--- ray/src/rt/source.c 1989/07/20 13:51:34 1.15 +++ ray/src/rt/source.c 1990/02/09 09:14:49 1.20 @@ -338,7 +338,7 @@ char *p; /* data for f */ (source[sn].so, &sr) )) continue; /* compute contribution */ - rayshade(&sr, sr.ro->omod); + raycont(&sr); multcolor(srccnt[sn].val, sr.rcol); cntord[sn].brt = bright(srccnt[sn].val); } @@ -376,10 +376,11 @@ char *p; /* data for f */ /* test for hit */ rayorigin(&sr, r, SHADOW, 1.0); VCOPY(sr.rdir, srccnt[cntord[sn].sno].dir); + sr.rsrc = cntord[sn].sno; if (localhit(&sr, &thescene) && sr.ro != source[cntord[sn].sno].so) { /* check for transmission */ - rayshade(&sr, sr.ro->omod); + raycont(&sr); if (bright(sr.rcol) <= FTINY) continue; /* missed! */ (*f)(srccnt[cntord[sn].sno].val, p, @@ -428,9 +429,6 @@ m_light(m, r) /* ray hit a light source */ register OBJREC *m; register RAY *r; { - /* check for behind */ - if (r->rod < 0.0) - return; /* check for over-counting */ if (wrongsource(m, r) || badambient(m, r)) return; @@ -444,6 +442,9 @@ register RAY *r; /* otherwise treat as source */ } else { + /* check for behind */ + if (r->rod < 0.0) + return; /* get distribution pattern */ raytexture(r, m->omod); /* get source color */