ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/source.h
Revision: 2.11
Committed: Mon Jul 14 22:24:00 2003 UTC (20 years, 9 months ago) by schorsch
Content type: text/plain
Branch: MAIN
Changes since 2.10: +4 -3 lines
Log Message:
Instrumented headers against multiple inclusion and for use from C++.
Moved includes in headers out of "C" scope.

File Contents

# User Rev Content
1 schorsch 2.11 /* RCSid $Id: source.h,v 2.10 2003/06/30 14:59:13 schorsch Exp $ */
2 greg 1.1 /*
3     * source.h - header file for ray tracing sources.
4     *
5 greg 2.5 * Include after ray.h
6     */
7 schorsch 2.7 #ifndef _RAD_SOURCE_H_
8     #define _RAD_SOURCE_H_
9 schorsch 2.11
10     #include <string.h>
11    
12 schorsch 2.7 #ifdef __cplusplus
13     extern "C" {
14     #endif
15 schorsch 2.10
16 greg 1.6 #define AIMREQT 100 /* required aim success/failure */
17    
18 greg 1.1 #define SDISTANT 01 /* source distant flag */
19     #define SSKIP 02 /* source skip flag */
20 greg 1.3 #define SPROX 04 /* source proximity flag */
21     #define SSPOT 010 /* source spotlight flag */
22 greg 1.6 #define SVIRTUAL 020 /* source virtual flag */
23     #define SFLAT 040 /* source flat flag */
24 greg 1.14 #define SCYL 0100 /* source cylindrical flag */
25     #define SFOLLOW 0200 /* source follow path flag */
26 greg 1.1
27     typedef struct {
28 greg 1.6 FVECT aim; /* aim direction or center */
29     float siz; /* output solid angle or area */
30 greg 2.4 float flen; /* focal length (negative if distant source) */
31 greg 1.3 } SPOT; /* spotlight */
32    
33     typedef struct {
34 greg 1.6 int sflags; /* source flags */
35 greg 1.1 FVECT sloc; /* direction or position of source */
36 greg 1.14 FVECT ss[3]; /* source dimension vectors, U, V, and W */
37     float srad; /* maximum source radius */
38     float ss2; /* solid angle or projected area */
39 greg 1.6 struct {
40 greg 1.3 float prox; /* proximity */
41     SPOT *s; /* spot */
42     } sl; /* localized source information */
43 greg 1.6 union {
44 greg 2.3 long success; /* successes - AIMREQT*failures */
45 greg 1.12 struct {
46     short pn; /* projection number */
47 greg 2.3 int sn; /* next source to aim for */
48 greg 1.12 } sv; /* virtual source */
49 greg 1.6 } sa; /* source aiming information */
50 greg 2.8 unsigned long
51     ntests, nhits; /* shadow tests and hits */
52 greg 1.6 OBJREC *so; /* source destination object */
53 greg 1.2 } SRCREC; /* light source */
54 greg 1.1
55 greg 1.15 #define MAXSPART 64 /* maximum partitions per source */
56 greg 1.14
57     #define SU 0 /* U vector or partition */
58     #define SV 1 /* V vector or partition */
59     #define SW 2 /* W vector or partition */
60     #define S0 3 /* leaf partition */
61    
62     #define snorm ss[SW] /* normal vector for flat source */
63    
64     typedef struct {
65     int sn; /* source number */
66     short np; /* number of partitions */
67     short sp; /* this partition number */
68     double dom; /* solid angle of partition */
69     unsigned char spt[MAXSPART/2]; /* source partitioning */
70     } SRCINDEX; /* source index structure */
71    
72     #define initsrcindex(s) ((s)->sn = (s)->sp = -1, (s)->np = 0)
73    
74 schorsch 2.10 #define clrpart(pt) memset((char *)(pt), '\0', MAXSPART/2)
75 greg 1.14 #define setpart(pt,i,v) ((pt)[(i)>>2] |= (v)<<(((i)&3)<<1))
76     #define spart(pt,pi) ((pt)[(pi)>>2] >> (((pi)&3)<<1) & 3)
77    
78 greg 1.8 /*
79     * Special support functions for sources
80     */
81    
82     /*
83 greg 1.10 * Virtual source materials must define the following.
84 greg 1.8 *
85     * vproj(pm, op, sp, i) Compute i'th virtual projection
86     * of source sp in object op and assign
87     * the 4x4 transformation matrix pm.
88     * Return 1 on success, 0 if no i'th projection.
89     *
90     * nproj The number of projections. The value of
91     * i passed to vproj runs from 0 to nproj-1.
