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root/radiance/ray/src/rt/source.c
Revision: 2.71
Committed: Thu Mar 12 17:19:18 2020 UTC (4 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.70: +2 -2 lines
Log Message:
Added precautionary testing when checking for FHUGE

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: source.c,v 2.70 2018/11/08 00:54:07 greg Exp $";
3 #endif
4 /*
5 * source.c - routines dealing with illumination sources.
6 *
7 * External symbols declared in source.h
8 */
9
10 #include "ray.h"
11 #include "otypes.h"
12 #include "otspecial.h"
13 #include "rtotypes.h"
14 #include "source.h"
15 #include "random.h"
16 #include "pmapsrc.h"
17 #include "pmapmat.h"
18
19 #ifndef MAXSSAMP
20 #define MAXSSAMP 16 /* maximum samples per ray */
21 #endif
22
23 /*
24 * Structures used by direct()
25 */
26
27 typedef struct {
28 int sno; /* source number */
29 FVECT dir; /* source direction */
30 COLOR coef; /* material coefficient */
31 COLOR val; /* contribution */
32 } CONTRIB; /* direct contribution */
33
34 typedef struct {
35 int sndx; /* source index (to CONTRIB array) */
36 float brt; /* brightness (for comparison) */
37 } CNTPTR; /* contribution pointer */
38
39 static CONTRIB *srccnt; /* source contributions in direct() */
40 static CNTPTR *cntord; /* source ordering in direct() */
41 static int maxcntr = 0; /* size of contribution arrays */
42
43 static int cntcmp(const void *p1, const void *p2);
44
45
46 void
47 marksources(void) /* find and mark source objects */
48 {
49 int foundsource = 0;
50 int i;
51 OBJREC *o, *m;
52 int ns;
53 /* initialize dispatch table */
54 initstypes();
55 /* find direct sources */
56 for (i = 0; i < nsceneobjs; i++) {
57
58 o = objptr(i);
59
60 if (!issurface(o->otype) || o->omod == OVOID)
61 continue;
62 /* find material */
63 m = findmaterial(objptr(o->omod));
64 if (m == NULL)
65 continue;
66 if (m->otype == MAT_CLIP) {
67 markclip(m); /* special case for antimatter */
68 continue;
69 }
70 if (!islight(m->otype))
71 continue; /* not source modifier */
72
73 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
74 m->otype == MAT_SPOT ? 7 : 3))
75 objerror(m, USER, "bad # arguments");
76
77 if (m->oargs.farg[0] <= FTINY && m->oargs.farg[1] <= FTINY &&
78 m->oargs.farg[2] <= FTINY)
79 continue; /* don't bother */
80 if (m->otype == MAT_GLOW &&
81 o->otype != OBJ_SOURCE &&
82 m->oargs.farg[3] <= FTINY) {
83 foundsource += (ambounce > 0);
84 continue; /* don't track these */
85 }
86 if (sfun[o->otype].of == NULL ||
87 sfun[o->otype].of->setsrc == NULL)
88 objerror(o, USER, "illegal material");
89
90 if ((ns = newsource()) < 0)
91 goto memerr;
92
93 setsource(&source[ns], o);
94
95 if (m->otype == MAT_GLOW) {
96 source[ns].sflags |= SPROX;
97 source[ns].sl.prox = m->oargs.farg[3];
98 if (source[ns].sflags & SDISTANT) {
99 source[ns].sflags |= SSKIP;
100 foundsource += (ambounce > 0);
101 }
102 } else if (m->otype == MAT_SPOT) {
103 source[ns].sflags |= SSPOT;
104 if ((source[ns].sl.s = makespot(m)) == NULL)
105 goto memerr;
106 if (source[ns].sflags & SFLAT &&
107 !checkspot(source[ns].sl.s,source[ns].snorm)) {
108 objerror(o, WARNING,
109 "invalid spotlight direction");
110 source[ns].sflags |= SSKIP;
111 }
112 }
113 foundsource += !(source[ns].sflags & SSKIP);
114 }
115 if (!foundsource) {
116 error(WARNING, "no light sources found");
117 return;
118 }
119 #if SHADCACHE
120 for (ns = 0; ns < nsources; ns++) /* initialize obstructor cache */
121 initobscache(ns);
122 #endif
123 /* PMAP: disable virtual sources */
124 if (!photonMapping)
125 markvirtuals(); /* find and add virtual sources */
126
127 /* allocate our contribution arrays */
