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root/radiance/ray/src/rt/source.c
Revision: 2.76
Committed: Mon Feb 1 16:19:49 2021 UTC (3 years, 3 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.75: +9 -11 lines
Log Message:
perf: made use of OVOID and findmaterial() more consistent and efficient

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: source.c,v 2.75 2021/01/04 19:07:15 greg Exp $";
3 #endif
4 /*
5 * source.c - routines dealing with illumination sources.
6 *
7 * External symbols declared in source.h
8 */
9
10 #include "ray.h"
11 #include "otypes.h"
12 #include "otspecial.h"
13 #include "rtotypes.h"
14 #include "source.h"
15 #include "random.h"
16 #include "pmapsrc.h"
17 #include "pmapmat.h"
18
19 #ifndef MAXSSAMP
20 #define MAXSSAMP 16 /* maximum samples per ray */
21 #endif
22
23 /*
24 * Structures used by direct()
25 */
26
27 typedef struct {
28 int sno; /* source number */
29 FVECT dir; /* source direction */
30 COLOR coef; /* material coefficient */
31 COLOR val; /* contribution */
32 } CONTRIB; /* direct contribution */
33
34 typedef struct {
35 int sndx; /* source index (to CONTRIB array) */
36 float brt; /* brightness (for comparison) */
37 } CNTPTR; /* contribution pointer */
38
39 static CONTRIB *srccnt; /* source contributions in direct() */
40 static CNTPTR *cntord; /* source ordering in direct() */
41 static int maxcntr = 0; /* size of contribution arrays */
42
43 static int cntcmp(const void *p1, const void *p2);
44
45
46 void
47 marksources(void) /* find and mark source objects */
48 {
49 int foundsource = 0;
50 int i;
51 OBJREC *o, *m;
52 int ns;
53 /* initialize dispatch table */
54 initstypes();
55 /* find direct sources */
56 for (i = 0; i < nsceneobjs; i++) {
57
58 o = objptr(i);
59
60 if (!issurface(o->otype) || o->omod == OVOID)
61 continue;
62 /* find material */
63 m = findmaterial(o);
64 if (m == NULL)
65 continue;
66 if (m->otype == MAT_CLIP) {
67 markclip(m); /* special case for antimatter */
68 continue;
69 }
70 if (!islight(m->otype))
71 continue; /* not source modifier */
72
73 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
74 m->otype == MAT_SPOT ? 7 : 3))
75 objerror(m, USER, "bad # arguments");
76
77 if (m->oargs.farg[0] <= FTINY && (m->oargs.farg[1] <= FTINY) &
78 (m->oargs.farg[2] <= FTINY))
79 continue; /* don't bother */
80 if (m->otype == MAT_GLOW &&
81 o->otype != OBJ_SOURCE &&
82 m->oargs.farg[3] <= FTINY) {
83 foundsource += (ambounce > 0);
84 continue; /* don't track these */
85 }
86 if (sfun[o->otype].of == NULL ||
87 sfun[o->otype].of->setsrc == NULL)
88 objerror(o, USER, "illegal material");
89
90 if ((ns = newsource()) < 0)
91 goto memerr;
92
93 setsource(&source[ns], o);
94
95 if (m->otype == MAT_GLOW) {
96 source[ns].sflags |= SPROX;
97 source[ns].sl.prox = m->oargs.farg[3];
98 if (source[ns].sflags & SDISTANT) {
99 source[ns].sflags |= SSKIP;
100 foundsource += (ambounce > 0);
101 }
102 } else if (m->otype == MAT_SPOT) {
103 if (source[ns].sflags & SDISTANT)
104 objerror(o, WARNING,
105 "distant source is a spotlight");
106 source[ns].sflags |= SSPOT;
