--- ray/src/rt/source.c 1992/11/19 20:26:06 2.9 +++ ray/src/rt/source.c 1993/08/18 00:19:05 2.12 @@ -1,4 +1,4 @@ -/* Copyright (c) 1992 Regents of the University of California */ +/* Copyright (c) 1993 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -355,34 +355,44 @@ char *p; /* data for f */ * because they are very nasty and difficult to understand. */ -/* wrongillum * +/* illumblock * * * We cannot allow an illum to pass to another illum, because that * would almost certainly constitute overcounting. * However, we do allow an illum to pass to another illum * that is actually going to relay to a virtual light source. + * We also prevent an illum from passing to a glow; this provides a + * convenient mechanism for defining detailed light source + * geometry behind (or inside) an effective radiator. */ -#define wrongillum(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \ - objptr(source[r->rsrc].so->omod)->otype==MAT_ILLUM) +static int weaksrcmod(obj) int obj; /* efficiency booster function */ +{register OBJREC *o = objptr(obj); +return(o->otype==MAT_ILLUM|o->otype==MAT_GLOW);} +#define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \ + r->rod > 0.0 && \ + weaksrcmod(source[r->rsrc].so->omod)) + /* wrongsource * * * This source is the wrong source (ie. overcounted) if we are * aimed to a different source than the one we hit and the one - * we hit is not an illum which should be passed. + * we hit is not an illum that should be passed. */ #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \ - (m->otype!=MAT_ILLUM || wrongillum(m,r))) + (m->otype!=MAT_ILLUM || illumblock(m,r))) /* distglow * * * A distant glow is an object that sometimes acts as a light source, * but is too far away from the test point to be one in this case. + * (Glows with negative radii should NEVER participate in illumination.) */ #define distglow(m, r) (m->otype==MAT_GLOW && \ + m->oargs.farg[3] >= -FTINY && \ r->rot > m->oargs.farg[3]) /* badcomponent * @@ -398,13 +408,6 @@ char *p; /* data for f */ !(r->crtype&SHADOW || r->rod < 0.0 || \ distglow(m, r))) -/* overcount * - * - * All overcounting possibilities are contained here. - */ - -#define overcount(m, r) (badcomponent(m,r) || wrongsource(m,r)) - /* passillum * * * An illum passes to another material type when we didn't hit it @@ -418,7 +421,7 @@ char *p; /* data for f */ /* srcignore * * - * The -di flag renders light sources invisible, and here is the test. + * The -dv flag is normally on for sources to be visible. */ #define srcignore(m, r) (!directvis && !(r->crtype&SHADOW) && \ @@ -430,7 +433,9 @@ register OBJREC *m; register RAY *r; { /* check for over-counting */ - if (overcount(m, r)) + if (badcomponent(m, r)) + return; + if (wrongsource(m,r)) return; /* check for passed illum */ if (passillum(m, r)) {