--- ray/src/rt/source.c 1992/10/22 09:55:16 2.7 +++ ray/src/rt/source.c 1993/08/18 00:19:05 2.12 @@ -1,4 +1,4 @@ -/* Copyright (c) 1992 Regents of the University of California */ +/* Copyright (c) 1993 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -81,7 +81,7 @@ marksources() /* find and mark source objects */ if (m->otype == MAT_GLOW) { source[ns].sflags |= SPROX; source[ns].sl.prox = m->oargs.farg[3]; - if (o->otype == OBJ_SOURCE) + if (source[ns].sflags & SDISTANT) source[ns].sflags |= SSKIP; } else if (m->otype == MAT_SPOT) { source[ns].sflags |= SSPOT; @@ -355,34 +355,44 @@ char *p; /* data for f */ * because they are very nasty and difficult to understand. */ -/* wrongillum * +/* illumblock * * * We cannot allow an illum to pass to another illum, because that * would almost certainly constitute overcounting. * However, we do allow an illum to pass to another illum * that is actually going to relay to a virtual light source. + * We also prevent an illum from passing to a glow; this provides a + * convenient mechanism for defining detailed light source + * geometry behind (or inside) an effective radiator. */ -#define wrongillum(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \ - objptr(source[r->rsrc].so->omod)->otype==MAT_ILLUM) +static int weaksrcmod(obj) int obj; /* efficiency booster function */ +{register OBJREC *o = objptr(obj); +return(o->otype==MAT_ILLUM|o->otype==MAT_GLOW);} +#define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \ + r->rod > 0.0 && \ + weaksrcmod(source[r->rsrc].so->omod)) + /* wrongsource * * * This source is the wrong source (ie. overcounted) if we are * aimed to a different source than the one we hit and the one - * we hit is not an illum which should be passed. + * we hit is not an illum that should be passed. */ #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \ - (m->otype!=MAT_ILLUM || wrongillum(m,r))) + (m->otype!=MAT_ILLUM || illumblock(m,r))) /* distglow * * * A distant glow is an object that sometimes acts as a light source, * but is too far away from the test point to be one in this case. + * (Glows with negative radii should NEVER participate in illumination.) */ #define distglow(m, r) (m->otype==MAT_GLOW && \ + m->oargs.farg[3] >= -FTINY && \ r->rot > m->oargs.farg[3]) /* badcomponent * @@ -398,13 +408,6 @@ char *p; /* data for f */ !(r->crtype&SHADOW || r->rod < 0.0 || \ distglow(m, r))) -/* overcount * - * - * All overcounting possibilities are contained here. - */ - -#define overcount(m, r) (badcomponent(m,r) || wrongsource(m,r)) - /* passillum * * * An illum passes to another material type when we didn't hit it @@ -418,10 +421,10 @@ char *p; /* data for f */ /* srcignore * * - * The -di flag renders light sources invisible, and here is the test. + * The -dv flag is normally on for sources to be visible. */ -#define srcignore(m, r) (directinvis && !(r->crtype&SHADOW) && \ +#define srcignore(m, r) (!directvis && !(r->crtype&SHADOW) && \ !distglow(m, r)) @@ -430,8 +433,10 @@ register OBJREC *m; register RAY *r; { /* check for over-counting */ - if (overcount(m, r)) + if (badcomponent(m, r)) return; + if (wrongsource(m,r)) + return; /* check for passed illum */ if (passillum(m, r)) { if (m->oargs.nsargs < 1 || !strcmp(m->oargs.sarg[0], VOIDID)) @@ -448,7 +453,7 @@ register RAY *r; if (srcignore(m, r)) return; /* check for outside spot */ - if (m->otype==MAT_SPOT && spotout(r, (SPOT *)m->os, r->rot>=FHUGE)) + if (m->otype==MAT_SPOT && spotout(r, makespot(m), r->rot>=FHUGE)) return; /* get distribution pattern */ raytexture(r, m->omod);