238 |
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rsetsrc(src, so) /* set a ring (disk) as a source */ |
239 |
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register SRCREC *src; |
240 |
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OBJREC *so; |
250 |
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objerror(so, USER, "cannot hit center"); |
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src->sflags |= SFLAT; |
252 |
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VCOPY(src->snorm, co->ad); |
253 |
< |
src->ss = CO_R1(co); |
254 |
< |
src->ss2 = PI * src->ss * src->ss; |
253 |
> |
src->srad = CO_R1(co); |
254 |
> |
src->ss2 = PI * src->srad * src->srad; |
255 |
> |
setflatss(src); |
256 |
|
} |
257 |
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|
258 |
|
|
259 |
+ |
void |
260 |
+ |
cylsetsrc(src, so) /* set a cylinder as a source */ |
261 |
+ |
register SRCREC *src; |
262 |
+ |
OBJREC *so; |
263 |
+ |
{ |
264 |
+ |
register CONE *co; |
265 |
+ |
register int i; |
266 |
+ |
|
267 |
+ |
src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */ |
268 |
+ |
src->so = so; |
269 |
+ |
/* get the cylinder */ |
270 |
+ |
co = getcone(so, 0); |
271 |
+ |
if (CO_R0(co) > .2*co->al) /* heuristic constraint */ |
272 |
+ |
objerror(so, WARNING, "source aspect too small"); |
273 |
+ |
src->sflags |= SCYL; |
274 |
+ |
for (i = 0; i < 3; i++) |
275 |
+ |
src->sloc[i] = .5 * (CO_P1(co)[i] + CO_P0(co)[i]); |
276 |
+ |
src->srad = .5*co->al; |
277 |
+ |
src->ss2 = 2.*CO_R0(co)*co->al; |
278 |
+ |
/* set sampling vectors */ |
279 |
+ |
for (i = 0; i < 3; i++) |
280 |
+ |
src->ss[SU][i] = .5 * co->al * co->ad[i]; |
281 |
+ |
src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0; |
282 |
+ |
for (i = 0; i < 3; i++) |
283 |
+ |
if (co->ad[i] < 0.6 && co->ad[i] > -0.6) |
284 |
+ |
break; |
285 |
+ |
src->ss[SV][i] = 1.0; |
286 |
+ |
fcross(src->ss[SW], src->ss[SV], co->ad); |
287 |
+ |
normalize(src->ss[SW]); |
288 |
+ |
for (i = 0; i < 3; i++) |
289 |
+ |
src->ss[SW][i] *= .8559 * CO_R0(co); |
290 |
+ |
fcross(src->ss[SV], src->ss[SW], co->ad); |
291 |
+ |
} |
292 |
+ |
|
293 |
+ |
|
294 |
|
SPOT * |
295 |
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makespot(m) /* make a spotlight */ |
296 |
|
register OBJREC *m; |
297 |
|
{ |
153 |
– |
extern double cos(); |
298 |
|
register SPOT *ns; |
299 |
|
|
300 |
+ |
if ((ns = (SPOT *)m->os) != NULL) |
301 |
+ |
return(ns); |
302 |
|
if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL) |
303 |
|
return(NULL); |
304 |
|
ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3])); |
305 |
|
VCOPY(ns->aim, m->oargs.farg+4); |
306 |
|
if ((ns->flen = normalize(ns->aim)) == 0.0) |
307 |
|
objerror(m, USER, "zero focus vector"); |
308 |
+ |
m->os = (char *)ns; |
309 |
|
return(ns); |
310 |
|
} |
311 |
|
|
312 |
|
|
313 |
+ |
int |
314 |
+ |
spotout(r, s) /* check if we're outside spot region */ |
315 |
+ |
register RAY *r; |
316 |
+ |
register SPOT *s; |
317 |
+ |
{ |
318 |
+ |
double d; |
319 |
+ |
FVECT vd; |
320 |
+ |
|
321 |
+ |
if (s == NULL) |
322 |
+ |
return(0); |
323 |
+ |
if (s->flen < -FTINY) { /* distant source */ |
324 |
+ |
vd[0] = s->aim[0] - r->rorg[0]; |
325 |
+ |
vd[1] = s->aim[1] - r->rorg[1]; |
326 |
+ |
vd[2] = s->aim[2] - r->rorg[2]; |
327 |
+ |
d = DOT(r->rdir,vd); |
328 |
+ |
/* wrong side? |
329 |
+ |
if (d <= FTINY) |
330 |
+ |
return(1); */ |
331 |
+ |
d = DOT(vd,vd) - d*d; |
332 |
+ |
if (PI*d > s->siz) |
333 |
+ |
return(1); /* out */ |
334 |
+ |
return(0); /* OK */ |
335 |
+ |
} |
336 |
+ |
/* local source */ |
337 |
+ |
if (s->siz < 2.0*PI * (1.0 + DOT(s->aim,r->rdir))) |
338 |
+ |
return(1); /* out */ |
339 |
+ |
return(0); /* OK */ |
340 |
+ |
} |
341 |
+ |
|
342 |
+ |
|
343 |
|
double |
344 |
|
fgetmaxdisk(ocent, op) /* get center and squared radius of face */ |
345 |
|
FVECT ocent; |
346 |
|
OBJREC *op; |
347 |
|
{ |
348 |
|
double maxrad2; |
349 |
< |
double d2; |
349 |
> |
double d; |
350 |
|
register int i, j; |
351 |
|
register FACE *f; |
352 |
|
|
353 |
|
f = getface(op); |
354 |
+ |
if (f->area == 0.) |
355 |
+ |
return(0.); |
356 |
|
for (i = 0; i < 3; i++) { |
357 |
|
ocent[i] = 0.; |
358 |
|
for (j = 0; j < f->nv; j++) |
359 |
|
ocent[i] += VERTEX(f,j)[i]; |
360 |
|
ocent[i] /= (double)f->nv; |
361 |
|
} |
362 |
< |
if (f->area == 0.) |
363 |
< |
return(0.); |
362 |
> |
d = DOT(ocent,f->norm); |
363 |
> |
for (i = 0; i < 3; i++) |
364 |
> |
ocent[i] += (f->offset - d)*f->norm[i]; |
365 |
|
maxrad2 = 0.; |
366 |
|
for (j = 0; j < f->nv; j++) { |
367 |
< |
d2 = dist2(VERTEX(f,j), ocent); |
368 |
< |
if (d2 > maxrad2) |
369 |
< |
maxrad2 = d2; |
367 |
> |
d = dist2(VERTEX(f,j), ocent); |
368 |
> |
if (d > maxrad2) |
369 |
> |
maxrad2 = d; |
370 |
|
} |
371 |
|
return(maxrad2); |
372 |
|
} |
411 |
|
} |
412 |
|
|
413 |
|
|
414 |
< |
sourcehit(r) /* check to see if ray hit distant source */ |
415 |
< |
register RAY *r; |
414 |
> |
int |
415 |
> |
commonspot(sp1, sp2, org) /* set sp1 to intersection of sp1 and sp2 */ |
416 |
> |
register SPOT *sp1, *sp2; |
417 |
> |
FVECT org; |
418 |
|
{ |
419 |
< |
int first, last; |
419 |
> |
FVECT cent; |
420 |
> |
double rad2, cos1, cos2; |
421 |
> |
|
422 |
> |
cos1 = 1. - sp1->siz/(2.*PI); |
423 |
> |
cos2 = 1. - sp2->siz/(2.*PI); |
424 |
> |
if (sp2->siz >= 2.*PI-FTINY) /* BIG, just check overlap */ |
425 |
> |
return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 - |
426 |
> |
sqrt((1.-cos1*cos1)*(1.-cos2*cos2))); |
427 |
> |
/* compute and check disks */ |
428 |
> |
rad2 = intercircle(cent, sp1->aim, sp2->aim, |
429 |
> |
1./(cos1*cos1) - 1., 1./(cos2*cos2) - 1.); |
430 |
> |
if (rad2 <= FTINY || normalize(cent) == 0.) |
431 |
> |
return(0); |
432 |
> |
VCOPY(sp1->aim, cent); |
433 |
> |
sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2)); |
434 |
> |
return(1); |
435 |
> |
} |
436 |
> |
|
437 |
> |
|
438 |
