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root/radiance/ray/src/rt/srcsupp.c
Revision: 2.24
Committed: Thu Aug 4 22:43:46 2022 UTC (21 months, 1 week ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R4, HEAD
Changes since 2.23: +25 -7 lines
Log Message:
fix: reduced aiming failures for triangular light sources

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.24 static const char RCSid[] = "$Id: srcsupp.c,v 2.23 2016/04/21 00:40:35 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * Support routines for source objects and materials
6 greg 2.9 *
7     * External symbols declared in source.h
8     */
9    
10 greg 2.10 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13    
14     #include "otypes.h"
15    
16     #include "source.h"
17    
18     #include "cone.h"
19    
20     #include "face.h"
21    
22 greg 2.19 #define SRCINC 32 /* realloc increment for array */
23 greg 1.1
24     SRCREC *source = NULL; /* our list of sources */
25     int nsources = 0; /* the number of sources */
26    
27     SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */
28    
29    
30 greg 2.9 void
31 greg 2.20 initstypes(void) /* initialize source dispatch table */
32 greg 1.1 {
33 greg 1.9 extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs;
34 greg 1.14 static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk};
35     static SOBJECT ssobj = {ssetsrc, nopart};
36     static SOBJECT sphsobj = {sphsetsrc, nopart};
37     static SOBJECT cylsobj = {cylsetsrc, cylpart};
38     static SOBJECT rsobj = {rsetsrc, flatpart, rgetplaneq, rgetmaxdisk};
39 greg 1.1
40     sfun[MAT_MIRROR].mf = &mirror_vs;
41 greg 1.9 sfun[MAT_DIRECT1].mf = &direct1_vs;
42     sfun[MAT_DIRECT2].mf = &direct2_vs;
43 greg 1.1 sfun[OBJ_FACE].of = &fsobj;
44     sfun[OBJ_SOURCE].of = &ssobj;
45     sfun[OBJ_SPHERE].of = &sphsobj;
46 greg 1.14 sfun[OBJ_CYLINDER].of = &cylsobj;
47 greg 1.1 sfun[OBJ_RING].of = &rsobj;
48     }
49    
50    
51 greg 1.2 int
52 greg 2.20 newsource(void) /* allocate new source in our array */
53 greg 1.1 {
54     if (nsources == 0)
55 greg 1.13 source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC));
56     else if (nsources%SRCINC == 0)
57 greg 2.11 source = (SRCREC *)realloc((void *)source,
58 greg 1.13 (unsigned)(nsources+SRCINC)*sizeof(SRCREC));
59 greg 1.1 if (source == NULL)
60 greg 1.2 return(-1);
61 greg 1.1 source[nsources].sflags = 0;
62 greg 2.14 source[nsources].nhits = 1;
63     source[nsources].ntests = 2; /* initial hit probability = 50% */
64 greg 2.12 #if SHADCACHE
65     source[nsources].obscache = NULL;
66     #endif
67 greg 1.2 return(nsources++);
68 greg 1.1 }
69    
70    
71 greg 2.9 void
72 greg 2.20 setflatss( /* set sampling for a flat source */
73     SRCREC *src
74     )
75 greg 1.14 {
76     double mult;
77 greg 2.20 int i;
78 greg 1.14
79 greg 2.22 getperpendicular(src->ss[SU], src->snorm, rand_samp);
80 greg 2.21 mult = .5 * sqrt( src->ss2 );
81 greg 1.14 for (i = 0; i < 3; i++)
82     src->ss[SU][i] *= mult;
83     fcross(src->ss[SV], src->snorm, src->ss[SU]);
84     }
85    
86    
87 greg 2.9 void
88 greg 2.20 fsetsrc( /* set a face as a source */
89     SRCREC *src,
90     OBJREC *so
91     )
92 greg 1.1 {
93 greg 2.20 FACE *f;
94     int i, j;
95 greg 1.14 double d;
96 greg 1.1
97     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
98     src->so = so;
99     /* get the face */
100     f = getface(so);
101 greg 2.23 if (f->area == 0.)
