--- ray/src/rt/source.c 1991/02/11 08:43:48 1.30 +++ ray/src/rt/source.c 1991/06/19 16:36:44 1.33 @@ -38,8 +38,9 @@ static CNTPTR *cntord; /* source ordering in direct marksources() /* find and mark source objects */ { + int i; register OBJREC *o, *m; - register int i; + register SRCREC *ns; for (i = 0; i < nobjects; i++) { @@ -62,42 +63,55 @@ marksources() /* find and mark source objects */ m->oargs.farg[3] <= FTINY) continue; /* don't bother */ - if (source == NULL) - source = (SRCREC *)malloc(sizeof(SRCREC)); - else - source = (SRCREC *)realloc((char *)source, - (unsigned)(nsources+1)*sizeof(SRCREC)); - if (source == NULL) + if ((ns = newsource()) == NULL) goto memerr; - newsource(&source[nsources], o); + setsource(ns, o); if (m->otype == MAT_GLOW) { - source[nsources].sflags |= SPROX; - source[nsources].sl.prox = m->oargs.farg[3]; + ns->sflags |= SPROX; + ns->sl.prox = m->oargs.farg[3]; if (o->otype == OBJ_SOURCE) - source[nsources].sflags |= SSKIP; + ns->sflags |= SSKIP; } else if (m->otype == MAT_SPOT) { - source[nsources].sflags |= SSPOT; - source[nsources].sl.s = makespot(m); + ns->sflags |= SSPOT; + if ((ns->sl.s = makespot(m)) == NULL) + goto memerr; } - nsources++; } if (nsources <= 0) { error(WARNING, "no light sources found"); return; } + markvirtuals(); /* find and add virtual sources */ srccnt = (CONTRIB *)malloc(nsources*sizeof(CONTRIB)); cntord = (CNTPTR *)malloc(nsources*sizeof(CNTPTR)); if (srccnt != NULL && cntord != NULL) - return; - /* fall through */ + goto memerr; + return; memerr: error(SYSTEM, "out of memory in marksources"); } -newsource(src, so) /* add a source to the array */ +SRCREC * +newsource() /* allocate new source in our array */ +{ + if (nsources == 0) + source = (SRCREC *)malloc(sizeof(SRCREC)); + else + source = (SRCREC *)realloc((char *)source, + (unsigned)(nsources+1)*sizeof(SRCREC)); + if (source == NULL) + return(NULL); + source[nsources].sflags = 0; + source[nsources].nhits = 1; + source[nsources].ntests = 2; /* initial hit probability = 1/2 */ + return(&source[nsources++]); +} + + +setsource(src, so) /* add a source to the array */ register SRCREC *src; register OBJREC *so; { @@ -108,9 +122,7 @@ register OBJREC *so; int j; register int i; - src->sflags = 0; - src->aimsuccess = 2*AIMREQT-1; /* bitch on second failure */ - src->nhits = 1; src->ntests = 2; /* start probability = 1/2 */ + src->sa.success = 2*AIMREQT-1; /* bitch on second failure */ src->so = so; switch (so->otype) { @@ -140,10 +152,12 @@ register OBJREC *so; src->sloc[j] = 0.0; for (i = 0; i < f->nv; i++) src->sloc[j] += VERTEX(f,i)[j]; - src->sloc[j] /= f->nv; + src->sloc[j] /= (double)f->nv; } if (!inface(src->sloc, f)) objerror(so, USER, "cannot hit center"); + src->sflags |= SFLAT; + VCOPY(src->snorm, f->norm); src->ss = sqrt(f->area / PI); src->ss2 = f->area; break; @@ -153,6 +167,8 @@ register OBJREC *so; VCOPY(src->sloc, CO_P0(co)); if (CO_R0(co) > 0.0) objerror(so, USER, "cannot hit center"); + src->sflags |= SFLAT; + VCOPY(src->snorm, co->ad); src->ss = CO_R1(co); src->ss2 = PI * src->ss * src->ss; break; @@ -170,7 +186,7 @@ register OBJREC *m; register SPOT *ns; if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL) - error(SYSTEM, "out of memory in makespot"); + return(NULL); ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3])); VCOPY(ns->aim, m->oargs.farg+4); if ((ns->flen = normalize(ns->aim)) == 0.0) @@ -185,7 +201,6 @@ register RAY *sr; /* returned source ray */ RAY *r; /* ray which hit object */ register int sn; /* source number */ { - register double *norm = NULL; /* plane normal */ double ddot; /* (distance times) cosine */ FVECT vd; double d; @@ -198,30 +213,38 @@ register int sn; /* source number */ sr->rsrc = sn; /* remember source */ /* get source direction */ - if (source[sn].sflags & SDISTANT) + if (source[sn].sflags & SDISTANT) { + if (source[sn].sflags & SSPOT) { /* check location */ + for (i = 0; i < 3; i++) + vd[i] = sr->rorg[i] - source[sn].sl.s->aim[i]; + d = DOT(source[sn].sloc,vd); + d = DOT(vd,vd) - d*d; + if (PI*d > source[sn].sl.s->siz) + return(0.0); + } /* constant direction */ VCOPY(sr->rdir, source[sn].sloc); - else { /* compute direction */ + } else { /* compute direction */ for (i = 0; i < 3; i++) sr->rdir[i] = source[sn].sloc[i] - sr->rorg[i]; - if (source[sn].so->otype == OBJ_FACE) - norm = getface(source[sn].so)->norm; - else if (source[sn].so->otype == OBJ_RING) - norm = getcone(source[sn].so,0)->ad; - - if (norm != NULL && (ddot = -DOT(sr->rdir, norm)) <= FTINY) + if (source[sn].sflags & SFLAT && + (ddot = -DOT(sr->rdir, source[sn].snorm)) <= FTINY) return(0.0); /* behind surface! */ } if (dstrsrc > FTINY) { /* distribute source direction */ - for (i = 0; i < 3; i++) - vd[i] = dstrsrc * source[sn].ss * (1.0 - 2.0*frandom()); - - if (norm != NULL) { /* project offset */ - d = DOT(vd, norm); + dimlist[ndims++] = sn; + for (i = 0; i < 3; i++) { + dimlist[ndims] = i + 8831; + vd[i] = dstrsrc * source[sn].ss * + (1.0 - 2.0*urand(ilhash(dimlist,ndims+1)+samplendx)); + } + ndims--; + if (source[sn].sflags & SFLAT) { /* project offset */ + d = DOT(vd, source[sn].snorm); for (i = 0; i < 3; i++) - vd[i] -= d * norm[i]; + vd[i] -= d * source[sn].snorm[i]; } for (i = 0; i < 3; i++) /* offset source direction */ sr->rdir[i] += vd[i]; @@ -243,7 +266,7 @@ register int sn; /* source number */ d > source[sn].sl.prox) return(0.0); /* compute dot product */ - if (norm != NULL) + if (source[sn].sflags & SFLAT) ddot /= d; else ddot = 1.0; @@ -337,28 +360,8 @@ char *p; /* data for f */ cntord[sn].brt = bright(srccnt[sn].val); if (cntord[sn].brt <= 0.0) continue; - /* compute intersection */ - if (source[sn].sflags & SDISTANT ? - sourcehit(&sr) : - (*ofun[source[sn].so->otype].funp) - (source[sn].so, &sr)) { - if (source[sn].aimsuccess >= 0) - source[sn].aimsuccess++; - } else { - cntord[sn].brt = 0.0; - if (source[sn].aimsuccess < 0) - continue; /* bitched already */ - source[sn].aimsuccess -= AIMREQT; - if (source[sn].aimsuccess >= 0) - continue; /* leniency */ - sprintf(errmsg, - "aiming failure for light source \"%s\"", - source[sn].so->oname); - error(WARNING, errmsg); - continue; - } /* compute contribution */ - raycont(&sr); + srcvalue(&sr); multcolor(srccnt[sn].val, sr.rcol); cntord[sn].brt = bright(srccnt[sn].val); } @@ -394,8 +397,9 @@ char *p; /* data for f */ VCOPY(sr.rdir, srccnt[cntord[sn].sno].dir); sr.rsrc = cntord[sn].sno; if (localhit(&sr, &thescene) && - sr.ro != source[cntord[sn].sno].so) { - /* check for transmission */ + ( sr.ro != source[cntord[sn].sno].so || + source[cntord[sn].sno].sflags & SFOLLOW )) { + /* follow entire path */ raycont(&sr); if (bright(sr.rcol) <= FTINY) continue; /* missed! */ @@ -429,12 +433,46 @@ char *p; /* data for f */ } +srcvalue(r) /* punch ray to source and compute value */ +RAY *r; +{ + register SRCREC *sp; + + sp = &source[r->rsrc]; + if (sp->sflags & SVIRTUAL) { /* virtual source */ + RAY nr; + /* check intersection */ + if (!(*ofun[sp->so->otype].funp)(sp->so, r)) + return; + /* relay ray to source */ + vsrcrelay(&nr, r); + srcvalue(&nr); + return; + } + /* compute intersection */ + if (sp->sflags & SDISTANT ? sourcehit(r) : + (*ofun[sp->so->otype].funp)(sp->so, r)) { + if (sp->sa.success >= 0) + sp->sa.success++; + raycont(r); /* compute contribution */ + return; + } + if (sp->sa.success < 0) + return; /* bitched already */ + sp->sa.success -= AIMREQT; + if (sp->sa.success >= 0) + return; /* leniency */ + sprintf(errmsg, "aiming failure for light source \"%s\"", + sp->so->oname); + error(WARNING, errmsg); /* issue warning */ +} + + #define wrongsource(m, r) (m->otype!=MAT_ILLUM && \ r->rsrc>=0 && \ source[r->rsrc].so!=r->ro) #define badambient(m, r) ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \ - !(r->rtype&REFLECTED) && /* hack! */\ !(m->otype==MAT_GLOW&&r->rot>m->oargs.farg[3])) #define passillum(m, r) (m->otype==MAT_ILLUM && \ @@ -469,7 +507,5 @@ register RAY *r; m->oargs.farg[2]); /* modify value */ multcolor(r->rcol, r->pcol); - /* assign distance */ - r->rt = r->rot; } }