128 maxcntr = nsources + MAXSPART; /* start with this many */
129 srccnt = (CONTRIB *)malloc(maxcntr*sizeof(CONTRIB));
130 cntord = (CNTPTR *)malloc(maxcntr*sizeof(CNTPTR));
131 if ((srccnt == NULL) | (cntord == NULL))
132 goto memerr;
133 return;
134 memerr:
135 error(SYSTEM, "out of memory in marksources");
136 }
137
138
139 void
140 freesources(void) /* free all source structures */
141 {
142 if (nsources > 0) {
143 #if SHADCACHE
144 while (nsources--)
145 freeobscache(&source[nsources]);
146 #endif
147 free((void *)source);
148 source = NULL;
149 nsources = 0;
150 }
151 markclip(NULL);
152 if (maxcntr <= 0)
153 return;
154 free((void *)srccnt);
155 srccnt = NULL;
156 free((void *)cntord);
157 cntord = NULL;
158 maxcntr = 0;
159 }
160
161
162 int
163 srcray( /* send a ray to a source, return domega */
164 RAY *sr, /* returned source ray */
165 RAY *r, /* ray which hit object */
166 SRCINDEX *si /* source sample index */
167 )
168 {
169 double d; /* distance to source */
170 SRCREC *srcp;
171
172 rayorigin(sr, SHADOW, r, NULL); /* ignore limits */
173
174 if (r == NULL)
175 sr->rmax = 0.0;
176
177 while ((d = nextssamp(sr, si)) != 0.0) {
178 sr->rsrc = si->sn; /* remember source */
179 srcp = source + si->sn;
180 if (srcp->sflags & SDISTANT) {
181 if (srcp->sflags & SSPOT && spotout(sr, srcp->sl.s))
182 continue;
183 return(1); /* sample OK */
184 }
185 /* local source */
186 /* check proximity */
187 if (srcp->sflags & SPROX && d > srcp->sl.prox)
188 continue;
189 /* check angle */
190 if (srcp->sflags & SSPOT) {
191 if (spotout(sr, srcp->sl.s))
192 continue;
193 /* adjust solid angle */
194 si->dom *= d*d;
195 d += srcp->sl.s->flen;
196 si->dom /= d*d;
197 }
198 return(1); /* sample OK */
199 }
200 return(0); /* no more samples */
201 }
202
203
204 void
205 srcvalue( /* punch ray to source and compute value */
206 RAY *r
207 )
208 {
209 SRCREC *sp;
210
211 sp = &source[r->rsrc];
212 if (sp->sflags & SVIRTUAL) { /* virtual source */
213 /* check intersection */
214 if (!(*ofun[sp->so->otype].funp)(sp->so, r))
215 return;
216 if (!rayshade(r, r->ro->omod)) /* compute contribution */
217 goto nomat;
218 rayparticipate(r);
219 return;
220 }
221 /* compute intersection */
222 if (sp->sflags & SDISTANT ? sourcehit(r) :
223 (*ofun[sp->so->otype].funp)(sp->so, r)) {
224 if (sp->sa.success >= 0)
225 sp->sa.success++;
226 if (!rayshade(r, r->ro->omod)) /* compute contribution */
227 goto nomat;
228 rayparticipate(r);
229 return;
230 }
231 /* we missed our mark! */
232 if (sp->sa.success < 0)
233 return; /* bitched already */
234 sp->sa.success -= AIMREQT;
235 if (sp->sa.success >= 0)
236 return; /* leniency */
237 sprintf(errmsg, "aiming failure for light source \"%s\"",
238 sp->so->oname);
239 error(WARNING, errmsg); /* issue warning */
240 return;
241 nomat:
242 objerror(r->ro, USER, "material not found");
243 }
244
245
246 static int
247 transillum( /* check if material is transparent illum */
248 OBJECT obj
249 )
250 {
251 OBJREC *m = findmaterial(objptr(obj));
252
253 if (m == NULL)
254 return(1);
255 if (m->otype != MAT_ILLUM)
256 return(0);
257 return(!m->oargs.nsargs || !strcmp(m->oargs.sarg[0], VOIDID));
258 }
259
260
261 int
262 sourcehit( /* check to see if ray hit distant source */
263 RAY *r
264 )
265 {
266 int glowsrc = -1;
267 int transrc = -1;
268 int first, last;
269 int i;
270
271 if (r->rsrc >= 0) { /* check only one if aimed */
272 first = last = r->rsrc;
273 } else { /* otherwise check all */
274 first = 0; last = nsources-1;
275 }
276 for (i = first; i <= last; i++) {
277 if ((source[i].sflags & (SDISTANT|SVIRTUAL)) != SDISTANT)
278 continue;
279 /*
280 * Check to see if ray is within
281 * solid angle of source.