102 greg 2.16 objerror(so, USER, "zero source area");
103 greg 1.1 /* find the center */
104     for (j = 0; j < 3; j++) {
105     src->sloc[j] = 0.0;
106     for (i = 0; i < f->nv; i++)
107     src->sloc[j] += VERTEX(f,i)[j];
108     src->sloc[j] /= (double)f->nv;
109     }
110     if (!inface(src->sloc, f))
111 greg 2.16 objerror(so, USER, "cannot hit source center");
112 greg 1.1 src->sflags |= SFLAT;
113     VCOPY(src->snorm, f->norm);
114     src->ss2 = f->area;
115 greg 1.14 /* find maximum radius */
116     src->srad = 0.;
117     for (i = 0; i < f->nv; i++) {
118     d = dist2(VERTEX(f,i), src->sloc);
119     if (d > src->srad)
120     src->srad = d;
121     }
122     src->srad = sqrt(src->srad);
123     /* compute size vectors */
124 greg 2.24 if (f->nv == 4) { /* parallelogram case */
125 greg 1.14 for (j = 0; j < 3; j++) {
126     src->ss[SU][j] = .5*(VERTEX(f,1)[j]-VERTEX(f,0)[j]);
127     src->ss[SV][j] = .5*(VERTEX(f,3)[j]-VERTEX(f,0)[j]);
128     }
129 greg 2.24 } else if (f->nv == 3) { /* triangle case */
130     int near0 = 2;
131     double dmin = dist2line(src->sloc, VERTEX(f,2), VERTEX(f,0));
132     for (i = 0; i < 2; i++) {
133     double d2 = dist2line(src->sloc, VERTEX(f,i), VERTEX(f,i+1));
134     if (d2 >= dmin)
135     continue;
136     near0 = i;
137     dmin = d2; /* radius = min distance */
138     }
139     if (dmin < .08*f->area)
140     objerror(so, WARNING, "triangular source with poor aspect");
141     i = (near0 + 1) % 3;
142     for (j = 0; j < 3; j++)
143     src->ss[SU][j] = VERTEX(f,i)[j] - VERTEX(f,near0)[j];
144     normalize(src->ss[SU]);
145     dmin = sqrt(dmin);
146     for (j = 0; j < 3; j++)
147     src->ss[SU][j] *= dmin;
148     fcross(src->ss[SV], f->norm, src->ss[SU]);
149     } else
150     setflatss(src); /* hope for convex! */
151 greg 1.1 }
152    
153    
154 greg 2.9 void
155 greg 2.20 ssetsrc( /* set a source as a source */
156     SRCREC *src,
157     OBJREC *so
158     )
159 greg 1.1 {
160     double theta;
161    
162     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
163     src->so = so;
164     if (so->oargs.nfargs != 4)
165     objerror(so, USER, "bad arguments");
166 greg 2.17 src->sflags |= (SDISTANT|SCIR);
167 greg 1.1 VCOPY(src->sloc, so->oargs.farg);
168     if (normalize(src->sloc) == 0.0)
169     objerror(so, USER, "zero direction");
170     theta = PI/180.0/2.0 * so->oargs.farg[3];
171     if (theta <= FTINY)
172     objerror(so, USER, "zero size");
173     src->ss2 = 2.0*PI * (1.0 - cos(theta));
174 greg 1.14 /* the following is approximate */
175     src->srad = sqrt(src->ss2/PI);
176     VCOPY(src->snorm, src->sloc);
177     setflatss(src); /* hey, whatever works */
178 greg 1.1 }
179    
180    
181 greg 2.9 void
182 greg 2.20 sphsetsrc( /* set a sphere as a source */
183     SRCREC *src,
184     OBJREC *so
185     )
186 greg 1.1 {
187 greg 2.20 int i;
188 greg 1.14
189 greg 1.1 src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
190     src->so = so;
191     if (so->oargs.nfargs != 4)
192     objerror(so, USER, "bad # arguments");
193     if (so->oargs.farg[3] <= FTINY)
194 greg 2.16 objerror(so, USER, "illegal source radius");
195 greg 2.17 src->sflags |= SCIR;
196 greg 1.1 VCOPY(src->sloc, so->oargs.farg);
197 greg 1.14 src->srad = so->oargs.farg[3];
198     src->ss2 = PI * src->srad * src->srad;
