8 |
|
*/ |
9 |
|
|
10 |
|
#include "ray.h" |
11 |
– |
|
11 |
|
#include "otypes.h" |
12 |
< |
|
12 |
> |
#include "rtotypes.h" |
13 |
|
#include "source.h" |
15 |
– |
|
14 |
|
#include "random.h" |
15 |
|
|
16 |
|
extern double ssampdist; /* scatter sampling distance */ |
39 |
|
static CNTPTR *cntord; /* source ordering in direct() */ |
40 |
|
static int maxcntr = 0; /* size of contribution arrays */ |
41 |
|
|
42 |
+ |
static int cntcmp(const void *p1, const void *p2); |
43 |
|
|
44 |
< |
OBJREC * /* find an object's actual material */ |
44 |
> |
|
45 |
> |
extern OBJREC * /* find an object's actual material */ |
46 |
|
findmaterial(register OBJREC *o) |
47 |
|
{ |
48 |
|
while (!ismaterial(o->otype)) { |
49 |
– |
if (ismixture(o->otype)) |
50 |
– |
return(NULL); /* reject mixed materials */ |
49 |
|
if (o->otype == MOD_ALIAS && o->oargs.nsargs) { |
50 |
|
OBJECT aobj; |
51 |
|
OBJREC *ao; |
60 |
|
return(NULL); |
61 |
|
o = objptr(o->omod); |
62 |
|
} |
63 |
< |
return(o); |
63 |
> |
return(o); /* mixtures will return NULL */ |
64 |
|
} |
65 |
|
|
66 |
|
|
67 |
< |
void |
68 |
< |
marksources() /* find and mark source objects */ |
67 |
> |
extern void |
68 |
> |
marksources(void) /* find and mark source objects */ |
69 |
|
{ |
70 |
|
int foundsource = 0; |
71 |
|
int i; |
81 |
|
if (!issurface(o->otype) || o->omod == OVOID) |
82 |
|
continue; |
83 |
|
/* find material */ |
84 |
< |
m = findmaterial(o); |
84 |
> |
m = findmaterial(objptr(o->omod)); |
85 |
|
if (m == NULL || !islight(m->otype)) |
86 |
|
continue; /* not source modifier */ |
87 |
|
|
123 |
|
} |
124 |
|
} |
125 |
|
#if SHADCACHE |
126 |
< |
source[ns].obscache = NULL; |
126 |
> |
initobscache(ns); |
127 |
|
#endif |
128 |
|
if (!(source[ns].sflags & SSKIP)) |
129 |
|
foundsource++; |
145 |
|
} |
146 |
|
|
147 |
|
|
148 |
< |
void |
149 |
< |
freesources() /* free all source structures */ |
148 |
> |
extern void |
149 |
> |
freesources(void) /* free all source structures */ |
150 |
|
{ |
151 |
|
if (nsources > 0) { |
152 |
|
#if SHADCACHE |
167 |
|
} |
168 |
|
|
169 |
|
|
170 |
< |
int |
170 |
> |
extern int |
171 |
|
srcray( /* send a ray to a source, return domega */ |
172 |
< |
register RAY *sr, /* returned source ray */ |
173 |
< |
RAY *r, /* ray which hit object */ |
174 |
< |
SRCINDEX *si /* source sample index */ |
172 |
> |
register RAY *sr, /* returned source ray */ |
173 |
> |
RAY *r, /* ray which hit object */ |
174 |
> |
SRCINDEX *si /* source sample index */ |
175 |
|
) |
176 |
|
{ |
177 |
|
double d; /* distance to source */ |
206 |
|
} |
207 |
|
|
208 |
|
|
209 |
< |
void |
209 |
> |
extern void |
210 |
|
srcvalue( /* punch ray to source and compute value */ |
211 |
< |
register RAY *r |
211 |
> |
register RAY *r |
212 |
|
) |
213 |
|
{ |
214 |
|
register SRCREC *sp; |
248 |
|
} |
249 |
|
|
250 |
|
|
251 |
< |
int |
251 |
> |
static int |
252 |
> |
transillum( /* check if material is transparent illum */ |
253 |
> |
OBJECT obj |
