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/* Copyright (c) 1995 Regents of the University of California */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ LBL"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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/* |
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* source.c - routines dealing with illumination sources. |
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* |
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* 8/20/85 |
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* External symbols declared in source.h |
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*/ |
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#include "copyright.h" |
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#include "ray.h" |
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#include "octree.h" |
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#include "otypes.h" |
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#include "source.h" |
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static int maxcntr = 0; /* size of contribution arrays */ |
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void |
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marksources() /* find and mark source objects */ |
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{ |
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int foundsource = 0; |
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/* initialize dispatch table */ |
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initstypes(); |
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/* find direct sources */ |
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for (i = 0; i < nobjects; i++) { |
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for (i = 0; i < nsceneobjs; i++) { |
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o = objptr(i); |
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if (!issurface(o->otype) || o->omod == OVOID) |
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continue; |
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/* find material */ |
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m = objptr(o->omod); |
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if (!islight(m->otype)) |
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continue; |
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while (!ismaterial(m->otype)) |
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if (ismixture(m->otype) || m->omod == OVOID) { |
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m = NULL; |
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break; |
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} else |
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m = objptr(m->omod); |
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if (m == NULL || !islight(m->otype)) |
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continue; /* not source modifier */ |
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if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 : |
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m->otype == MAT_SPOT ? 7 : 3)) |
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maxcntr = nsources + MAXSPART; /* start with this many */ |
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srccnt = (CONTRIB *)malloc(maxcntr*sizeof(CONTRIB)); |
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cntord = (CNTPTR *)malloc(maxcntr*sizeof(CNTPTR)); |
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if (srccnt == NULL | cntord == NULL) |
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if ((srccnt == NULL) | (cntord == NULL)) |
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goto memerr; |
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return; |
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memerr: |
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} |
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void |
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freesources() /* free all source structures */ |
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{ |
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if (nsources > 0) { |
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free((void *)source); |
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source = NULL; |
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nsources = 0; |
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} |
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if (maxcntr <= 0) |
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return; |
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free((void *)srccnt); |
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srccnt = NULL; |
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free((void *)cntord); |
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cntord = NULL; |
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maxcntr = 0; |
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} |
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|
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int |
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srcray(sr, r, si) /* send a ray to a source, return domega */ |
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register RAY *sr; /* returned source ray */ |
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RAY *r; /* ray which hit object */ |
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} |
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void |
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srcvalue(r) /* punch ray to source and compute value */ |
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register RAY *r; |
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{ |
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} |
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int |
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sourcehit(r) /* check to see if ray hit distant source */ |
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register RAY *r; |
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{ |
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} |
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if (r->ro != NULL) { |
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r->robj = objndx(r->ro); |
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for (i = 0; i < 3; i++) |
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r->ron[i] = -r->rdir[i]; |
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r->rod = 1.0; |
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r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
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r->uv[0] = r->uv[1] = 0.0; |
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r->rox = NULL; |
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return(1); |
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} |
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} |
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void |
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direct(r, f, p) /* add direct component */ |
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RAY *r; /* ray that hit surface */ |
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int (*f)(); /* direct component coefficient function */ |
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void (*f)(); /* direct component coefficient function */ |
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char *p; /* data for f */ |
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{ |
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extern int (*trace)(); |
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extern void (*trace)(); |
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register int sn; |
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register CONTRIB *scp; |
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SRCINDEX si; |
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for (sn = 0; srcray(&sr, r, &si); sn++) { |
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if (sn >= maxcntr) { |
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maxcntr = sn + MAXSPART; |
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srccnt = (CONTRIB *)realloc((char *)srccnt, |
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srccnt = (CONTRIB *)realloc((void *)srccnt, |
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maxcntr*sizeof(CONTRIB)); |
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cntord = (CNTPTR *)realloc((char *)cntord, |
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cntord = (CNTPTR *)realloc((void *)cntord, |
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maxcntr*sizeof(CNTPTR)); |
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if (srccnt == NULL | cntord == NULL) |
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if ((srccnt == NULL) | (cntord == NULL)) |
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error(SYSTEM, "out of memory in direct"); |
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} |
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cntord[sn].sndx = sn; |
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rayorigin(&sr, r, SHADOW, 1.0); |
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VCOPY(sr.rdir, scp->dir); |
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sr.rsrc = scp->sno; |
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source[scp->sno].ntests++; /* keep statistics */ |
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/* keep statistics */ |
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if (source[scp->sno].ntests++ > 0xfffffff0) { |