92     */
93    
94 greg 1.2 typedef struct {
95 greg 1.8 int (*vproj)(); /* project virtual sources */
96     int nproj; /* number of possible projections */
97     } VSMATERIAL; /* virtual source material functions */
98 greg 1.4
99     typedef struct {
100 greg 2.5 void (*setsrc)(); /* set light source for object */
101     void (*partit)(); /* partition light source object */
102 greg 1.8 double (*getpleq)(); /* plane equation for surface */
103     double (*getdisk)(); /* maximum disk for surface */
104     } SOBJECT; /* source object functions */
105 greg 1.1
106 greg 1.8 typedef union {
107     VSMATERIAL *mf; /* material functions */
108     SOBJECT *of; /* object functions */
109     } SRCFUNC; /* source functions */
110    
111     extern SRCFUNC sfun[]; /* source dispatch table */
112    
113 greg 1.2 extern SRCREC *source; /* our source list */
114 greg 1.1 extern int nsources; /* the number of sources */
115    
116 greg 1.14 #define sflatform(sn,dir) -DOT(source[sn].snorm, dir)
117    
118 greg 1.11 #define getplaneq(c,o) (*sfun[(o)->otype].of->getpleq)(c,o)
119     #define getmaxdisk(c,o) (*sfun[(o)->otype].of->getdisk)(c,o)
120     #define setsource(s,o) (*sfun[(o)->otype].of->setsrc)(s,o)
121 greg 2.5
122     /* defined in source.c */
123     extern void marksources(void);
124     extern void freesources(void);
125     extern int srcray(RAY *sr, RAY *r, SRCINDEX *si);
126     extern void srcvalue(RAY *r);
127     extern int sourcehit(RAY *r);
128     extern void direct(RAY *r, void (*f)(), char *p);
129     extern void srcscatter(RAY *r);
130     extern int m_light(OBJREC *m, RAY *r);
131     /* defined in srcsamp.c */
132     extern double nextssamp(RAY *r, SRCINDEX *si);
133     extern int skipparts(int ct[3], int sz[3], int pp[2], unsigned char *pt);
134     extern void nopart(SRCINDEX *si, RAY *r);
135     extern void cylpart(SRCINDEX *si, RAY *r);
136     extern void flatpart(SRCINDEX *si, RAY *r);
137     extern double scylform(int sn, FVECT dir);
138     /* defined in srcsupp.c */
139     extern void initstypes(void);
140     extern int newsource(void);
141     extern void setflatss(SRCREC *src);
142     extern void fsetsrc(SRCREC *src, OBJREC *so);
143     extern void ssetsrc(SRCREC *src, OBJREC *so);
144     extern void sphsetsrc(SRCREC *src, OBJREC *so);
145     extern void rsetsrc(SRCREC *src, OBJREC *so);
146     extern void cylsetsrc(SRCREC *src, OBJREC *so);
147     extern SPOT *makespot(OBJREC *m);
148     extern int spotout(RAY *r, SPOT *s);
149     extern double fgetmaxdisk(FVECT ocent, OBJREC *op);
150     extern double rgetmaxdisk(FVECT ocent, OBJREC *op);
151     extern double fgetplaneq(FVECT nvec, OBJREC *op);
152     extern double rgetplaneq(FVECT nvec, OBJREC *op);
153     extern int commonspot(SPOT *sp1, SPOT *sp2, FVECT org);
154     extern int commonbeam(SPOT *sp1, SPOT *sp2, FVECT org);
155     extern int checkspot(SPOT *sp, FVECT nrm);
156     extern double spotdisk(FVECT oc, OBJREC *op, SPOT *sp, FVECT pos);
157     extern double beamdisk(FVECT oc, OBJREC *op, SPOT *sp, FVECT dir);
158     extern double intercircle(FVECT cc, FVECT c1, FVECT c2,
159     double r1s, double r2s);
160     /* defined in virtuals.c */
161     extern void markvirtuals(void);
162     extern void addvirtuals(int sn, int nr);
163     extern void vproject(OBJREC *o, int sn, int n);
164     extern OBJREC *vsmaterial(OBJREC *o);
165     extern int makevsrc(OBJREC *op, int sn, MAT4 pm);
166     extern double getdisk(FVECT oc, OBJREC *op, int sn);
167     extern int vstestvis(int f, OBJREC *o, FVECT oc, double or2, int sn);
168     extern void virtverb(int sn, FILE *fp);
169    
170 schorsch 2.7
171     #ifdef __cplusplus
172     }
173 greg 2.5 #endif
174 schorsch 2.7 #endif /* _RAD_SOURCE_H_ */
175