ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/srcsupp.c
Revision: 2.17
Committed: Sat Dec 6 01:08:53 2008 UTC (15 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R0
Changes since 2.16: +5 -4 lines
Log Message:
Reduced occurrence of aiming failures for circular sources (Thanks to David G-M)

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.17 static const char RCSid[] = "$Id: srcsupp.c,v 2.16 2007/02/26 21:16:02 greg Exp $";
3 greg 1.1 #endif
4     /*
5     * Support routines for source objects and materials
6 greg 2.9 *
7     * External symbols declared in source.h
8     */
9    
10 greg 2.10 #include "copyright.h"
11 greg 1.1
12     #include "ray.h"
13    
14     #include "otypes.h"
15    
16     #include "source.h"
17    
18     #include "cone.h"
19    
20     #include "face.h"
21    
22 greg 2.12 #define SRCINC 8 /* realloc increment for array */
23 greg 1.1
24     SRCREC *source = NULL; /* our list of sources */
25     int nsources = 0; /* the number of sources */
26    
27     SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */
28    
29    
30 greg 2.9 void
31 greg 1.1 initstypes() /* initialize source dispatch table */
32     {
33 greg 1.9 extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs;
34 greg 1.14 static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk};
35     static SOBJECT ssobj = {ssetsrc, nopart};
36     static SOBJECT sphsobj = {sphsetsrc, nopart};
37     static SOBJECT cylsobj = {cylsetsrc, cylpart};
38     static SOBJECT rsobj = {rsetsrc, flatpart, rgetplaneq, rgetmaxdisk};
39 greg 1.1
40     sfun[MAT_MIRROR].mf = &mirror_vs;
41 greg 1.9 sfun[MAT_DIRECT1].mf = &direct1_vs;
42     sfun[MAT_DIRECT2].mf = &direct2_vs;
43 greg 1.1 sfun[OBJ_FACE].of = &fsobj;
44     sfun[OBJ_SOURCE].of = &ssobj;
45     sfun[OBJ_SPHERE].of = &sphsobj;
46 greg 1.14 sfun[OBJ_CYLINDER].of = &cylsobj;
47 greg 1.1 sfun[OBJ_RING].of = &rsobj;
48     }
49    
50    
51 greg 1.2 int
52 greg 1.1 newsource() /* allocate new source in our array */
53     {
54     if (nsources == 0)
55 greg 1.13 source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC));
56     else if (nsources%SRCINC == 0)
57 greg 2.11 source = (SRCREC *)realloc((void *)source,
58 greg 1.13 (unsigned)(nsources+SRCINC)*sizeof(SRCREC));
59 greg 1.1 if (source == NULL)
60 greg 1.2 return(-1);
61 greg 1.1 source[nsources].sflags = 0;
62 greg 2.14 source[nsources].nhits = 1;
63     source[nsources].ntests = 2; /* initial hit probability = 50% */
64 greg 2.12 #if SHADCACHE
65     source[nsources].obscache = NULL;
66     #endif
67 greg 1.2 return(nsources++);
68 greg 1.1 }
69    
70    
71 greg 2.9 void
72 greg 1.14 setflatss(src) /* set sampling for a flat source */
73     register SRCREC *src;
74     {
75     double mult;
76     register int i;
77    
78     src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0;
79     for (i = 0; i < 3; i++)
80     if (src->snorm[i] < 0.6 && src->snorm[i] > -0.6)
81     break;
82     src->ss[SV][i] = 1.0;
83     fcross(src->ss[SU], src->ss[SV], src->snorm);
84     mult = .5 * sqrt( src->ss2 / DOT(src->ss[SU],src->ss[SU]) );
85     for (i = 0; i < 3; i++)
86     src->ss[SU][i] *= mult;
87     fcross(src->ss[SV], src->snorm, src->ss[SU]);
88     }
89    
90    