> |
int |
439 |
> |
commonbeam(sp1, sp2, dir) /* set sp1 to intersection of sp1 and sp2 */ |
440 |
> |
register SPOT *sp1, *sp2; |
441 |
> |
FVECT dir; |
442 |
> |
{ |
443 |
> |
FVECT cent, c1, c2; |
444 |
> |
double rad2, d; |
445 |
|
register int i; |
446 |
+ |
/* move centers to common plane */ |
447 |
+ |
d = DOT(sp1->aim, dir); |
448 |
+ |
for (i = 0; i < 3; i++) |
449 |
+ |
c1[i] = sp1->aim[i] - d*dir[i]; |
450 |
+ |
d = DOT(sp2->aim, dir); |
451 |
+ |
for (i = 0; i < 3; i++) |
452 |
+ |
c2[i] = sp2->aim[i] - d*dir[i]; |
453 |
+ |
/* compute overlap */ |
454 |
+ |
rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI); |
455 |
+ |
if (rad2 <= FTINY) |
456 |
+ |
return(0); |
457 |
+ |
VCOPY(sp1->aim, cent); |
458 |
+ |
sp1->siz = PI*rad2; |
459 |
+ |
return(1); |
460 |
+ |
} |
461 |
|
|
240 |
– |
if (r->rsrc >= 0) { /* check only one if aimed */ |
241 |
– |
first = last = r->rsrc; |
242 |
– |
} else { /* otherwise check all */ |
243 |
– |
first = 0; last = nsources-1; |
244 |
– |
} |
245 |
– |
for (i = first; i <= last; i++) |
246 |
– |
if (source[i].sflags & SDISTANT) |
247 |
– |
/* |
248 |
– |
* Check to see if ray is within |
249 |
– |
* solid angle of source. |
250 |
– |
*/ |
251 |
– |
if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir)) |
252 |
– |
<= source[i].ss2) { |
253 |
– |
r->ro = source[i].so; |
254 |
– |
if (!(source[i].sflags & SSKIP)) |
255 |
– |
break; |
256 |
– |
} |
462 |
|
|
463 |
< |
if (r->ro != NULL) { |
464 |
< |
for (i = 0; i < 3; i++) |
465 |
< |
r->ron[i] = -r->rdir[i]; |
466 |
< |
r->rod = 1.0; |
467 |
< |
r->rox = NULL; |
463 |
> |
int |
464 |
> |
checkspot(sp, nrm) /* check spotlight for behind source */ |
465 |
> |
register SPOT *sp; /* spotlight */ |
466 |
> |
FVECT nrm; /* source surface normal */ |
467 |
> |
{ |
468 |
> |
double d, d1; |
469 |
> |
|
470 |
> |
d = DOT(sp->aim, nrm); |
471 |
> |
if (d > FTINY) /* center in front? */ |
472 |
|
return(1); |
473 |
< |
} |
474 |
< |
return(0); |
473 |
> |
/* else check horizon */ |
474 |
> |
d1 = 1. - sp->siz/(2.*PI); |
475 |
> |
return(1.-FTINY-d*d < d1*d1); |
476 |
|
} |
477 |
|
|
478 |
|
|
479 |
< |
#define wrongsource(m, r) (m->otype!=MAT_ILLUM && \ |
480 |
< |
r->rsrc>=0 && \ |
481 |
< |
source[r->rsrc].so!=r->ro) |
479 |
> |
double |
480 |
> |
spotdisk(oc, op, sp, pos) /* intersect spot with object op */ |
481 |
> |
FVECT oc; |
482 |
> |
OBJREC *op; |
483 |
> |
register SPOT *sp; |
484 |
> |
FVECT pos; |
485 |
> |
{ |
486 |
> |
FVECT onorm; |
487 |
> |
double offs, d, dist; |
488 |
> |
register int i; |
489 |
|
|
490 |
< |
#define badambient(m, r) ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \ |
491 |
< |
!(m->otype==MAT_GLOW&&r->rot>m->oargs.farg[3])) |
490 |
> |
offs = getplaneq(onorm, op); |
491 |
> |
d = -DOT(onorm, sp->aim); |
492 |
> |
if (d >= -FTINY && d <= FTINY) |
493 |
> |
return(0.); |
494 |
> |
dist = (DOT(pos, onorm) - offs)/d; |
495 |
> |
if (dist < 0.) |
496 |
> |
return(0.); |
