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root/radiance/ray/src/rt/srcsupp.c
Revision: 1.14
Committed: Mon Oct 21 12:58:16 1991 UTC (32 years, 6 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 1.13: +95 -13 lines
Log Message:
added source sampling (-ds option)

File Contents

# User Rev Content
1 greg 1.1 /* Copyright (c) 1991 Regents of the University of California */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ LBL";
5     #endif
6    
7     /*
8     * Support routines for source objects and materials
9     */
10    
11     #include "ray.h"
12    
13     #include "otypes.h"
14    
15     #include "source.h"
16    
17     #include "cone.h"
18    
19     #include "face.h"
20    
21 greg 1.14 #define SRCINC 4 /* realloc increment for array */
22 greg 1.1
23     SRCREC *source = NULL; /* our list of sources */
24     int nsources = 0; /* the number of sources */
25    
26     SRCFUNC sfun[NUMOTYPE]; /* source dispatch table */
27    
28    
29     initstypes() /* initialize source dispatch table */
30     {
31 greg 1.9 extern VSMATERIAL mirror_vs, direct1_vs, direct2_vs;
32 greg 1.14 extern int fsetsrc(), ssetsrc(), sphsetsrc(), cylsetsrc(), rsetsrc();
33     extern int nopart(), flatpart(), cylpart();
34 greg 1.1 extern double fgetplaneq(), rgetplaneq();
35     extern double fgetmaxdisk(), rgetmaxdisk();
36 greg 1.14 static SOBJECT fsobj = {fsetsrc, flatpart, fgetplaneq, fgetmaxdisk};
37     static SOBJECT ssobj = {ssetsrc, nopart};
38     static SOBJECT sphsobj = {sphsetsrc, nopart};
39     static SOBJECT cylsobj = {cylsetsrc, cylpart};
40     static SOBJECT rsobj = {rsetsrc, flatpart, rgetplaneq, rgetmaxdisk};
41 greg 1.1
42     sfun[MAT_MIRROR].mf = &mirror_vs;
43 greg 1.9 sfun[MAT_DIRECT1].mf = &direct1_vs;
44     sfun[MAT_DIRECT2].mf = &direct2_vs;
45 greg 1.1 sfun[OBJ_FACE].of = &fsobj;
46     sfun[OBJ_SOURCE].of = &ssobj;
47     sfun[OBJ_SPHERE].of = &sphsobj;
48 greg 1.14 sfun[OBJ_CYLINDER].of = &cylsobj;
49 greg 1.1 sfun[OBJ_RING].of = &rsobj;
50     }
51    
52    
53 greg 1.2 int
54 greg 1.1 newsource() /* allocate new source in our array */
55     {
56     if (nsources == 0)
57 greg 1.13 source = (SRCREC *)malloc(SRCINC*sizeof(SRCREC));
58     else if (nsources%SRCINC == 0)
59 greg 1.1 source = (SRCREC *)realloc((char *)source,
60 greg 1.13 (unsigned)(nsources+SRCINC)*sizeof(SRCREC));
61 greg 1.1 if (source == NULL)
62 greg 1.2 return(-1);
63 greg 1.1 source[nsources].sflags = 0;
64     source[nsources].nhits = 1;
65     source[nsources].ntests = 2; /* initial hit probability = 1/2 */
66 greg 1.2 return(nsources++);
67 greg 1.1 }
68    
69    
70 greg 1.14 setflatss(src) /* set sampling for a flat source */
71     register SRCREC *src;
72     {
73     double mult;
74     register int i;
75    
76     src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0;
77     for (i = 0; i < 3; i++)
78     if (src->snorm[i] < 0.6 && src->snorm[i] > -0.6)
79     break;
80     src->ss[SV][i] = 1.0;
81     fcross(src->ss[SU], src->ss[SV], src->snorm);
82     mult = .5 * sqrt( src->ss2 / DOT(src->ss[SU],src->ss[SU]) );
83     for (i = 0; i < 3; i++)
84     src->ss[SU][i] *= mult;
85     fcross(src->ss[SV], src->snorm, src->ss[SU]);
86     }
87    
88    
89 greg 1.1 fsetsrc(src, so) /* set a face as a source */
90     register SRCREC *src;
91     OBJREC *so;
92     {
93     register FACE *f;
94     register int i, j;
95 greg 1.14 double d;
96 greg 1.1
97     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
98     src->so = so;
99     /* get the face */
100     f = getface(so);
101     /* find the center */
102     for (j = 0; j < 3; j++) {
