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root/radiance/ray/src/rt/srcsupp.c
Revision: 2.22
Committed: Thu May 21 05:54:54 2015 UTC (8 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R0
Changes since 2.21: +3 -3 lines
Log Message:
Made axis randomization optional in getperpendicular()

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.22 static const char RCSid[] = "$Id: srcsupp.c,v 2.21 2014/12/04 05:26:28 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * Support routines for source objects and materials
6 greg 2.9 *
7     * External symbols declared in source.h
8     */
9    
10 greg 2.10 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13    
14     #include "otypes.h"
15    
16     #include "source.h"
17    
18     #include "cone.h"
19    
20     #include "face.h"
21    
22 greg 2.19 #define SRCINC 32 /* realloc increment for array */
23 greg 1.1
24     SRCREC *source = NULL; /* our list of sources */
25     int nsources = 0; /* the number of sources */
26    
27     SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */
28    
29    
30 greg 2.9 void
31 greg 2.20 initstypes(void) /* initialize source dispatch table */
32 greg 1.1 {
33 greg 1.9 extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs;
34 greg 1.14 static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk};
35     static SOBJECT ssobj = {ssetsrc, nopart};
36     static SOBJECT sphsobj = {sphsetsrc, nopart};
37     static SOBJECT cylsobj = {cylsetsrc, cylpart};
38     static SOBJECT rsobj = {rsetsrc, flatpart, rgetplaneq, rgetmaxdisk};
39 greg 1.1
40     sfun[MAT_MIRROR].mf = &mirror_vs;
41 greg 1.9 sfun[MAT_DIRECT1].mf = &direct1_vs;
42     sfun[MAT_DIRECT2].mf = &direct2_vs;
43 greg 1.1 sfun[OBJ_FACE].of = &fsobj;
44     sfun[OBJ_SOURCE].of = &ssobj;
45     sfun[OBJ_SPHERE].of = &sphsobj;
46 greg 1.14 sfun[OBJ_CYLINDER].of = &cylsobj;
47 greg 1.1 sfun[OBJ_RING].of = &rsobj;
48     }
49    
50    
51 greg 1.2 int
52 greg 2.20 newsource(void) /* allocate new source in our array */
53 greg 1.1 {
54     if (nsources == 0)
55 greg 1.13 source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC));
56     else if (nsources%SRCINC == 0)
57 greg 2.11 source = (SRCREC *)realloc((void *)source,
58 greg 1.13 (unsigned)(nsources+SRCINC)*sizeof(SRCREC));
59 greg 1.1 if (source == NULL)
60 greg 1.2 return(-1);
61 greg 1.1 source[nsources].sflags = 0;
62 greg 2.14 source[nsources].nhits = 1;
63     source[nsources].ntests = 2; /* initial hit probability = 50% */
64 greg 2.12 #if SHADCACHE
65     source[nsources].obscache = NULL;
66     #endif
67 greg 1.2 return(nsources++);
68 greg 1.1 }
69    
70    
71 greg 2.9 void
72 greg 2.20 setflatss( /* set sampling for a flat source */
73     SRCREC *src
74     )
75 greg 1.14 {
76     double mult;
77 greg 2.20 int i;
78 greg 1.14
79 greg 2.22 getperpendicular(src->ss[SU], src->snorm, rand_samp);
80 greg 2.21 mult = .5 * sqrt( src->ss2 );
81 greg 1.14 for (i = 0; i < 3; i++)
82     src->ss[SU][i] *= mult;
83     fcross(src->ss[SV], src->snorm, src->ss[SU]);
84     }
85    
86    
87 greg 2.9 void
