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root/radiance/ray/src/rt/source.c
Revision: 2.78
Committed: Wed Mar 30 16:40:03 2022 UTC (2 years, 1 month ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.77: +22 -16 lines
Log Message:
fix: Improved error-checking related to issues reported by Stephen Wasilewski

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: source.c,v 2.77 2021/11/24 19:08:51 greg Exp $";
3 #endif
4 /*
5 * source.c - routines dealing with illumination sources.
6 *
7 * External symbols declared in source.h
8 */
9
10 #include "ray.h"
11 #include "otypes.h"
12 #include "otspecial.h"
13 #include "rtotypes.h"
14 #include "source.h"
15 #include "random.h"
16 #include "pmapsrc.h"
17 #include "pmapmat.h"
18
19 #ifndef MAXSSAMP
20 #define MAXSSAMP 16 /* maximum samples per ray */
21 #endif
22
23 /*
24 * Structures used by direct()
25 */
26
27 typedef struct {
28 int sno; /* source number */
29 FVECT dir; /* source direction */
30 COLOR coef; /* material coefficient */
31 COLOR val; /* contribution */
32 } CONTRIB; /* direct contribution */
33
34 typedef struct {
35 int sndx; /* source index (to CONTRIB array) */
36 float brt; /* brightness (for comparison) */
37 } CNTPTR; /* contribution pointer */
38
39 static CONTRIB *srccnt = NULL; /* source contributions in direct() */
40 static CNTPTR *cntord = NULL; /* source ordering in direct() */
41 static int maxcntr = 0; /* size of contribution arrays */
42
43 static int cntcmp(const void *p1, const void *p2);
44
45
46 void
47 marksources(void) /* find and mark source objects */
48 {
49 int indirect = 0;
50 int i;
51 OBJREC *o, *m;
52 int ns;
53 /* call us only once! */
54 if (nsources)
55 error(CONSISTENCY, "Multiple calls to marksources!");
56 /* initialize dispatch table */
57 initstypes();
58 /* find direct sources */
59 for (i = 0; i < nsceneobjs; i++) {
60
61 o = objptr(i);
62
63 if (!issurface(o->otype) || o->omod == OVOID)
64 continue;
65 /* find material */
66 m = findmaterial(o);
67 if (m == NULL)
68 continue;
69 if (m->otype == MAT_CLIP) {
70 markclip(m); /* special case for antimatter */
71 continue;
72 }
73 if (!islight(m->otype))
74 continue; /* not source modifier */
75
76 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
77 m->otype == MAT_SPOT ? 7 : 3))
78 objerror(m, USER, "bad # arguments");
79
80 if (m->oargs.farg[0] <= FTINY && (m->oargs.farg[1] <= FTINY) &
81 (m->oargs.farg[2] <= FTINY))
82 continue; /* don't bother */
83 if (m->otype == MAT_GLOW &&
84 o->otype != OBJ_SOURCE &&
85 m->oargs.farg[3] <= FTINY) {
86 indirect += (ambounce > 0);
87 continue; /* don't track these */
88 }
89 if (sfun[o->otype].of == NULL ||
90 sfun[o->otype].of->setsrc == NULL)
91 objerror(o, USER, "illegal material");
92
93 if ((ns = newsource()) < 0)
94 goto memerr;
95
96 setsource(&source[ns], o);
97
98 if (m->otype == MAT_GLOW) {
99 source[ns].sflags |= SPROX;
100 source[ns].sl.prox = m->oargs.farg[3];
101 if (source[ns].sflags & SDISTANT) {
102 source[ns].sflags |= SSKIP;
103 indirect += (ambounce > 0);
104 }
105 } else if (m->otype == MAT_SPOT) {
106 if (source[ns].sflags & SDISTANT)
107 objerror(o, WARNING,
108 "distant source is a spotlight");