103     src->sloc[j] = 0.0;
104     for (i = 0; i < f->nv; i++)
105     src->sloc[j] += VERTEX(f,i)[j];
106     src->sloc[j] /= (double)f->nv;
107     }
108     if (!inface(src->sloc, f))
109     objerror(so, USER, "cannot hit center");
110     src->sflags |= SFLAT;
111     VCOPY(src->snorm, f->norm);
112     src->ss2 = f->area;
113 greg 1.14 /* find maximum radius */
114     src->srad = 0.;
115     for (i = 0; i < f->nv; i++) {
116     d = dist2(VERTEX(f,i), src->sloc);
117     if (d > src->srad)
118     src->srad = d;
119     }
120     src->srad = sqrt(src->srad);
121     /* compute size vectors */
122     if (f->nv == 4 || (f->nv == 5 && /* parallelogram case */
123     dist2(VERTEX(f,0),VERTEX(f,4)) <= FTINY*FTINY))
124     for (j = 0; j < 3; j++) {
125     src->ss[SU][j] = .5*(VERTEX(f,1)[j]-VERTEX(f,0)[j]);
126     src->ss[SV][j] = .5*(VERTEX(f,3)[j]-VERTEX(f,0)[j]);
127     }
128     else
129     setflatss(src);
130 greg 1.1 }
131    
132    
133     ssetsrc(src, so) /* set a source as a source */
134     register SRCREC *src;
135     register OBJREC *so;
136     {
137     double theta;
138    
139     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
140     src->so = so;
141     if (so->oargs.nfargs != 4)
142     objerror(so, USER, "bad arguments");
143     src->sflags |= SDISTANT;
144     VCOPY(src->sloc, so->oargs.farg);
145     if (normalize(src->sloc) == 0.0)
146     objerror(so, USER, "zero direction");
147     theta = PI/180.0/2.0 * so->oargs.farg[3];
148     if (theta <= FTINY)
149     objerror(so, USER, "zero size");
150     src->ss2 = 2.0*PI * (1.0 - cos(theta));
151 greg 1.14 /* the following is approximate */
152     src->srad = sqrt(src->ss2/PI);
153     VCOPY(src->snorm, src->sloc);
154     setflatss(src); /* hey, whatever works */
155     src->ss[SW][0] = src->ss[SW][1] = src->ss[SW][2] = 0.0;
156 greg 1.1 }
157    
158    
159     sphsetsrc(src, so) /* set a sphere as a source */
160     register SRCREC *src;
161     register OBJREC *so;
162     {
163 greg 1.14 register int i;
164    
165 greg 1.1 src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
166     src->so = so;
167     if (so->oargs.nfargs != 4)
168     objerror(so, USER, "bad # arguments");
169     if (so->oargs.farg[3] <= FTINY)
170     objerror(so, USER, "illegal radius");
171     VCOPY(src->sloc, so->oargs.farg);
172 greg 1.14 src->srad = so->oargs.farg[3];
173     src->ss2 = PI * src->srad * src->srad;
174     for (i = 0; i < 3; i++)
175     src->ss[SU][i] = src->ss[SV][i] = src->ss[SW][i] = 0.0;
176     for (i = 0; i < 3; i++)
177     src->ss[i][i] = .886227 * so->oargs.farg[3];
178 greg 1.1 }
179    
180    
181     rsetsrc(src, so) /* set a ring (disk) as a source */
182     register SRCREC *src;
183     OBJREC *so;
184     {
185     register CONE *co;
186    
187     src->sa.success = 2*AIMREQT-1; /* bitch on second failure */
188     src->so = so;
189     /* get the ring */
190     co = getcone(so, 0);
191     VCOPY(src->sloc, CO_P0(co));
192     if (CO_R0(co) > 0.0)
193     objerror(so, USER, "cannot hit center");
194     src->sflags |= SFLAT;
195     VCOPY(src->snorm, co->ad);
196 greg 1.14 src->srad = CO_R1(co);
197     src->ss2 = PI * src->srad * src->srad;
198     setflatss(src);
199     }
200    
201    
202     cylsetsrc(src, so) /* set a cylinder as a source */
203     register SRCREC *src;
204     OBJREC *so;
205     {
206     register CONE *co;
207     register int i;
208    
209     src->sa.success = 4*AIMREQT-1; /* bitch on fourth failure */
210     src->so = so;
211     /* get the cylinder */
212     co = getcone(so, 0);
