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root/radiance/ray/src/rt/source.c
Revision: 2.67
Committed: Tue Feb 23 12:42:41 2016 UTC (8 years, 2 months ago) by rschregle
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R1
Changes since 2.66: +9 -5 lines
Log Message:
Revised PMAP overcounting macros in pmapmat.h, added one in badcomponent()
for overcounted caustics from transferred shadow/ambient rays

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: source.c,v 1.5 2016/02/03 17:56:25 taschreg Exp taschreg $";
3 #endif
4 /*
5 * source.c - routines dealing with illumination sources.
6 *
7 * External symbols declared in source.h
8 */
9
10 #include "ray.h"
11 #include "otypes.h"
12 #include "rtotypes.h"
13 #include "source.h"
14 #include "random.h"
15 #include "pmapsrc.h"
16 #include "pmapmat.h"
17
18 #ifndef MAXSSAMP
19 #define MAXSSAMP 16 /* maximum samples per ray */
20 #endif
21
22 /*
23 * Structures used by direct()
24 */
25
26 typedef struct {
27 int sno; /* source number */
28 FVECT dir; /* source direction */
29 COLOR coef; /* material coefficient */
30 COLOR val; /* contribution */
31 } CONTRIB; /* direct contribution */
32
33 typedef struct {
34 int sndx; /* source index (to CONTRIB array) */
35 float brt; /* brightness (for comparison) */
36 } CNTPTR; /* contribution pointer */
37
38 static CONTRIB *srccnt; /* source contributions in direct() */
39 static CNTPTR *cntord; /* source ordering in direct() */
40 static int maxcntr = 0; /* size of contribution arrays */
41
42 static int cntcmp(const void *p1, const void *p2);
43
44
45 OBJREC * /* find an object's actual material */
46 findmaterial(OBJREC *o)
47 {
48 while (!ismaterial(o->otype)) {
49 if (o->otype == MOD_ALIAS && o->oargs.nsargs) {
50 OBJECT aobj;
51 OBJREC *ao;
52 aobj = lastmod(objndx(o), o->oargs.sarg[0]);
53 if (aobj < 0)
54 objerror(o, USER, "bad reference");
55 ao = objptr(aobj);
56 if (ismaterial(ao->otype))
57 return(ao);
58 if (ao->otype == MOD_ALIAS) {
59 o = ao;
60 continue;
61 }
62 }
63 if (o->omod == OVOID)
64 return(NULL);
65 o = objptr(o->omod);
66 }
67 return(o); /* mixtures will return NULL */
68 }
69
70
71 void
72 marksources(void) /* find and mark source objects */
73 {
74 int foundsource = 0;
75 int i;
76 OBJREC *o, *m;
77 int ns;
78 /* initialize dispatch table */
79 initstypes();
80 /* find direct sources */
81 for (i = 0; i < nsceneobjs; i++) {
82
83 o = objptr(i);
84
85 if (!issurface(o->otype) || o->omod == OVOID)
86 continue;
87 /* find material */
88 m = findmaterial(objptr(o->omod));
89 if (m == NULL)
90 continue;
91 if (m->otype == MAT_CLIP) {
92 markclip(m); /* special case for antimatter */
93 continue;
94 }
95 if (!islight(m->otype))
96 continue; /* not source modifier */
97
98 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
99 m->otype == MAT_SPOT ? 7 : 3))
100 objerror(m, USER, "bad # arguments");
101
102 if (m->oargs.farg[0] <= FTINY && m->oargs.farg[1] <= FTINY &&
103 m->oargs.farg[2] <= FTINY)
104 continue; /* don't bother */
105 if (m->otype == MAT_GLOW &&
106 o->otype != OBJ_SOURCE &&
107 m->oargs.farg[3] <= FTINY) {
108 foundsource += (ambounce > 0);
109 continue; /* don't track these */
110 }
111 if (sfun[o->otype].of == NULL ||
112 sfun[o->otype].of->setsrc == NULL)
113 objerror(o, USER, "illegal material");
114
115 if ((ns = newsource()) < 0)
116 goto memerr;
117
118 setsource(&source[ns], o);
119
120 if (m->otype == MAT_GLOW) {
121 source[ns].sflags |= SPROX;
122 source[ns].sl.prox = m->oargs.farg[3];
123 if (source[ns].sflags & SDISTANT) {
124 source[ns].sflags |= SSKIP;
125 foundsource += (ambounce > 0);
126 }
127 } else if (m->otype == MAT_SPOT) {
128 source[ns].sflags |= SSPOT;
129 if ((source[ns].sl.s = makespot(m)) == NULL)
130 goto memerr;
131 if (source[ns].sflags & SFLAT &&
132 !checkspot(source[ns].sl.s,source[ns].snorm)) {
133 objerror(o, WARNING,
134 "invalid spotlight direction");
135 source[ns].sflags |= SSKIP;
136 }
137 }
138 foundsource += !(source[ns].sflags & SSKIP);
139 }
140 if (!foundsource) {
