--- ray/src/rt/source.c 1992/10/22 09:55:16 2.7 +++ ray/src/rt/source.c 1995/04/25 19:51:38 2.16 @@ -1,4 +1,4 @@ -/* Copyright (c) 1992 Regents of the University of California */ +/* Copyright (c) 1993 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -68,6 +68,9 @@ marksources() /* find and mark source objects */ o->otype != OBJ_SOURCE && m->oargs.farg[3] <= FTINY) continue; /* don't bother */ + if (m->oargs.farg[0] <= FTINY && m->oargs.farg[1] <= FTINY && + m->oargs.farg[2] <= FTINY) + continue; /* don't bother */ if (sfun[o->otype].of == NULL || sfun[o->otype].of->setsrc == NULL) @@ -81,7 +84,7 @@ marksources() /* find and mark source objects */ if (m->otype == MAT_GLOW) { source[ns].sflags |= SPROX; source[ns].sl.prox = m->oargs.farg[3]; - if (o->otype == OBJ_SOURCE) + if (source[ns].sflags & SDISTANT) source[ns].sflags |= SSKIP; } else if (m->otype == MAT_SPOT) { source[ns].sflags |= SSPOT; @@ -152,7 +155,7 @@ SRCINDEX *si; /* source sample index */ srcvalue(r) /* punch ray to source and compute value */ -RAY *r; +register RAY *r; { register SRCREC *sp; @@ -161,7 +164,8 @@ RAY *r; /* check intersection */ if (!(*ofun[sp->so->otype].funp)(sp->so, r)) return; - raycont(r); /* compute contribution */ + if (!rayshade(r, r->ro->omod)) /* compute contribution */ + goto nomat; return; } /* compute intersection */ @@ -169,9 +173,11 @@ RAY *r; (*ofun[sp->so->otype].funp)(sp->so, r)) { if (sp->sa.success >= 0) sp->sa.success++; - raycont(r); /* compute contribution */ + if (!rayshade(r, r->ro->omod)) /* compute contribution */ + goto nomat; return; } + /* we missed our mark! */ if (sp->sa.success < 0) return; /* bitched already */ sp->sa.success -= AIMREQT; @@ -180,6 +186,9 @@ RAY *r; sprintf(errmsg, "aiming failure for light source \"%s\"", sp->so->oname); error(WARNING, errmsg); /* issue warning */ + return; +nomat: + objerror(r->ro, USER, "material not found"); } @@ -299,8 +308,10 @@ char *p; /* data for f */ /* modify threshold */ ourthresh = shadthresh / r->rweight; /* test for shadows */ - nhits = 0; - for (sn = 0; sn < ncnts; sn++) { + for (nhits = 0, hwt = 0.0, sn = 0; sn < ncnts; + hwt += (double)source[scp->sno].nhits / + (double)source[scp->sno].ntests, + sn++) { /* check threshold */ if ((sn+nshadcheck>=ncnts ? cntord[sn].brt : cntord[sn].brt-cntord[sn+nshadcheck].brt) @@ -316,7 +327,8 @@ char *p; /* data for f */ ( sr.ro != source[scp->sno].so || source[scp->sno].sflags & SFOLLOW )) { /* follow entire path */ - raycont(&sr); + if (!raycont(&sr)) + objerror(sr.ro, USER, "material not found"); if (trace != NULL) (*trace)(&sr); /* trace execution */ if (bright(sr.rcol) <= FTINY) @@ -329,13 +341,13 @@ char *p; /* data for f */ nhits++; source[scp->sno].nhits++; } - /* surface hit rate */ - if (sn > 0) - hwt = (double)nhits / (double)sn; + /* source hit rate */ + if (hwt > FTINY) + hwt = (double)nhits / hwt; else hwt = 0.5; #ifdef DEBUG - sprintf(errmsg, "%d tested, %d untested, %f hit rate\n", + sprintf(errmsg, "%d tested, %d untested, %f conditional hit rate\n", sn, ncnts-sn, hwt); eputs(errmsg); #endif @@ -344,6 +356,8 @@ char *p; /* data for f */ scp = srccnt + cntord[sn].sndx; prob = hwt * (double)source[scp->sno].nhits / (double)source[scp->sno].ntests; + if (prob > 1.0) + prob = 1.0; scalecolor(scp->val, prob); addcolor(r->rcol, scp->val); } @@ -355,34 +369,44 @@ char *p; /* data for f */ * because they are very nasty and difficult to understand. */ -/* wrongillum * +/* illumblock * * * We cannot allow an illum to pass to another illum, because that * would almost certainly constitute overcounting. * However, we do allow an illum to pass to another illum * that is actually going to relay to a virtual light source. + * We also prevent an illum from passing to a glow; this provides a + * convenient mechanism for defining detailed light source + * geometry behind (or inside) an effective radiator. */ -#define wrongillum(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \ - objptr(source[r->rsrc].so->omod)->otype==MAT_ILLUM) +static int weaksrcmod(obj) int obj; /* efficiency booster function */ +{register OBJREC *o = objptr(obj); +return(o->otype==MAT_ILLUM|o->otype==MAT_GLOW);} +#define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \ + r->rod > 0.0 && \ + weaksrcmod(source[r->rsrc].so->omod)) + /* wrongsource * * * This source is the wrong source (ie. overcounted) if we are * aimed to a different source than the one we hit and the one - * we hit is not an illum which should be passed. + * we hit is not an illum that should be passed. */ #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \ - (m->otype!=MAT_ILLUM || wrongillum(m,r))) + (m->otype!=MAT_ILLUM || illumblock(m,r))) /* distglow * * * A distant glow is an object that sometimes acts as a light source, * but is too far away from the test point to be one in this case. + * (Glows with negative radii should NEVER participate in illumination.) */ #define distglow(m, r) (m->otype==MAT_GLOW && \ + m->oargs.farg[3] >= -FTINY && \ r->rot > m->oargs.farg[3]) /* badcomponent * @@ -398,13 +422,6 @@ char *p; /* data for f */ !(r->crtype&SHADOW || r->rod < 0.0 || \ distglow(m, r))) -/* overcount * - * - * All overcounting possibilities are contained here. - */ - -#define overcount(m, r) (badcomponent(m,r) || wrongsource(m,r)) - /* passillum * * * An illum passes to another material type when we didn't hit it @@ -418,10 +435,10 @@ char *p; /* data for f */ /* srcignore * * - * The -di flag renders light sources invisible, and here is the test. + * The -dv flag is normally on for sources to be visible. */ -#define srcignore(m, r) (directinvis && !(r->crtype&SHADOW) && \ +#define srcignore(m, r) (!directvis && !(r->crtype&SHADOW) && \ !distglow(m, r)) @@ -430,26 +447,27 @@ register OBJREC *m; register RAY *r; { /* check for over-counting */ - if (overcount(m, r)) - return; + if (badcomponent(m, r)) + return(1); + if (wrongsource(m,r)) + return(1); /* check for passed illum */ if (passillum(m, r)) { - if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID)) - raytrans(r); - else - rayshade(r, modifier(m->oargs.sarg[0])); - return; + if (m->oargs.nsargs && strcmp(m->oargs.sarg[0], VOIDID)) + return(rayshade(r, modifier(m->oargs.sarg[0]))); + raytrans(r); + return(1); } /* otherwise treat as source */ /* check for behind */ if (r->rod < 0.0) - return; + return(1); /* check for invisibility */ if (srcignore(m, r)) - return; + return(1); /* check for outside spot */ - if (m->otype==MAT_SPOT && spotout(r, (SPOT *)m->os, r->rot>=FHUGE)) - return; + if (m->otype==MAT_SPOT && spotout(r, makespot(m), r->rot>=FHUGE)) + return(1); /* get distribution pattern */ raytexture(r, m->omod); /* get source color */ @@ -458,4 +476,5 @@ register RAY *r; m->oargs.farg[2]); /* modify value */ multcolor(r->rcol, r->pcol); + return(1); }