282 */
283 if (2.*PI*(1. - DOT(source[i].sloc,r->rdir)) > source[i].ss2)
284 continue;
285 /* is it the only possibility? */
286 if (first == last) {
287 r->ro = source[i].so;
288 break;
289 }
290 /*
291 * If it's a glow or transparent illum, just remember it.
292 */
293 if (source[i].sflags & SSKIP) {
294 if (glowsrc < 0)
295 glowsrc = i;
296 continue;
297 }
298 if (transillum(source[i].so->omod)) {
299 if (transrc < 0)
300 transrc = i;
301 continue;
302 }
303 r->ro = source[i].so; /* otherwise, use first hit */
304 break;
305 }
306 /*
307 * Do we need fallback?
308 */
309 if (r->ro == NULL) {
310 if (transrc >= 0 && r->crtype & (AMBIENT|SPECULAR))
311 return(0); /* avoid overcounting */
312 if (glowsrc >= 0)
313 r->ro = source[glowsrc].so;
314 else
315 return(0); /* nothing usable */
316 }
317 /*
318 * Make assignments.
319 */
320 r->robj = objndx(r->ro);
321 for (i = 0; i < 3; i++)
322 r->ron[i] = -r->rdir[i];
323 r->rod = 1.0;
324 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
325 r->uv[0] = r->uv[1] = 0.0;
326 r->rox = NULL;
327 return(1);
328 }
329
330
331 static int
332 cntcmp( /* contribution compare (descending) */
333 const void *p1,
334 const void *p2
335 )
336 {
337 const CNTPTR *sc1 = (const CNTPTR *)p1;
338 const CNTPTR *sc2 = (const CNTPTR *)p2;
339
340 if (sc1->brt > sc2->brt)
341 return(-1);
342 if (sc1->brt < sc2->brt)
343 return(1);
344 return(0);
345 }
346
347
348 void
349 direct( /* add direct component */
350 RAY *r, /* ray that hit surface */
351 srcdirf_t *f, /* direct component coefficient function */
352 void *p /* data for f */
353 )
354 {
355 int sn;
356 CONTRIB *scp;
357 SRCINDEX si;
358 int nshadcheck, ncnts;
359 int nhits;
360 double prob, ourthresh, hwt;
361 RAY sr;
362
363 /* PMAP: Factor in direct photons (primarily for debugging/validation) */
364 if (directPhotonMapping) {
365 (*f)(r -> rcol, p, r -> ron, PI);
366 multDirectPmap(r);
367 return;
368 }
369
370 /* NOTE: srccnt and cntord global so no recursion */
371 if (nsources <= 0)
372 return; /* no sources?! */
373 /* potential contributions */
374 initsrcindex(&si);
375 for (sn = 0; srcray(&sr, r, &si); sn++) {
376 if (sn >= maxcntr) {
377 maxcntr = sn + MAXSPART;
378 srccnt = (CONTRIB *)realloc((void *)srccnt,
379 maxcntr*sizeof(CONTRIB));
380 cntord = (CNTPTR *)realloc((void *)cntord,
381 maxcntr*sizeof(CNTPTR));
382 if ((srccnt == NULL) | (cntord == NULL))
383 error(SYSTEM, "out of memory in direct");
384 }
385 cntord[sn].sndx = sn;
386 scp = srccnt + sn;
387 scp->sno = sr.rsrc;
388 /* compute coefficient */
389 (*f)(scp->coef, p, sr.rdir, si.dom);
390 cntord[sn].brt = intens(scp->coef);
391 if (cntord[sn].brt <= 0.0)
392 continue;
393 #if SHADCACHE
394 /* check shadow cache */
395 if (si.np == 1 && srcblocked(&sr)) {
396 cntord[sn].brt = 0.0;
397 continue;
398 }
399 #endif
400 VCOPY(scp->dir, sr.rdir);
401 copycolor(sr.rcoef, scp->coef);
402 /* compute potential */
403 sr.revf = srcvalue;
404 rayvalue(&sr);
405 multcolor(sr.rcol, sr.rcoef);
406 copycolor(scp->val, sr.rcol);
407 cntord[sn].brt = bright(sr.rcol);