497 |
> |
for (i = 0; i < 3; i++) |
498 |
> |
oc[i] = pos[i] + dist*sp->aim[i]; |
499 |
> |
return(sp->siz*dist*dist/PI/(d*d)); |
500 |
> |
} |
501 |
|
|
276 |
– |
#define passillum(m, r) (m->otype==MAT_ILLUM && \ |
277 |
– |
!(r->rsrc>=0&&source[r->rsrc].so==r->ro)) |
502 |
|
|
503 |
< |
|
504 |
< |
m_light(m, r) /* ray hit a light source */ |
505 |
< |
register OBJREC *m; |
506 |
< |
register RAY *r; |
503 |
> |
double |
504 |
> |
beamdisk(oc, op, sp, dir) /* intersect beam with object op */ |
505 |
> |
FVECT oc; |
506 |
> |
OBJREC *op; |
507 |
> |
register SPOT *sp; |
508 |
> |
FVECT dir; |
509 |
|
{ |
510 |
< |
/* check for over-counting */ |
511 |
< |
if (wrongsource(m, r) || badambient(m, r)) |
512 |
< |
return; |
287 |
< |
/* check for passed illum */ |
288 |
< |
if (passillum(m, r)) { |
510 |
> |
FVECT onorm; |
511 |
> |
double offs, d, dist; |
512 |
> |
register int i; |
513 |
|
|
514 |
< |
if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID)) |
515 |
< |
raytrans(r); |
516 |
< |
else |
517 |
< |
rayshade(r, modifier(m->oargs.sarg[0])); |
514 |
> |
offs = getplaneq(onorm, op); |
515 |
> |
d = -DOT(onorm, dir); |
516 |
> |
if (d >= -FTINY && d <= FTINY) |
517 |
> |
return(0.); |
518 |
> |
dist = (DOT(sp->aim, onorm) - offs)/d; |
519 |
> |
for (i = 0; i < 3; i++) |
520 |
> |
oc[i] = sp->aim[i] + dist*dir[i]; |
521 |
> |
return(sp->siz/PI/(d*d)); |
522 |
> |
} |
523 |
|
|
524 |
< |
/* otherwise treat as source */ |
524 |
> |
|
525 |
> |
double |
526 |
> |
intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */ |
527 |
> |
FVECT cc; /* midpoint (return value) */ |
528 |
> |
FVECT c1, c2; /* circle centers */ |
529 |
> |
double r1s, r2s; /* radii squared */ |
530 |
> |
{ |
531 |
> |
double a2, d2, l; |
532 |
> |
FVECT disp; |
533 |
> |
register int i; |
534 |
> |
|
535 |
> |
for (i = 0; i < 3; i++) |
536 |
> |
disp[i] = c2[i] - c1[i]; |
537 |
> |
d2 = DOT(disp,disp); |
538 |
> |
/* circle within overlap? */ |
539 |
> |
if (r1s < r2s) { |
540 |
> |
if (r2s >= r1s + d2) { |
541 |
> |
VCOPY(cc, c1); |
542 |
> |
return(r1s); |
543 |
> |
} |
544 |
|
} else { |
545 |
< |
/* check for behind */ |
546 |
< |
if (r->rod < 0.0) |
547 |
< |
return; |
548 |
< |
/* get distribution pattern */ |
301 |
< |
raytexture(r, m->omod); |
302 |
< |
/* get source color */ |
303 |
< |
setcolor(r->rcol, m->oargs.farg[0], |
304 |
< |
m->oargs.farg[1], |
305 |
< |
m->oargs.farg[2]); |
306 |
< |
/* modify value */ |
307 |
< |
multcolor(r->rcol, r->pcol); |
545 |
> |
if (r1s >= r2s + d2) { |
546 |
> |
VCOPY(cc, c2); |
547 |
> |
return(r2s); |
548 |
> |
} |
549 |
|
} |
550 |
+ |
a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2); |
551 |
+ |
/* no overlap? */ |
552 |
+ |
if (a2 <= 0.) |
553 |
+ |
return(0.); |
554 |
+ |
/* overlap, compute center */ |
555 |
+ |
l = sqrt((r1s - a2)/d2); |
556 |
+ |
for (i = 0; i < 3; i++) |
557 |
+ |
cc[i] = c1[i] + l*disp[i]; |
558 |
+ |
return(a2); |
559 |
|
} |