199 greg 2.24 memset(src->ss, 0, sizeof(src->ss));
200 greg 1.14 for (i = 0; i < 3; i++)
201 greg 2.17 src->ss[i][i] = 0.7236 * so->oargs.farg[3];
202 greg 1.1 }
203    
204    
205 greg 2.9 void
206 greg 2.20 rsetsrc( /* set a ring (disk) as a source */
207     SRCREC *src,
208     OBJREC *so
209     )
210 greg 1.1 {
211 greg 2.20 CONE *co;
212 greg 1.1
213     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
214     src->so = so;
215     /* get the ring */
216     co = getcone(so, 0);
217 greg 2.23 if (co == NULL)
218     objerror(so, USER, "illegal source");
219 greg 2.16 if (CO_R1(co) <= FTINY)
220     objerror(so, USER, "illegal source radius");
221 greg 1.1 VCOPY(src->sloc, CO_P0(co));
222     if (CO_R0(co) > 0.0)
223 greg 2.16 objerror(so, USER, "cannot hit source center");
224 greg 2.17 src->sflags |= (SFLAT|SCIR);
225 greg 1.1 VCOPY(src->snorm, co->ad);
226 greg 1.14 src->srad = CO_R1(co);
227     src->ss2 = PI * src->srad * src->srad;
228     setflatss(src);
229     }
230    
231    
232 greg 2.9 void
233 greg 2.20 cylsetsrc( /* set a cylinder as a source */
234     SRCREC *src,
235     OBJREC *so
236     )
237 greg 1.14 {
238 greg 2.20 CONE *co;
239     int i;
240 greg 1.14
241     src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */
242     src->so = so;
243     /* get the cylinder */
244     co = getcone(so, 0);
245 greg 2.23 if (co == NULL)
246     objerror(so, USER, "illegal source");
247 greg 2.16 if (CO_R0(co) <= FTINY)
248     objerror(so, USER, "illegal source radius");
249 greg 1.14 if (CO_R0(co) > .2*co->al) /* heuristic constraint */
250     objerror(so, WARNING, "source aspect too small");
251 greg 1.15 src->sflags |= SCYL;
252 greg 1.14 for (i = 0; i < 3; i++)
253     src->sloc[i] = .5 * (CO_P1(co)[i] + CO_P0(co)[i]);
254 greg 1.15 src->srad = .5*co->al;
255 greg 1.14 src->ss2 = 2.*CO_R0(co)*co->al;
256     /* set sampling vectors */
257     for (i = 0; i < 3; i++)
258     src->ss[SU][i] = .5 * co->al * co->ad[i];
259 greg 2.22 getperpendicular(src->ss[SW], co->ad, rand_samp);
260 greg 1.14 for (i = 0; i < 3; i++)
261 greg 1.15 src->ss[SW][i] *= .8559 * CO_R0(co);
262 greg 1.14 fcross(src->ss[SV], src->ss[SW], co->ad);
263 greg 1.1 }
264    
265    
266     SPOT *
267 greg 2.20 makespot( /* make a spotlight */
268     OBJREC *m
269     )
270 greg 1.1 {
271 greg 2.20 SPOT *ns;
272 greg 1.1
273 greg 2.5 if ((ns = (SPOT *)m->os) != NULL)
274     return(ns);
275 greg 1.1 if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL)
276     return(NULL);
277 greg 2.16 if (m->oargs.farg[3] <= FTINY)
278     objerror(m, USER, "zero angle");
279 greg 1.1 ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3]));
280     VCOPY(ns->aim, m->oargs.farg+4);
281     if ((ns->flen = normalize(ns->aim)) == 0.0)
282     objerror(m, USER, "zero focus vector");
283 greg 2.5 m->os = (char *)ns;
284 greg 1.1 return(ns);
285     }
286    
287    
288 greg 2.9 int
289 greg 2.20 spotout( /* check if we're outside spot region */
290     RAY *r,
291     SPOT *s
292     )
293 greg 2.5 {
294     double d;
295     FVECT vd;
296    
297     if (s == NULL)
298     return(0);
299 greg 2.8 if (s->flen < -FTINY) { /* distant source */
300 greg 2.5 vd[0] = s->aim[0] - r->rorg[0];
301     vd[1] = s->aim[1] - r->rorg[1];
302     vd[2] = s->aim[2] - r->rorg[2];
303     d = DOT(r->rdir,vd);
304     /* wrong side?
