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root/radiance/ray/src/rt/source.c
Revision: 2.69
Committed: Wed Nov 7 18:22:29 2018 UTC (5 years, 6 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.68: +3 -7 lines
Log Message:
Improved findmaterial()'s ability to check alias branches

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: source.c,v 2.68 2018/06/11 15:10:49 greg Exp $";
3 #endif
4 /*
5 * source.c - routines dealing with illumination sources.
6 *
7 * External symbols declared in source.h
8 */
9
10 #include "ray.h"
11 #include "otypes.h"
12 #include "rtotypes.h"
13 #include "source.h"
14 #include "random.h"
15 #include "pmapsrc.h"
16 #include "pmapmat.h"
17
18 #ifndef MAXSSAMP
19 #define MAXSSAMP 16 /* maximum samples per ray */
20 #endif
21
22 /*
23 * Structures used by direct()
24 */
25
26 typedef struct {
27 int sno; /* source number */
28 FVECT dir; /* source direction */
29 COLOR coef; /* material coefficient */
30 COLOR val; /* contribution */
31 } CONTRIB; /* direct contribution */
32
33 typedef struct {
34 int sndx; /* source index (to CONTRIB array) */
35 float brt; /* brightness (for comparison) */
36 } CNTPTR; /* contribution pointer */
37
38 static CONTRIB *srccnt; /* source contributions in direct() */
39 static CNTPTR *cntord; /* source ordering in direct() */
40 static int maxcntr = 0; /* size of contribution arrays */
41
42 static int cntcmp(const void *p1, const void *p2);
43
44
45 OBJREC * /* find an object's actual material */
46 findmaterial(OBJREC *o)
47 {
48 while (!ismaterial(o->otype)) {
49 if (o->otype == MOD_ALIAS && o->oargs.nsargs) {
50 OBJECT aobj;
51 OBJREC *ao;
52 aobj = lastmod(objndx(o), o->oargs.sarg[0]);
53 if (aobj < 0)
54 objerror(o, USER, "bad reference");
55 /* recursive check on alias branch */
56 if ((ao = findmaterial(objptr(aobj))) != NULL)
57 return(ao);
58 }
59 if (o->omod == OVOID)
60 return(NULL);
61 o = objptr(o->omod);
62 }
63 return(o); /* mixtures will return NULL */
64 }
65
66
67 void
68 marksources(void) /* find and mark source objects */
69 {
70 int foundsource = 0;
71 int i;
72 OBJREC *o, *m;
73 int ns;
74 /* initialize dispatch table */
75 initstypes();
76 /* find direct sources */
77 for (i = 0; i < nsceneobjs; i++) {
78
79 o = objptr(i);
80
81 if (!issurface(o->otype) || o->omod == OVOID)
82 continue;
83 /* find material */
84 m = findmaterial(objptr(o->omod));
85 if (m == NULL)
86 continue;
87 if (m->otype == MAT_CLIP) {
88 markclip(m); /* special case for antimatter */
89 continue;
90 }
91 if (!islight(m->otype))
92 continue; /* not source modifier */
93
94 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
95 m->otype == MAT_SPOT ? 7 : 3))
96 objerror(m, USER, "bad # arguments");
97
98 if (m->oargs.farg[0] <= FTINY && m->oargs.farg[1] <= FTINY &&
99 m->oargs.farg[2] <= FTINY)
100 continue; /* don't bother */
101 if (m->otype == MAT_GLOW &&
102 o->otype != OBJ_SOURCE &&
103 m->oargs.farg[3] <= FTINY) {
104 foundsource += (ambounce > 0);
105 continue; /* don't track these */
106 }
107 if (sfun[o->otype].of == NULL ||
108 sfun[o->otype].of->setsrc == NULL)
109 objerror(o, USER, "illegal material");
110
111 if ((ns = newsource()) < 0)
112 goto memerr;
113
114 setsource(&source[ns], o);
115
116 if (m->otype == MAT_GLOW) {
117 source[ns].sflags |= SPROX;
118 source[ns].sl.prox = m->oargs.farg[3];
119 if (source[ns].sflags & SDISTANT) {
120 source[ns].sflags |= SSKIP;
121 foundsource += (ambounce > 0);
122 }
123 } else if (m->otype == MAT_SPOT) {
124 source[ns].sflags |= SSPOT;
125 if ((source[ns].sl.s = makespot(m)) == NULL)
126 goto memerr;
127 if (source[ns].sflags & SFLAT &&
128 !checkspot(source[ns].sl.s,source[ns].snorm)) {
129 objerror(o, WARNING,
130 "invalid spotlight direction");
131 source[ns].sflags |= SSKIP;
132 }
133 }
134 foundsource += !(source[ns].sflags & SSKIP);
135 }
136 if (!foundsource) {
137 error(WARNING, "no light sources found");
138 return;
139 }
140 #if SHADCACHE
