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root/radiance/ray/src/rt/sphere.c
Revision: 2.3
Committed: Sat Feb 22 02:07:29 2003 UTC (21 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.2: +57 -5 lines
Log Message:
Changes and check-in for 3.5 release
Includes new source files and modifications not recorded for many years
See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id$";
3 #endif
4 /*
5 * sphere.c - compute ray intersection with spheres.
6 */
7
8 /* ====================================================================
9 * The Radiance Software License, Version 1.0
10 *
11 * Copyright (c) 1990 - 2002 The Regents of the University of California,
12 * through Lawrence Berkeley National Laboratory. All rights reserved.
13 *
14 * Redistribution and use in source and binary forms, with or without
15 * modification, are permitted provided that the following conditions
16 * are met:
17 *
18 * 1. Redistributions of source code must retain the above copyright
19 * notice, this list of conditions and the following disclaimer.
20 *
21 * 2. Redistributions in binary form must reproduce the above copyright
22 * notice, this list of conditions and the following disclaimer in
23 * the documentation and/or other materials provided with the
24 * distribution.
25 *
26 * 3. The end-user documentation included with the redistribution,
27 * if any, must include the following acknowledgment:
28 * "This product includes Radiance software
29 * (http://radsite.lbl.gov/)
30 * developed by the Lawrence Berkeley National Laboratory
31 * (http://www.lbl.gov/)."
32 * Alternately, this acknowledgment may appear in the software itself,
33 * if and wherever such third-party acknowledgments normally appear.
34 *
35 * 4. The names "Radiance," "Lawrence Berkeley National Laboratory"
36 * and "The Regents of the University of California" must
37 * not be used to endorse or promote products derived from this
38 * software without prior written permission. For written
39 * permission, please contact [email protected].
40 *
41 * 5. Products derived from this software may not be called "Radiance",
42 * nor may "Radiance" appear in their name, without prior written
43 * permission of Lawrence Berkeley National Laboratory.
44 *
45 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
46 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
47 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
48 * DISCLAIMED. IN NO EVENT SHALL Lawrence Berkeley National Laboratory OR
49 * ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
50 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
51 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
52 * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
53 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
54 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
55 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
56 * SUCH DAMAGE.
57 * ====================================================================
58 *
59 * This software consists of voluntary contributions made by many
60 * individuals on behalf of Lawrence Berkeley National Laboratory. For more
61 * information on Lawrence Berkeley National Laboratory, please see
62 * <http://www.lbl.gov/>.
63 */
64
65 #include "ray.h"
66
67 #include "otypes.h"
68
69
70 o_sphere(so, r) /* compute intersection with sphere */
71 OBJREC *so;
72 register RAY *r;
73 {
74 double a, b, c; /* coefficients for quadratic equation */
75 double root[2]; /* quadratic roots */
76 int nroots;
77 double t;
78 register FLOAT *ap;
79 register int i;
80
81 if (so->oargs.nfargs != 4)
82 objerror(so, USER, "bad # arguments");
83 ap = so->oargs.farg;
84 if (ap[3] < -FTINY) {
85 objerror(so, WARNING, "negative radius");
86 so->otype = so->otype == OBJ_SPHERE ?
87 OBJ_BUBBLE : OBJ_SPHERE;
88 ap[3] = -ap[3];
89 } else if (ap[3] <= FTINY)
90 objerror(so, USER, "zero radius");
91
92 /*
93 * We compute the intersection by substituting into
94 * the surface equation for the sphere. The resulting
95 * quadratic equation in t is then solved for the
96 * smallest positive root, which is our point of
97 * intersection.
98 * Since the ray is normalized, a should always be
99 * one. We compute it here to prevent instability in the
100 * intersection calculation.
101 */
102 /* compute quadratic coefficients */
103 a = b = c = 0.0;
104 for (i = 0; i < 3; i++) {
105 a += r->rdir[i]*r->rdir[i];
106 t = r->rorg[i] - ap[i];
107 b += 2.0*r->rdir[i]*t;
108 c += t*t;
109 }
110 c -= ap[3] * ap[3];
111
112 nroots = quadratic(root, a, b, c); /* solve quadratic */
113
114 for (i = 0; i < nroots; i++) /* get smallest positive */
115 if ((t = root[i]) > FTINY)
116 break;
117 if (i >= nroots)
118 return(0); /* no positive root */
119
120 if (t >= r->rot)
121 return(0); /* other is closer */
122
123 r->ro = so;
124 r->rot = t;
125 /* compute normal */
126 a = ap[3];
127 if (so->otype == OBJ_BUBBLE)
128 a = -a; /* reverse */
129 for (i = 0; i < 3; i++) {
130 r->rop[i] = r->rorg[i] + r->rdir[i]*t;
131 r->ron[i] = (r->rop[i] - ap[i]) / a;
132 }
133 r->rod = -DOT(r->rdir, r->ron);
134 r->rox = NULL;
135
136 return(1); /* hit */
137 }