213     if (CO_R0(co) > .2*co->al) /* heuristic constraint */
214     objerror(so, WARNING, "source aspect too small");
215     for (i = 0; i < 3; i++)
216     src->sloc[i] = .5 * (CO_P1(co)[i] + CO_P0(co)[i]);
217     src->srad = co->al;
218     src->ss2 = 2.*CO_R0(co)*co->al;
219     /* set sampling vectors */
220     for (i = 0; i < 3; i++)
221     src->ss[SU][i] = .5 * co->al * co->ad[i];
222     src->ss[SV][0] = src->ss[SV][1] = src->ss[SV][2] = 0.0;
223     for (i = 0; i < 3; i++)
224     if (co->ad[i] < 0.6 && co->ad[i] > -0.6)
225     break;
226     src->ss[SV][i] = 1.0;
227     fcross(src->ss[SW], src->ss[SV], co->ad);
228     normalize(src->ss[SW]);
229     for (i = 0; i < 3; i++)
230     src->ss[SW][i] *= .886227 * CO_R0(co);
231     fcross(src->ss[SV], src->ss[SW], co->ad);
232 greg 1.1 }
233    
234    
235     SPOT *
236     makespot(m) /* make a spotlight */
237     register OBJREC *m;
238     {
239     register SPOT *ns;
240    
241     if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL)
242     return(NULL);
243     ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3]));
244     VCOPY(ns->aim, m->oargs.farg+4);
245     if ((ns->flen = normalize(ns->aim)) == 0.0)
246     objerror(m, USER, "zero focus vector");
247     return(ns);
248     }
249    
250    
251     double
252     fgetmaxdisk(ocent, op) /* get center and squared radius of face */
253     FVECT ocent;
254     OBJREC *op;
255     {
256     double maxrad2;
257 greg 1.5 double d;
258 greg 1.1 register int i, j;
259     register FACE *f;
260    
261     f = getface(op);
262 greg 1.5 if (f->area == 0.)
263     return(0.);
264 greg 1.1 for (i = 0; i < 3; i++) {
265     ocent[i] = 0.;
266     for (j = 0; j < f->nv; j++)
267     ocent[i] += VERTEX(f,j)[i];
268     ocent[i] /= (double)f->nv;
269     }
270 greg 1.5 d = DOT(ocent,f->norm);
271     for (i = 0; i < 3; i++)
272     ocent[i] += (f->offset - d)*f->norm[i];
273 greg 1.1 maxrad2 = 0.;
274     for (j = 0; j < f->nv; j++) {
275 greg 1.5 d = dist2(VERTEX(f,j), ocent);
276     if (d > maxrad2)
277     maxrad2 = d;
278 greg 1.1 }
279     return(maxrad2);
280     }
281    
282    
283     double
284     rgetmaxdisk(ocent, op) /* get center and squared radius of ring */
285     FVECT ocent;
286     OBJREC *op;
287     {
288     register CONE *co;
289    
290     co = getcone(op, 0);
291     VCOPY(ocent, CO_P0(co));
292     return(CO_R1(co)*CO_R1(co));
293     }
294    
295    
296     double
297     fgetplaneq(nvec, op) /* get plane equation for face */
298     FVECT nvec;
299     OBJREC *op;
300     {
301     register FACE *fo;
302    
303     fo = getface(op);
304     VCOPY(nvec, fo->norm);
305     return(fo->offset);
306     }
307    
308    
309     double
310     rgetplaneq(nvec, op) /* get plane equation for ring */
311     FVECT nvec;
312     OBJREC *op;
313     {
314     register CONE *co;
315    
316     co = getcone(op, 0);
317     VCOPY(nvec, co->ad);
318     return(DOT(nvec, CO_P0(co)));
319 greg 1.4 }
320    
321    
322     commonspot(sp1, sp2, org) /* set sp1 to intersection of sp1 and sp2 */
323     register SPOT *sp1, *sp2;
324     FVECT org;
325     {
326     FVECT cent;
327     double rad2, cos1, cos2;
328    
329     cos1 = 1. - sp1->siz/(2.*PI);
330     cos2 = 1. - sp2->siz/(2.*PI);
331     if (sp2->siz >= 2.*PI-FTINY) /* BIG, just check overlap */
332     return(DOT(sp1->aim,sp2->aim) >= cos1*cos2 -
333     sqrt((1.-cos1*cos1)*(1.-cos2*cos2)));
334     /* compute and check disks */
335     rad2 = intercircle(cent, sp1->aim, sp2->aim,
336     1./(cos1*cos1) - 1., 1./(cos2*cos2) - 1.);
337     if (rad2 <= FTINY || normalize(cent) == 0.)
