/* Copyright (c) 1986 Regents of the University of California */ /* SCCSid "$SunId$ LBL" */ /* * source.h - header file for ray tracing sources. * * 8/20/85 */ #define AIMREQT 100 /* required aim success/failure */ #define SDISTANT 01 /* source distant flag */ #define SSKIP 02 /* source skip flag */ #define SPROX 04 /* source proximity flag */ #define SSPOT 010 /* source spotlight flag */ #define SVIRTUAL 020 /* source virtual flag */ #define SFLAT 040 /* source flat flag */ #define SCYL 0100 /* source cylindrical flag */ #define SFOLLOW 0200 /* source follow path flag */ typedef struct { FVECT aim; /* aim direction or center */ float siz; /* output solid angle or area */ float flen; /* focal length */ } SPOT; /* spotlight */ typedef struct { int sflags; /* source flags */ FVECT sloc; /* direction or position of source */ FVECT ss[3]; /* source dimension vectors, U, V, and W */ float srad; /* maximum source radius */ float ss2; /* solid angle or projected area */ struct { float prox; /* proximity */ SPOT *s; /* spot */ } sl; /* localized source information */ union { long success; /* successes - AIMREQT*failures */ struct { short pn; /* projection number */ int sn; /* next source to aim for */ } sv; /* virtual source */ } sa; /* source aiming information */ long ntests, nhits; /* shadow tests and hits */ OBJREC *so; /* source destination object */ } SRCREC; /* light source */ #define MAXSPART 64 /* maximum partitions per source */ #define SU 0 /* U vector or partition */ #define SV 1 /* V vector or partition */ #define SW 2 /* W vector or partition */ #define S0 3 /* leaf partition */ #define snorm ss[SW] /* normal vector for flat source */ typedef struct { int sn; /* source number */ short np; /* number of partitions */ short sp; /* this partition number */ double dom; /* solid angle of partition */ unsigned char spt[MAXSPART/2]; /* source partitioning */ } SRCINDEX; /* source index structure */ #define initsrcindex(s) ((s)->sn = (s)->sp = -1, (s)->np = 0) #define clrpart(pt) bzero((char *)(pt), MAXSPART/2) #define setpart(pt,i,v) ((pt)[(i)>>2] |= (v)<<(((i)&3)<<1)) #define spart(pt,pi) ((pt)[(pi)>>2] >> (((pi)&3)<<1) & 3) /* * Special support functions for sources */ /* * Virtual source materials must define the following. * * vproj(pm, op, sp, i) Compute i'th virtual projection * of source sp in object op and assign * the 4x4 transformation matrix pm. * Return 1 on success, 0 if no i'th projection. * * nproj The number of projections. The value of * i passed to vproj runs from 0 to nproj-1. */ typedef struct { int (*vproj)(); /* project virtual sources */ int nproj; /* number of possible projections */ } VSMATERIAL; /* virtual source material functions */ typedef struct { int (*setsrc)(); /* set light source for object */ int (*partit)(); /* partition light source object */ double (*getpleq)(); /* plane equation for surface */ double (*getdisk)(); /* maximum disk for surface */ } SOBJECT; /* source object functions */ typedef union { VSMATERIAL *mf; /* material functions */ SOBJECT *of; /* object functions */ } SRCFUNC; /* source functions */ extern SRCFUNC sfun[]; /* source dispatch table */ extern SRCREC *source; /* our source list */ extern int nsources; /* the number of sources */ extern int srcvalue(); /* compute source value w/o shadows */ extern double nextssamp(); /* get next source sample location */ extern double scylform(); /* cosine to axis of cylinder */ #define sflatform(sn,dir) -DOT(source[sn].snorm, dir) extern OBJREC *vsmaterial(); /* virtual source material */ extern double intercircle(); /* intersect two circles */ extern double spotdisk(); /* intersecting disk for spot */ extern double beamdisk(); /* intersecting disk for beam */ extern SPOT *makespot(); /* make spotlight */ extern double dstrsrc; /* source distribution amount */ extern double shadthresh; /* relative shadow threshold */ extern double shadcert; /* shadow testing certainty */ extern double srcsizerat; /* max. ratio of source size/dist. */ extern int directrelay; /* maximum number of source relays */ extern int vspretest; /* virtual source pretest density */ extern int directvis; /* sources visible? */ #define getplaneq(c,o) (*sfun[(o)->otype].of->getpleq)(c,o) #define getmaxdisk(c,o) (*sfun[(o)->otype].of->getdisk)(c,o) #define setsource(s,o) (*sfun[(o)->otype].of->setsrc)(s,o)