109 source[ns].sflags |= SSPOT;
110 if ((source[ns].sl.s = makespot(m)) == NULL)
111 goto memerr;
112 if (source[ns].sflags & SFLAT &&
113 !checkspot(source[ns].sl.s,source[ns].snorm)) {
114 objerror(o, WARNING,
115 "invalid spotlight direction");
116 source[ns].sflags |= SSKIP;
117 }
118 }
119 maxcntr += !(source[ns].sflags & SSKIP);
120 }
121 if (!maxcntr) {
122 if (!indirect)
123 error(WARNING, "no light sources found");
124 return; /* no direct calculation, it seems */
125 }
126 #if SHADCACHE
127 for (ns = 0; ns < nsources; ns++) /* initialize obstructor cache */
128 initobscache(ns);
129 #endif
130 /* PMAP: disable virtual sources */
131 if (!photonMapping)
132 markvirtuals(); /* find and add virtual sources */
133
134 /* allocate our contribution arrays */
135 maxcntr += MAXSPART; /* start with this many */
136 srccnt = (CONTRIB *)malloc(maxcntr*sizeof(CONTRIB));
137 cntord = (CNTPTR *)malloc(maxcntr*sizeof(CNTPTR));
138 if ((srccnt != NULL) & (cntord != NULL))
139 return;
140 memerr:
141 error(SYSTEM, "out of memory in marksources");
142 }
143
144
145 void
146 distantsources(void) /* only mark distant sources */
147 {
148 int i;
149 OBJREC *o, *m;
150 int ns;
151 /* call us only once! */
152 if (nsources)
153 error(CONSISTENCY, "Multiple calls to distantsources!");
154 /* initialize dispatch table */
155 initstypes();
156 /* sources needed for sourcehit() */
157 for (i = 0; i < nsceneobjs; i++) {
158
159 o = objptr(i);
160
161 if ((o->otype != OBJ_SOURCE) | (o->omod == OVOID))
162 continue;
163 /* find material */
164 m = findmaterial(o);
165 if (m == NULL)
166 continue;
167 if (!islight(m->otype))
168 continue; /* not source modifier */
169
170 if (m->oargs.nfargs != (m->otype == MAT_GLOW ? 4 :
171 m->otype == MAT_SPOT ? 7 : 3))
172 objerror(m, USER, "bad # arguments");
173
174 if (m->oargs.farg[0] <= FTINY && (m->oargs.farg[1] <= FTINY) &
175 (m->oargs.farg[2] <= FTINY))
176 continue; /* don't bother */
177 if (sfun[o->otype].of == NULL ||
178 sfun[o->otype].of->setsrc == NULL)
179 objerror(o, USER, "illegal material");
180
181 if ((ns = newsource()) < 0)
182 error(SYSTEM, "out of memory in distantsources");
183
184 setsource(&source[ns], o);
185
186 if (m->otype == MAT_GLOW) {
187 source[ns].sflags |= SPROX|SSKIP;
188 source[ns].sl.prox = m->oargs.farg[3];
189 } else if (m->otype == MAT_SPOT)
190 objerror(o, WARNING, "distant source is a spotlight");
191 }
192 }
193
194
195 void
196 freesources(void) /* free all source structures */
197 {
198 if (nsources > 0) {
199 #if SHADCACHE
200 while (nsources--)
201 freeobscache(&source[nsources]);
202 #endif
203 free((void *)source);
204 source = NULL;
205 nsources = 0;
206 }
207 markclip(NULL);
208 if (maxcntr <= 0)
209 return;
210 free((void *)srccnt);
211 srccnt = NULL;
212 free((void *)cntord);
213 cntord = NULL;
214 maxcntr = 0;
215 }
216
217
218 int
219 srcray( /* send a ray to a source, return domega */
220 RAY *sr, /* returned source ray */
221 RAY *r, /* ray which hit object */
222 SRCINDEX *si /* source sample index */
223 )
224 {
225 double d; /* distance to source */
226 SRCREC *srcp;
227
228 rayorigin(sr, SHADOW, r, NULL); /* ignore limits */