141 for (ns = 0; ns < nsources; ns++) /* initialize obstructor cache */
142 initobscache(ns);
143 #endif
144 /* PMAP: disable virtual sources */
145 if (!photonMapping)
146 markvirtuals(); /* find and add virtual sources */
147
148 /* allocate our contribution arrays */
149 maxcntr = nsources + MAXSPART; /* start with this many */
150 srccnt = (CONTRIB *)malloc(maxcntr*sizeof(CONTRIB));
151 cntord = (CNTPTR *)malloc(maxcntr*sizeof(CNTPTR));
152 if ((srccnt == NULL) | (cntord == NULL))
153 goto memerr;
154 return;
155 memerr:
156 error(SYSTEM, "out of memory in marksources");
157 }
158
159
160 void
161 freesources(void) /* free all source structures */
162 {
163 if (nsources > 0) {
164 #if SHADCACHE
165 while (nsources--)
166 freeobscache(&source[nsources]);
167 #endif
168 free((void *)source);
169 source = NULL;
170 nsources = 0;
171 }
172 markclip(NULL);
173 if (maxcntr <= 0)
174 return;
175 free((void *)srccnt);
176 srccnt = NULL;
177 free((void *)cntord);
178 cntord = NULL;
179 maxcntr = 0;
180 }
181
182
183 int
184 srcray( /* send a ray to a source, return domega */
185 RAY *sr, /* returned source ray */
186 RAY *r, /* ray which hit object */
187 SRCINDEX *si /* source sample index */
188 )
189 {
190 double d; /* distance to source */
191 SRCREC *srcp;
192
193 rayorigin(sr, SHADOW, r, NULL); /* ignore limits */
194
195 if (r == NULL)
196 sr->rmax = 0.0;
197
198 while ((d = nextssamp(sr, si)) != 0.0) {
199 sr->rsrc = si->sn; /* remember source */
200 srcp = source + si->sn;
201 if (srcp->sflags & SDISTANT) {
202 if (srcp->sflags & SSPOT && spotout(sr, srcp->sl.s))
203 continue;
204 return(1); /* sample OK */
205 }
206 /* local source */
207 /* check proximity */
208 if (srcp->sflags & SPROX && d > srcp->sl.prox)
209 continue;
210 /* check angle */
211 if (srcp->sflags & SSPOT) {
212 if (spotout(sr, srcp->sl.s))
213 continue;
214 /* adjust solid angle */
215 si->dom *= d*d;
216 d += srcp->sl.s->flen;
217 si->dom /= d*d;
218 }
219 return(1); /* sample OK */
220 }
221 return(0); /* no more samples */
222 }
223
224
225 void
226 srcvalue( /* punch ray to source and compute value */
227 RAY *r
228 )
229 {
230 SRCREC *sp;
231
232 sp = &source[r->rsrc];
233 if (sp->sflags & SVIRTUAL) { /* virtual source */
234 /* check intersection */
235 if (!(*ofun[sp->so->otype].funp)(sp->so, r))
236 return;
237 if (!rayshade(r, r->ro->omod)) /* compute contribution */
238 goto nomat;
239 rayparticipate(r);
240 return;
241 }
242 /* compute intersection */
243 if (sp->sflags & SDISTANT ? sourcehit(r) :
244 (*ofun[sp->so->otype].funp)(sp->so, r)) {
245 if (sp->sa.success >= 0)
246 sp->sa.success++;
247 if (!rayshade(r, r->ro->omod)) /* compute contribution */
248 goto nomat;
249 rayparticipate(r);
250 return;
251 }
252 /* we missed our mark! */
253 if (sp->sa.success < 0)
254 return; /* bitched already */
255 sp->sa.success -= AIMREQT;
256 if (sp->sa.success >= 0)
257 return; /* leniency */
258 sprintf(errmsg, "aiming failure for light source \"%s\"",
259 sp->so->oname);
260 error(WARNING, errmsg); /* issue warning */
261 return;
262 nomat:
263 objerror(r->ro, USER, "material not found");
264 }
265
266
267 static int
268 transillum( /* check if material is transparent illum */
269 OBJECT obj
270 )
271 {
272 OBJREC *m = findmaterial(objptr(obj));
273
274 if (m == NULL)
275 return(1);
276 if (m->otype != MAT_ILLUM)
277 return(0);
278 return(!m->oargs.nsargs || !strcmp(m->oargs.sarg[0], VOIDID));
279 }
280
281
282 int
283 sourcehit( /* check to see if ray hit distant source */
284 RAY *r
285 )
286 {
287 int glowsrc = -1;
288 int transrc = -1;
289 int first, last;
290 int i;
291
292 if (r->rsrc >= 0) { /* check only one if aimed */
293 first = last = r->rsrc;
294 } else { /* otherwise check all */
295 first = 0; last = nsources-1;
296 }
297 for (i = first; i <= last; i++) {
298 if ((source[i].sflags & (SDISTANT|SVIRTUAL)) != SDISTANT)
299 continue;
300 /*
301 * Check to see if ray is within
302 * solid angle of source.
