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root/radiance/ray/src/rt/srcdraw.c
Revision: 2.21
Committed: Thu May 14 20:58:03 2020 UTC (3 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R4, rad5R3
Changes since 2.20: +3 -3 lines
Log Message:
Fixed return-value checking for viewloc()

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: srcdraw.c,v 2.20 2018/11/13 19:58:33 greg Exp $";
3 #endif
4 /*
5 * Draw small sources into image in case we missed them.
6 *
7 * External symbols declared in ray.h
8 */
9
10 #include "copyright.h"
11
12 #include "ray.h"
13 #include "view.h"
14 #include "otypes.h"
15 #include "otspecial.h"
16 #include "source.h"
17
18
19 #define CLIP_ABOVE 1
20 #define CLIP_BELOW 2
21 #define CLIP_RIGHT 3
22 #define CLIP_LEFT 4
23
24 #define MAXVERT 10
25
26 typedef struct splist {
27 struct splist *next; /* next source in list */
28 int sn; /* source number */
29 short nv; /* number of vertices */
30 RREAL vl[3][2]; /* vertex array (last) */
31 } SPLIST; /* source polygon list */
32
33 extern VIEW ourview; /* our view parameters */
34 extern int hres, vres; /* our image resolution */
35 static SPLIST *sphead = NULL; /* our list of source polys */
36
37 static int inregion(RREAL p[2], double cv, int crit);
38 static void clipregion(RREAL a[2], RREAL b[2], double cv, int crit, RREAL r[2]);
39 static int hp_clip_poly(RREAL vl[][2], int nv, double cv, int crit,
40 RREAL vlo[][2]);
41 static int box_clip_poly(RREAL vl[MAXVERT][2], int nv,
42 double xl, double xr, double yb, double ya, RREAL vlo[MAXVERT][2]);
43 static double minw2(RREAL vl[][2], int nv, double ar2);
44 static void convex_center(RREAL vl[][2], int nv, RREAL cv[2]);
45 static double poly_area(RREAL vl[][2], int nv);
46 static int convex_hull(RREAL vl[][2], int nv, RREAL vlo[][2]);
47 static void spinsert(int sn, RREAL vl[][2], int nv);
48 static int sourcepoly(int sn, RREAL sp[MAXVERT][2]);
49
50
51 static int
52 inregion( /* check if vertex is in region */
53 RREAL p[2],
54 double cv,
55 int crit
56 )
57 {
58 switch (crit) {
59 case CLIP_ABOVE:
60 return(p[1] < cv);
61 case CLIP_BELOW:
62 return(p[1] >= cv);
63 case CLIP_RIGHT:
64 return(p[0] < cv);
65 case CLIP_LEFT:
66 return(p[0] >= cv);
67 }
68 return(-1);
69 }
70
71
72 static void
73 clipregion( /* find intersection with boundary */
74 RREAL a[2],
75 RREAL b[2],
76 double cv,
77 int crit,
78 RREAL r[2] /* return value */
79 )
80 {
81 switch (crit) {
82 case CLIP_ABOVE:
83 case CLIP_BELOW:
84 r[1] = cv;
85 r[0] = a[0] + (cv-a[1])/(b[1]-a[1])*(b[0]-a[0]);
86 return;
87 case CLIP_RIGHT:
88 case CLIP_LEFT:
89 r[0] = cv;
90 r[1] = a[1] + (cv-a[0])/(b[0]-a[0])*(b[1]-a[1]);
91 return;
92 }
93 }
94
95
96 static int
97 hp_clip_poly( /* clip polygon to half-plane */
98 RREAL vl[][2],
99 int nv,
100 double cv,
101 int crit,
102 RREAL vlo[][2] /* return value */
103 )
104 {
105 RREAL *s, *p;
106 int j, nvo;
107
108 s = vl[nv-1];
109 nvo = 0;
110 for (j = 0; j < nv; j++) {
111 p = vl[j];
112 if (inregion(p, cv, crit)) {
113 if (!inregion(s, cv, crit))
114 clipregion(s, p, cv, crit, vlo[nvo++]);
