--- ray/src/rt/source.c 1989/06/07 08:38:38 1.5 +++ ray/src/rt/source.c 1990/12/15 15:03:34 1.26 @@ -1,4 +1,4 @@ -/* Copyright (c) 1986 Regents of the University of California */ +/* Copyright (c) 1990 Regents of the University of California */ #ifndef lint static char SCCSid[] = "$SunId$ LBL"; @@ -27,11 +27,15 @@ static char SCCSid[] = "$SunId$ LBL"; extern double dstrsrc; /* source distribution amount */ extern double shadthresh; /* relative shadow threshold */ +extern double shadcert; /* shadow testing certainty */ SRCREC *source = NULL; /* our list of sources */ int nsources = 0; /* the number of sources */ +static CONTRIB *srccnt; /* source contributions in direct() */ +static CNTPTR *cntord; /* source ordering in direct() */ + marksources() /* find and mark source objects */ { register OBJREC *o, *m; @@ -46,15 +50,16 @@ marksources() /* find and mark source objects */ m = objptr(o->omod); - if (m->otype != MAT_LIGHT && - m->otype != MAT_ILLUM && - m->otype != MAT_GLOW) + if (!islight(m->otype)) continue; - if (m->oargs.nfargs != 3) + if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 : + m->otype == MAT_SPOT ? 7 : 3)) objerror(m, USER, "bad # arguments"); - if (m->otype == MAT_GLOW && o->otype != OBJ_SOURCE) + if (m->otype == MAT_GLOW && + o->otype != OBJ_SOURCE && + m->oargs.farg[3] <= FTINY) continue; /* don't bother */ if (source == NULL) @@ -63,15 +68,32 @@ marksources() /* find and mark source objects */ source = (SRCREC *)realloc((char *)source, (unsigned)(nsources+1)*sizeof(SRCREC)); if (source == NULL) - error(SYSTEM, "out of memory in marksources"); + goto memerr; newsource(&source[nsources], o); - if (m->otype == MAT_GLOW) - source[nsources].sflags |= SSKIP; - + if (m->otype == MAT_GLOW) { + source[nsources].sflags |= SPROX; + source[nsources].sl.prox = m->oargs.farg[3]; + if (o->otype == OBJ_SOURCE) + source[nsources].sflags |= SSKIP; + } else if (m->otype == MAT_SPOT) { + source[nsources].sflags |= SSPOT; + source[nsources].sl.s = makespot(m); + } nsources++; } + if (nsources <= 0) { + error(WARNING, "no light sources found"); + return; + } + srccnt = (CONTRIB *)malloc(nsources*sizeof(CONTRIB)); + cntord = (CNTPTR *)malloc(nsources*sizeof(CNTPTR)); + if (srccnt != NULL && cntord != NULL) + return; + /* fall through */ +memerr: + error(SYSTEM, "out of memory in marksources"); } @@ -87,7 +109,7 @@ register OBJREC *so; register int i; src->sflags = 0; - src->nhits = src->ntests = 1; /* start with hit probability = 1 */ + src->nhits = 1; src->ntests = 2; /* start probability = 1/2 */ src->so = so; switch (so->otype) { @@ -139,6 +161,23 @@ register OBJREC *so; } +SPOT * +makespot(m) /* make a spotlight */ +register OBJREC *m; +{ + extern double cos(); + register SPOT *ns; + + if ((ns = (SPOT *)malloc(sizeof(SPOT))) == NULL) + error(SYSTEM, "out of memory in makespot"); + ns->siz = 2.0*PI * (1.0 - cos(PI/180.0/2.0 * m->oargs.farg[3])); + VCOPY(ns->aim, m->oargs.farg+4); + if ((ns->flen = normalize(ns->aim)) == 0.0) + objerror(m, USER, "zero focus vector"); + return(ns); +} + + double srcray(sr, r, sn) /* send a ray to a source, return domega */ register RAY *sr; /* returned source ray */ @@ -199,11 +238,22 @@ register int sn; /* source number */ return(source[sn].ss2); else { + /* check proximity */ + if (source[sn].sflags & SPROX && + d > source[sn].sl.prox) + return(0.0); if (norm != NULL) ddot /= d; else ddot = 1.0; + /* check angle */ + if (source[sn].sflags & SSPOT) { + if (source[sn].sl.s->siz < 2.0*PI * + (1.0 + DOT(source[sn].sl.s->aim,sr->rdir))) + return(0.0); + d += source[sn].sl.s->flen; + } /* return domega */ return(ddot*source[sn].ss2/(d*d)); } @@ -238,8 +288,7 @@ register RAY *r; for (i = 0; i < 3; i++) r->ron[i] = -r->rdir[i]; r->rod = 1.0; - r->rofs = 1.0; setident4(r->rofx); - r->robs = 1.0; setident4(r->robx); + r->rox = NULL; return(1); } return(0); @@ -248,7 +297,7 @@ register RAY *r; static int cntcmp(sc1, sc2) /* contribution compare (descending) */ -register CONTRIB *sc1, *sc2; +register CNTPTR *sc1, *sc2; { if (sc1->brt > sc2->brt) return(-1); @@ -263,88 +312,112 @@ RAY *r; /* ray that hit surface */ int (*f)(); /* direct component coefficient function */ char *p; /* data for f */ { + extern double pow(); register int sn; - register CONTRIB *srccnt; - double dtmp, hwt, test2, hit2; + int nshadcheck, ncnts; + double prob, ourthresh, hwt, test2, hit2; RAY sr; - - if ((srccnt = (CONTRIB *)malloc(nsources*sizeof(CONTRIB))) == NULL) - error(SYSTEM, "out of memory in direct"); + /* NOTE: srccnt and cntord global so no recursion */ + if (nsources <= 0) + return; /* no sources?! */ + /* compute number to check */ + nshadcheck = pow((double)nsources, shadcert) + .5; + /* modify threshold */ + ourthresh = shadthresh / r->rweight; /* potential contributions */ for (sn = 0; sn < nsources; sn++) { - srccnt[sn].sno = sn; - setcolor(srccnt[sn].val, 0.0, 0.0, 0.0); + cntord[sn].sno = sn; + cntord[sn].brt = 0.0; /* get source ray */ if ((srccnt[sn].dom = srcray(&sr, r, sn)) == 0.0) continue; VCOPY(srccnt[sn].dir, sr.rdir); /* compute coefficient */ (*f)(srccnt[sn].val, p, srccnt[sn].dir, srccnt[sn].dom); - srccnt[sn].brt = bright(srccnt[sn].val); - if (srccnt[sn].brt <= FTINY) + cntord[sn].brt = bright(srccnt[sn].val); + if (cntord[sn].brt <= 0.0) continue; /* compute intersection */ if (!( source[sn].sflags & SDISTANT ? sourcehit(&sr) : (*ofun[source[sn].so->otype].funp) - (source[sn].so, &sr) )) + (source[sn].so, &sr) )) { + sprintf(errmsg, + "aiming failure for light source \"%s\"", + source[sn].so->oname); + error(WARNING, errmsg); continue; + } /* compute contribution */ - rayshade(&sr, sr.ro->omod); + raycont(&sr); multcolor(srccnt[sn].val, sr.rcol); - srccnt[sn].brt = bright(srccnt[sn].val); + cntord[sn].brt = bright(srccnt[sn].val); } /* sort contributions */ - qsort(srccnt, nsources, sizeof(CONTRIB), cntcmp); - hit2 = test2 = 0.0; + qsort(cntord, nsources, sizeof(CNTPTR), cntcmp); + { /* find last */ + register int l, m; + + sn = 0; ncnts = l = nsources; + while ((m = (sn + ncnts) >> 1) != l) { + if (cntord[m].brt > 0.0) + sn = m; + else + ncnts = m; + l = m; + } + } + /* accumulate tail */ + for (sn = ncnts-1; sn > 0; sn--) + cntord[sn-1].brt += cntord[sn].brt; + /* start with prob=.5 */ + hit2 = 0.5; test2 = 1.0; /* test for shadows */ - for (sn = 0; sn < nsources; sn++) { + for (sn = 0; sn < ncnts; sn++) { /* check threshold */ - if (srccnt[sn].brt <= shadthresh*bright(r->rcol)/r->rweight) + if ((sn+nshadcheck>=ncnts ? cntord[sn].brt : + cntord[sn].brt-cntord[sn+nshadcheck].brt) < + ourthresh*bright(r->rcol)) break; /* get statistics */ - hwt = (double)source[srccnt[sn].sno].nhits / - (double)source[srccnt[sn].sno].ntests; + hwt = (double)source[cntord[sn].sno].nhits / + (double)source[cntord[sn].sno].ntests; test2 += hwt; - source[srccnt[sn].sno].ntests++; + source[cntord[sn].sno].ntests++; /* test for hit */ rayorigin(&sr, r, SHADOW, 1.0); - VCOPY(sr.rdir, srccnt[sn].dir); + VCOPY(sr.rdir, srccnt[cntord[sn].sno].dir); + sr.rsrc = cntord[sn].sno; if (localhit(&sr, &thescene) && - sr.ro != source[srccnt[sn].sno].so) { + sr.ro != source[cntord[sn].sno].so) { /* check for transmission */ - if (sr.clipset != NULL && inset(sr.clipset,sr.ro->omod)) - raytrans(&sr); /* object is clipped */ - else - rayshade(&sr, sr.ro->omod); + raycont(&sr); if (bright(sr.rcol) <= FTINY) continue; /* missed! */ - (*f)(srccnt[sn].val, p, srccnt[sn].dir, srccnt[sn].dom); - multcolor(srccnt[sn].val, sr.rcol); + (*f)(srccnt[cntord[sn].sno].val, p, + srccnt[cntord[sn].sno].dir, + srccnt[cntord[sn].sno].dom); + multcolor(srccnt[cntord[sn].sno].val, sr.rcol); } /* add contribution if hit */ - addcolor(r->rcol, srccnt[sn].val); + addcolor(r->rcol, srccnt[cntord[sn].sno].val); hit2 += hwt; - source[srccnt[sn].sno].nhits++; + source[cntord[sn].sno].nhits++; } - if (test2 > FTINY) /* weighted hit rate */ - hwt = hit2 / test2; - else - hwt = 0.0; + /* weighted hit rate */ + hwt = hit2 / test2; #ifdef DEBUG - fprintf(stderr, "%d tested, %f hit rate\n", sn, hwt); + sprintf(errmsg, "%d tested, %d untested, %f hit rate\n", + sn, ncnts-sn, hwt); + eputs(errmsg); #endif /* add in untested sources */ - for ( ; sn < nsources; sn++) { - if (srccnt[sn].brt <= 0.0) - break; - dtmp = hwt * (double)source[srccnt[sn].sno].nhits / - (double)source[srccnt[sn].sno].ntests; - scalecolor(srccnt[sn].val, dtmp); - addcolor(r->rcol, srccnt[sn].val); + for ( ; sn < ncnts; sn++) { + prob = hwt * (double)source[cntord[sn].sno].nhits / + (double)source[cntord[sn].sno].ntests; + scalecolor(srccnt[cntord[sn].sno].val, prob); + addcolor(r->rcol, srccnt[cntord[sn].sno].val); } - - free(srccnt); } @@ -353,7 +426,8 @@ char *p; /* data for f */ source[r->rsrc].so!=r->ro) #define badambient(m, r) ((r->crtype&(AMBIENT|SHADOW))==AMBIENT && \ - !(r->rtype&REFLECTED)) /* hack! */ + !(r->rtype&REFLECTED) && /* hack! */\ + !(m->otype==MAT_GLOW&&r->rot>m->oargs.farg[3])) #define passillum(m, r) (m->otype==MAT_ILLUM && \ !(r->rsrc>=0&&source[r->rsrc].so==r->ro)) @@ -363,9 +437,6 @@ m_light(m, r) /* ray hit a light source */ register OBJREC *m; register RAY *r; { - /* check for behind */ - if (r->rod < 0.0) - return; /* check for over-counting */ if (wrongsource(m, r) || badambient(m, r)) return; @@ -379,6 +450,9 @@ register RAY *r; /* otherwise treat as source */ } else { + /* check for behind */ + if (r->rod < 0.0) + return; /* get distribution pattern */ raytexture(r, m->omod); /* get source color */ @@ -387,8 +461,7 @@ register RAY *r; m->oargs.farg[2]); /* modify value */ multcolor(r->rcol, r->pcol); + /* assign distance */ + r->rt = r->rot; } } - - -o_source() {} /* intersection with a source is done elsewhere */