303 */
304 if (2.*PI*(1. - DOT(source[i].sloc,r->rdir)) > source[i].ss2)
305 continue;
306 /* is it the only possibility? */
307 if (first == last) {
308 r->ro = source[i].so;
309 break;
310 }
311 /*
312 * If it's a glow or transparent illum, just remember it.
313 */
314 if (source[i].sflags & SSKIP) {
315 if (glowsrc < 0)
316 glowsrc = i;
317 continue;
318 }
319 if (transillum(source[i].so->omod)) {
320 if (transrc < 0)
321 transrc = i;
322 continue;
323 }
324 r->ro = source[i].so; /* otherwise, use first hit */
325 break;
326 }
327 /*
328 * Do we need fallback?
329 */
330 if (r->ro == NULL) {
331 if (transrc >= 0 && r->crtype & (AMBIENT|SPECULAR))
332 return(0); /* avoid overcounting */
333 if (glowsrc >= 0)
334 r->ro = source[glowsrc].so;
335 else
336 return(0); /* nothing usable */
337 }
338 /*
339 * Make assignments.
340 */
341 r->robj = objndx(r->ro);
342 for (i = 0; i < 3; i++)
343 r->ron[i] = -r->rdir[i];
344 r->rod = 1.0;
345 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
346 r->uv[0] = r->uv[1] = 0.0;
347 r->rox = NULL;
348 return(1);
349 }
350
351
352 static int
353 cntcmp( /* contribution compare (descending) */
354 const void *p1,
355 const void *p2
356 )
357 {
358 const CNTPTR *sc1 = (const CNTPTR *)p1;
359 const CNTPTR *sc2 = (const CNTPTR *)p2;
360
361 if (sc1->brt > sc2->brt)
362 return(-1);
363 if (sc1->brt < sc2->brt)
364 return(1);
365 return(0);
366 }
367
368
369 void
370 direct( /* add direct component */
371 RAY *r, /* ray that hit surface */
372 srcdirf_t *f, /* direct component coefficient function */
373 void *p /* data for f */
374 )
375 {
376 int sn;
377 CONTRIB *scp;
378 SRCINDEX si;
379 int nshadcheck, ncnts;
380 int nhits;
381 double prob, ourthresh, hwt;
382 RAY sr;
383
384 /* PMAP: Factor in direct photons (primarily for debugging/validation) */
385 if (directPhotonMapping) {
386 (*f)(r -> rcol, p, r -> ron, PI);
387 multDirectPmap(r);
388 return;
389 }
390
391 /* NOTE: srccnt and cntord global so no recursion */
392 if (nsources <= 0)
393 return; /* no sources?! */
394 /* potential contributions */
395 initsrcindex(&si);
396 for (sn = 0; srcray(&sr, r, &si); sn++) {
397 if (sn >= maxcntr) {
398 maxcntr = sn + MAXSPART;
399 srccnt = (CONTRIB *)realloc((void *)srccnt,
400 maxcntr*sizeof(CONTRIB));
401 cntord = (CNTPTR *)realloc((void *)cntord,
402 maxcntr*sizeof(CNTPTR));
403 if ((srccnt == NULL) | (cntord == NULL))
404 error(SYSTEM, "out of memory in direct");
405 }
406 cntord[sn].sndx = sn;
407 scp = srccnt + sn;
408 scp->sno = sr.rsrc;
409 /* compute coefficient */
410 (*f)(scp->coef, p, sr.rdir, si.dom);
411 cntord[sn].brt = intens(scp->coef);
412 if (cntord[sn].brt <= 0.0)
413 continue;
414 #if SHADCACHE
415 /* check shadow cache */
416 if (si.np == 1 && srcblocked(&sr)) {
417 cntord[sn].brt = 0.0;
418 continue;
419 }
420 #endif
421 VCOPY(scp->dir, sr.rdir);
422 copycolor(sr.rcoef, scp->coef);
423 /* compute potential */
424 sr.revf = srcvalue;
425 rayvalue(&sr);
426 multcolor(sr.rcol, sr.rcoef);
