--- ray/src/rt/source.h 2020/04/06 21:09:07 2.21 +++ ray/src/rt/source.h 2024/11/09 15:21:32 2.25 @@ -1,4 +1,4 @@ -/* RCSid $Id: source.h,v 2.21 2020/04/06 21:09:07 greg Exp $ */ +/* RCSid $Id: source.h,v 2.25 2024/11/09 15:21:32 greg Exp $ */ /* * source.h - header file for ray tracing sources. * @@ -20,7 +20,7 @@ extern "C" { #define SHADCACHE 20 /* shadow cache resolution */ #endif #ifndef MINSHADCNT -#define MINSHADCNT 4 /* test all sources if this few */ +#define MINSHADCNT 2 /* test at least this many shadows */ #endif #define SDISTANT 01 /* source distant flag */ @@ -72,7 +72,7 @@ typedef struct { } sa; /* source aiming information */ unsigned long ntests, nhits; /* shadow tests and hits */ -#ifdef SHADCACHE +#if SHADCACHE OBSCACHE *obscache; /* obstructor cache */ #endif int sflags; /* source flags */ @@ -152,7 +152,7 @@ extern void freesources(void); extern int srcray(RAY *sr, RAY *r, SRCINDEX *si); extern void srcvalue(RAY *r); extern int sourcehit(RAY *r); -typedef void srcdirf_t(COLOR cv, void *np, FVECT ldir, double omega); +typedef void srcdirf_t(SCOLOR cv, void *np, FVECT ldir, double omega); extern void direct(RAY *r, srcdirf_t *f, void *p); extern void srcscatter(RAY *r); extern int m_light(OBJREC *m, RAY *r); @@ -163,6 +163,7 @@ extern int srcblocked(RAY *r); extern void freeobscache(SRCREC *s); extern void markclip(OBJREC *m); /* defined in srcsamp.c */ +extern int srcskip(int sn, RAY *r); extern double nextssamp(RAY *r, SRCINDEX *si); extern int skipparts(int ct[3], int sz[3], int pp[2], unsigned char *pt); extern void nopart(SRCINDEX *si, RAY *r);