115 vlo[nvo][0] = p[0]; vlo[nvo++][1] = p[1];
116 } else if (inregion(s, cv, crit))
117 clipregion(s, p, cv, crit, vlo[nvo++]);
118 s = p;
119 }
120 return(nvo);
121 }
122
123
124 static int
125 box_clip_poly( /* clip polygon to box */
126 RREAL vl[MAXVERT][2],
127 int nv,
128 double xl,
129 double xr,
130 double yb,
131 double ya,
132 RREAL vlo[MAXVERT][2] /* return value */
133 )
134 {
135 RREAL vlt[MAXVERT][2];
136 int nvt, nvo;
137
138 nvt = hp_clip_poly(vl, nv, yb, CLIP_BELOW, vlt);
139 nvo = hp_clip_poly(vlt, nvt, ya, CLIP_ABOVE, vlo);
140 nvt = hp_clip_poly(vlo, nvo, xl, CLIP_LEFT, vlt);
141 nvo = hp_clip_poly(vlt, nvt, xr, CLIP_RIGHT, vlo);
142
143 return(nvo);
144 }
145
146
147 static double
148 minw2( /* compute square of minimum width */
149 RREAL vl[][2],
150 int nv,
151 double ar2
152 )
153 {
154 double d2, w2, w2min, w2max;
155 RREAL *p0, *p1, *p2;
156 int i, j;
157 /* find minimum for all widths */
158 w2min = FHUGE;
159 p0 = vl[nv-1];
160 for (i = 0; i < nv; i++) { /* for each edge */
161 p1 = vl[i];
162 d2 = (p1[0]-p0[0])*(p1[0]-p0[0]) +
163 (p1[1]-p0[1])*(p1[1]-p0[1])*ar2;
164 w2max = 0.; /* find maximum for this side */
165 for (j = 1; j < nv-1; j++) {
166 p2 = vl[(i+j)%nv];
167 w2 = (p1[0]-p0[0])*(p2[1]-p0[1]) -
168 (p1[1]-p0[1])*(p2[0]-p0[0]);
169 w2 = w2*w2*ar2/d2; /* triangle height squared */
170 if (w2 > w2max)
171 w2max = w2;
172 }
173 if (w2max < w2min) /* global min. based on local max.'s */
174 w2min = w2max;
175 p0 = p1;
176 }
177 return(w2min);
178 }
179
180
181 static void
182 convex_center( /* compute center of convex polygon */
183 RREAL vl[][2],
184 int nv,
185 RREAL cv[2] /* return value */
186 )
187 {
188 int i;
189 /* simple average (suboptimal) */
190 cv[0] = cv[1] = 0.;
191 for (i = 0; i < nv; i++) {
192 cv[0] += vl[i][0];
193 cv[1] += vl[i][1];
194 }
195 cv[0] /= (double)nv;
196 cv[1] /= (double)nv;
197 }
198
199
200 static double
201 poly_area( /* compute area of polygon */
202 RREAL vl[][2],
203 int nv
204 )
205 {
206 double a;
207 RREAL v0[2], v1[2];
208 int i;
209
210 a = 0.;
211 v0[0] = vl[1][0] - vl[0][0];
212 v0[1] = vl[1][1] - vl[0][1];
213 for (i = 2; i < nv; i++) {
214 v1[0] = vl[i][0] - vl[0][0];
215 v1[1] = vl[i][1] - vl[0][1];
216 a += v0[0]*v1[1] - v0[1]*v1[0];
217 v0[0] = v1[0]; v0[1] = v1[1];
218 }
219 return(a * (a >= 0. ? .5 : -.5));
220 }
221
222
223 static int
224 convex_hull( /* compute polygon's convex hull */
225 RREAL vl[][2],
226 int nv,
227 RREAL vlo[][2] /* return value */
228 )
229 {
230 int nvo, nvt;
231 RREAL vlt[MAXVERT][2];
232 double voa, vta;
233 int i, j;
234 /* start with original polygon */
235 for (i = nvo = nv; i--; ) {
236 vlo[i][0] = vl[i][0]; vlo[i][1] = vl[i][1];
237 }
238 voa = poly_area(vlo, nvo); /* compute its area */
239 for (i = 0; i < nvo; i++) { /* for each output vertex */
240 for (j = 0; j < i; j++) {
241 vlt[j][0] = vlo[j][0]; vlt[j][1] = vlo[j][1];
242 }
243 nvt = nvo - 1; /* make poly w/o vertex */
244 for (j = i; j < nvt; j++) {
245 vlt[j][0] = vlo[j+1][0]; vlt[j][1] = vlo[j+1][1];
246 }
247 vta = poly_area(vlt, nvt);
248 if (vta >= voa) { /* is simpler poly bigger? */