427 copycolor(scp->val, sr.rcol);
428 cntord[sn].brt = bright(sr.rcol);
429 }
430 /* sort contributions */
431 qsort(cntord, sn, sizeof(CNTPTR), cntcmp);
432 { /* find last */
433 int l, m;
434
435 ncnts = l = sn;
436 sn = 0;
437 while ((m = (sn + ncnts) >> 1) != l) {
438 if (cntord[m].brt > 0.0)
439 sn = m;
440 else
441 ncnts = m;
442 l = m;
443 }
444 }
445 if (ncnts == 0)
446 return; /* no contributions! */
447 /* accumulate tail */
448 for (sn = ncnts-1; sn > 0; sn--)
449 cntord[sn-1].brt += cntord[sn].brt;
450 /* compute number to check */
451 nshadcheck = pow((double)ncnts, shadcert) + .5;
452 /* modify threshold */
453 if (ncnts > MINSHADCNT)
454 ourthresh = shadthresh / r->rweight;
455 else
456 ourthresh = 0;
457 /* test for shadows */
458 for (nhits = 0, hwt = 0.0, sn = 0; sn < ncnts;
459 hwt += (double)source[scp->sno].nhits /
460 (double)source[scp->sno].ntests,
461 sn++) {
462 /* check threshold */
463 if ((sn+nshadcheck>=ncnts ? cntord[sn].brt :
464 cntord[sn].brt-cntord[sn+nshadcheck].brt)
465 < ourthresh*bright(r->rcol))
466 break;
467 scp = srccnt + cntord[sn].sndx;
468 /* test for hit */
469 rayorigin(&sr, SHADOW, r, NULL);
470 copycolor(sr.rcoef, scp->coef);
471 VCOPY(sr.rdir, scp->dir);
472 sr.rsrc = scp->sno;
473 /* keep statistics */
474 if (source[scp->sno].ntests++ > 0xfffffff0) {
475 source[scp->sno].ntests >>= 1;
476 source[scp->sno].nhits >>= 1;
477 }
478 if (localhit(&sr, &thescene) &&
479 ( sr.ro != source[scp->sno].so ||
480 source[scp->sno].sflags & SFOLLOW )) {
481 /* follow entire path */
482 raycont(&sr);
483 if (trace != NULL)
484 (*trace)(&sr); /* trace execution */
485 if (bright(sr.rcol) <= FTINY) {
486 #if SHADCACHE
487 if ((scp <= srccnt || scp[-1].sno != scp->sno)
488 && (scp >= srccnt+ncnts-1 ||
489 scp[1].sno != scp->sno))
490 srcblocker(&sr);
491 #endif
492 continue; /* missed! */
493 }
494 rayparticipate(&sr);
495 multcolor(sr.rcol, sr.rcoef);
496 copycolor(scp->val, sr.rcol);
497 } else if (trace != NULL &&
498 (source[scp->sno].sflags & (SDISTANT|SVIRTUAL|SFOLLOW))
499 == (SDISTANT|SFOLLOW) &&
500 sourcehit(&sr) && rayshade(&sr, sr.ro->omod)) {
501 (*trace)(&sr); /* trace execution */
502 /* skip call to rayparticipate() & scp->val update */
503 }
504 /* add contribution if hit */
505 addcolor(r->rcol, scp->val);
506 nhits++;
507 source[scp->sno].nhits++;
508 }
509 /* source hit rate */
510 if (hwt > FTINY)
511 hwt = (double)nhits / hwt;
512 else
513 hwt = 0.5;
514 #ifdef DEBUG
515 sprintf(errmsg, "%d tested, %d untested, %f conditional hit rate\n",
516 sn, ncnts-sn, hwt);
517 eputs(errmsg);
518 #endif
519 /* add in untested sources */
520 for ( ; sn < ncnts; sn++) {
521 scp = srccnt + cntord[sn].sndx;
522 prob = hwt * (double)source[scp->sno].nhits /
523 (double)source[scp->sno].ntests;
524 if (prob < 1.0)
525 scalecolor(scp->val, prob);
526 addcolor(r->rcol, scp->val);
527 }
528 }
529
530
531 void
532 srcscatter( /* compute source scattering into ray */
533 RAY *r
534 )
535 {
536 int oldsampndx;