338     return(0);
339     VCOPY(sp1->aim, cent);
340     sp1->siz = 2.*PI*(1. - 1./sqrt(1.+rad2));
341     return(1);
342     }
343    
344    
345     commonbeam(sp1, sp2, dir) /* set sp1 to intersection of sp1 and sp2 */
346     register SPOT *sp1, *sp2;
347     FVECT dir;
348     {
349     FVECT cent, c1, c2;
350     double rad2, d;
351     register int i;
352     /* move centers to common plane */
353     d = DOT(sp1->aim, dir);
354     for (i = 0; i < 3; i++)
355     c1[i] = sp1->aim[i] - d*dir[i];
356     d = DOT(sp2->aim, dir);
357     for (i = 0; i < 3; i++)
358     c2[i] = sp2->aim[i] - d*dir[i];
359     /* compute overlap */
360     rad2 = intercircle(cent, c1, c2, sp1->siz/PI, sp2->siz/PI);
361     if (rad2 <= FTINY)
362     return(0);
363     VCOPY(sp1->aim, cent);
364     sp1->siz = PI*rad2;
365     return(1);
366     }
367    
368    
369     checkspot(sp, nrm) /* check spotlight for behind source */
370     register SPOT *sp; /* spotlight */
371     FVECT nrm; /* source surface normal */
372     {
373     double d, d1;
374    
375     d = DOT(sp->aim, nrm);
376     if (d > FTINY) /* center in front? */
377 greg 1.8 return(1);
378 greg 1.4 /* else check horizon */
379     d1 = 1. - sp->siz/(2.*PI);
380 greg 1.8 return(1.-FTINY-d*d < d1*d1);
381 greg 1.4 }
382    
383    
384     double
385 greg 1.6 spotdisk(oc, op, sp, pos) /* intersect spot with object op */
386     FVECT oc;
387     OBJREC *op;
388     register SPOT *sp;
389     FVECT pos;
390     {
391     FVECT onorm;
392     double offs, d, dist;
393     register int i;
394    
395     offs = getplaneq(onorm, op);
396     d = -DOT(onorm, sp->aim);
397     if (d >= -FTINY && d <= FTINY)
398     return(0.);
399     dist = (DOT(pos, onorm) - offs)/d;
400     if (dist < 0.)
401     return(0.);
402     for (i = 0; i < 3; i++)
403     oc[i] = pos[i] + dist*sp->aim[i];
404     return(sp->siz*dist*dist/PI/(d*d));
405     }
406    
407    
408     double
409     beamdisk(oc, op, sp, dir) /* intersect beam with object op */
410     FVECT oc;
411     OBJREC *op;
412     register SPOT *sp;
413     FVECT dir;
414     {
415     FVECT onorm;
416     double offs, d, dist;
417     register int i;
418    
419     offs = getplaneq(onorm, op);
420     d = -DOT(onorm, dir);
421     if (d >= -FTINY && d <= FTINY)
422     return(0.);
423     dist = (DOT(sp->aim, onorm) - offs)/d;
424     for (i = 0; i < 3; i++)
425     oc[i] = sp->aim[i] + dist*dir[i];
426     return(sp->siz/PI/(d*d));
427     }
428    
429    
430     double
431 greg 1.4 intercircle(cc, c1, c2, r1s, r2s) /* intersect two circles */
432     FVECT cc; /* midpoint (return value) */
433     FVECT c1, c2; /* circle centers */
434     double r1s, r2s; /* radii squared */
435     {
436     double a2, d2, l;
437     FVECT disp;
438     register int i;
439    
440     for (i = 0; i < 3; i++)
441     disp[i] = c2[i] - c1[i];
442     d2 = DOT(disp,disp);
443     /* circle within overlap? */
444     if (r1s < r2s) {
445     if (r2s >= r1s + d2) {
446     VCOPY(cc, c1);
447     return(r1s);
448     }
449     } else {
450     if (r1s >= r2s + d2) {
451     VCOPY(cc, c2);
452     return(r2s);
453     }
454     }
455     a2 = .25*(2.*(r1s+r2s) - d2 - (r2s-r1s)*(r2s-r1s)/d2);
456     /* no overlap? */
457     if (a2 <= 0.)