229
230 if (r == NULL)
231 sr->rmax = 0.0;
232
233 while ((d = nextssamp(sr, si)) != 0.0) {
234 sr->rsrc = si->sn; /* remember source */
235 srcp = source + si->sn;
236 if (srcp->sflags & SDISTANT) {
237 if (srcp->sflags & SSPOT && spotout(sr, srcp->sl.s))
238 continue;
239 return(1); /* sample OK */
240 }
241 /* local source */
242 /* check proximity */
243 if (srcp->sflags & SPROX && d > srcp->sl.prox)
244 continue;
245 /* check angle */
246 if (srcp->sflags & SSPOT) {
247 if (spotout(sr, srcp->sl.s))
248 continue;
249 /* adjust solid angle */
250 si->dom *= d*d;
251 d += srcp->sl.s->flen;
252 si->dom /= d*d;
253 }
254 return(1); /* sample OK */
255 }
256 return(0); /* no more samples */
257 }
258
259
260 void
261 srcvalue( /* punch ray to source and compute value */
262 RAY *r
263 )
264 {
265 SRCREC *sp;
266
267 sp = &source[r->rsrc];
268 if (sp->sflags & SVIRTUAL) { /* virtual source */
269 /* check intersection */
270 if (!(*ofun[sp->so->otype].funp)(sp->so, r))
271 return;
272 if (!rayshade(r, r->ro->omod)) /* compute contribution */
273 goto nomat;
274 rayparticipate(r);
275 return;
276 }
277 /* compute intersection */
278 if (sp->sflags & SDISTANT ? sourcehit(r) :
279 (*ofun[sp->so->otype].funp)(sp->so, r)) {
280 if (sp->sa.success >= 0)
281 sp->sa.success++;
282 if (!rayshade(r, r->ro->omod)) /* compute contribution */
283 goto nomat;
284 rayparticipate(r);
285 return;
286 }
287 /* we missed our mark! */
288 if (sp->sa.success < 0)
289 return; /* bitched already */
290 sp->sa.success -= AIMREQT;
291 if (sp->sa.success >= 0)
292 return; /* leniency */
293 sprintf(errmsg, "aiming failure for light source \"%s\"",
294 sp->so->oname);
295 error(WARNING, errmsg); /* issue warning */
296 return;
297 nomat:
298 objerror(r->ro, USER, "material not found");
299 }
300
301
302 static int
303 transillum( /* check if material is transparent illum */
304 OBJREC *m
305 )
306 {
307 m = findmaterial(m);
308 if (m == NULL)
309 return(1);
310 if (m->otype != MAT_ILLUM)
311 return(0);
312 return(!m->oargs.nsargs || !strcmp(m->oargs.sarg[0], VOIDID));
313 }
314
315
316 int
317 sourcehit( /* check to see if ray hit distant source */
318 RAY *r
319 )
320 {
321 int glowsrc = -1;
322 int transrc = -1;
323 int first, last;
324 int i;
325
326 if (r->rsrc >= 0) { /* check only one if aimed */
327 first = last = r->rsrc;
328 } else { /* otherwise check all */
329 first = 0; last = nsources-1;
330 }
331 for (i = first; i <= last; i++) {
332 if ((source[i].sflags & (SDISTANT|SVIRTUAL)) != SDISTANT)
333 continue;
334 /*
335 * Check to see if ray is within
336 * solid angle of source.
337 */
338 if (2.*PI*(1. - DOT(source[i].sloc,r->rdir)) > source[i].ss2)
339 continue;
340 /* is it what we aimed for? */
341 if (i == r->rsrc) {
342 r->ro = source[i].so;
343 break;
344 }
345 /*
346 * If it's a glow or transparent illum, just remember it.
347 */
348 if (source[i].sflags & SSKIP) {
349 if (glowsrc < 0)
350 glowsrc = i;
351 continue;
352 }
353 if (transillum(source[i].so)) {
354 if (transrc < 0)
355 transrc = i;
356 continue;
357 }
358 r->ro = source[i].so; /* otherwise, use first hit */
359 break;
360 }
361 /*
362 * Do we need fallback?