91 greg 2.9 void
92 greg 1.1 fsetsrc(src, so) /* set a face as a source */
93     register SRCREC *src;
94     OBJREC *so;
95     {
96     register FACE *f;
97     register int i, j;
98 greg 1.14 double d;
99 greg 1.1
100     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
101     src->so = so;
102     /* get the face */
103     f = getface(so);
104 greg 2.16 if (f->area == 0.0)
105     objerror(so, USER, "zero source area");
106 greg 1.1 /* find the center */
107     for (j = 0; j < 3; j++) {
108     src->sloc[j] = 0.0;
109     for (i = 0; i < f->nv; i++)
110     src->sloc[j] += VERTEX(f,i)[j];
111     src->sloc[j] /= (double)f->nv;
112     }
113     if (!inface(src->sloc, f))
114 greg 2.16 objerror(so, USER, "cannot hit source center");
115 greg 1.1 src->sflags |= SFLAT;
116     VCOPY(src->snorm, f->norm);
117     src->ss2 = f->area;
118 greg 1.14 /* find maximum radius */
119     src->srad = 0.;
120     for (i = 0; i < f->nv; i++) {
121     d = dist2(VERTEX(f,i), src->sloc);
122     if (d > src->srad)
123     src->srad = d;
124     }
125     src->srad = sqrt(src->srad);
126     /* compute size vectors */
127 greg 2.7 if (f->nv == 4) /* parallelogram case */
128 greg 1.14 for (j = 0; j < 3; j++) {
129     src->ss[SU][j] = .5*(VERTEX(f,1)[j]-VERTEX(f,0)[j]);
130     src->ss[SV][j] = .5*(VERTEX(f,3)[j]-VERTEX(f,0)[j]);
131     }
132     else
133     setflatss(src);
134 greg 1.1 }
135    
136    
137 greg 2.9 void
138 greg 1.1 ssetsrc(src, so) /* set a source as a source */
139     register SRCREC *src;
140     register OBJREC *so;
141     {
142     double theta;
143    
144     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
145     src->so = so;
146     if (so->oargs.nfargs != 4)
147     objerror(so, USER, "bad arguments");
148 greg 2.17 src->sflags |= (SDISTANT|SCIR);
149 greg 1.1 VCOPY(src->sloc, so->oargs.farg);
150     if (normalize(src->sloc) == 0.0)
151     objerror(so, USER, "zero direction");
152     theta = PI/180.0/2.0 * so->oargs.farg[3];
153     if (theta <= FTINY)
154     objerror(so, USER, "zero size");
155     src->ss2 = 2.0*PI * (1.0 - cos(theta));
156 greg 1.14 /* the following is approximate */
157     src->srad = sqrt(src->ss2/PI);
158     VCOPY(src->snorm, src->sloc);
159     setflatss(src); /* hey, whatever works */
160     src->ss[SW][0] = src->ss[SW][1] = src->ss[SW][2] = 0.0;
161 greg 1.1 }
162    
163    
164 greg 2.9 void
165 greg 1.1 sphsetsrc(src, so) /* set a sphere as a source */
166     register SRCREC *src;
167     register OBJREC *so;
168     {
169 greg 1.14 register int i;
170    
171 greg 1.1 src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
172     src->so = so;
173     if (so->oargs.nfargs != 4)
174     objerror(so, USER, "bad # arguments");
175     if (so->oargs.farg[3] <= FTINY)
176 greg 2.16 objerror(so, USER, "illegal source radius");
177 greg 2.17 src->sflags |= SCIR;
178 greg 1.1 VCOPY(src->sloc, so->oargs.farg);
179 greg 1.14 src->srad = so->oargs.farg[3];
180     src->ss2 = PI * src->srad * src->srad;
181     for (i = 0; i < 3; i++)
182     src->ss[SU][i] = src->ss[SV][i] = src->ss[SW][i] = 0.0;
183     for (i = 0; i < 3; i++)
184 greg 2.17 src->ss[i][i] = 0.7236 * so->oargs.farg[3];
185 greg 1.1 }
186    
187    
