--- ray/src/rt/source.h 2003/12/31 01:50:02 2.12 +++ ray/src/rt/source.h 2025/10/22 16:39:58 2.28 @@ -1,4 +1,4 @@ -/* RCSid $Id: source.h,v 2.12 2003/12/31 01:50:02 greg Exp $ */ +/* RCSid $Id: source.h,v 2.28 2025/10/22 16:39:58 greg Exp $ */ /* * source.h - header file for ray tracing sources. * @@ -19,6 +19,9 @@ extern "C" { #ifndef SHADCACHE #define SHADCACHE 20 /* shadow cache resolution */ #endif +#ifndef MINSHADCNT +#define MINSHADCNT 2 /* test at least this many shadows */ +#endif #define SDISTANT 01 /* source distant flag */ #define SSKIP 02 /* source skip flag */ @@ -26,8 +29,9 @@ extern "C" { #define SSPOT 010 /* source spotlight flag */ #define SVIRTUAL 020 /* source virtual flag */ #define SFLAT 040 /* source flat flag */ -#define SCYL 0100 /* source cylindrical flag */ -#define SFOLLOW 0200 /* source follow path flag */ +#define SCIR 0100 /* source circular flag */ +#define SCYL 0200 /* source cylindrical flag */ +#define SFOLLOW 0400 /* source follow path flag */ typedef struct { FVECT aim; /* aim direction or center */ @@ -50,7 +54,6 @@ typedef struct { } OBSCACHE; /* obstructor cache */ typedef struct { - int sflags; /* source flags */ FVECT sloc; /* direction or position of source */ FVECT ss[3]; /* source dimension vectors, U, V, and W */ float srad; /* maximum source radius */ @@ -69,9 +72,10 @@ typedef struct { } sa; /* source aiming information */ unsigned long ntests, nhits; /* shadow tests and hits */ -#ifdef SHADCACHE +#if SHADCACHE OBSCACHE *obscache; /* obstructor cache */ #endif + int sflags; /* source flags */ } SRCREC; /* light source */ #define MAXSPART 64 /* maximum partitions per source */ @@ -84,10 +88,10 @@ typedef struct { #define snorm ss[SW] /* normal vector for flat source */ typedef struct { + double dom; /* solid angle of partition */ int sn; /* source number */ short np; /* number of partitions */ short sp; /* this partition number */ - double dom; /* solid angle of partition */ unsigned char spt[MAXSPART/2]; /* source partitioning */ } SRCINDEX; /* source index structure */ @@ -113,16 +117,16 @@ typedef struct { * i passed to vproj runs from 0 to nproj-1. */ -typedef struct { - int (*vproj)(); /* project virtual sources */ +typedef struct { /* project virtual sources */ + int (*vproj)(MAT4,OBJREC*,SRCREC*,int); int nproj; /* number of possible projections */ } VSMATERIAL; /* virtual source material functions */ typedef struct { - void (*setsrc)(); /* set light source for object */ - void (*partit)(); /* partition light source object */ - double (*getpleq)(); /* plane equation for surface */ - double (*getdisk)(); /* maximum disk for surface */ + void (*setsrc)(SRCREC*,OBJREC*); /* set light source for object */ + void (*partit)(SRCINDEX*,RAY*); /* partition light source object */ + double (*getpleq)(FVECT,OBJREC*); /* plane equation for surface */ + double (*getdisk)(FVECT,OBJREC*); /* maximum disk for surface */ } SOBJECT; /* source object functions */ typedef union { @@ -142,25 +146,38 @@ extern int nsources; /* the number of sources */ #define setsource(s,o) (*sfun[(o)->otype].of->setsrc)(s,o) /* defined in source.c */ -extern OBJREC *findmaterial(OBJREC *o); extern void marksources(void); +extern void distantsources(void); extern void freesources(void); extern int srcray(RAY *sr, RAY *r, SRCINDEX *si); extern void srcvalue(RAY *r); extern int sourcehit(RAY *r); -extern void direct(RAY *r, void (*f)(), char *p); +typedef void srcdirf_t(SCOLOR cv, void *np, FVECT ldir, double omega); +extern void direct(RAY *r, srcdirf_t *f, void *p); extern void srcscatter(RAY *r); extern int m_light(OBJREC *m, RAY *r); -extern void srcblocker(RAY *r); + /* defined in srcobstr.c */ +extern void initobscache(int sn); +extern int srcblocker(RAY *r); extern int srcblocked(RAY *r); extern void freeobscache(SRCREC *s); +extern void markclip(OBJREC *m); /* defined in srcsamp.c */ +extern int srcskip(int sn, RAY *r); extern double nextssamp(RAY *r, SRCINDEX *si); extern int skipparts(int ct[3], int sz[3], int pp[2], unsigned char *pt); extern void nopart(SRCINDEX *si, RAY *r); extern void cylpart(SRCINDEX *si, RAY *r); extern void flatpart(SRCINDEX *si, RAY *r); extern double scylform(int sn, FVECT dir); + /* defined in srcskipload.c */ +extern int sskip_dim[2]; /* source skip image size */ +extern int srcskip_open(char *bmpspec, char *scorrimg); +extern int srcskip_getrow(int row, int *sndx, float *scorr); +extern int *srcskip_ndxmap(void); +extern float *srcskip_corrmap(void); +extern void srcskip_close(void); +extern void srcskip_free_maps(void); /* defined in srcsupp.c */ extern void initstypes(void); extern int newsource(void);