ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/rt/source.c
(Generate patch)

Comparing ray/src/rt/source.c (file contents):
Revision 2.28 by gwlarson, Mon Aug 10 18:37:56 1998 UTC vs.
Revision 2.31 by greg, Tue Mar 11 17:08:55 2003 UTC

# Line 1 | Line 1
1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2
1   #ifndef lint
2 < static char SCCSid[] = "$SunId$ SGI";
2 > static const char RCSid[] = "$Id$";
3   #endif
6
4   /*
5   *  source.c - routines dealing with illumination sources.
6   *
7 < *     8/20/85
7 > *  External symbols declared in source.h
8   */
9  
10 + #include "copyright.h"
11 +
12   #include  "ray.h"
13  
15 #include  "octree.h"
16
14   #include  "otypes.h"
15  
16   #include  "source.h"
# Line 47 | Line 44 | static CNTPTR  *cntord;                        /* source ordering in direct
44   static int  maxcntr = 0;                /* size of contribution arrays */
45  
46  
47 + void
48   marksources()                   /* find and mark source objects */
49   {
50          int  foundsource = 0;
# Line 125 | Line 123 | memerr:
123   }
124  
125  
126 + void
127 + freesources()                   /* free all source structures */
128 + {
129 +        if (nsources > 0) {
130 +                free((void *)source);
131 +                source = NULL;
132 +                nsources = 0;
133 +        }
134 +        if (maxcntr <= 0)
135 +                return;
136 +        free((void *)srccnt);
137 +        srccnt = NULL;
138 +        free((void *)cntord);
139 +        cntord = NULL;
140 +        maxcntr = 0;
141 + }
142 +
143 +
144 + int
145   srcray(sr, r, si)               /* send a ray to a source, return domega */
146   register RAY  *sr;              /* returned source ray */
147   RAY  *r;                        /* ray which hit object */
# Line 162 | Line 179 | SRCINDEX  *si;                 /* source sample index */
179   }
180  
181  
182 + void
183   srcvalue(r)                     /* punch ray to source and compute value */
184   register RAY  *r;
185   {
# Line 202 | Line 220 | nomat:
220   }
221  
222  
223 + int
224   sourcehit(r)                    /* check to see if ray hit distant source */
225   register RAY  *r;
226   {
# Line 231 | Line 250 | register RAY  *r;
250                  for (i = 0; i < 3; i++)
251                          r->ron[i] = -r->rdir[i];
252                  r->rod = 1.0;
253 +                r->pert[0] = r->pert[1] = r->pert[2] = 0.0;
254 +                r->uv[0] = r->uv[1] = 0.0;
255                  r->rox = NULL;
256                  return(1);
257          }
# Line 250 | Line 271 | register CNTPTR  *sc1, *sc2;
271   }
272  
273  
274 + void
275   direct(r, f, p)                         /* add direct component */
276   RAY  *r;                        /* ray that hit surface */
277 < int  (*f)();                    /* direct component coefficient function */
277 > void  (*f)();                   /* direct component coefficient function */
278   char  *p;                       /* data for f */
279   {
280 <        extern int  (*trace)();
280 >        extern void  (*trace)();
281          register int  sn;
282          register CONTRIB  *scp;
283          SRCINDEX  si;
# Line 375 | Line 397 | char  *p;                      /* data for f */
397   }
398  
399  
400 + void
401   srcscatter(r)                   /* compute source scattering into ray */
402   register RAY  *r;
403   {
# Line 526 | Line 549 | return(o->otype==MAT_ILLUM|o->otype==MAT_GLOW);}
549                                  distglow(m, r, raydist(r,PRIMARY)))
550  
551  
552 + int
553   m_light(m, r)                   /* ray hit a light source */
554   register OBJREC  *m;
555   register RAY  *r;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines