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root/radiance/ray/src/rt/source.h
Revision: 1.1
Committed: Thu Feb 2 10:41:15 1989 UTC (35 years, 3 months ago) by greg
Content type: text/plain
Branch: MAIN
Log Message:
Initial revision

File Contents

# User Rev Content
1 greg 1.1 /* Copyright (c) 1986 Regents of the University of California */
2    
3     /* SCCSid "$SunId$ LBL" */
4    
5     /*
6     * source.h - header file for ray tracing sources.
7     *
8     * 8/20/85
9     */
10    
11     #define SDISTANT 01 /* source distant flag */
12     #define SSKIP 02 /* source skip flag */
13     #define SPROX 04 /* source proximity flag */
14     #define SSPOT 010 /* source spotlight flag */
15    
16     typedef struct {
17     float siz; /* output solid angle */
18     float flen; /* focal length */
19     FVECT aim; /* aim direction */
20     } SPOT; /* spotlight */
21    
22     typedef struct {
23     short sflags; /* source flags */
24     FVECT sloc; /* direction or position of source */
25     float ss; /* tangent or disk radius */
26     float ss2; /* domega or projected area */
27     union {
28     float prox; /* proximity */
29     SPOT *s; /* spot */
30     } sl; /* localized source information */
31     OBJREC *so; /* source object */
32     } SOURCE; /* light source */
33    
34     #define MAXSOURCE 512 /* maximum # of sources */
35    
36     extern SOURCE srcval[MAXSOURCE]; /* our source list */
37     extern int nsources; /* the number of sources */
38    
39     extern double srcray(); /* ray to source */
40    
41     extern SPOT *makespot(); /* make spotlight */