107 if ((source[ns].sl.s = makespot(m)) == NULL)
108 goto memerr;
109 if (source[ns].sflags & SFLAT &&
110 !checkspot(source[ns].sl.s,source[ns].snorm)) {
111 objerror(o, WARNING,
112 "invalid spotlight direction");
113 source[ns].sflags |= SSKIP;
114 }
115 }
116 foundsource += !(source[ns].sflags & SSKIP);
117 }
118 if (!foundsource) {
119 error(WARNING, "no light sources found");
120 return;
121 }
122 #if SHADCACHE
123 for (ns = 0; ns < nsources; ns++) /* initialize obstructor cache */
124 initobscache(ns);
125 #endif
126 /* PMAP: disable virtual sources */
127 if (!photonMapping)
128 markvirtuals(); /* find and add virtual sources */
129
130 /* allocate our contribution arrays */
131 maxcntr = nsources + MAXSPART; /* start with this many */
132 srccnt = (CONTRIB *)malloc(maxcntr*sizeof(CONTRIB));
133 cntord = (CNTPTR *)malloc(maxcntr*sizeof(CNTPTR));
134 if ((srccnt != NULL) & (cntord != NULL))
135 return;
136 memerr:
137 error(SYSTEM, "out of memory in marksources");
138 }
139
140
141 void
142 distantsources(void) /* only mark distant sources */
143 {
144 int i;
145 OBJREC *o, *m;
146 int ns;
147 /* initialize dispatch table */
148 initstypes();
149 /* sources needed for sourcehit() */
150 for (i = 0; i < nsceneobjs; i++) {
151
152 o = objptr(i);
153
154 if ((o->otype != OBJ_SOURCE) | (o->omod == OVOID))
155 continue;
156 /* find material */
157 m = findmaterial(o);
158 if (m == NULL)
159 continue;
160 if (!islight(m->otype))
161 continue; /* not source modifier */
162
163 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
164 m->otype == MAT_SPOT ? 7 : 3))
165 objerror(m, USER, "bad # arguments");
166
167 if (m->oargs.farg[0] <= FTINY && (m->oargs.farg[1] <= FTINY) &
168 (m->oargs.farg[2] <= FTINY))
169 continue; /* don't bother */
170 if (sfun[o->otype].of == NULL ||
171 sfun[o->otype].of->setsrc == NULL)
172 objerror(o, USER, "illegal material");
173
174 if ((ns = newsource()) < 0)
175 error(SYSTEM, "out of memory in distantsources");
176
177 setsource(&source[ns], o);
178
179 if (m->otype == MAT_GLOW) {
180 source[ns].sflags |= SPROX|SSKIP;
181 source[ns].sl.prox = m->oargs.farg[3];
182 } else if (m->otype == MAT_SPOT)
183 objerror(o, WARNING, "distant source is a spotlight");
184 }
185 }
186
187
188 void
189 freesources(void) /* free all source structures */
190 {
191 if (nsources > 0) {
192 #if SHADCACHE
193 while (nsources--)
194 freeobscache(&source[nsources]);
195 #endif
196 free((void *)source);
197 source = NULL;
198 nsources = 0;
199 }
200 markclip(NULL);
201 if (maxcntr <= 0)
202 return;
203 free((void *)srccnt);
204 srccnt = NULL;
205 free((void *)cntord);
206 cntord = NULL;
207 maxcntr = 0;
208 }
209
210
211 int
212 srcray( /* send a ray to a source, return domega */
213 RAY *sr, /* returned source ray */
214 RAY *r, /* ray which hit object */
215 SRCINDEX *si /* source sample index */
216 )
217 {
218 double d; /* distance to source */
219 SRCREC *srcp;
220
221 rayorigin(sr, SHADOW, r, NULL); /* ignore limits */
222
223 if (r == NULL)
224 sr->rmax = 0.0;
225
226 while ((d = nextssamp(sr, si)) != 0.0) {