88 greg 2.20 fsetsrc( /* set a face as a source */
89     SRCREC *src,
90     OBJREC *so
91     )
92 greg 1.1 {
93 greg 2.20 FACE *f;
94     int i, j;
95 greg 1.14 double d;
96 greg 1.1
97     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
98     src->so = so;
99     /* get the face */
100     f = getface(so);
101 greg 2.16 if (f->area == 0.0)
102     objerror(so, USER, "zero source area");
103 greg 1.1 /* find the center */
104     for (j = 0; j < 3; j++) {
105     src->sloc[j] = 0.0;
106     for (i = 0; i < f->nv; i++)
107     src->sloc[j] += VERTEX(f,i)[j];
108     src->sloc[j] /= (double)f->nv;
109     }
110     if (!inface(src->sloc, f))
111 greg 2.16 objerror(so, USER, "cannot hit source center");
112 greg 1.1 src->sflags |= SFLAT;
113     VCOPY(src->snorm, f->norm);
114     src->ss2 = f->area;
115 greg 1.14 /* find maximum radius */
116     src->srad = 0.;
117     for (i = 0; i < f->nv; i++) {
118     d = dist2(VERTEX(f,i), src->sloc);
119     if (d > src->srad)
120     src->srad = d;
121     }
122     src->srad = sqrt(src->srad);
123     /* compute size vectors */
124 greg 2.7 if (f->nv == 4) /* parallelogram case */
125 greg 1.14 for (j = 0; j < 3; j++) {
126     src->ss[SU][j] = .5*(VERTEX(f,1)[j]-VERTEX(f,0)[j]);
127     src->ss[SV][j] = .5*(VERTEX(f,3)[j]-VERTEX(f,0)[j]);
128     }
129     else
130     setflatss(src);
131 greg 1.1 }
132    
133    
134 greg 2.9 void
135 greg 2.20 ssetsrc( /* set a source as a source */
136     SRCREC *src,
137     OBJREC *so
138     )
139 greg 1.1 {
140     double theta;
141    
142     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
143     src->so = so;
144     if (so->oargs.nfargs != 4)
145     objerror(so, USER, "bad arguments");
146 greg 2.17 src->sflags |= (SDISTANT|SCIR);
147 greg 1.1 VCOPY(src->sloc, so->oargs.farg);
148     if (normalize(src->sloc) == 0.0)
149     objerror(so, USER, "zero direction");
150     theta = PI/180.0/2.0 * so->oargs.farg[3];
151     if (theta <= FTINY)
152     objerror(so, USER, "zero size");
153     src->ss2 = 2.0*PI * (1.0 - cos(theta));
154 greg 1.14 /* the following is approximate */
155     src->srad = sqrt(src->ss2/PI);
156     VCOPY(src->snorm, src->sloc);
157     setflatss(src); /* hey, whatever works */
158     src->ss[SW][0] = src->ss[SW][1] = src->ss[SW][2] = 0.0;
159 greg 1.1 }
160    
161    
162 greg 2.9 void
163 greg 2.20 sphsetsrc( /* set a sphere as a source */
164     SRCREC *src,
165     OBJREC *so
166     )
167 greg 1.1 {
168 greg 2.20 int i;
169 greg 1.14
170 greg 1.1 src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
171     src->so = so;
172     if (so->oargs.nfargs != 4)
173     objerror(so, USER, "bad # arguments");
174     if (so->oargs.farg[3] <= FTINY)
175 greg 2.16 objerror(so, USER, "illegal source radius");
176 greg 2.17 src->sflags |= SCIR;
177 greg 1.1 VCOPY(src->sloc, so->oargs.farg);
178 greg 1.14 src->srad = so->oargs.farg[3];
179     src->ss2 = PI * src->srad * src->srad;
180     for (i = 0; i < 3; i++)
181     src->ss[SU][i] = src->ss[SV][i] = src->ss[SW][i] = 0.0;
182     for (i = 0; i < 3; i++)