249 voa = vta; /* then use it */
250 for (j = nvo = nvt; j--; ) {
251 vlo[j][0] = vlt[j][0]; vlo[j][1] = vlt[j][1];
252 }
253 i--; /* next adjust */
254 }
255 }
256 return(nvo);
257 }
258
259
260 static void
261 spinsert( /* insert new source polygon */
262 int sn,
263 RREAL vl[][2],
264 int nv
265 )
266 {
267 SPLIST *spn;
268 int i;
269
270 if (nv < 3)
271 return;
272 if (nv > 3)
273 spn = (SPLIST *)malloc(sizeof(SPLIST)+sizeof(RREAL)*2*(nv-3));
274 else
275 spn = (SPLIST *)malloc(sizeof(SPLIST));
276 if (spn == NULL)
277 error(SYSTEM, "out of memory in spinsert");
278 spn->sn = sn;
279 for (i = spn->nv = nv; i--; ) {
280 spn->vl[i][0] = vl[i][0]; spn->vl[i][1] = vl[i][1];
281 }
282 spn->next = sphead; /* push onto global list */
283 sphead = spn;
284 }
285
286
287 static int
288 sourcepoly( /* compute image polygon for source */
289 int sn,
290 RREAL sp[MAXVERT][2]
291 )
292 {
293 static short cubeord[8][6] = {{1,3,2,6,4,5},{0,4,5,7,3,2},
294 {0,1,3,7,6,4},{0,1,5,7,6,2},
295 {0,2,6,7,5,1},{0,4,6,7,3,1},
296 {0,2,3,7,5,4},{1,5,4,6,2,3}};
297 SRCREC *s = source + sn;
298 FVECT ap, ip;
299 RREAL pt[6][2];
300 int dir;
301 int i, j;
302
303 if (s->sflags & (SDISTANT|SFLAT)) {
304 if (s->sflags & SDISTANT) {
305 if (ourview.type == VT_PAR)
306 return(0); /* all or nothing case */
307 if (s->srad >= 0.05)
308 return(0); /* should never be a problem */
309 }
310 if (s->sflags & SFLAT) {
311 for (i = 0; i < 3; i++)
312 ap[i] = s->sloc[i] - ourview.vp[i];
313 if (DOT(ap, s->snorm) >= 0.)
314 return(0); /* source faces away */
315 }
316 for (j = 0; j < 4; j++) { /* four corners */
317 for (i = 0; i < 3; i++) {
318 ap[i] = s->sloc[i];
319 if ((j==1)|(j==2)) ap[i] += s->ss[SU][i];
320 else ap[i] -= s->ss[SU][i];
321 if ((j==2)|(j==3)) ap[i] += s->ss[SV][i];
322 else ap[i] -= s->ss[SV][i];
323 if (s->sflags & SDISTANT) {
324 ap[i] *= 1. + ourview.vfore;
325 ap[i] += ourview.vp[i];
326 }
327 }
328 /* find image point */
329 if (viewloc(ip, &ourview, ap) != VL_GOOD)
330 return(0); /* in front of view */
331 sp[j][0] = ip[0]; sp[j][1] = ip[1];
332 }
333 return(4);
334 }
335 /* identify furthest corner */
336 for (i = 0; i < 3; i++)
337 ap[i] = s->sloc[i] - ourview.vp[i];
338 dir = (DOT(ap,s->ss[SU])>0.) |
339 (DOT(ap,s->ss[SV])>0.)<<1 |
340 (DOT(ap,s->ss[SW])>0.)<<2 ;
341 /* order vertices based on this */
342 for (j = 0; j < 6; j++) {
343 for (i = 0; i < 3; i++) {
344 ap[i] = s->sloc[i];
345 if (cubeord[dir][j] & 1) ap[i] += s->ss[SU][i];
346 else ap[i] -= s->ss[SU][i];
347 if (cubeord[dir][j] & 2) ap[i] += s->ss[SV][i];
348 else ap[i] -= s->ss[SV][i];
349 if (cubeord[dir][j] & 4) ap[i] += s->ss[SW][i];
350 else ap[i] -= s->ss[SW][i];
351 }
352 /* find image point */
353 if (viewloc(ip, &ourview, ap) != VL_GOOD)
354 return(0); /* in front of view */
355 pt[j][0] = ip[0]; pt[j][1] = ip[1];
356 }
357 return(convex_hull(pt, 6, sp)); /* make sure it's convex */
358 }
359
360
361 /* initialize by finding sources smaller than rad */
362 void
363 init_drawsources(
364 int rad /* source sample size */
365 )
366 {
367 RREAL spoly[MAXVERT][2];
368 int nsv;
369 SPLIST *sp;