188 greg 2.9 void
189 greg 1.1 rsetsrc(src, so) /* set a ring (disk) as a source */
190     register SRCREC *src;
191     OBJREC *so;
192     {
193     register CONE *co;
194    
195     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
196     src->so = so;
197     /* get the ring */
198     co = getcone(so, 0);
199 greg 2.16 if (CO_R1(co) <= FTINY)
200     objerror(so, USER, "illegal source radius");
201 greg 1.1 VCOPY(src->sloc, CO_P0(co));
202     if (CO_R0(co) > 0.0)
203 greg 2.16 objerror(so, USER, "cannot hit source center");
204 greg 2.17 src->sflags |= (SFLAT|SCIR);
205 greg 1.1 VCOPY(src->snorm, co->ad);
206 greg 1.14 src->srad = CO_R1(co);
207     src->ss2 = PI * src->srad * src->srad;
208     setflatss(src);
209     }
210    
211    
212 greg 2.9 void
213 greg 1.14 cylsetsrc(src, so) /* set a cylinder as a source */
214     register SRCREC *src;
215     OBJREC *so;
216     {
217     register CONE *co;
218     register int i;
219    
220     src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */
221     src->so = so;
222     /* get the cylinder */
223     co = getcone(so, 0);
224 greg 2.16 if (CO_R0(co) <= FTINY)
225     objerror(so, USER, "illegal source radius");
226 greg 1.14 if (CO_R0(co) > .2*co->al) /* heuristic constraint */
227     objerror(so, WARNING, "source aspect too small");
228 greg 1.15 src->sflags |= SCYL;
229 greg 1.14 for (i = 0; i < 3; i++)
230     src->sloc[i] = .5 * (CO_P1(co)[i] + CO_P0(co)[i]);
231 greg 1.15 src->srad = .5*co->al;
232 greg 1.14 src->ss2 = 2.*CO_R0(co)*co->al;
233     /* set sampling vectors */
234     for (i = 0; i < 3; i++)
235     src->ss[SU][i] = .5 * co->al * co->ad[i];
236     src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0;
237     for (i = 0; i < 3; i++)
238     if (co->ad[i] < 0.6 && co->ad[i] > -0.6)
239     break;
240     src->ss[SV][i] = 1.0;
241     fcross(src->ss[SW], src->ss[SV], co->ad);
242     normalize(src->ss[SW]);
243     for (i = 0; i < 3; i++)
244 greg 1.15 src->ss[SW][i] *= .8559 * CO_R0(co);
245 greg 1.14 fcross(src->ss[SV], src->ss[SW], co->ad);
246 greg 1.1 }
247    
248    
249     SPOT *
250     makespot(m) /* make a spotlight */
251     register OBJREC *m;
252     {
253     register SPOT *ns;
254    
255 greg 2.5 if ((ns = (SPOT *)m->os) != NULL)
256     return(ns);
257 greg 1.1 if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL)
258     return(NULL);
259 greg 2.16 if (m->oargs.farg[3] <= FTINY)
260     objerror(m, USER, "zero angle");
261 greg 1.1 ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3]));
262     VCOPY(ns->aim, m->oargs.farg+4);
263     if ((ns->flen = normalize(ns->aim)) == 0.0)
264     objerror(m, USER, "zero focus vector");
265 greg 2.5 m->os = (char *)ns;
266 greg 1.1 return(ns);
267     }
268    
269    
270 greg 2.9 int
271 greg 2.8 spotout(r, s) /* check if we're outside spot region */
272 greg 2.5 register RAY *r;
273     register SPOT *s;
274     {
275     double d;
276     FVECT vd;
277    
278     if (s == NULL)
279     return(0);
280 greg 2.8 if (s->flen < -FTINY) { /* distant source */
281 greg 2.5 vd[0] = s->aim[0] - r->rorg[0];
282     vd[1] = s->aim[1] - r->rorg[1];
283     vd[2] = s->aim[2] - r->rorg[2];
284     d = DOT(r->rdir,vd);
285     /* wrong side?