141 error(WARNING, "no light sources found");
142 return;
143 }
144 #if SHADCACHE
145 for (ns = 0; ns < nsources; ns++) /* initialize obstructor cache */
146 initobscache(ns);
147 #endif
148 /* PMAP: disable virtual sources */
149 if (!photonMapping)
150 markvirtuals(); /* find and add virtual sources */
151
152 /* allocate our contribution arrays */
153 maxcntr = nsources + MAXSPART; /* start with this many */
154 srccnt = (CONTRIB *)malloc(maxcntr*sizeof(CONTRIB));
155 cntord = (CNTPTR *)malloc(maxcntr*sizeof(CNTPTR));
156 if ((srccnt == NULL) | (cntord == NULL))
157 goto memerr;
158 return;
159 memerr:
160 error(SYSTEM, "out of memory in marksources");
161 }
162
163
164 void
165 freesources(void) /* free all source structures */
166 {
167 if (nsources > 0) {
168 #if SHADCACHE
169 while (nsources--)
170 freeobscache(&source[nsources]);
171 #endif
172 free((void *)source);
173 source = NULL;
174 nsources = 0;
175 }
176 markclip(NULL);
177 if (maxcntr <= 0)
178 return;
179 free((void *)srccnt);
180 srccnt = NULL;
181 free((void *)cntord);
182 cntord = NULL;
183 maxcntr = 0;
184 }
185
186
187 int
188 srcray( /* send a ray to a source, return domega */
189 RAY *sr, /* returned source ray */
190 RAY *r, /* ray which hit object */
191 SRCINDEX *si /* source sample index */
192 )
193 {
194 double d; /* distance to source */
195 SRCREC *srcp;
196
197 rayorigin(sr, SHADOW, r, NULL); /* ignore limits */
198
199 if (r == NULL)
200 sr->rmax = 0.0;
201
202 while ((d = nextssamp(sr, si)) != 0.0) {
203 sr->rsrc = si->sn; /* remember source */
204 srcp = source + si->sn;
205 if (srcp->sflags & SDISTANT) {
206 if (srcp->sflags & SSPOT && spotout(sr, srcp->sl.s))
207 continue;
208 return(1); /* sample OK */
209 }
210 /* local source */
211 /* check proximity */
212 if (srcp->sflags & SPROX && d > srcp->sl.prox)
213 continue;
214 /* check angle */
215 if (srcp->sflags & SSPOT) {
216 if (spotout(sr, srcp->sl.s))
217 continue;
218 /* adjust solid angle */
219 si->dom *= d*d;
220 d += srcp->sl.s->flen;
221 si->dom /= d*d;
222 }
223 return(1); /* sample OK */
224 }
225 return(0); /* no more samples */
226 }
227
228
229 void
230 srcvalue( /* punch ray to source and compute value */
231 RAY *r
232 )
233 {
234 SRCREC *sp;
235
236 sp = &source[r->rsrc];
237 if (sp->sflags & SVIRTUAL) { /* virtual source */
238 /* check intersection */
239 if (!(*ofun[sp->so->otype].funp)(sp->so, r))
240 return;
241 if (!rayshade(r, r->ro->omod)) /* compute contribution */
242 goto nomat;
243 rayparticipate(r);
244 return;
245 }
246 /* compute intersection */
247 if (sp->sflags & SDISTANT ? sourcehit(r) :
248 (*ofun[sp->so->otype].funp)(sp->so, r)) {
249 if (sp->sa.success >= 0)
250 sp->sa.success++;
251 if (!rayshade(r, r->ro->omod)) /* compute contribution */
252 goto nomat;
253 rayparticipate(r);
254 return;
255 }
256 /* we missed our mark! */
257 if (sp->sa.success < 0)
258 return; /* bitched already */
259 sp->sa.success -= AIMREQT;
260 if (sp->sa.success >= 0)
261 return; /* leniency */
262 sprintf(errmsg, "aiming failure for light source \"%s\"",
263 sp->so->oname);
264 error(WARNING, errmsg); /* issue warning */
265 return;
266 nomat:
267 objerror(r->ro, USER, "material not found");
268 }
269
270
271 static int
272 transillum( /* check if material is transparent illum */
273 OBJECT obj
274 )
275 {
276 OBJREC *m = findmaterial(objptr(obj));
277
278 if (m == NULL)
279 return(1);
280 if (m->otype != MAT_ILLUM)
281 return(0);
282 return(!m->oargs.nsargs || !strcmp(m->oargs.sarg[0], VOIDID));
283 }
284
285
286 int
287 sourcehit( /* check to see if ray hit distant source */
288 RAY *r
289 )
290 {
291 int glowsrc = -1;
292 int transrc = -1;
293 int first, last;
294 int i;
295
296 if (r->rsrc >= 0) { /* check only one if aimed */
297 first = last = r->rsrc;
298 } else { /* otherwise check all */
299 first = 0; last = nsources-1;
300 }
301 for (i = first; i <= last; i++) {
302 if ((source[i].sflags & (SDISTANT|SVIRTUAL)) != SDISTANT)
303 continue;
304 /*
305 * Check to see if ray is within
306 * solid angle of source.
307 */
308 if (2.*PI*(1. - DOT(source[i].sloc,r->rdir)) > source[i].ss2)
309 continue;
310 /* is it the only possibility? */
311 if (first == last) {
312 r->ro = source[i].so;
313 break;
314 }
315 /*
316 * If it's a glow or transparent illum, just remember it.
317 */
318 if (source[i].sflags & SSKIP) {
319 if (glowsrc < 0)
320 glowsrc = i;
321 continue;
322 }
323 if (transillum(source[i].so->omod)) {
324 if (transrc < 0)
325 transrc = i;
326 continue;
327 }
328 r->ro = source[i].so; /* otherwise, use first hit */
329 break;
330 }
331 /*
332 * Do we need fallback?
333 */
334 if (r->ro == NULL) {
335 if (transrc >= 0 && r->crtype & (AMBIENT|SPECULAR))
336 return(0); /* avoid overcounting */
337 if (glowsrc >= 0)
338 r->ro = source[glowsrc].so;
339 else
340 return(0); /* nothing usable */
341 }
342 /*
343 * Make assignments.
344 */
345 r->robj = objndx(r->ro);
346 for (i = 0; i < 3; i++)
347 r->ron[i] = -r->rdir[i];
348 r->rod = 1.0;
349 r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
350 r->uv[0] = r->uv[1] = 0.0;
351 r->rox = NULL;
352 return(1);
353 }
354
355
356 static int
357 cntcmp( /* contribution compare (descending) */
358 const void *p1,
359 const void *p2
360 )
361 {
362 const CNTPTR *sc1 = (const CNTPTR *)p1;
363 const CNTPTR *sc2 = (const CNTPTR *)p2;
364
365 if (sc1->brt > sc2->brt)
366 return(-1);
367 if (sc1->brt < sc2->brt)
368 return(1);
369 return(0);
370 }
371
372
373 void
374 direct( /* add direct component */
375 RAY *r, /* ray that hit surface */
376 srcdirf_t *f, /* direct component coefficient function */
377 void *p /* data for f */
378 )
379 {
380 int sn;
381 CONTRIB *scp;
382 SRCINDEX si;
383 int nshadcheck, ncnts;
384 int nhits;
385 double prob, ourthresh, hwt;
386 RAY sr;
387
388 /* PMAP: Factor in direct photons (primarily for debugging/validation) */
389 if (directPhotonMapping) {
390 (*f)(r -> rcol, p, r -> ron, PI);
391 multDirectPmap(r);
392 return;
393 }
394
395 /* NOTE: srccnt and cntord global so no recursion */
396 if (nsources <= 0)
397 return; /* no sources?! */
398 /* potential contributions */
399 initsrcindex(&si);
400 for (sn = 0; srcray(&sr, r, &si); sn++) {
401 if (sn >= maxcntr) {
402 maxcntr = sn + MAXSPART;
403 srccnt = (CONTRIB *)realloc((void *)srccnt,
404 maxcntr*sizeof(CONTRIB));
405 cntord = (CNTPTR *)realloc((void *)cntord,
406 maxcntr*sizeof(CNTPTR));
407 if ((srccnt == NULL) | (cntord == NULL))
408 error(SYSTEM, "out of memory in direct");
409 }
410 cntord[sn].sndx = sn;
411 scp = srccnt + sn;
412 scp->sno = sr.rsrc;
413 /* compute coefficient */
414 (*f)(scp->coef, p, sr.rdir, si.dom);
415 cntord[sn].brt = intens(scp->coef);
416 if (cntord[sn].brt <= 0.0)
417 continue;
418 #if SHADCACHE
419 /* check shadow cache */
420 if (si.np == 1 && srcblocked(&sr)) {
421 cntord[sn].brt = 0.0;
422 continue;
423 }
424 #endif
425 VCOPY(scp->dir, sr.rdir);
426 copycolor(sr.rcoef, scp->coef);
427 /* compute potential */
428 sr.revf = srcvalue;
429 rayvalue(&sr);
430 multcolor(sr.rcol, sr.rcoef);
431 copycolor(scp->val, sr.rcol);
432 cntord[sn].brt = bright(sr.rcol);
433 }
434 /* sort contributions */
435 qsort(cntord, sn, sizeof(CNTPTR), cntcmp);
436 { /* find last */
437 int l, m;
438
439 ncnts = l = sn;
440 sn = 0;
441 while ((m = (sn + ncnts) >> 1) != l) {
442 if (cntord[m].brt > 0.0)
443 sn = m;
444 else
445 ncnts = m;
446 l = m;
447 }
448 }
449 if (ncnts == 0)
450 return; /* no contributions! */
451 /* accumulate tail */
452 for (sn = ncnts-1; sn > 0; sn--)
453 cntord[sn-1].brt += cntord[sn].brt;
454 /* compute number to check */
455 nshadcheck = pow((double)ncnts, shadcert) + .5;
456 /* modify threshold */
457 if (ncnts > MINSHADCNT)
458 ourthresh = shadthresh / r->rweight;
459 else
460 ourthresh = 0;
461 /* test for shadows */
462 for (nhits = 0, hwt = 0.0, sn = 0; sn < ncnts;
463 hwt += (double)source[scp->sno].nhits /
464 (double)source[scp->sno].ntests,
465 sn++) {
466 /* check threshold */
467 if ((sn+nshadcheck>=ncnts ? cntord[sn].brt :
468 cntord[sn].brt-cntord[sn+nshadcheck].brt)
469 < ourthresh*bright(r->rcol))
470 break;
471 scp = srccnt + cntord[sn].sndx;
472 /* test for hit */
473 rayorigin(&sr, SHADOW, r, NULL);
474 copycolor(sr.rcoef, scp->coef);
475 VCOPY(sr.rdir, scp->dir);
476 sr.rsrc = scp->sno;
477 /* keep statistics */
478 if (source[scp->sno].ntests++ > 0xfffffff0) {
479 source[scp->sno].ntests >>= 1;
480 source[scp->sno].nhits >>= 1;
481 }
482 if (localhit(&sr, &thescene) &&
483 ( sr.ro != source[scp->sno].so ||
484 source[scp->sno].sflags & SFOLLOW )) {
485 /* follow entire path */
486 raycont(&sr);
487 if (trace != NULL)
488 (*trace)(&sr); /* trace execution */
489 if (bright(sr.rcol) <= FTINY) {
490 #if SHADCACHE
491 if ((scp <= srccnt || scp[-1].sno != scp->sno)
492 && (scp >= srccnt+ncnts-1 ||
493 scp[1].sno != scp->sno))
494 srcblocker(&sr);
495 #endif
496 continue; /* missed! */
497 }
498 rayparticipate(&sr);
499 multcolor(sr.rcol, sr.rcoef);
500 copycolor(scp->val, sr.rcol);
501 } else if (trace != NULL &&
502 (source[scp->sno].sflags & (SDISTANT|SVIRTUAL|SFOLLOW))
503 == (SDISTANT|SFOLLOW) &&
504 sourcehit(&sr) && rayshade(&sr, sr.ro->omod)) {
505 (*trace)(&sr); /* trace execution */
506 /* skip call to rayparticipate() & scp->val update */
507 }
508 /* add contribution if hit */
509 addcolor(r->rcol, scp->val);
510 nhits++;
511 source[scp->sno].nhits++;
512 }
513 /* source hit rate */
514 if (hwt > FTINY)
515 hwt = (double)nhits / hwt;
516 else
517 hwt = 0.5;
518 #ifdef DEBUG
519 sprintf(errmsg, "%d tested, %d untested, %f conditional hit rate\n",
520 sn, ncnts-sn, hwt);
521 eputs(errmsg);
522 #endif
523 /* add in untested sources */
524 for ( ; sn < ncnts; sn++) {
525 scp = srccnt + cntord[sn].sndx;
526 prob = hwt * (double)source[scp->sno].nhits /
527 (double)source[scp->sno].ntests;
528 if (prob < 1.0)
529 scalecolor(scp->val, prob);