227 sr->rsrc = si->sn; /* remember source */
228 srcp = source + si->sn;
229 if (srcp->sflags & SDISTANT) {
230 if (srcp->sflags & SSPOT && spotout(sr, srcp->sl.s))
231 continue;
232 return(1); /* sample OK */
233 }
234 /* local source */
235 /* check proximity */
236 if (srcp->sflags & SPROX && d > srcp->sl.prox)
237 continue;
238 /* check angle */
239 if (srcp->sflags & SSPOT) {
240 if (spotout(sr, srcp->sl.s))
241 continue;
242 /* adjust solid angle */
243 si->dom *= d*d;
244 d += srcp->sl.s->flen;
245 si->dom /= d*d;
246 }
247 return(1); /* sample OK */
248 }
249 return(0); /* no more samples */
250 }
251
252
253 void
254 srcvalue( /* punch ray to source and compute value */
255 RAY *r
256 )
257 {
258 SRCREC *sp;
259
260 sp = &source[r->rsrc];
261 if (sp->sflags & SVIRTUAL) { /* virtual source */
262 /* check intersection */
263 if (!(*ofun[sp->so->otype].funp)(sp->so, r))
264 return;
265 if (!rayshade(r, r->ro->omod)) /* compute contribution */
266 goto nomat;
267 rayparticipate(r);
268 return;
269 }
270 /* compute intersection */
271 if (sp->sflags & SDISTANT ? sourcehit(r) :
272 (*ofun[sp->so->otype].funp)(sp->so, r)) {
273 if (sp->sa.success >= 0)
274 sp->sa.success++;
275 if (!rayshade(r, r->ro->omod)) /* compute contribution */
276 goto nomat;
277 rayparticipate(r);
278 return;
279 }
280 /* we missed our mark! */
281 if (sp->sa.success < 0)
282 return; /* bitched already */
283 sp->sa.success -= AIMREQT;
284 if (sp->sa.success >= 0)
285 return; /* leniency */
286 sprintf(errmsg, "aiming failure for light source \"%s\"",
287 sp->so->oname);
288 error(WARNING, errmsg); /* issue warning */
289 return;
290 nomat:
291 objerror(r->ro, USER, "material not found");
292 }
293
294
295 static int
296 transillum( /* check if material is transparent illum */
297 OBJREC *m
298 )
299 {
300 m = findmaterial(m);
301 if (m == NULL)
302 return(1);
303 if (m->otype != MAT_ILLUM)
304 return(0);
305 return(!m->oargs.nsargs || !strcmp(m->oargs.sarg[0], VOIDID));
306 }
307
308
309 int
310 sourcehit( /* check to see if ray hit distant source */
311 RAY *r
312 )
313 {
314 int glowsrc = -1;
315 int transrc = -1;
316 int first, last;
317 int i;
318
319 if (r->rsrc >= 0) { /* check only one if aimed */
320 first = last = r->rsrc;
321 } else { /* otherwise check all */
322 first = 0; last = nsources-1;
323 }
324 for (i = first; i <= last; i++) {
325 if ((source[i].sflags & (SDISTANT|SVIRTUAL)) != SDISTANT)
326 continue;
327 /*
328 * Check to see if ray is within
329 * solid angle of source.
330 */
331 if (2.*PI*(1. - DOT(source[i].sloc,r->rdir)) > source[i].ss2)
332 continue;
333 /* is it the only possibility? */
334 if (first == last) {
335 r->ro = source[i].so;
336 break;
337 }
338 /*
339 * If it's a glow or transparent illum, just remember it.
340 */
341 if (source[i].sflags & SSKIP) {
342 if (glowsrc < 0)
343 glowsrc = i;
344 continue;
345 }
346 if (transillum(source[i].so)) {
347 if (transrc < 0)
348 transrc = i;
349 continue;
350 }
351 r->ro = source[i].so; /* otherwise, use first hit */
352 break;
353 }
354 /*
355 * Do we need fallback?
356 */
357 if (r->ro == NULL) {
358 if (transrc >= 0 && r->crtype & (AMBIENT|SPECULAR))
359 return(0); /* avoid overcounting */
360 if (glowsrc >= 0)
361 r->ro = source[glowsrc].so;
362 else
363 return(0); /* nothing usable */
364 }
365 /*
366 * Assign object index
367 */
368 r->robj = objndx(r->ro);
369 return(1);
370 }
371
372
373 static int
374 cntcmp( /* contribution compare (descending) */
375 const void *p1,
376 const void *p2
377 )
378 {
379 const CNTPTR *sc1 = (const CNTPTR *)p1;
380 const CNTPTR *sc2 = (const CNTPTR *)p2;
381
382 if (sc1->brt > sc2->brt)
383 return(-1);
384 if (sc1->brt < sc2->brt)
385 return(1);
386 return(0);
387 }
388
389
390 void
391 direct( /* add direct component */
392 RAY *r, /* ray that hit surface */
393 srcdirf_t *f, /* direct component coefficient function */
394 void *p /* data for f */
395 )
396 {
397 int sn;
398 CONTRIB *scp;
399 SRCINDEX si;
400 int nshadcheck, ncnts;
401 int nhits;
402 double prob, ourthresh, hwt;
403 RAY sr;
404
405 /* PMAP: Factor in direct photons (primarily for debugging/validation) */
406 if (directPhotonMapping) {
407 (*f)(r -> rcol, p, r -> ron, PI);
408 multDirectPmap(r);
409 return;
410 }
411
412 /* NOTE: srccnt and cntord global so no recursion */
413 if (nsources <= 0)
414 return; /* no sources?! */
415 /* potential contributions */
416 initsrcindex(&si);
417 for (sn = 0; srcray(&sr, r, &si); sn++) {
418 if (sn >= maxcntr) {
419 maxcntr = sn + MAXSPART;
420 srccnt = (CONTRIB *)realloc((void *)srccnt,
421 maxcntr*sizeof(CONTRIB));
422 cntord = (CNTPTR *)realloc((void *)cntord,
423 maxcntr*sizeof(CNTPTR));
424 if ((srccnt == NULL) | (cntord == NULL))
425 error(SYSTEM, "out of memory in direct");
426 }
427 cntord[sn].sndx = sn;
428 scp = srccnt + sn;
429 scp->sno = sr.rsrc;
430 #if SHADCACHE /* check shadow cache */
431 if (si.np == 1 && srcblocked(&sr)) {
432 cntord[sn].brt = 0.0;
433 continue;
434 }
435 #endif
436 /* compute coefficient */
437 (*f)(scp->coef, p, sr.rdir, si.dom);
438 cntord[sn].brt = intens(scp->coef);
439 if (cntord[sn].brt <= 0.0)
440 continue;
441 VCOPY(scp->dir, sr.rdir);
442 copycolor(sr.rcoef, scp->coef);
443 /* compute potential */
444 sr.revf = srcvalue;
445 rayvalue(&sr);
446 multcolor(sr.rcol, sr.rcoef);
447 copycolor(scp->val, sr.rcol);
448 cntord[sn].brt = bright(sr.rcol);
449 }
450 /* sort contributions */
451 qsort(cntord, sn, sizeof(CNTPTR), cntcmp);
452 { /* find last */
453 int l, m;
454
455 ncnts = l = sn;
456 sn = 0;
457 while ((m = (sn + ncnts) >> 1) != l) {
458 if (cntord[m].brt > 0.0)
459 sn = m;
460 else
461 ncnts = m;
462 l = m;
463 }
464 }
465 if (ncnts == 0)
466 return; /* no contributions! */
467 /* accumulate tail */
468 for (sn = ncnts-1; sn > 0; sn--)
469 cntord[sn-1].brt += cntord[sn].brt;
470 /* compute number to check */
471 nshadcheck = pow((double)ncnts, shadcert) + .5;
472 /* modify threshold */
473 ourthresh = shadthresh / r->rweight;