305     if (d <= FTINY)
306     return(1); */
307     d = DOT(vd,vd) - d*d;
308     if (PI*d > s->siz)
309     return(1); /* out */
310     return(0); /* OK */
311     }
312     /* local source */
313     if (s->siz < 2.0*PI * (1.0 + DOT(s->aim,r->rdir)))
314     return(1); /* out */
315     return(0); /* OK */
316     }
317    
318    
319 greg 1.1 double
320 greg 2.20 fgetmaxdisk( /* get center and squared radius of face */
321     FVECT ocent,
322     OBJREC *op
323     )
324 greg 1.1 {
325     double maxrad2;
326 greg 1.5 double d;
327 greg 2.20 int i, j;
328     FACE *f;
329 greg 1.1
330     f = getface(op);
331 greg 1.5 if (f->area == 0.)
332     return(0.);
333 greg 1.1 for (i = 0; i < 3; i++) {
334     ocent[i] = 0.;
335     for (j = 0; j < f->nv; j++)
336     ocent[i] += VERTEX(f,j)[i];
337     ocent[i] /= (double)f->nv;
338     }
339 greg 1.5 d = DOT(ocent,f->norm);
340     for (i = 0; i < 3; i++)
341     ocent[i] += (f->offset - d)*f->norm[i];
342 greg 1.1 maxrad2 = 0.;
343     for (j = 0; j < f->nv; j++) {
344 greg 1.5 d = dist2(VERTEX(f,j), ocent);
345     if (d > maxrad2)
346     maxrad2 = d;
347 greg 1.1 }
348     return(maxrad2);
349     }
350    
351    
352     double
353 greg 2.20 rgetmaxdisk( /* get center and squared radius of ring */
354     FVECT ocent,
355     OBJREC *op
356     )
357 greg 1.1 {
358 greg 2.20 CONE *co;
359 greg 1.1
360     co = getcone(op, 0);
361 greg 2.23 if (co == NULL)
362     return(0.);
363 greg 1.1 VCOPY(ocent, CO_P0(co));
364     return(CO_R1(co)*CO_R1(co));
365     }
366    
367    
368     double
369 greg 2.20 fgetplaneq( /* get plane equation for face */
370     FVECT nvec,
371     OBJREC *op
372     )
373 greg 1.1 {
374 greg 2.20 FACE *fo;
375 greg 1.1
376     fo = getface(op);
377     VCOPY(nvec, fo->norm);
378     return(fo->offset);
379     }
380    
381    
382     double
383 greg 2.20 rgetplaneq( /* get plane equation for ring */
384     FVECT nvec,
385     OBJREC *op
386     )
387 greg 1.1 {
388 greg 2.20 CONE *co;
389 greg 1.1
390     co = getcone(op, 0);
391 greg 2.23 if (co == NULL) {
392     memset(nvec, 0, sizeof(FVECT));
393     return(0.);
394     }
395 greg 1.1 VCOPY(nvec, co->ad);
396     return(DOT(nvec, CO_P0(co)));
397 greg 1.4 }
398    
399    
400 greg 2.9 int
401 greg 2.20 commonspot( /* set sp1 to intersection of sp1 and sp2 */
402     SPOT *sp1,
403     SPOT *sp2,
404     FVECT org
405     )
406 greg 1.4 {
407     FVECT cent;
408     double rad2, cos1, cos2;
409    
410     cos1 = 1. - sp1->siz/(2.*PI);
411     cos2 = 1. - sp2->siz/(2.*PI);
412     if (sp2->siz >= 2.*PI-FTINY) /* BIG, just check overlap */
413     return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 -
414     sqrt((1.-cos1*cos1)*(1.-cos2*cos2)));
415     /* compute and check disks */
416     rad2 = intercircle(cent, sp1->aim, sp2->aim,
417     1./(cos1*cos1) - 1., 1./(cos2*cos2) - 1.);
418     if (rad2 <= FTINY || normalize(cent) == 0.)
