| 329 |
|
/* compute coefficient */ |
| 330 |
|
(*f)(srccnt[sn].val, p, srccnt[sn].dir, srccnt[sn].dom); |
| 331 |
|
cntord[sn].brt = bright(srccnt[sn].val); |
| 332 |
< |
if (cntord[sn].brt <= FTINY) |
| 332 |
> |
if (cntord[sn].brt <= 0.0) |
| 333 |
|
continue; |
| 334 |
|
/* compute intersection */ |
| 335 |
|
if (!( source[sn].sflags & SDISTANT ? |
| 379 |
|
if (localhit(&sr, &thescene) && |
| 380 |
|
sr.ro != source[cntord[sn].sno].so) { |
| 381 |
|
/* check for transmission */ |
| 382 |
< |
if (sr.clipset != NULL && inset(sr.clipset,sr.ro->omod)) |
| 383 |
< |
raytrans(&sr); /* object is clipped */ |
| 382 |
> |
if (sr.clipset != NULL && inset(sr.clipset, sr.ro->omod)) |
| 383 |
> |
raytrans(&sr); |
| 384 |
|
else |
| 385 |
|
rayshade(&sr, sr.ro->omod); |
| 386 |
|
if (bright(sr.rcol) <= FTINY) |
| 397 |
|
} |
| 398 |
|
/* weighted hit rate */ |
| 399 |
|
hwt = hit2 / test2; |
| 400 |
< |
#ifdef DEBUG |
| 400 |
> |
#ifdef notdef |
| 401 |
|
sprintf(errmsg, "%d tested, %d untested, %f hit rate\n", |
| 402 |
|
sn, ncnts-sn, hwt); |
| 403 |
|
eputs(errmsg); |
| 431 |
|
register OBJREC *m; |
| 432 |
|
register RAY *r; |
| 433 |
|
{ |
| 434 |
– |
/* check for behind */ |
| 435 |
– |
if (r->rod < 0.0) |
| 436 |
– |
return; |
| 434 |
|
/* check for over-counting */ |
| 435 |
|
if (wrongsource(m, r) || badambient(m, r)) |
| 436 |
|
return; |
| 444 |
|
|
| 445 |
|
/* otherwise treat as source */ |
| 446 |
|
} else { |
| 447 |
+ |
/* check for behind */ |
| 448 |
+ |
if (r->rod < 0.0) |
| 449 |
+ |
return; |
| 450 |
|
/* get distribution pattern */ |
| 451 |
|
raytexture(r, m->omod); |
| 452 |
|
/* get source color */ |