474 /* test for shadows */
475 for (nhits = 0, hwt = 0.0, sn = 0; sn < ncnts;
476 hwt += (double)source[scp->sno].nhits /
477 (double)source[scp->sno].ntests,
478 sn++) {
479 /* check threshold */
480 if (sn >= MINSHADCNT &&
481 (sn+nshadcheck>=ncnts ? cntord[sn].brt :
482 cntord[sn].brt-cntord[sn+nshadcheck].brt)
483 < ourthresh*bright(r->rcol))
484 break;
485 scp = srccnt + cntord[sn].sndx;
486 /* test for hit */
487 rayorigin(&sr, SHADOW, r, NULL);
488 copycolor(sr.rcoef, scp->coef);
489 VCOPY(sr.rdir, scp->dir);
490 sr.rsrc = scp->sno;
491 /* keep statistics */
492 if (source[scp->sno].ntests++ > 0xfffffff0) {
493 source[scp->sno].ntests >>= 1;
494 source[scp->sno].nhits >>= 1;
495 }
496 if (localhit(&sr, &thescene) &&
497 ( sr.ro != source[scp->sno].so ||
498 source[scp->sno].sflags & SFOLLOW )) {
499 /* follow entire path */
500 raycont(&sr);
501 if (trace != NULL)
502 (*trace)(&sr); /* trace execution */
503 if (bright(sr.rcol) <= FTINY) {
504 #if SHADCACHE
505 if ((scp <= srccnt || scp[-1].sno != scp->sno)
506 && (scp >= srccnt+ncnts-1 ||
507 scp[1].sno != scp->sno))
508 srcblocker(&sr);
509 #endif
510 continue; /* missed! */
511 }
512 rayparticipate(&sr);
513 multcolor(sr.rcol, sr.rcoef);
514 copycolor(scp->val, sr.rcol);
515 } else if (trace != NULL &&
516 (source[scp->sno].sflags & (SDISTANT|SVIRTUAL|SFOLLOW))
517 == (SDISTANT|SFOLLOW) &&
518 sourcehit(&sr) && rayshade(&sr, sr.ro->omod)) {
519 (*trace)(&sr); /* trace execution */
520 /* skip call to rayparticipate() & scp->val update */
521 }
522 /* add contribution if hit */
523 addcolor(r->rcol, scp->val);
524 nhits++;
525 source[scp->sno].nhits++;
526 }
527 /* source hit rate */
528 if (hwt > FTINY)
529 hwt = (double)nhits / hwt;
530 else
531 hwt = 0.5;
532 #ifdef DEBUG
533 sprintf(errmsg, "%d tested, %d untested, %f conditional hit rate\n",
534 sn, ncnts-sn, hwt);
535 eputs(errmsg);
536 #endif
537 /* add in untested sources */
538 for ( ; sn < ncnts; sn++) {
539 scp = srccnt + cntord[sn].sndx;
540 prob = hwt * (double)source[scp->sno].nhits /
541 (double)source[scp->sno].ntests;
542 if (prob < 1.0)
543 scalecolor(scp->val, prob);
544 addcolor(r->rcol, scp->val);
545 }
546 }
547
548
549 void
550 srcscatter( /* compute source scattering into ray */
551 RAY *r
552 )
553 {
554 int oldsampndx;
555 int nsamps;
556 RAY sr;
557 SRCINDEX si;
558 double t, d;
559 double re, ge, be;
560 COLOR cvext;
561 int i, j;
562
563 if (r->rot >= FHUGE*.99 || r->gecc >= 1.-FTINY)
564 return; /* this can never work */
565 /* PMAP: do unconditional inscattering for volume photons */
566 if (!volumePhotonMapping && (r->slights == NULL || r->slights[0] == 0))
567 return;
568
569 if (ssampdist <= FTINY || (nsamps = r->rot/ssampdist + .5) < 1)
570 nsamps = 1;
571 #if MAXSSAMP
572 else if (nsamps > MAXSSAMP)
573 nsamps = MAXSSAMP;
574 #endif
575 oldsampndx = samplendx;