254 |
> |
) |
255 |
> |
{ |
256 |
> |
OBJREC *m = findmaterial(objptr(obj)); |
257 |
> |
|
258 |
> |
if (m == NULL) |
259 |
> |
return(1); |
260 |
> |
if (m->otype != MAT_ILLUM) |
261 |
> |
return(0); |
262 |
> |
return(!m->oargs.nsargs || !strcmp(m->oargs.sarg[0], VOIDID)); |
263 |
> |
} |
264 |
> |
|
265 |
> |
|
266 |
> |
extern int |
267 |
|
sourcehit( /* check to see if ray hit distant source */ |
268 |
< |
register RAY *r |
268 |
> |
register RAY *r |
269 |
|
) |
270 |
|
{ |
271 |
+ |
int glowsrc = -1; |
272 |
+ |
int transrc = -1; |
273 |
|
int first, last; |
274 |
|
register int i; |
275 |
|
|
278 |
|
} else { /* otherwise check all */ |
279 |
|
first = 0; last = nsources-1; |
280 |
|
} |
281 |
< |
for (i = first; i <= last; i++) |
282 |
< |
if ((source[i].sflags & (SDISTANT|SVIRTUAL)) == SDISTANT) |
283 |
< |
/* |
284 |
< |
* Check to see if ray is within |
285 |
< |
* solid angle of source. |
286 |
< |
*/ |
287 |
< |
if (2.0*PI * (1.0 - DOT(source[i].sloc,r->rdir)) |
288 |
< |
<= source[i].ss2) { |
289 |
< |
r->ro = source[i].so; |
290 |
< |
if (!(source[i].sflags & SSKIP)) |
291 |
< |
break; |
292 |
< |
} |
293 |
< |
|
294 |
< |
if (r->ro != NULL) { |
295 |
< |
r->robj = objndx(r->ro); |
296 |
< |
for (i = 0; i < 3; i++) |
297 |
< |
r->ron[i] = -r->rdir[i]; |
298 |
< |
r->rod = 1.0; |
299 |
< |
r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
300 |
< |
r->uv[0] = r->uv[1] = 0.0; |
301 |
< |
r->rox = NULL; |
302 |
< |
return(1); |
281 |
> |
for (i = first; i <= last; i++) { |
282 |
> |
if ((source[i].sflags & (SDISTANT|SVIRTUAL)) != SDISTANT) |
283 |
> |
continue; |
284 |
> |
/* |
285 |
> |
* Check to see if ray is within |
286 |
> |
* solid angle of source. |
287 |
> |
*/ |
288 |
> |
if (2.*PI*(1. - DOT(source[i].sloc,r->rdir)) > source[i].ss2) |
289 |
> |
continue; |
290 |
> |
/* is it the only possibility? */ |
291 |
> |
if (first == last) { |
292 |
> |
r->ro = source[i].so; |
293 |
> |
break; |
294 |
> |
} |
295 |
> |
/* |
296 |
> |
* If it's a glow or transparent illum, just remember it. |
297 |
> |
*/ |
298 |
> |
if (source[i].sflags & SSKIP) { |
299 |
> |
glowsrc = i; |
300 |
> |
continue; |
301 |
> |
} |
302 |
> |
if (transillum(source[i].so->omod)) { |
303 |
> |
transrc = i; |
304 |
> |
continue; |
305 |
> |
} |
306 |
> |
r->ro = source[i].so; /* otherwise, use first hit */ |
307 |
> |
break; |
308 |
|
} |
309 |
< |
return(0); |
309 |
> |
/* |
310 |
> |
* Do we need fallback? |
311 |
> |
*/ |
312 |
> |
if (r->ro == NULL) { |
313 |
> |
if (transrc >= 0 && r->crtype & (AMBIENT|SPECULAR)) |
314 |
> |
return(0); /* avoid overcounting */ |
315 |
> |
if (glowsrc >= 0) |
316 |
> |
r->ro = source[glowsrc].so; |
317 |
> |
else |
318 |
> |
return(0); /* nothing usable */ |
319 |
> |
} |
320 |
> |
/* |
321 |
> |
* Make assignments. |
322 |
> |
*/ |
323 |
> |
r->robj = objndx(r->ro); |
324 |
> |
for (i = 0; i < 3; i++) |
325 |
> |
r->ron[i] = -r->rdir[i]; |
326 |
> |
r->rod = 1.0; |
327 |
> |