458     return(0.);
459     /* overlap, compute center */
460     l = sqrt((r1s - a2)/d2);
461     for (i = 0; i < 3; i++)
462     cc[i] = c1[i] + l*disp[i];
463     return(a2);
464 greg 1.1 }
465    
466    
467     sourcehit(r) /* check to see if ray hit distant source */
468     register RAY *r;
469     {
470     int first, last;
471     register int i;
472    
473     if (r->rsrc >= 0) { /* check only one if aimed */
474     first = last = r->rsrc;
475     } else { /* otherwise check all */
476     first = 0; last = nsources-1;
477     }
478     for (i = first; i <= last; i++)
479 greg 1.12 if ((source[i].sflags & (SDISTANT|SVIRTUAL)) == SDISTANT)
480 greg 1.1 /*
481     * Check to see if ray is within
482     * solid angle of source.
483     */
484     if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir))
485     <= source[i].ss2) {
486     r->ro = source[i].so;
487     if (!(source[i].sflags & SSKIP))
488     break;
489     }
490    
491     if (r->ro != NULL) {
492     for (i = 0; i < 3; i++)
493     r->ron[i] = -r->rdir[i];
494     r->rod = 1.0;
495     r->rox = NULL;
496     return(1);
497     }
498     return(0);
499     }
500    
501    
502 greg 1.11 #define wrongsource(m, r) (r->rsrc>=0 && \
503     source[r->rsrc].so!=r->ro && \
504     (m->otype!=MAT_ILLUM || \
505     objptr(source[r->rsrc].so->omod)->otype==MAT_ILLUM))
506 greg 1.1
507 greg 1.10 #define distglow(m, r) (m->otype==MAT_GLOW && \
508     r->rot > m->oargs.farg[3])
509    
510 greg 1.1 #define badambient(m, r) ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \
511 greg 1.10 !distglow(m, r))
512 greg 1.1
513     #define passillum(m, r) (m->otype==MAT_ILLUM && \
514     !(r->rsrc>=0&&source[r->rsrc].so==r->ro))
515    
516 greg 1.10 #define srcignore(m, r) (directinvis && !(r->crtype&SHADOW) && \
517     !distglow(m, r))
518 greg 1.1
519 greg 1.10
520 greg 1.1 m_light(m, r) /* ray hit a light source */
521     register OBJREC *m;
522     register RAY *r;
523     {
524     /* check for over-counting */
525     if (wrongsource(m, r) || badambient(m, r))
526     return;
527     /* check for passed illum */
528     if (passillum(m, r)) {
529     if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID))
530     raytrans(r);
531     else
532     rayshade(r, modifier(m->oargs.sarg[0]));
533 greg 1.10 return;
534     }
535     /* otherwise treat as source */
536 greg 1.1 /* check for behind */
537 greg 1.10 if (r->rod < 0.0)
538     return;
539     /* check for invisibility */
540     if (srcignore(m, r))
541     return;
542 greg 1.1 /* get distribution pattern */
543 greg 1.10 raytexture(r, m->omod);
544 greg 1.1 /* get source color */
545 greg 1.10 setcolor(r->rcol, m->oargs.farg[0],
546     m->oargs.farg[1],
547     m->oargs.farg[2]);
548 greg 1.1 /* modify value */
549 greg 1.10 multcolor(r->rcol, r->pcol);
550 greg 1.1 }