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#ifndef lint
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static const char RCSid[] = "$Id$";
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#endif
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/*
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* sphere.c - compute ray intersection with spheres.
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*/
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/* ====================================================================
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* The Radiance Software License, Version 1.0
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*
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* Copyright (c) 1990 - 2002 The Regents of the University of California,
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* through Lawrence Berkeley National Laboratory. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* 3. The end-user documentation included with the redistribution,
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* if any, must include the following acknowledgment:
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* "This product includes Radiance software
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* (http://radsite.lbl.gov/)
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* developed by the Lawrence Berkeley National Laboratory
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* (http://www.lbl.gov/)."
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* Alternately, this acknowledgment may appear in the software itself,
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* if and wherever such third-party acknowledgments normally appear.
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*
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* 4. The names "Radiance," "Lawrence Berkeley National Laboratory"
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* and "The Regents of the University of California" must
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* not be used to endorse or promote products derived from this
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* software without prior written permission. For written
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* permission, please contact [email protected].
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*
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* 5. Products derived from this software may not be called "Radiance",
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* nor may "Radiance" appear in their name, without prior written
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* permission of Lawrence Berkeley National Laboratory.
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL Lawrence Berkeley National Laboratory OR
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* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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* ====================================================================
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*
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* This software consists of voluntary contributions made by many
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* individuals on behalf of Lawrence Berkeley National Laboratory. For more
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* information on Lawrence Berkeley National Laboratory, please see
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* <http://www.lbl.gov/>.
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*/
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#include "ray.h"
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#include "otypes.h"
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o_sphere(so, r) /* compute intersection with sphere */
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OBJREC *so;
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register RAY *r;
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{
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double a, b, c; /* coefficients for quadratic equation */
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double root[2]; /* quadratic roots */
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int nroots;
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double t;
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register FLOAT *ap;
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register int i;
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if (so->oargs.nfargs != 4)
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objerror(so, USER, "bad # arguments");
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ap = so->oargs.farg;
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if (ap[3] < -FTINY) {
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objerror(so, WARNING, "negative radius");
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so->otype = so->otype == OBJ_SPHERE ?
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OBJ_BUBBLE : OBJ_SPHERE;
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ap[3] = -ap[3];
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} else if (ap[3] <= FTINY)
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objerror(so, USER, "zero radius");
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/*
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* We compute the intersection by substituting into
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* the surface equation for the sphere. The resulting
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* quadratic equation in t is then solved for the
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* smallest positive root, which is our point of
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* intersection.
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* Since the ray is normalized, a should always be
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* one. We compute it here to prevent instability in the
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* intersection calculation.
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*/
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/* compute quadratic coefficients */
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a = b = c = 0.0;
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for (i = 0; i < 3; i++) {
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a += r->rdir[i]*r->rdir[i];
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t = r->rorg[i] - ap[i];
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b += 2.0*r->rdir[i]*t;
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c += t*t;
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}
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c -= ap[3] * ap[3];
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nroots = quadratic(root, a, b, c); /* solve quadratic */
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for (i = 0; i < nroots; i++) /* get smallest positive */
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if ((t = root[i]) > FTINY)
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break;
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if (i >= nroots)
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return(0); /* no positive root */
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if (t >= r->rot)
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return(0); /* other is closer */
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r->ro = so;
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r->rot = t;
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/* compute normal */
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a = ap[3];
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if (so->otype == OBJ_BUBBLE)
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a = -a; /* reverse */
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for (i = 0; i < 3; i++) {
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r->rop[i] = r->rorg[i] + r->rdir[i]*t;
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r->ron[i] = (r->rop[i] - ap[i]) / a;
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}
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r->rod = -DOT(r->rdir, r->ron);
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r->rox = NULL;
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return(1); /* hit */
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}
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