408 }
409 /* sort contributions */
410 qsort(cntord, sn, sizeof(CNTPTR), cntcmp);
411 { /* find last */
412 int l, m;
413
414 ncnts = l = sn;
415 sn = 0;
416 while ((m = (sn + ncnts) >> 1) != l) {
417 if (cntord[m].brt > 0.0)
418 sn = m;
419 else
420 ncnts = m;
421 l = m;
422 }
423 }
424 if (ncnts == 0)
425 return; /* no contributions! */
426 /* accumulate tail */
427 for (sn = ncnts-1; sn > 0; sn--)
428 cntord[sn-1].brt += cntord[sn].brt;
429 /* compute number to check */
430 nshadcheck = pow((double)ncnts, shadcert) + .5;
431 /* modify threshold */
432 if (ncnts > MINSHADCNT)
433 ourthresh = shadthresh / r->rweight;
434 else
435 ourthresh = 0;
436 /* test for shadows */
437 for (nhits = 0, hwt = 0.0, sn = 0; sn < ncnts;
438 hwt += (double)source[scp->sno].nhits /
439 (double)source[scp->sno].ntests,
440 sn++) {
441 /* check threshold */
442 if ((sn+nshadcheck>=ncnts ? cntord[sn].brt :
443 cntord[sn].brt-cntord[sn+nshadcheck].brt)
444 < ourthresh*bright(r->rcol))
445 break;
446 scp = srccnt + cntord[sn].sndx;
447 /* test for hit */
448 rayorigin(&sr, SHADOW, r, NULL);
449 copycolor(sr.rcoef, scp->coef);
450 VCOPY(sr.rdir, scp->dir);
451 sr.rsrc = scp->sno;
452 /* keep statistics */
453 if (source[scp->sno].ntests++ > 0xfffffff0) {
454 source[scp->sno].ntests >>= 1;
455 source[scp->sno].nhits >>= 1;
456 }
457 if (localhit(&sr, &thescene) &&
458 ( sr.ro != source[scp->sno].so ||
459 source[scp->sno].sflags & SFOLLOW )) {
460 /* follow entire path */
461 raycont(&sr);
462 if (trace != NULL)
463 (*trace)(&sr); /* trace execution */
464 if (bright(sr.rcol) <= FTINY) {
465 #if SHADCACHE
466 if ((scp <= srccnt || scp[-1].sno != scp->sno)
467 && (scp >= srccnt+ncnts-1 ||
468 scp[1].sno != scp->sno))
469 srcblocker(&sr);
470 #endif
471 continue; /* missed! */
472 }
473 rayparticipate(&sr);
474 multcolor(sr.rcol, sr.rcoef);
475 copycolor(scp->val, sr.rcol);
476 } else if (trace != NULL &&
477 (source[scp->sno].sflags & (SDISTANT|SVIRTUAL|SFOLLOW))
478 == (SDISTANT|SFOLLOW) &&
479 sourcehit(&sr) && rayshade(&sr, sr.ro->omod)) {
480 (*trace)(&sr); /* trace execution */
481 /* skip call to rayparticipate() & scp->val update */
482 }
483 /* add contribution if hit */
484 addcolor(r->rcol, scp->val);
485 nhits++;
486 source[scp->sno].nhits++;
487 }
488 /* source hit rate */
489 if (hwt > FTINY)
490 hwt = (double)nhits / hwt;
491 else
492 hwt = 0.5;
493 #ifdef DEBUG
494 sprintf(errmsg, "%d tested, %d untested, %f conditional hit rate\n",
495 sn, ncnts-sn, hwt);
496 eputs(errmsg);
497 #endif
498 /* add in untested sources */
499 for ( ; sn < ncnts; sn++) {
500 scp = srccnt + cntord[sn].sndx;
501 prob = hwt * (double)source[scp->sno].nhits /
502 (double)source[scp->sno].ntests;
503 if (prob < 1.0)
504 scalecolor(scp->val, prob);
505 addcolor(r->rcol, scp->val);
506 }
507 }
508
509
510 void
511 srcscatter( /* compute source scattering into ray */
512 RAY *r
513 )
514 {
515 int oldsampndx;
516 int nsamps;
517 RAY sr;
518 SRCINDEX si;
519 double t, d;
520 double re, ge, be;
521 COLOR cvext;
522 int i, j;