286     if (d <= FTINY)
287     return(1); */
288     d = DOT(vd,vd) - d*d;
289     if (PI*d > s->siz)
290     return(1); /* out */
291     return(0); /* OK */
292     }
293     /* local source */
294     if (s->siz < 2.0*PI * (1.0 + DOT(s->aim,r->rdir)))
295     return(1); /* out */
296     return(0); /* OK */
297     }
298    
299    
300 greg 1.1 double
301     fgetmaxdisk(ocent, op) /* get center and squared radius of face */
302     FVECT ocent;
303     OBJREC *op;
304     {
305     double maxrad2;
306 greg 1.5 double d;
307 greg 1.1 register int i, j;
308     register FACE *f;
309    
310     f = getface(op);
311 greg 1.5 if (f->area == 0.)
312     return(0.);
313 greg 1.1 for (i = 0; i < 3; i++) {
314     ocent[i] = 0.;
315     for (j = 0; j < f->nv; j++)
316     ocent[i] += VERTEX(f,j)[i];
317     ocent[i] /= (double)f->nv;
318     }
319 greg 1.5 d = DOT(ocent,f->norm);
320     for (i = 0; i < 3; i++)
321     ocent[i] += (f->offset - d)*f->norm[i];
322 greg 1.1 maxrad2 = 0.;
323     for (j = 0; j < f->nv; j++) {
324 greg 1.5 d = dist2(VERTEX(f,j), ocent);
325     if (d > maxrad2)
326     maxrad2 = d;
327 greg 1.1 }
328     return(maxrad2);
329     }
330    
331    
332     double
333     rgetmaxdisk(ocent, op) /* get center and squared radius of ring */
334     FVECT ocent;
335     OBJREC *op;
336     {
337     register CONE *co;
338    
339     co = getcone(op, 0);
340     VCOPY(ocent, CO_P0(co));
341     return(CO_R1(co)*CO_R1(co));
342     }
343    
344    
345     double
346     fgetplaneq(nvec, op) /* get plane equation for face */
347     FVECT nvec;
348     OBJREC *op;
349     {
350     register FACE *fo;
351    
352     fo = getface(op);
353     VCOPY(nvec, fo->norm);
354     return(fo->offset);
355     }
356    
357    
358     double
359     rgetplaneq(nvec, op) /* get plane equation for ring */
360     FVECT nvec;
361     OBJREC *op;
362     {
363     register CONE *co;
364    
365     co = getcone(op, 0);
366     VCOPY(nvec, co->ad);
367     return(DOT(nvec, CO_P0(co)));
368 greg 1.4 }
369    
370    
371 greg 2.9 int
372 greg 1.4 commonspot(sp1, sp2, org) /* set sp1 to intersection of sp1 and sp2 */
373     register SPOT *sp1, *sp2;
374     FVECT org;
375     {
376     FVECT cent;
377     double rad2, cos1, cos2;
378    
379     cos1 = 1. - sp1->siz/(2.*PI);
380     cos2 = 1. - sp2->siz/(2.*PI);
381     if (sp2->siz >= 2.*PI-FTINY) /* BIG, just check overlap */
382     return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 -
383     sqrt((1.-cos1*cos1)*(1.-cos2*cos2)));
384     /* compute and check disks */
385     rad2 = intercircle(cent, sp1->aim, sp2->aim,
386     1./(cos1*cos1) - 1., 1./(cos2*cos2) - 1.);
387     if (rad2 <= FTINY || normalize(cent) == 0.)