370 int i;
371 /* free old source list if one */
372 for (sp = sphead; sp != NULL; sp = sphead) {
373 sphead = sp->next;
374 free((void *)sp);
375 }
376 /* loop through all sources */
377 for (i = nsources; i--; ) {
378 /* skip illum's */
379 if (findmaterial(source[i].so)->otype == MAT_ILLUM)
380 continue;
381 /* compute image polygon for source */
382 if (!(nsv = sourcepoly(i, spoly)))
383 continue;
384 /* clip to image boundaries */
385 if (!(nsv = box_clip_poly(spoly, nsv, 0., 1., 0., 1., spoly)))
386 continue;
387 /* big enough for standard sampling? */
388 if (minw2(spoly, nsv, ourview.vn2/ourview.hn2) >
389 (double)rad*rad/hres/hres)
390 continue;
391 /* OK, add to our list */
392 spinsert(i, spoly, nsv);
393 }
394 }
395
396 void /* add sources smaller than rad to computed subimage */
397 drawsources(
398 COLOR *pic[], /* subimage pixel value array */
399 float *zbf[], /* subimage distance array (opt.) */
400 int x0, /* origin and size of subimage */
401 int xsiz,
402 int y0,
403 int ysiz
404 )
405 {
406 RREAL spoly[MAXVERT][2], ppoly[MAXVERT][2];
407 int nsv, npv;
408 int xmin, xmax, ymin, ymax, x, y;
409 RREAL cxy[2];
410 double w;
411 RAY sr;
412 SPLIST *sp;
413 int i;
414 /* check each source in our list */
415 for (sp = sphead; sp != NULL; sp = sp->next) {
416 /* clip source poly to subimage */
417 nsv = box_clip_poly(sp->vl, sp->nv,
418 (double)x0/hres, (double)(x0+xsiz)/hres,
419 (double)y0/vres, (double)(y0+ysiz)/vres, spoly);
420 if (!nsv)
421 continue;
422 /* find common subimage (BBox) */
423 xmin = x0 + xsiz; xmax = x0;
424 ymin = y0 + ysiz; ymax = y0;
425 for (i = 0; i < nsv; i++) {
426 if ((double)xmin/hres > spoly[i][0])
427 xmin = spoly[i][0]*hres + FTINY;
428 if ((double)xmax/hres < spoly[i][0])
429 xmax = spoly[i][0]*hres - FTINY;
430 if ((double)ymin/vres > spoly[i][1])
431 ymin = spoly[i][1]*vres + FTINY;
432 if ((double)ymax/vres < spoly[i][1])
433 ymax = spoly[i][1]*vres - FTINY;
434 }
435 /* evaluate each pixel in BBox */
436 for (y = ymin; y <= ymax; y++)
437 for (x = xmin; x <= xmax; x++) {
438 /* subarea for pixel */
439 npv = box_clip_poly(spoly, nsv,
440 (double)x/hres, (x+1.)/hres,
441 (double)y/vres, (y+1.)/vres,
442 ppoly);
443 if (!npv)
444 continue; /* no overlap */
445 convex_center(ppoly, npv, cxy);
446 if ((sr.rmax = viewray(sr.rorg,sr.rdir,&ourview,
447 cxy[0],cxy[1])) < -FTINY)
448 continue; /* not in view */
449 if (source[sp->sn].sflags & SSPOT &&
450 spotout(&sr, source[sp->sn].sl.s))
451 continue; /* outside spot */
452 rayorigin(&sr, SHADOW, NULL, NULL);
453 sr.rsrc = sp->sn;
454 rayvalue(&sr); /* compute value */
455 if (bright(sr.rcol) <= FTINY)
456 continue; /* missed/blocked */
457 /* modify pixel */
458 w = poly_area(ppoly, npv) * hres * vres;
459 if (zbf[y-y0] != NULL &&
460 sr.rxt < 0.99*zbf[y-y0][x-x0]) {
461 zbf[y-y0][x-x0] = sr.rxt;
462 } else if (!bigdiff(sr.rcol, pic[y-y0][x-x0],
463 0.01)) { /* source sample */
464 scalecolor(pic[y-y0][x-x0], w);
465 continue;
466 }
467 scalecolor(sr.rcol, w);
468 scalecolor(pic[y-y0][x-x0], 1.-w);
469 addcolor(pic[y-y0][x-x0], sr.rcol);
470 }
471 }
472 }