523
524 if (r->rot >= FHUGE*.99 || r->gecc >= 1.-FTINY)
525 return; /* this can never work */
526 /* PMAP: do unconditional inscattering for volume photons */
527 if (!volumePhotonMapping && (r->slights == NULL || r->slights[0] == 0))
528 return;
529
530 if (ssampdist <= FTINY || (nsamps = r->rot/ssampdist + .5) < 1)
531 nsamps = 1;
532 #if MAXSSAMP
533 else if (nsamps > MAXSSAMP)
534 nsamps = MAXSSAMP;
535 #endif
536 oldsampndx = samplendx;
537 samplendx = random()&0x7fff; /* randomize */
538 for (i = volumePhotonMapping ? 1 : r->slights[0]; i > 0; i--) {
539 /* for each source OR once if volume photon map enabled */
540 for (j = 0; j < nsamps; j++) { /* for each sample position */
541 samplendx++;
542 t = r->rot * (j+frandom())/nsamps;
543 /* extinction */
544 re = t*colval(r->cext,RED);
545 ge = t*colval(r->cext,GRN);
546 be = t*colval(r->cext,BLU);
547 setcolor(cvext, re > 92. ? 0. : exp(-re),
548 ge > 92. ? 0. : exp(-ge),
549 be > 92. ? 0. : exp(-be));
550 if (intens(cvext) <= FTINY)
551 break; /* too far away */
552 sr.rorg[0] = r->rorg[0] + r->rdir[0]*t;
553 sr.rorg[1] = r->rorg[1] + r->rdir[1]*t;
554 sr.rorg[2] = r->rorg[2] + r->rdir[2]*t;
555
556 if (!volumePhotonMapping) {
557 initsrcindex(&si); /* sample ray to this source */
558 si.sn = r->slights[i];
559 nopart(&si, &sr);
560 if (!srcray(&sr, NULL, &si) ||
561 sr.rsrc != r->slights[i])
562 continue; /* no path */
563 #if SHADCACHE
564 if (srcblocked(&sr)) /* check shadow cache */
565 continue;
566 #endif
567 copycolor(sr.cext, r->cext);
568 copycolor(sr.albedo, r->albedo);
569 sr.gecc = r->gecc;
570 sr.slights = r->slights;
571 rayvalue(&sr); /* eval. source ray */
572 if (bright(sr.rcol) <= FTINY) {
573 #if SHADCACHE
574 srcblocker(&sr); /* add blocker to cache */
575 #endif
576 continue;
577 }
578 if (r->gecc <= FTINY) /* compute P(theta) */
579 d = 1.;
580 else {
581 d = DOT(r->rdir, sr.rdir);
582 d = 1. + r->gecc*r->gecc - 2.*r->gecc*d;
583 d = (1. - r->gecc*r->gecc) / (d*sqrt(d));
584 }
585 /* other factors */
586 d *= si.dom * r->rot / (4.*PI*nsamps);
587 scalecolor(sr.rcol, d);
588 } else {
589 /* PMAP: Add ambient inscattering from
590 * volume photons; note we reverse the
591 * incident ray direction since we're
592 * now in *backward* raytracing mode! */
593 sr.rdir [0] = -r -> rdir [0];
594 sr.rdir [1] = -r -> rdir [1];
595 sr.rdir [2] = -r -> rdir [2];
596 sr.gecc = r -> gecc;
597 inscatterVolumePmap(&sr, sr.rcol);
598 scalecolor(sr.rcol, r -> rot / nsamps);
599 }
600 multcolor(sr.rcol, r->cext);
601 multcolor(sr.rcol, r->albedo);
602 multcolor(sr.rcol, cvext);
603 addcolor(r->rcol, sr.rcol); /* add it in */
604 }
605 }
606 samplendx = oldsampndx;
607 }
608
609
610 /****************************************************************
611 * The following macros were separated from the m_light() routine
612 * because they are very nasty and difficult to understand.
613 */
614
615 /* illumblock *
616 *
617 * We cannot allow an illum to pass to another illum, because that
618 * would almost certainly constitute overcounting.