388     return(0);
389     VCOPY(sp1->aim, cent);
390     sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2));
391     return(1);
392     }
393    
394    
395 greg 2.9 int
396 greg 1.4 commonbeam(sp1, sp2, dir) /* set sp1 to intersection of sp1 and sp2 */
397     register SPOT *sp1, *sp2;
398     FVECT dir;
399     {
400     FVECT cent, c1, c2;
401     double rad2, d;
402     register int i;
403     /* move centers to common plane */
404     d = DOT(sp1->aim, dir);
405     for (i = 0; i < 3; i++)
406     c1[i] = sp1->aim[i] - d*dir[i];
407     d = DOT(sp2->aim, dir);
408     for (i = 0; i < 3; i++)
409     c2[i] = sp2->aim[i] - d*dir[i];
410     /* compute overlap */
411     rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI);
412     if (rad2 <= FTINY)
413     return(0);
414     VCOPY(sp1->aim, cent);
415     sp1->siz = PI*rad2;
416     return(1);
417     }
418    
419    
420 greg 2.9 int
421 greg 1.4 checkspot(sp, nrm) /* check spotlight for behind source */
422     register SPOT *sp; /* spotlight */
423     FVECT nrm; /* source surface normal */
424     {
425     double d, d1;
426    
427     d = DOT(sp->aim, nrm);
428     if (d > FTINY) /* center in front? */
429 greg 1.8 return(1);
430 greg 1.4 /* else check horizon */
431     d1 = 1. - sp->siz/(2.*PI);
432 greg 1.8 return(1.-FTINY-d*d < d1*d1);
433 greg 1.4 }
434    
435    
436     double
437 greg 1.6 spotdisk(oc, op, sp, pos) /* intersect spot with object op */
438     FVECT oc;
439     OBJREC *op;
440     register SPOT *sp;
441     FVECT pos;
442     {
443     FVECT onorm;
444     double offs, d, dist;
445     register int i;
446    
447     offs = getplaneq(onorm, op);
448     d = -DOT(onorm, sp->aim);
449     if (d >= -FTINY && d <= FTINY)
450     return(0.);
451     dist = (DOT(pos, onorm) - offs)/d;
452     if (dist < 0.)
453     return(0.);
454     for (i = 0; i < 3; i++)
455     oc[i] = pos[i] + dist*sp->aim[i];
456     return(sp->siz*dist*dist/PI/(d*d));
457     }
458    
459    
460     double
461     beamdisk(oc, op, sp, dir) /* intersect beam with object op */
462     FVECT oc;
463     OBJREC *op;
464     register SPOT *sp;
465     FVECT dir;
466     {
467     FVECT onorm;
468     double offs, d, dist;
469     register int i;
470    
471     offs = getplaneq(onorm, op);
472     d = -DOT(onorm, dir);
473     if (d >= -FTINY && d <= FTINY)
474     return(0.);
475     dist = (DOT(sp->aim, onorm) - offs)/d;
476     for (i = 0; i < 3; i++)
477     oc[i] = sp->aim[i] + dist*dir[i];
478     return(sp->siz/PI/(d*d));
479     }
480    
481    
482     double
483 greg 1.4 intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */
484     FVECT cc; /* midpoint (return value) */
485     FVECT c1, c2; /* circle centers */
486     double r1s, r2s; /* radii squared */
487     {
488     double a2, d2, l;
489     FVECT disp;
490     register int i;
491    
492     for (i = 0; i < 3; i++)
493     disp[i] = c2[i] - c1[i];
494     d2 = DOT(disp,disp);
495     /* circle within overlap? */
496     if (r1s < r2s) {
497     if (r2s >= r1s + d2) {
498     VCOPY(cc, c1);
499     return(r1s);
500     }
501     } else {
502     if (r1s >= r2s + d2) {
503     VCOPY(cc, c2);
504     return(r2s);
505     }
506     }
507     a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2);
508     /* no overlap? */
509     if (a2 <= 0.)
510     return(0.);
511     /* overlap, compute center */
512     l = sqrt((r1s - a2)/d2);
513     for (i = 0; i < 3; i++)
514     cc[i] = c1[i] + l*disp[i];
515     return(a2);
516 greg 1.1 }