363 */
364 if (r->ro == NULL) {
365 if (transrc >= 0 && r->crtype & (AMBIENT|SPECULAR))
366 return(0); /* avoid overcounting */
367 if (glowsrc >= 0)
368 r->ro = source[glowsrc].so;
369 else
370 return(0); /* nothing usable */
371 }
372 /*
373 * Assign object index
374 */
375 r->robj = objndx(r->ro);
376 return(1);
377 }
378
379
380 static int
381 cntcmp( /* contribution compare (descending) */
382 const void *p1,
383 const void *p2
384 )
385 {
386 const CNTPTR *sc1 = (const CNTPTR *)p1;
387 const CNTPTR *sc2 = (const CNTPTR *)p2;
388
389 if (sc1->brt > sc2->brt)
390 return(-1);
391 if (sc1->brt < sc2->brt)
392 return(1);
393 return(0);
394 }
395
396
397 void
398 direct( /* add direct component */
399 RAY *r, /* ray that hit surface */
400 srcdirf_t *f, /* direct component coefficient function */
401 void *p /* data for f */
402 )
403 {
404 int sn;
405 CONTRIB *scp;
406 SRCINDEX si;
407 int nshadcheck, ncnts;
408 int nhits;
409 double prob, ourthresh, hwt;
410 RAY sr;
411
412 /* PMAP: Factor in direct photons (primarily for debugging/validation) */
413 if (directPhotonMapping) {
414 (*f)(r -> rcol, p, r -> ron, PI);
415 multDirectPmap(r);
416 return;
417 }
418 /* NOTE: srccnt and cntord global so no recursion */
419 if (maxcntr <= 0)
420 return; /* no direct?! */
421
422 initsrcindex(&si); /* potential contributions */
423 for (sn = 0; srcray(&sr, r, &si); sn++) {
424 if (sn >= maxcntr) {
425 maxcntr = sn + MAXSPART;
426 srccnt = (CONTRIB *)realloc((void *)srccnt,
427 maxcntr*sizeof(CONTRIB));
428 cntord = (CNTPTR *)realloc((void *)cntord,
429 maxcntr*sizeof(CNTPTR));
430 if ((srccnt == NULL) | (cntord == NULL))
431 error(SYSTEM, "out of memory in direct");
432 }
433 cntord[sn].sndx = sn;
434 scp = srccnt + sn;
435 scp->sno = sr.rsrc;
436 #if SHADCACHE /* check shadow cache */
437 if (si.np == 1 && srcblocked(&sr)) {
438 cntord[sn].brt = 0.0;
439 continue;
440 }
441 #endif
442 /* compute coefficient */
443 (*f)(scp->coef, p, sr.rdir, si.dom);
444 cntord[sn].brt = intens(scp->coef);
445 if (cntord[sn].brt <= 0.0)
446 continue;
447 VCOPY(scp->dir, sr.rdir);
448 copycolor(sr.rcoef, scp->coef);
449 /* compute potential */
450 sr.revf = srcvalue;
451 rayvalue(&sr);
452 multcolor(sr.rcol, sr.rcoef);
453 copycolor(scp->val, sr.rcol);
454 cntord[sn].brt = bright(sr.rcol);
455 }
456 /* sort contributions */
457 qsort(cntord, sn, sizeof(CNTPTR), cntcmp);
458 { /* find last */
459 int l, m;
460
461 ncnts = l = sn;
462 sn = 0;
463 while ((m = (sn + ncnts) >> 1) != l) {
464 if (cntord[m].brt > 0.0)
465 sn = m;
466 else
467 ncnts = m;
468 l = m;
469 }
470 }
471 if (ncnts == 0)
472 return; /* no contributions! */
473 /* accumulate tail */
474 for (sn = ncnts-1; sn > 0; sn--)
475 cntord[sn-1].brt += cntord[sn].brt;
476 /* compute number to check */
477 nshadcheck = pow((double)ncnts, shadcert) + .5;
478 /* modify threshold */
479 ourthresh = shadthresh / r->rweight;