183 greg 2.17 src->ss[i][i] = 0.7236 * so->oargs.farg[3];
184 greg 1.1 }
185    
186    
187 greg 2.9 void
188 greg 2.20 rsetsrc( /* set a ring (disk) as a source */
189     SRCREC *src,
190     OBJREC *so
191     )
192 greg 1.1 {
193 greg 2.20 CONE *co;
194 greg 1.1
195     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
196     src->so = so;
197     /* get the ring */
198     co = getcone(so, 0);
199 greg 2.16 if (CO_R1(co) <= FTINY)
200     objerror(so, USER, "illegal source radius");
201 greg 1.1 VCOPY(src->sloc, CO_P0(co));
202     if (CO_R0(co) > 0.0)
203 greg 2.16 objerror(so, USER, "cannot hit source center");
204 greg 2.17 src->sflags |= (SFLAT|SCIR);
205 greg 1.1 VCOPY(src->snorm, co->ad);
206 greg 1.14 src->srad = CO_R1(co);
207     src->ss2 = PI * src->srad * src->srad;
208     setflatss(src);
209     }
210    
211    
212 greg 2.9 void
213 greg 2.20 cylsetsrc( /* set a cylinder as a source */
214     SRCREC *src,
215     OBJREC *so
216     )
217 greg 1.14 {
218 greg 2.20 CONE *co;
219     int i;
220 greg 1.14
221     src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */
222     src->so = so;
223     /* get the cylinder */
224     co = getcone(so, 0);
225 greg 2.16 if (CO_R0(co) <= FTINY)
226     objerror(so, USER, "illegal source radius");
227 greg 1.14 if (CO_R0(co) > .2*co->al) /* heuristic constraint */
228     objerror(so, WARNING, "source aspect too small");
229 greg 1.15 src->sflags |= SCYL;
230 greg 1.14 for (i = 0; i < 3; i++)
231     src->sloc[i] = .5 * (CO_P1(co)[i] + CO_P0(co)[i]);
232 greg 1.15 src->srad = .5*co->al;
233 greg 1.14 src->ss2 = 2.*CO_R0(co)*co->al;
234     /* set sampling vectors */
235     for (i = 0; i < 3; i++)
236     src->ss[SU][i] = .5 * co->al * co->ad[i];
237 greg 2.22 getperpendicular(src->ss[SW], co->ad, rand_samp);
238 greg 1.14 for (i = 0; i < 3; i++)
239 greg 1.15 src->ss[SW][i] *= .8559 * CO_R0(co);
240 greg 1.14 fcross(src->ss[SV], src->ss[SW], co->ad);
241 greg 1.1 }
242    
243    
244     SPOT *
245 greg 2.20 makespot( /* make a spotlight */
246     OBJREC *m
247     )
248 greg 1.1 {
249 greg 2.20 SPOT *ns;
250 greg 1.1
251 greg 2.5 if ((ns = (SPOT *)m->os) != NULL)
252     return(ns);
253 greg 1.1 if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL)
254     return(NULL);
255 greg 2.16 if (m->oargs.farg[3] <= FTINY)
256     objerror(m, USER, "zero angle");
257 greg 1.1 ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3]));
258     VCOPY(ns->aim, m->oargs.farg+4);
259     if ((ns->flen = normalize(ns->aim)) == 0.0)
260     objerror(m, USER, "zero focus vector");
261 greg 2.5 m->os = (char *)ns;
262 greg 1.1 return(ns);
263     }
264    
265    
266 greg 2.9 int
267 greg 2.20 spotout( /* check if we're outside spot region */
268     RAY *r,
269     SPOT *s
270     )
271 greg 2.5 {
272     double d;
273     FVECT vd;
274    
275     if (s == NULL)
276     return(0);
277 greg 2.8 if (s->flen < -FTINY) { /* distant source */
278 greg 2.5 vd[0] = s->aim[0] - r->rorg[0];
279     vd[1] = s->aim[1] - r->rorg[1];
280     vd[2] = s->aim[2] - r->rorg[2];
281     d = DOT(r->rdir,vd);
282     /* wrong side?
283     if (d <= FTINY)
284     return(1); */
285     d = DOT(vd,vd) - d*d;
286     if (PI*d > s->siz)
287     return(1); /* out */
288     return(0); /* OK */
289     }
290     /* local source */
291     if (s->siz < 2.0*PI * (1.0 + DOT(s->aim,r->rdir)))
292     return(1); /* out */
293     return(0); /* OK */
294     }
295    
296    
297 greg 1.1 double
298 greg 2.20 fgetmaxdisk( /* get center and squared radius of face */
299     FVECT ocent,
300     OBJREC *op
301     )
302 greg 1.1 {
303     double maxrad2;
304 greg 1.5 double d;
305 greg 2.20 int i, j;
306     FACE *f;
307 greg 1.1
308     f = getface(op);
309 greg 1.5 if (f->area == 0.)
310     return(0.);
311 greg 1.1 for (i = 0; i < 3; i++) {
312     ocent[i] = 0.;
313     for (j = 0; j < f->nv; j++)
314     ocent[i] += VERTEX(f,j)[i];
315     ocent[i] /= (double)f->nv;
316     }
317 greg 1.5 d = DOT(ocent,f->norm);
318     for (i = 0; i < 3; i++)
319     ocent[i] += (f->offset - d)*f->norm[i];
320 greg 1.1 maxrad2 = 0.;
321     for (j = 0; j < f->nv; j++) {
322 greg 1.5 d = dist2(VERTEX(f,j), ocent);
323     if (d > maxrad2)
324     maxrad2 = d;
325 greg 1.1 }
326     return(maxrad2);
327     }
328    
329    
330     double
331 greg 2.20 rgetmaxdisk( /* get center and squared radius of ring */
332     FVECT ocent,
333     OBJREC *op
334     )
335 greg 1.1 {
336 greg 2.20 CONE *co;
337 greg 1.1
338     co = getcone(op, 0);
339     VCOPY(ocent, CO_P0(co));
340     return(CO_R1(co)*CO_R1(co));
341     }
342    
343    
344     double
345 greg 2.20 fgetplaneq( /* get plane equation for face */
346     FVECT nvec,
347     OBJREC *op
348     )
349 greg 1.1 {
350 greg 2.20 FACE *fo;
351 greg 1.1
352     fo = getface(op);
353     VCOPY(nvec, fo->norm);
354     return(fo->offset);
355     }
356    
357    
358     double
359 greg 2.20 rgetplaneq( /* get plane equation for ring */
360     FVECT nvec,
361     OBJREC *op
362     )
363 greg 1.1 {
364 greg 2.20 CONE *co;
365 greg 1.1
366     co = getcone(op, 0);
367     VCOPY(nvec, co->ad);
368     return(DOT(nvec, CO_P0(co)));
369 greg 1.4 }
370    
371    
372 greg 2.9 int
373 greg 2.20 commonspot( /* set sp1 to intersection of sp1 and sp2 */
374     SPOT *sp1,
375     SPOT *sp2,
376     FVECT org
377     )
378 greg 1.4 {
379     FVECT cent;
380     double rad2, cos1, cos2;
381    
382     cos1 = 1. - sp1->siz/(2.*PI);
383     cos2 = 1. - sp2->siz/(2.*PI);
384     if (sp2->siz >= 2.*PI-FTINY) /* BIG, just check overlap */
385     return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 -
386     sqrt((1.-cos1*cos1)*(1.-cos2*cos2)));
387     /* compute and check disks */
388     rad2 = intercircle(cent, sp1->aim, sp2->aim,
389     1./(cos1*cos1) - 1., 1./(cos2*cos2) - 1.);
390     if (rad2 <= FTINY || normalize(cent) == 0.)