537 int nsamps;
538 RAY sr;
539 SRCINDEX si;
540 double t, d;
541 double re, ge, be;
542 COLOR cvext;
543 int i, j;
544
545 if (r->rot >= FHUGE || r->gecc >= 1.-FTINY)
546 return; /* this can never work */
547 /* PMAP: do unconditional inscattering for volume photons */
548 if (!volumePhotonMapping && (r->slights == NULL || r->slights[0] == 0))
549 return;
550
551 if (ssampdist <= FTINY || (nsamps = r->rot/ssampdist + .5) < 1)
552 nsamps = 1;
553 #if MAXSSAMP
554 else if (nsamps > MAXSSAMP)
555 nsamps = MAXSSAMP;
556 #endif
557 oldsampndx = samplendx;
558 samplendx = random()&0x7fff; /* randomize */
559 for (i = volumePhotonMapping ? 1 : r->slights[0]; i > 0; i--) {
560 /* for each source OR once if volume photon map enabled */
561 for (j = 0; j < nsamps; j++) { /* for each sample position */
562 samplendx++;
563 t = r->rot * (j+frandom())/nsamps;
564 /* extinction */
565 re = t*colval(r->cext,RED);
566 ge = t*colval(r->cext,GRN);
567 be = t*colval(r->cext,BLU);
568 setcolor(cvext, re > 92. ? 0. : exp(-re),
569 ge > 92. ? 0. : exp(-ge),
570 be > 92. ? 0. : exp(-be));
571 if (intens(cvext) <= FTINY)
572 break; /* too far away */
573 sr.rorg[0] = r->rorg[0] + r->rdir[0]*t;
574 sr.rorg[1] = r->rorg[1] + r->rdir[1]*t;
575 sr.rorg[2] = r->rorg[2] + r->rdir[2]*t;
576
577 if (!volumePhotonMapping) {
578 initsrcindex(&si); /* sample ray to this source */
579 si.sn = r->slights[i];
580 nopart(&si, &sr);
581 if (!srcray(&sr, NULL, &si) ||
582 sr.rsrc != r->slights[i])
583 continue; /* no path */
584 #if SHADCACHE
585 if (srcblocked(&sr)) /* check shadow cache */
586 continue;
587 #endif
588 copycolor(sr.cext, r->cext);
589 copycolor(sr.albedo, r->albedo);
590 sr.gecc = r->gecc;
591 sr.slights = r->slights;
592 rayvalue(&sr); /* eval. source ray */
593 if (bright(sr.rcol) <= FTINY) {
594 #if SHADCACHE
595 srcblocker(&sr); /* add blocker to cache */
596 #endif
597 continue;
598 }
599 if (r->gecc <= FTINY) /* compute P(theta) */
600 d = 1.;
601 else {
602 d = DOT(r->rdir, sr.rdir);
603 d = 1. + r->gecc*r->gecc - 2.*r->gecc*d;
604 d = (1. - r->gecc*r->gecc) / (d*sqrt(d));
605 }
606 /* other factors */
607 d *= si.dom * r->rot / (4.*PI*nsamps);
608 scalecolor(sr.rcol, d);
609 } else {
610 /* PMAP: Add ambient inscattering from
611 * volume photons; note we reverse the
612 * incident ray direction since we're
613 * now in *backward* raytracing mode! */
614 sr.rdir [0] = -r -> rdir [0];
615 sr.rdir [1] = -r -> rdir [1];
616 sr.rdir [2] = -r -> rdir [2];
617 sr.gecc = r -> gecc;
618 inscatterVolumePmap(&sr, sr.rcol);
619 scalecolor(sr.rcol, r -> rot / nsamps);
620 }
621 multcolor(sr.rcol, r->cext);
622 multcolor(sr.rcol, r->albedo);
623 multcolor(sr.rcol, cvext);
624 addcolor(r->rcol, sr.rcol); /* add it in */
625 }
626 }
627 samplendx = oldsampndx;
628 }
629
630
631 /****************************************************************
632 * The following macros were separated from the m_light() routine
633 * because they are very nasty and difficult to understand.
