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root/radiance/ray/src/rt/source.h
Revision: 1.1
Committed: Thu Feb 2 10:41:15 1989 UTC (35 years, 3 months ago) by greg
Content type: text/plain
Branch: MAIN
Log Message:
Initial revision

File Contents

# Content
1 /* Copyright (c) 1986 Regents of the University of California */
2
3 /* SCCSid "$SunId$ LBL" */
4
5 /*
6 * source.h - header file for ray tracing sources.
7 *
8 * 8/20/85
9 */
10
11 #define SDISTANT 01 /* source distant flag */
12 #define SSKIP 02 /* source skip flag */
13 #define SPROX 04 /* source proximity flag */
14 #define SSPOT 010 /* source spotlight flag */
15
16 typedef struct {
17 float siz; /* output solid angle */
18 float flen; /* focal length */
19 FVECT aim; /* aim direction */
20 } SPOT; /* spotlight */
21
22 typedef struct {
23 short sflags; /* source flags */
24 FVECT sloc; /* direction or position of source */
25 float ss; /* tangent or disk radius */
26 float ss2; /* domega or projected area */
27 union {
28 float prox; /* proximity */
29 SPOT *s; /* spot */
30 } sl; /* localized source information */
31 OBJREC *so; /* source object */
32 } SOURCE; /* light source */
33
34 #define MAXSOURCE 512 /* maximum # of sources */
35
36 extern SOURCE srcval[MAXSOURCE]; /* our source list */
37 extern int nsources; /* the number of sources */
38
39 extern double srcray(); /* ray to source */
40
41 extern SPOT *makespot(); /* make spotlight */