619 * However, we do allow an illum to pass to another illum
620 * that is actually going to relay to a virtual light source.
621 * We also prevent an illum from passing to a glow; this provides a
622 * convenient mechanism for defining detailed light source
623 * geometry behind (or inside) an effective radiator.
624 */
625
626 static int
627 weaksrcmat(OBJECT obj) /* identify material */
628 {
629 OBJREC *m = findmaterial(objptr(obj));
630
631 if (m == NULL) return(0);
632 return((m->otype==MAT_ILLUM) | (m->otype==MAT_GLOW));
633 }
634
635 #define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \
636 r->rod > 0.0 && \
637 weaksrcmat(source[r->rsrc].so->omod))
638
639 /* wrongsource *
640 *
641 * This source is the wrong source (ie. overcounted) if we are
642 * aimed to a different source than the one we hit and the one
643 * we hit is not an illum that should be passed.
644 */
645
646 #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \
647 (m->otype!=MAT_ILLUM || illumblock(m,r)))
648
649 /* distglow *
650 *
651 * A distant glow is an object that sometimes acts as a light source,
652 * but is too far away from the test point to be one in this case.
653 * (Glows with negative radii should NEVER participate in illumination.)
654 */
655
656 #define distglow(m, r, d) (m->otype==MAT_GLOW && \
657 m->oargs.farg[3] >= -FTINY && \
658 d > m->oargs.farg[3])
659
660 /* badcomponent *
661 *
662 * We must avoid counting light sources in the ambient calculation,
663 * since the direct component is handled separately. Therefore, any
664 * ambient ray which hits an active light source must be discarded.
665 * The same is true for stray specular samples, since the specular
666 * contribution from light sources is calculated separately.
667 */
668 /* PMAP: Also avoid counting sources via transferred ambient rays (e.g.
669 * through glass) when photon mapping is enabled, as these indirect
670 * components are already accounted for.
671 */
672 #define badcomponent(m, r) (srcRayInPmap(r) || \
673 (r->crtype&(AMBIENT|SPECULAR) && \
674 !(r->crtype&SHADOW || r->rod < 0.0 || \
675 /* not 100% correct */ distglow(m, r, r->rot))))
676
677 /* passillum *
678 *
679 * An illum passes to another material type when we didn't hit it
680 * on purpose (as part of a direct calculation), or it is relaying
681 * a virtual light source.
682 */
683
684 #define passillum(m, r) (m->otype==MAT_ILLUM && \
685 (r->rsrc<0 || source[r->rsrc].so!=r->ro || \
686 source[r->rsrc].sflags&SVIRTUAL))
687
688 /* srcignore *
689 *
690 * The -dv flag is normally on for sources to be visible.
691 */
692
693 #define srcignore(m, r) !(directvis || r->crtype&SHADOW || \
694 distglow(m, r, raydist(r,PRIMARY)))
695
696
697 int
698 m_light( /* ray hit a light source */
699 OBJREC *m,
700 RAY *r
701 )
702 {
703 /* check for over-counting */
704 if (badcomponent(m, r)) {
705 setcolor(r->rcoef, 0.0, 0.0, 0.0);
706 return(1);
707 }
708 if (wrongsource(m, r)) {
709 setcolor(r->rcoef, 0.0, 0.0, 0.0);
710 return(1);
711 }
712 /* check for passed illum */
713 if (passillum(m, r)) {
714 if (m->oargs.nsargs && strcmp(m->oargs.sarg[0], VOIDID))
715 return(rayshade(r,lastmod(objndx(m),m->oargs.sarg[0])));
716 raytrans(r);
717 return(1);
718 }
719 /* check for invisibility */
720 if (srcignore(m, r)) {
721 setcolor(r->rcoef, 0.0, 0.0, 0.0);
722 return(1);
723 }
724 /* otherwise treat as source */
725 /* check for behind */
726 if (r->rod < 0.0)
727 return(1);
728 /* check for outside spot */
729 if (m->otype==MAT_SPOT && spotout(r, makespot(m)))
730 return(1);
731 /* get distribution pattern */
732 raytexture(r, m->omod);
733 /* get source color */
734 setcolor(r->rcol, m->oargs.farg[0],
735 m->oargs.farg[1],
736 m->oargs.farg[2]);
737 /* modify value */
738 multcolor(r->rcol, r->pcol);
739 return(1);
740 }