576 samplendx = random()&0x7fff; /* randomize */
577 for (i = volumePhotonMapping ? 1 : r->slights[0]; i > 0; i--) {
578 /* for each source OR once if volume photon map enabled */
579 for (j = 0; j < nsamps; j++) { /* for each sample position */
580 samplendx++;
581 t = r->rot * (j+frandom())/nsamps;
582 /* extinction */
583 re = t*colval(r->cext,RED);
584 ge = t*colval(r->cext,GRN);
585 be = t*colval(r->cext,BLU);
586 setcolor(cvext, re > 92. ? 0. : exp(-re),
587 ge > 92. ? 0. : exp(-ge),
588 be > 92. ? 0. : exp(-be));
589 if (intens(cvext) <= FTINY)
590 break; /* too far away */
591 sr.rorg[0] = r->rorg[0] + r->rdir[0]*t;
592 sr.rorg[1] = r->rorg[1] + r->rdir[1]*t;
593 sr.rorg[2] = r->rorg[2] + r->rdir[2]*t;
594
595 if (!volumePhotonMapping) {
596 initsrcindex(&si); /* sample ray to this source */
597 si.sn = r->slights[i];
598 nopart(&si, &sr);
599 if (!srcray(&sr, NULL, &si) ||
600 sr.rsrc != r->slights[i])
601 continue; /* no path */
602 #if SHADCACHE
603 if (srcblocked(&sr)) /* check shadow cache */
604 continue;
605 #endif
606 copycolor(sr.cext, r->cext);
607 copycolor(sr.albedo, r->albedo);
608 sr.gecc = r->gecc;
609 sr.slights = r->slights;
610 rayvalue(&sr); /* eval. source ray */
611 if (bright(sr.rcol) <= FTINY) {
612 #if SHADCACHE
613 srcblocker(&sr); /* add blocker to cache */
614 #endif
615 continue;
616 }
617 if (r->gecc <= FTINY) /* compute P(theta) */
618 d = 1.;
619 else {
620 d = DOT(r->rdir, sr.rdir);
621 d = 1. + r->gecc*r->gecc - 2.*r->gecc*d;
622 d = (1. - r->gecc*r->gecc) / (d*sqrt(d));
623 }
624 /* other factors */
625 d *= si.dom * r->rot / (4.*PI*nsamps);
626 scalecolor(sr.rcol, d);
627 } else {
628 /* PMAP: Add ambient inscattering from
629 * volume photons; note we reverse the
630 * incident ray direction since we're
631 * now in *backward* raytracing mode! */
632 sr.rdir [0] = -r -> rdir [0];
633 sr.rdir [1] = -r -> rdir [1];
634 sr.rdir [2] = -r -> rdir [2];
635 sr.gecc = r -> gecc;
636 inscatterVolumePmap(&sr, sr.rcol);
637 scalecolor(sr.rcol, r -> rot / nsamps);
638 }
639 multcolor(sr.rcol, r->cext);
640 multcolor(sr.rcol, r->albedo);
641 multcolor(sr.rcol, cvext);
642 addcolor(r->rcol, sr.rcol); /* add it in */
643 }
644 }
645 samplendx = oldsampndx;
646 }
647
648
649 /****************************************************************
650 * The following macros were separated from the m_light() routine
651 * because they are very nasty and difficult to understand.
652 */
653
654 /* illumblock *
655 *
656 * We cannot allow an illum to pass to another illum, because that
657 * would almost certainly constitute overcounting.
658 * However, we do allow an illum to pass to another illum
659 * that is actually going to relay to a virtual light source.
660 * We also prevent an illum from passing to a glow; this provides a
661 * convenient mechanism for defining detailed light source
662 * geometry behind (or inside) an effective radiator.