530 addcolor(r->rcol, scp->val);
531 }
532 }
533
534
535 void
536 srcscatter( /* compute source scattering into ray */
537 RAY *r
538 )
539 {
540 int oldsampndx;
541 int nsamps;
542 RAY sr;
543 SRCINDEX si;
544 double t, d;
545 double re, ge, be;
546 COLOR cvext, pmapInscatter;
547 int i, j;
548
549 /* PMAP: do unconditional inscattering for volume photons ? */
550 /* if (!volumePhotonMapping) */
551 if (r->slights == NULL || r->slights[0] == 0
552 || r->gecc >= 1.-FTINY || r->rot >= FHUGE)
553 return;
554
555 if (ssampdist <= FTINY || (nsamps = r->rot/ssampdist + .5) < 1)
556 nsamps = 1;
557 #if MAXSSAMP
558 else if (nsamps > MAXSSAMP)
559 nsamps = MAXSSAMP;
560 #endif
561 oldsampndx = samplendx;
562 samplendx = random()&0x7fff; /* randomize */
563 for (i = r->slights[0]; i > 0; i--) { /* for each source */
564 for (j = 0; j < nsamps; j++) { /* for each sample position */
565 samplendx++;
566 t = r->rot * (j+frandom())/nsamps;
567 /* extinction */
568 re = t*colval(r->cext,RED);
569 ge = t*colval(r->cext,GRN);
570 be = t*colval(r->cext,BLU);
571 setcolor(cvext, re > 92. ? 0. : exp(-re),
572 ge > 92. ? 0. : exp(-ge),
573 be > 92. ? 0. : exp(-be));
574 if (intens(cvext) <= FTINY)
575 break; /* too far away */
576 sr.rorg[0] = r->rorg[0] + r->rdir[0]*t;
577 sr.rorg[1] = r->rorg[1] + r->rdir[1]*t;
578 sr.rorg[2] = r->rorg[2] + r->rdir[2]*t;
579 initsrcindex(&si); /* sample ray to this source */
580 si.sn = r->slights[i];
581 nopart(&si, &sr);
582 if (!srcray(&sr, NULL, &si) ||
583 sr.rsrc != r->slights[i])
584 continue; /* no path */
585 #if SHADCACHE
586 if (srcblocked(&sr)) /* check shadow cache */
587 continue;
588 #endif
589 copycolor(sr.cext, r->cext);
590 copycolor(sr.albedo, r->albedo);
591 sr.gecc = r->gecc;
592 sr.slights = r->slights;
593 rayvalue(&sr); /* eval. source ray */
594 if (bright(sr.rcol) <= FTINY) {
595 #if SHADCACHE
596 srcblocker(&sr); /* add blocker to cache */
597 #endif
598 continue;
599 }
600 if (r->gecc <= FTINY) /* compute P(theta) */
601 d = 1.;
602 else {
603 d = DOT(r->rdir, sr.rdir);
604 d = 1. + r->gecc*r->gecc - 2.*r->gecc*d;
605 d = (1. - r->gecc*r->gecc) / (d*sqrt(d));
606 }
607 /* other factors */
608 d *= si.dom * r->rot / (4.*PI*nsamps);
609 scalecolor(sr.rcol, d);
610
611 /* PMAP: Add ambient inscattering from volume photons once only */
612 if (volumePhotonMapping && i == 1) {
613 inscatterVolumePmap(&sr, pmapInscatter);
614 scalecolor(pmapInscatter, r -> rot / nsamps);
615 addcolor(sr.rcol, pmapInscatter);
616 }
617
618 multcolor(sr.rcol, r->cext);
619 multcolor(sr.rcol, r->albedo);
620 multcolor(sr.rcol, cvext);
621 addcolor(r->rcol, sr.rcol); /* add it in */
622 }
623 }
624 samplendx = oldsampndx;
625 }
626
627
628 /****************************************************************
629 * The following macros were separated from the m_light() routine
630 * because they are very nasty and difficult to understand.