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source[scp->sno].ntests >>= 1; |
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source[scp->sno].nhits >>= 1; |
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} |
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if (localhit(&sr, &thescene) && |
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( sr.ro != source[scp->sno].so || |
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source[scp->sno].sflags & SFOLLOW )) { |
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} |
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void |
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srcscatter(r) /* compute source scattering into ray */ |
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register RAY *r; |
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{ |
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int nsamps; |
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RAY sr; |
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SRCINDEX si; |
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double t, lastt, d; |
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COLOR cumval, ctmp; |
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double t, d; |
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double re, ge, be; |
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COLOR cvext; |
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int i, j; |
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if (r->slights == NULL || r->slights[0] == 0 |
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oldsampndx = samplendx; |
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samplendx = random()&0x7fff; /* randomize */ |
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for (i = r->slights[0]; i > 0; i--) { /* for each source */ |
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setcolor(cumval, 0., 0., 0.); |
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lastt = r->rot; |
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for (j = nsamps; j-- > 0; ) { /* for each sample position */ |
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for (j = 0; j < nsamps; j++) { /* for each sample position */ |
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samplendx++; |
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t = r->rot * (j+frandom())/nsamps; |
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/* extinction */ |
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re = t*colval(r->cext,RED); |
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ge = t*colval(r->cext,GRN); |
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be = t*colval(r->cext,BLU); |
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setcolor(cvext, re > 92. ? 0. : exp(-re), |
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ge > 92. ? 0. : exp(-ge), |
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be > 92. ? 0. : exp(-be)); |
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if (intens(cvext) <= FTINY) |
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break; /* too far away */ |
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sr.rorg[0] = r->rorg[0] + r->rdir[0]*t; |
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sr.rorg[1] = r->rorg[1] + r->rdir[1]*t; |
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sr.rorg[2] = r->rorg[2] + r->rdir[2]*t; |
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sr.rsrc != r->slights[i]) |
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continue; /* no path */ |
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copycolor(sr.cext, r->cext); |
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sr.albedo = r->albedo; |
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copycolor(sr.albedo, r->albedo); |
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sr.gecc = r->gecc; |
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sr.slights = r->slights; |
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rayvalue(&sr); /* eval. source ray */ |
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if (bright(sr.rcol) <= FTINY) |
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continue; |
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/* compute fall-off */ |
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d = lastt - t; |
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setcolor(ctmp, 1.-d*colval(r->cext,RED), |
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1.-d*colval(r->cext,GRN), |
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1.-d*colval(r->cext,BLU)); |
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multcolor(cumval, ctmp); |
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lastt = t; |
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if (r->gecc <= FTINY) /* compute P(theta) */ |
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d = 1.; |
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else { |
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d = DOT(r->rdir, sr.rdir); |
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d = sqrt(1. + r->gecc*r->gecc - 2.*r->gecc*d); |
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d = (1. - r->gecc*r->gecc) / (d*d*d); |
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d = 1. + r->gecc*r->gecc - 2.*r->gecc*d; |
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d = (1. - r->gecc*r->gecc) / (d*sqrt(d)); |
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} |
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/* other factors */ |
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d *= si.dom * r->albedo * r->rot / (4.*PI*nsamps); |
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d *= si.dom * r->rot / (4.*PI*nsamps); |
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multcolor(sr.rcol, r->cext); |
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multcolor(sr.rcol, r->albedo); |
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scalecolor(sr.rcol, d); |
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addcolor(cumval, sr.rcol); |
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multcolor(sr.rcol, cvext); |
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addcolor(r->rcol, sr.rcol); /* add it in */ |
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} |
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/* final fall-off */ |
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setcolor(ctmp, 1.-lastt*colval(r->cext,RED), |
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1.-lastt*colval(r->cext,GRN), |
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1.-lastt*colval(r->cext,BLU)); |
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multcolor(cumval, ctmp); |
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addcolor(r->rcol, cumval); /* sum into ray result */ |
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} |
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samplendx = oldsampndx; |
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} |
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* geometry behind (or inside) an effective radiator. |
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*/ |
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static int weaksrcmod(obj) int obj; /* efficiency booster function */ |
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{register OBJREC *o = objptr(obj); |
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return(o->otype==MAT_ILLUM|o->otype==MAT_GLOW);} |
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static int |
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weaksrcmat(int obj) /* identify material */ |
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{ |
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register OBJREC *o = objptr(obj); |
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|
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while (!ismaterial(o->otype)) /* find material */ |
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o = objptr(o->omod); |
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return((o->otype==MAT_ILLUM)|(o->otype==MAT_GLOW)); |
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} |
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#define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \ |
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r->rod > 0.0 && \ |
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weaksrcmod(source[r->rsrc].so->omod)) |
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weaksrcmat(source[r->rsrc].so->omod)) |
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/* wrongsource * |
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* |
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distglow(m, r, raydist(r,PRIMARY))) |
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int |
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m_light(m, r) /* ray hit a light source */ |
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register OBJREC *m; |
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register RAY *r; |
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/* check for passed illum */ |
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if (passillum(m, r)) { |
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if (m->oargs.nsargs && strcmp(m->oargs.sarg[0], VOIDID)) |
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return(rayshade(r, modifier(m->oargs.sarg[0]))); |
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return(rayshade(r,lastmod(objndx(m),m->oargs.sarg[0]))); |
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raytrans(r); |
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return(1); |
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} |