663 */
664
665 static int
666 weaksrcmat(OBJREC *m) /* identify material */
667 {
668 m = findmaterial(m);
669 if (m == NULL) return(0);
670 return((m->otype==MAT_ILLUM) | (m->otype==MAT_GLOW));
671 }
672
673 #define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \
674 r->rod > 0.0 && \
675 weaksrcmat(source[r->rsrc].so))
676
677 /* wrongsource *
678 *
679 * This source is the wrong source (ie. overcounted) if we are
680 * aimed to a different source than the one we hit and the one
681 * we hit is not an illum that should be passed.
682 */
683
684 #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \
685 (m->otype!=MAT_ILLUM || illumblock(m,r)))
686
687 /* distglow *
688 *
689 * A distant glow is an object that sometimes acts as a light source,
690 * but is too far away from the test point to be one in this case.
691 * (Glows with negative radii should NEVER participate in illumination.)
692 */
693
694 #define distglow(m, r, d) (m->otype==MAT_GLOW && \
695 m->oargs.farg[3] >= -FTINY && \
696 d > m->oargs.farg[3])
697
698 /* badcomponent *
699 *
700 * We must avoid counting light sources in the ambient calculation,
701 * since the direct component is handled separately. Therefore, any
702 * ambient ray which hits an active light source must be discarded.
703 * The same is true for stray specular samples, since the specular
704 * contribution from light sources is calculated separately.
705 */
706 /* PMAP: Also avoid counting sources via transferred ambient rays (e.g.
707 * through glass) when photon mapping is enabled, as these indirect
708 * components are already accounted for.
709 */
710 #define badcomponent(m, r) (srcRayInPmap(r) || \
711 (r->crtype&(AMBIENT|SPECULAR) && \
712 !(r->crtype&SHADOW || r->rod < 0.0 || \
713 /* not 100% correct */ distglow(m, r, r->rot))))
714
715 /* passillum *
716 *
717 * An illum passes to another material type when we didn't hit it
718 * on purpose (as part of a direct calculation), or it is relaying
719 * a virtual light source.
720 */
721
722 #define passillum(m, r) (m->otype==MAT_ILLUM && \
723 (r->rsrc<0 || source[r->rsrc].so!=r->ro || \
724 source[r->rsrc].sflags&SVIRTUAL))
725
726 /* srcignore *
727 *
728 * The -dv flag is normally on for sources to be visible.
729 */
730
731 #define srcignore(m, r) !(directvis || r->crtype&SHADOW || \
732 distglow(m, r, raydist(r,PRIMARY)))
733
734
735 int
736 m_light( /* ray hit a light source */
737 OBJREC *m,
738 RAY *r
739 )
740 {
741 /* check for over-counting */
742 if (badcomponent(m, r)) {
743 setcolor(r->rcoef, 0.0, 0.0, 0.0);
744 return(1);
745 }
746 if (wrongsource(m, r)) {
747 setcolor(r->rcoef, 0.0, 0.0, 0.0);
748 return(1);
749 }
750 /* check for passed illum */
751 if (passillum(m, r)) {
752 if (m->oargs.nsargs && strcmp(m->oargs.sarg[0], VOIDID))
753 return(rayshade(r,lastmod(objndx(m),m->oargs.sarg[0])));
754 raytrans(r);
755 return(1);
756 }
757 /* check for invisibility */
758 if (srcignore(m, r)) {
759 setcolor(r->rcoef, 0.0, 0.0, 0.0);
760 return(1);
761 }
762 /* otherwise treat as source */
763 /* check for behind */
764 if (r->rod < 0.0)
765 return(1);
766 /* check for outside spot */
767 if (m->otype==MAT_SPOT && spotout(r, makespot(m)))
768 return(1);
769 /* get distribution pattern */
770 raytexture(r, m->omod);
771 /* get source color */
772 setcolor(r->rcol, m->oargs.farg[0],
773 m->oargs.farg[1],
774 m->oargs.farg[2]);
775 /* modify value */
776 multcolor(r->rcol, r->pcol);
777 return(1);
778 }