631 */
632
633 /* illumblock *
634 *
635 * We cannot allow an illum to pass to another illum, because that
636 * would almost certainly constitute overcounting.
637 * However, we do allow an illum to pass to another illum
638 * that is actually going to relay to a virtual light source.
639 * We also prevent an illum from passing to a glow; this provides a
640 * convenient mechanism for defining detailed light source
641 * geometry behind (or inside) an effective radiator.
642 */
643
644 static int
645 weaksrcmat(OBJECT obj) /* identify material */
646 {
647 OBJREC *m = findmaterial(objptr(obj));
648
649 if (m == NULL) return(0);
650 return((m->otype==MAT_ILLUM) | (m->otype==MAT_GLOW));
651 }
652
653 #define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \
654 r->rod > 0.0 && \
655 weaksrcmat(source[r->rsrc].so->omod))
656
657 /* wrongsource *
658 *
659 * This source is the wrong source (ie. overcounted) if we are
660 * aimed to a different source than the one we hit and the one
661 * we hit is not an illum that should be passed.
662 */
663
664 #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \
665 (m->otype!=MAT_ILLUM || illumblock(m,r)))
666
667 /* distglow *
668 *
669 * A distant glow is an object that sometimes acts as a light source,
670 * but is too far away from the test point to be one in this case.
671 * (Glows with negative radii should NEVER participate in illumination.)
672 */
673
674 #define distglow(m, r, d) (m->otype==MAT_GLOW && \
675 m->oargs.farg[3] >= -FTINY && \
676 d > m->oargs.farg[3])
677
678 /* badcomponent *
679 *
680 * We must avoid counting light sources in the ambient calculation,
681 * since the direct component is handled separately. Therefore, any
682 * ambient ray which hits an active light source must be discarded.
683 * The same is true for stray specular samples, since the specular
684 * contribution from light sources is calculated separately.
685 */
686 /* PMAP: Also avoid counting sources via transferred ambient rays (e.g.
687 * through glass) when photon mapping is enabled, as these indirect
688 * components are already accounted for.
689 */
690 #define badcomponent(m, r) (srcRayInPmap(r) || \
691 (r->crtype&(AMBIENT|SPECULAR) && \
692 !(r->crtype&SHADOW || r->rod < 0.0 || \
693 /* not 100% correct */ distglow(m, r, r->rot))))
694
695 /* passillum *
696 *
697 * An illum passes to another material type when we didn't hit it
698 * on purpose (as part of a direct calculation), or it is relaying
699 * a virtual light source.
700 */
701
702 #define passillum(m, r) (m->otype==MAT_ILLUM && \
703 (r->rsrc<0 || source[r->rsrc].so!=r->ro || \
704 source[r->rsrc].sflags&SVIRTUAL))
705
706 /* srcignore *
707 *
708 * The -dv flag is normally on for sources to be visible.
709 */
710
711 #define srcignore(m, r) !(directvis || r->crtype&SHADOW || \
712 distglow(m, r, raydist(r,PRIMARY)))
713
714
715 int
716 m_light( /* ray hit a light source */
717 OBJREC *m,
718 RAY *r
719 )
720 {
721 /* check for over-counting */
722 if (badcomponent(m, r)) {
723 setcolor(r->rcoef, 0.0, 0.0, 0.0);
724 return(1);
725 }
726 if (wrongsource(m, r)) {
727 setcolor(r->rcoef, 0.0, 0.0, 0.0);
728 return(1);
729 }
730 /* check for passed illum */
731 if (passillum(m, r)) {
732 if (m->oargs.nsargs && strcmp(m->oargs.sarg[0], VOIDID))
733 return(rayshade(r,lastmod(objndx(m),m->oargs.sarg[0])));
734 raytrans(r);
735 return(1);
736 }
737 /* check for invisibility */
738 if (srcignore(m, r)) {
739 setcolor(r->rcoef, 0.0, 0.0, 0.0);
740 return(1);
741 }
742 /* otherwise treat as source */
743 /* check for behind */
744 if (r->rod < 0.0)
745 return(1);
746 /* check for outside spot */
747 if (m->otype==MAT_SPOT && spotout(r, makespot(m)))
748 return(1);
749 /* get distribution pattern */
750 raytexture(r, m->omod);
751 /* get source color */
752 setcolor(r->rcol, m->oargs.farg[0],
753 m->oargs.farg[1],
754 m->oargs.farg[2]);
755 /* modify value */
756 multcolor(r->rcol, r->pcol);
757 return(1);
758 }