480 /* test for shadows */
481 for (nhits = 0, hwt = 0.0, sn = 0; sn < ncnts;
482 hwt += (double)source[scp->sno].nhits /
483 (double)source[scp->sno].ntests,
484 sn++) {
485 /* check threshold */
486 if (sn >= MINSHADCNT &&
487 (sn+nshadcheck>=ncnts ? cntord[sn].brt :
488 cntord[sn].brt-cntord[sn+nshadcheck].brt)
489 < ourthresh*bright(r->rcol))
490 break;
491 scp = srccnt + cntord[sn].sndx;
492 /* test for hit */
493 rayorigin(&sr, SHADOW, r, NULL);
494 copycolor(sr.rcoef, scp->coef);
495 VCOPY(sr.rdir, scp->dir);
496 sr.rsrc = scp->sno;
497 /* keep statistics */
498 if (source[scp->sno].ntests++ > 0xfffffff0) {
499 source[scp->sno].ntests >>= 1;
500 source[scp->sno].nhits >>= 1;
501 }
502 if (localhit(&sr, &thescene) &&
503 ( sr.ro != source[scp->sno].so ||
504 source[scp->sno].sflags & SFOLLOW )) {
505 /* follow entire path */
506 raycont(&sr);
507 if (trace != NULL)
508 (*trace)(&sr); /* trace execution */
509 if (bright(sr.rcol) <= FTINY) {
510 #if SHADCACHE
511 if ((scp <= srccnt || scp[-1].sno != scp->sno)
512 && (scp >= srccnt+ncnts-1 ||
513 scp[1].sno != scp->sno))
514 srcblocker(&sr);
515 #endif
516 continue; /* missed! */
517 }
518 rayparticipate(&sr);
519 multcolor(sr.rcol, sr.rcoef);
520 copycolor(scp->val, sr.rcol);
521 } else if (trace != NULL &&
522 (source[scp->sno].sflags & (SDISTANT|SVIRTUAL|SFOLLOW))
523 == (SDISTANT|SFOLLOW) &&
524 sourcehit(&sr) && rayshade(&sr, sr.ro->omod)) {
525 (*trace)(&sr); /* trace execution */
526 /* skip call to rayparticipate() & scp->val update */
527 }
528 /* add contribution if hit */
529 addcolor(r->rcol, scp->val);
530 nhits++;
531 source[scp->sno].nhits++;
532 }
533 /* source hit rate */
534 if (hwt > FTINY)
535 hwt = (double)nhits / hwt;
536 else
537 hwt = 0.5;
538 #ifdef DEBUG
539 sprintf(errmsg, "%d tested, %d untested, %f conditional hit rate\n",
540 sn, ncnts-sn, hwt);
541 eputs(errmsg);
542 #endif
543 /* add in untested sources */
544 for ( ; sn < ncnts; sn++) {
545 scp = srccnt + cntord[sn].sndx;
546 prob = hwt * (double)source[scp->sno].nhits /
547 (double)source[scp->sno].ntests;
548 if (prob < 1.0)
549 scalecolor(scp->val, prob);
550 addcolor(r->rcol, scp->val);
551 }
552 }
553
554
555 void
556 srcscatter( /* compute source scattering into ray */
557 RAY *r
558 )
559 {
560 int oldsampndx;
561 int nsamps;
562 RAY sr;
563 SRCINDEX si;
564 double t, d;
565 double re, ge, be;
566 COLOR cvext;
567 int i, j;
568
569 if (r->rot >= FHUGE*.99 || r->gecc >= 1.-FTINY)
570 return; /* this can never work */
571 /* PMAP: do unconditional inscattering for volume photons */
572 if (!volumePhotonMapping && (r->slights == NULL || r->slights[0] == 0))
573 return;
574
575 if (ssampdist <= FTINY || (nsamps = r->rot/ssampdist + .5) < 1)
576 nsamps = 1;
577 #if MAXSSAMP
578 else if (nsamps > MAXSSAMP)
579 nsamps = MAXSSAMP;
580 #endif
581 oldsampndx = samplendx;
582 samplendx = random()&0x7fff; /* randomize */