391     return(0);
392     VCOPY(sp1->aim, cent);
393     sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2));
394     return(1);
395     }
396    
397    
398 greg 2.9 int
399 greg 2.20 commonbeam( /* set sp1 to intersection of sp1 and sp2 */
400     SPOT *sp1,
401     SPOT *sp2,
402     FVECT dir
403     )
404 greg 1.4 {
405     FVECT cent, c1, c2;
406     double rad2, d;
407     /* move centers to common plane */
408     d = DOT(sp1->aim, dir);
409 greg 2.18 VSUM(c1, sp1->aim, dir, -d);
410 greg 1.4 d = DOT(sp2->aim, dir);
411 greg 2.18 VSUM(c2, sp2->aim, dir, -d);
412 greg 1.4 /* compute overlap */
413     rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI);
414     if (rad2 <= FTINY)
415     return(0);
416     VCOPY(sp1->aim, cent);
417     sp1->siz = PI*rad2;
418     return(1);
419     }
420    
421    
422 greg 2.9 int
423 greg 2.20 checkspot( /* check spotlight for behind source */
424     SPOT *sp, /* spotlight */
425     FVECT nrm /* source surface normal */
426     )
427 greg 1.4 {
428     double d, d1;
429    
430     d = DOT(sp->aim, nrm);
431     if (d > FTINY) /* center in front? */
432 greg 1.8 return(1);
433 greg 1.4 /* else check horizon */
434     d1 = 1. - sp->siz/(2.*PI);
435 greg 1.8 return(1.-FTINY-d*d < d1*d1);
436 greg 1.4 }
437    
438    
439     double
440 greg 2.20 spotdisk( /* intersect spot with object op */
441     FVECT oc,
442     OBJREC *op,
443     SPOT *sp,
444     FVECT pos
445     )
446 greg 1.6 {
447     FVECT onorm;
448     double offs, d, dist;
449    
450     offs = getplaneq(onorm, op);
451     d = -DOT(onorm, sp->aim);
452     if (d >= -FTINY && d <= FTINY)
453     return(0.);
454     dist = (DOT(pos, onorm) - offs)/d;
455     if (dist < 0.)
456     return(0.);
457 greg 2.18 VSUM(oc, pos, sp->aim, dist);
458 greg 1.6 return(sp->siz*dist*dist/PI/(d*d));
459     }
460    
461    
462     double
463 greg 2.20 beamdisk( /* intersect beam with object op */
464     FVECT oc,
465     OBJREC *op,
466     SPOT *sp,
467     FVECT dir
468     )
469 greg 1.6 {
470     FVECT onorm;
471     double offs, d, dist;
472    
473     offs = getplaneq(onorm, op);
474     d = -DOT(onorm, dir);
475     if (d >= -FTINY && d <= FTINY)
476     return(0.);
477     dist = (DOT(sp->aim, onorm) - offs)/d;
478 greg 2.18 VSUM(oc, sp->aim, dir, dist);
479 greg 1.6 return(sp->siz/PI/(d*d));
480     }
481    
482    
483     double
484 greg 2.20 intercircle( /* intersect two circles */
485     FVECT cc, /* midpoint (return value) */
486     FVECT c1, /* circle centers */
487     FVECT c2,
488     double r1s, /* radii squared */
489     double r2s
490     )
491 greg 1.4 {
492     double a2, d2, l;
493     FVECT disp;
494    
495 greg 2.18 VSUB(disp, c2, c1);
496 greg 1.4 d2 = DOT(disp,disp);
497     /* circle within overlap? */
498     if (r1s < r2s) {
499     if (r2s >= r1s + d2) {
500     VCOPY(cc, c1);
501     return(r1s);
502     }
503     } else {
504     if (r1s >= r2s + d2) {
505     VCOPY(cc, c2);
506     return(r2s);
507     }
508     }
509     a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2);
510     /* no overlap? */
511     if (a2 <= 0.)
512     return(0.);
513     /* overlap, compute center */
514     l = sqrt((r1s - a2)/d2);
515 greg 2.18 VSUM(cc, c1, disp, l);
516 greg 1.4 return(a2);
517 greg 1.1 }