419     return(0);
420     VCOPY(sp1->aim, cent);
421     sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2));
422     return(1);
423     }
424    
425    
426 greg 2.9 int
427 greg 2.20 commonbeam( /* set sp1 to intersection of sp1 and sp2 */
428     SPOT *sp1,
429     SPOT *sp2,
430     FVECT dir
431     )
432 greg 1.4 {
433     FVECT cent, c1, c2;
434     double rad2, d;
435     /* move centers to common plane */
436     d = DOT(sp1->aim, dir);
437 greg 2.18 VSUM(c1, sp1->aim, dir, -d);
438 greg 1.4 d = DOT(sp2->aim, dir);
439 greg 2.18 VSUM(c2, sp2->aim, dir, -d);
440 greg 1.4 /* compute overlap */
441     rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI);
442     if (rad2 <= FTINY)
443     return(0);
444     VCOPY(sp1->aim, cent);
445     sp1->siz = PI*rad2;
446     return(1);
447     }
448    
449    
450 greg 2.9 int
451 greg 2.20 checkspot( /* check spotlight for behind source */
452     SPOT *sp, /* spotlight */
453     FVECT nrm /* source surface normal */
454     )
455 greg 1.4 {
456     double d, d1;
457    
458     d = DOT(sp->aim, nrm);
459     if (d > FTINY) /* center in front? */
460 greg 1.8 return(1);
461 greg 1.4 /* else check horizon */
462     d1 = 1. - sp->siz/(2.*PI);
463 greg 1.8 return(1.-FTINY-d*d < d1*d1);
464 greg 1.4 }
465    
466    
467     double
468 greg 2.20 spotdisk( /* intersect spot with object op */
469     FVECT oc,
470     OBJREC *op,
471     SPOT *sp,
472     FVECT pos
473     )
474 greg 1.6 {
475     FVECT onorm;
476     double offs, d, dist;
477    
478     offs = getplaneq(onorm, op);
479     d = -DOT(onorm, sp->aim);
480     if (d >= -FTINY && d <= FTINY)
481     return(0.);
482     dist = (DOT(pos, onorm) - offs)/d;
483     if (dist < 0.)
484     return(0.);
485 greg 2.18 VSUM(oc, pos, sp->aim, dist);
486 greg 1.6 return(sp->siz*dist*dist/PI/(d*d));
487     }
488    
489    
490     double
491 greg 2.20 beamdisk( /* intersect beam with object op */
492     FVECT oc,
493     OBJREC *op,
494     SPOT *sp,
495     FVECT dir
496     )
497 greg 1.6 {
498     FVECT onorm;
499     double offs, d, dist;
500    
501     offs = getplaneq(onorm, op);
502     d = -DOT(onorm, dir);
503     if (d >= -FTINY && d <= FTINY)
504     return(0.);
505     dist = (DOT(sp->aim, onorm) - offs)/d;
506 greg 2.18 VSUM(oc, sp->aim, dir, dist);
507 greg 1.6 return(sp->siz/PI/(d*d));
508     }
509    
510    
511     double
512 greg 2.20 intercircle( /* intersect two circles */
513     FVECT cc, /* midpoint (return value) */
514     FVECT c1, /* circle centers */
515     FVECT c2,
516     double r1s, /* radii squared */
517     double r2s
518     )
519 greg 1.4 {
520     double a2, d2, l;
521     FVECT disp;
522    
523 greg 2.18 VSUB(disp, c2, c1);
524 greg 1.4 d2 = DOT(disp,disp);
525     /* circle within overlap? */
526     if (r1s < r2s) {
527     if (r2s >= r1s + d2) {
528     VCOPY(cc, c1);
529     return(r1s);
530     }
531     } else {
532     if (r1s >= r2s + d2) {
533     VCOPY(cc, c2);
534     return(r2s);
535     }
536     }
537     a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2);
538     /* no overlap? */
539     if (a2 <= 0.)
540     return(0.);
541     /* overlap, compute center */
542     l = sqrt((r1s - a2)/d2);
543 greg 2.18 VSUM(cc, c1, disp, l);
544 greg 1.4 return(a2);
545 greg 1.1 }