| # | Line 10 | Line 10 | |
|---|---|---|
| 10 | extern "C" { | |
| 11 | #endif | |
| 12 | ||
| 13 | – | |
| 14 | – | #include "copyright.h" |
| 15 | – | |
| 13 | #define AIMREQT 100 /* required aim success/failure */ | |
| 14 | ||
| 15 | #define SDISTANT 01 /* source distant flag */ | |
| # | Line 47 | Line 44 | typedef struct { | |
| 44 | int sn; /* next source to aim for */ | |
| 45 | } sv; /* virtual source */ | |
| 46 | } sa; /* source aiming information */ | |
| 47 | < | long ntests, nhits; /* shadow tests and hits */ |
| 47 | > | unsigned long |
| 48 | > | ntests, nhits; /* shadow tests and hits */ |
| 49 | OBJREC *so; /* source destination object */ | |
| 50 | } SRCREC; /* light source */ | |
| 51 | ||
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