583 for (i = volumePhotonMapping ? 1 : r->slights[0]; i > 0; i--) {
584 /* for each source OR once if volume photon map enabled */
585 for (j = 0; j < nsamps; j++) { /* for each sample position */
586 samplendx++;
587 t = r->rot * (j+frandom())/nsamps;
588 /* extinction */
589 re = t*colval(r->cext,RED);
590 ge = t*colval(r->cext,GRN);
591 be = t*colval(r->cext,BLU);
592 setcolor(cvext, re > 92. ? 0. : exp(-re),
593 ge > 92. ? 0. : exp(-ge),
594 be > 92. ? 0. : exp(-be));
595 if (intens(cvext) <= FTINY)
596 break; /* too far away */
597 sr.rorg[0] = r->rorg[0] + r->rdir[0]*t;
598 sr.rorg[1] = r->rorg[1] + r->rdir[1]*t;
599 sr.rorg[2] = r->rorg[2] + r->rdir[2]*t;
600
601 if (!volumePhotonMapping) {
602 initsrcindex(&si); /* sample ray to this source */
603 si.sn = r->slights[i];
604 nopart(&si, &sr);
605 if (!srcray(&sr, NULL, &si) ||
606 sr.rsrc != r->slights[i])
607 continue; /* no path */
608 #if SHADCACHE
609 if (srcblocked(&sr)) /* check shadow cache */
610 continue;
611 #endif
612 copycolor(sr.cext, r->cext);
613 copycolor(sr.albedo, r->albedo);
614 sr.gecc = r->gecc;
615 sr.slights = r->slights;
616 rayvalue(&sr); /* eval. source ray */
617 if (bright(sr.rcol) <= FTINY) {
618 #if SHADCACHE
619 srcblocker(&sr); /* add blocker to cache */
620 #endif
621 continue;
622 }
623 if (r->gecc <= FTINY) /* compute P(theta) */
624 d = 1.;
625 else {
626 d = DOT(r->rdir, sr.rdir);
627 d = 1. + r->gecc*r->gecc - 2.*r->gecc*d;
628 d = (1. - r->gecc*r->gecc) / (d*sqrt(d));
629 }
630 /* other factors */
631 d *= si.dom * r->rot / (4.*PI*nsamps);
632 scalecolor(sr.rcol, d);
633 } else {
634 /* PMAP: Add ambient inscattering from
635 * volume photons; note we reverse the
636 * incident ray direction since we're
637 * now in *backward* raytracing mode! */
638 sr.rdir [0] = -r -> rdir [0];
639 sr.rdir [1] = -r -> rdir [1];
640 sr.rdir [2] = -r -> rdir [2];
641 sr.gecc = r -> gecc;
642 inscatterVolumePmap(&sr, sr.rcol);
643 scalecolor(sr.rcol, r -> rot / nsamps);
644 }
645 multcolor(sr.rcol, r->cext);
646 multcolor(sr.rcol, r->albedo);
647 multcolor(sr.rcol, cvext);
648 addcolor(r->rcol, sr.rcol); /* add it in */
649 }
650 }
651 samplendx = oldsampndx;
652 }
653
654
655 /****************************************************************
656 * The following macros were separated from the m_light() routine
657 * because they are very nasty and difficult to understand.
658 */
659
660 /* illumblock *
661 *
662 * We cannot allow an illum to pass to another illum, because that
663 * would almost certainly constitute overcounting.
664 * However, we do allow an illum to pass to another illum
665 * that is actually going to relay to a virtual light source.
666 * We also prevent an illum from passing to a glow; this provides a
667 * convenient mechanism for defining detailed light source
668 * geometry behind (or inside) an effective radiator.