r->pert[0] = r->pert[1] = r->pert[2] = 0.0; |
328 |
> |
r->uv[0] = r->uv[1] = 0.0; |
329 |
> |
r->rox = NULL; |
330 |
> |
return(1); |
331 |
|
} |
332 |
|
|
333 |
|
|
334 |
|
static int |
335 |
|
cntcmp( /* contribution compare (descending) */ |
336 |
< |
const void *p1, |
337 |
< |
const void *p2 |
336 |
> |
const void *p1, |
337 |
> |
const void *p2 |
338 |
|
) |
339 |
|
{ |
340 |
|
register const CNTPTR *sc1 = (const CNTPTR *)p1; |
348 |
|
} |
349 |
|
|
350 |
|
|
351 |
< |
void |
351 |
> |
extern void |
352 |
|
direct( /* add direct component */ |
353 |
< |
RAY *r, /* ray that hit surface */ |
354 |
< |
void (*f)(), /* direct component coefficient function */ |
355 |
< |
char *p /* data for f */ |
353 |
> |
RAY *r, /* ray that hit surface */ |
354 |
> |
srcdirf_t *f, /* direct component coefficient function */ |
355 |
> |
void *p /* data for f */ |
356 |
|
) |
357 |
|
{ |
317 |
– |
extern void (*trace)(); |
358 |
|
register int sn; |
359 |
|
register CONTRIB *scp; |
360 |
|
SRCINDEX si; |
492 |
|
} |
493 |
|
|
494 |
|
|
495 |
< |
void |
495 |
> |
extern void |
496 |
|
srcscatter( /* compute source scattering into ray */ |
497 |
< |
register RAY *r |
497 |
> |
register RAY *r |
498 |
|
) |
499 |
|
{ |
500 |
|
int oldsampndx; |
540 |
|
if (!srcray(&sr, NULL, &si) || |
541 |
|
sr.rsrc != r->slights[i]) |
542 |
|
continue; /* no path */ |
543 |
+ |
#if SHADCACHE |
544 |
+ |
if (srcblocked(&sr)) /* check shadow cache */ |
545 |
+ |
continue; |
546 |
+ |
#endif |
547 |
|
copycolor(sr.cext, r->cext); |
548 |
|
copycolor(sr.albedo, r->albedo); |
549 |
|
sr.gecc = r->gecc; |
550 |
|
sr.slights = r->slights; |
551 |
|
rayvalue(&sr); /* eval. source ray */ |
552 |
< |
if (bright(sr.rcol) <= FTINY) |
552 |
> |
if (bright(sr.rcol) <= FTINY) { |
553 |
> |
#if SHADCACHE |
554 |
> |
srcblocker(&sr); /* add blocker to cache */ |
555 |
> |
#endif |
556 |
|
continue; |
557 |
+ |
} |
558 |
|
if (r->gecc <= FTINY) /* compute P(theta) */ |
559 |
|
d = 1.; |
560 |
|
else { |
592 |
|
*/ |
593 |
|
|
594 |
|
static int |
595 |
< |
weaksrcmat(int obj) /* identify material */ |
595 |
> |
weaksrcmat(OBJECT obj) /* identify material */ |
596 |
|
{ |
597 |
< |
register OBJREC *o = objptr(obj); |
597 |
> |
OBJREC *m = findmaterial(objptr(obj)); |
598 |
|
|
599 |
< |
while (!ismaterial(o->otype)) /* find material */ |
600 |
< |
o = objptr(o->omod); |
553 |
< |
return((o->otype==MAT_ILLUM)|(o->otype==MAT_GLOW)); |
599 |
> |
if (m == NULL) return(0); |
600 |
> |
return((m->otype==MAT_ILLUM) | (m->otype==MAT_GLOW)); |
601 |
|
} |
602 |
|
|
603 |
|
#define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \ |
658 |
|
distglow(m, r, raydist(r,PRIMARY))) |
659 |
|
|
660 |
|
|
661 |
< |
int |
661 |
> |
extern int |
662 |
|
m_light( /* ray hit a light source */ |
663 |
< |
register OBJREC *m, |
664 |
< |
register RAY *r |
663 |
> |
register OBJREC *m, |
664 |
> |
register RAY *r |
665 |
|
) |
666 |
|
{ |
667 |
|
/* check for over-counting */ |