634 */
635
636 /* illumblock *
637 *
638 * We cannot allow an illum to pass to another illum, because that
639 * would almost certainly constitute overcounting.
640 * However, we do allow an illum to pass to another illum
641 * that is actually going to relay to a virtual light source.
642 * We also prevent an illum from passing to a glow; this provides a
643 * convenient mechanism for defining detailed light source
644 * geometry behind (or inside) an effective radiator.
645 */
646
647 static int
648 weaksrcmat(OBJECT obj) /* identify material */
649 {
650 OBJREC *m = findmaterial(objptr(obj));
651
652 if (m == NULL) return(0);
653 return((m->otype==MAT_ILLUM) | (m->otype==MAT_GLOW));
654 }
655
656 #define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \
657 r->rod > 0.0 && \
658 weaksrcmat(source[r->rsrc].so->omod))
659
660 /* wrongsource *
661 *
662 * This source is the wrong source (ie. overcounted) if we are
663 * aimed to a different source than the one we hit and the one
664 * we hit is not an illum that should be passed.
665 */
666
667 #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \
668 (m->otype!=MAT_ILLUM || illumblock(m,r)))
669
670 /* distglow *
671 *
672 * A distant glow is an object that sometimes acts as a light source,
673 * but is too far away from the test point to be one in this case.
674 * (Glows with negative radii should NEVER participate in illumination.)
675 */
676
677 #define distglow(m, r, d) (m->otype==MAT_GLOW && \
678 m->oargs.farg[3] >= -FTINY && \
679 d > m->oargs.farg[3])
680
681 /* badcomponent *
682 *
683 * We must avoid counting light sources in the ambient calculation,
684 * since the direct component is handled separately. Therefore, any
685 * ambient ray which hits an active light source must be discarded.
686 * The same is true for stray specular samples, since the specular
687 * contribution from light sources is calculated separately.
688 */
689 /* PMAP: Also avoid counting sources via transferred ambient rays (e.g.
690 * through glass) when photon mapping is enabled, as these indirect
691 * components are already accounted for.
692 */
693 #define badcomponent(m, r) (srcRayInPmap(r) || \
694 (r->crtype&(AMBIENT|SPECULAR) && \
695 !(r->crtype&SHADOW || r->rod < 0.0 || \
696 /* not 100% correct */ distglow(m, r, r->rot))))
697
698 /* passillum *
699 *
700 * An illum passes to another material type when we didn't hit it
701 * on purpose (as part of a direct calculation), or it is relaying
702 * a virtual light source.
703 */
704
705 #define passillum(m, r) (m->otype==MAT_ILLUM && \
706 (r->rsrc<0 || source[r->rsrc].so!=r->ro || \
707 source[r->rsrc].sflags&SVIRTUAL))
708
709 /* srcignore *
710 *
711 * The -dv flag is normally on for sources to be visible.
712 */
713
714 #define srcignore(m, r) !(directvis || r->crtype&SHADOW || \
715 distglow(m, r, raydist(r,PRIMARY)))
716
717
718 int
719 m_light( /* ray hit a light source */
720 OBJREC *m,
721 RAY *r
722 )
723 {
724 /* check for over-counting */
725 if (badcomponent(m, r)) {
726 setcolor(r->rcoef, 0.0, 0.0, 0.0);
727 return(1);
728 }
729 if (wrongsource(m, r)) {
730 setcolor(r->rcoef, 0.0, 0.0, 0.0);
731 return(1);
732 }
733 /* check for passed illum */
734 if (passillum(m, r)) {
735 if (m->oargs.nsargs && strcmp(m->oargs.sarg[0], VOIDID))
736 return(rayshade(r,lastmod(objndx(m),m->oargs.sarg[0])));
737 raytrans(r);
738 return(1);
739 }
740 /* check for invisibility */
741 if (srcignore(m, r)) {
742 setcolor(r->rcoef, 0.0, 0.0, 0.0);
743 return(1);
744 }
745 /* otherwise treat as source */
746 /* check for behind */
747 if (r->rod < 0.0)
748 return(1);
749 /* check for outside spot */
750 if (m->otype==MAT_SPOT && spotout(r, makespot(m)))
751 return(1);
752 /* get distribution pattern */
753 raytexture(r, m->omod);
754 /* get source color */
755 setcolor(r->rcol, m->oargs.farg[0],
756 m->oargs.farg[1],
757 m->oargs.farg[2]);
758 /* modify value */
759 multcolor(r->rcol, r->pcol);
760 return(1);
761 }