669 */
670
671 static int
672 weaksrcmat(OBJREC *m) /* identify material */
673 {
674 m = findmaterial(m);
675 if (m == NULL) return(0);
676 return((m->otype==MAT_ILLUM) | (m->otype==MAT_GLOW));
677 }
678
679 #define illumblock(m, r) (!(source[r->rsrc].sflags&SVIRTUAL) && \
680 r->rod > 0.0 && \
681 weaksrcmat(source[r->rsrc].so))
682
683 /* wrongsource *
684 *
685 * This source is the wrong source (ie. overcounted) if we are
686 * aimed to a different source than the one we hit and the one
687 * we hit is not an illum that should be passed.
688 */
689
690 #define wrongsource(m, r) (r->rsrc>=0 && source[r->rsrc].so!=r->ro && \
691 (m->otype!=MAT_ILLUM || illumblock(m,r)))
692
693 /* distglow *
694 *
695 * A distant glow is an object that sometimes acts as a light source,
696 * but is too far away from the test point to be one in this case.
697 * (Glows with negative radii should NEVER participate in illumination.)
698 */
699
700 #define distglow(m, r, d) (m->otype==MAT_GLOW && \
701 m->oargs.farg[3] >= -FTINY && \
702 d > m->oargs.farg[3])
703
704 /* badcomponent *
705 *
706 * We must avoid counting light sources in the ambient calculation,
707 * since the direct component is handled separately. Therefore, any
708 * ambient ray which hits an active light source must be discarded.
709 * The same is true for stray specular samples, since the specular
710 * contribution from light sources is calculated separately.
711 */
712 /* PMAP: Also avoid counting sources via transferred ambient rays (e.g.
713 * through glass) when photon mapping is enabled, as these indirect
714 * components are already accounted for.
715 */
716 #define badcomponent(m, r) (srcRayInPmap(r) || \
717 (r->crtype&(AMBIENT|SPECULAR) && \
718 !(r->crtype&SHADOW || r->rod < 0.0 || \
719 /* not 100% correct */ distglow(m, r, r->rot))))
720
721 /* passillum *
722 *
723 * An illum passes to another material type when we didn't hit it
724 * on purpose (as part of a direct calculation), or it is relaying
725 * a virtual light source.
726 */
727
728 #define passillum(m, r) (m->otype==MAT_ILLUM && \
729 (r->rsrc<0 || source[r->rsrc].so!=r->ro || \
730 source[r->rsrc].sflags&SVIRTUAL))
731
732 /* srcignore *
733 *
734 * The -dv flag is normally on for sources to be visible.
735 */
736
737 #define srcignore(m, r) !(directvis || r->crtype&SHADOW || \
738 distglow(m, r, raydist(r,PRIMARY)))
739
740
741 int
742 m_light( /* ray hit a light source */
743 OBJREC *m,
744 RAY *r
745 )
746 {
747 /* check for over-counting */
748 if (badcomponent(m, r)) {
749 setcolor(r->rcoef, 0.0, 0.0, 0.0);
750 return(1);
751 }
752 if (wrongsource(m, r)) {
753 setcolor(r->rcoef, 0.0, 0.0, 0.0);
754 return(1);
755 }
756 /* check for passed illum */
757 if (passillum(m, r)) {
758 if (m->oargs.nsargs && strcmp(m->oargs.sarg[0], VOIDID))
759 return(rayshade(r,lastmod(objndx(m),m->oargs.sarg[0])));
760 raytrans(r);
761 return(1);
762 }
763 /* check for invisibility */
764 if (srcignore(m, r)) {
765 setcolor(r->rcoef, 0.0, 0.0, 0.0);
766 return(1);
767 }
768 /* otherwise treat as source */
769 /* check for behind */
770 if (r->rod < 0.0)
771 return(1);
772 /* check for outside spot */
773 if (m->otype==MAT_SPOT && spotout(r, makespot(m)))
774 return(1);
775 /* get distribution pattern */
776 raytexture(r, m->omod);
777 /* get source color */
778 setcolor(r->rcol, m->oargs.farg[0],
779 m->oargs.farg[1],
780 m->oargs.farg[2]);
781 /* modify value */
782 multcolor(r->rcol, r->pcol);
783 return(1);
784 }